rendered paste bodyProgram received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1332831312 (LWP 28203)]
0x0810bb02 in Item::GetBagSlot (this=0x11c3ae70) at Item.cpp:548
548 return m_container ? m_container->GetSlot() : uint8(INVENTORY_SLOT_BAG_0);
(gdb) bt
#0 0x0810bb02 in Item::GetBagSlot (this=0x71049c98) at Item.cpp:548
#1 0x081a42ce in Player::_SaveInventory (this=0x5e6c6fa8) at Player.cpp:13335
#2 0x081aad77 in Player::SaveToDB (this=0x5e6c6fa8) at Player.cpp:13219
#3 0x081cc80c in Player::Update (this=0x5e6c6fa8, p_time=106)
at Player.cpp:956
#4 0x0813f35a in ObjectAccessor::Update (this=0xb5d1d1e0, diff=@0xaecff298)
at ObjectAccessor.cpp:574
#5 0x08135408 in MapManager::Update (this=0xb5c8d3c0, diff=58)
at MapManager.cpp:118
#6 0x0825592d in World::Update (this=0x855d510, diff=58) at World.cpp:878
#7 0x080e5692 in WorldRunnable::run (this=0xb5a6e188) at WorldRunnable.cpp:61
#8 0xb7c0ee29 in ZThread::ThreadImpl::dispatch (parent=0x8541280,
impl=0xb5cd0fc8, task=@0xaecff424) at ThreadImpl.cxx:407
#9 0xb7c11494 in ZThread::(anonymous namespace)::Launcher::run (
this=0xbfc1c17c) at ThreadImpl.cxx:49
#10 0xb7c14f5c in _dispatch (arg=0x7) at posix/ThreadOps.cxx:137
#11 0xb7bd7240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
#12 0xb7a564ae in clone () from /lib/tls/i686/cmov/libc.so.6
(gdb) bt full
#0 0x0810bb02 in Item::GetBagSlot (this=0x71049c98) at Item.cpp:548
No locals.
#1 0x081a42ce in Player::_SaveInventory (this=0x5e6c6fa8) at Player.cpp:13335
item = (class Item *) 0x71049c98
test = <value optimized out>
i = 1
error = false
#2 0x081aad77 in Player::SaveToDB (this=0x5e6c6fa8) at Player.cpp:13219
tmp_bytes = 0
tmp_flags = 4104
tmp_pflags = 0
tmp_displayid = 57
inworld = true
ss = <incomplete type>
i = <value optimized out>
#3 0x081cc80c in Player::Update (this=0x5e6c6fa8, p_time=106)
at Player.cpp:956
off_att = <value optimized out>
now = 1193403687
pet = <value optimized out>
#4 0x0813f35a in ObjectAccessor::Update (this=0xb5d1d1e0, diff=@0xaecff298)
at ObjectAccessor.cpp:574
iter = {_M_cur = 0x621a6690, _M_ht = 0x8423de0}
creature_locations = {_M_t = {
_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, Player*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, Player*> > >> = {<No data fields>}, <No data fields>},
_M_key_compare = {<> = {<No data fields>}, <No data fields>},
_M_header = {_M_color = std::_S_red, _M_parent = 0x6e3fefc8,
_M_left = 0x68de4330, _M_right = 0x783c33b8}, _M_node_count = 101}}}
updater = {i_timeDiff = 3049428020}
grid_object_update = {i_visitor = @0x0}
map = (class Map *) 0x9a9a300
world_object_update = {i_visitor = @0x40}
#5 0x08135408 in MapManager::Update (this=0xb5c8d3c0, diff=58)
at MapManager.cpp:118
iter = {_M_cur = 0x0, _M_ht = 0xb5c8d3f4}
#6 0x0825592d in World::Update (this=0x855d510, diff=58) at World.cpp:878
next = {_M_cur = 0xb7a0bfbc, _M_ht = 0xaecff2fc}
#7 0x080e5692 in WorldRunnable::run (this=0xb5a6e188) at WorldRunnable.cpp:61
diff = 58
realCurrTime = 3697746782
realPrevTime = <value optimized out>
prevSleepTime = 52
#8 0xb7c0ee29 in ZThread::ThreadImpl::dispatch (parent=0x8541280,
impl=0xb5cd0fc8, task=@0xaecff424) at ThreadImpl.cxx:407
#9 0xb7c11494 in ZThread::(anonymous namespace)::Launcher::run (
this=0xbfc1c17c) at ThreadImpl.cxx:49
No locals.
#10 0xb7c14f5c in _dispatch (arg=0x7) at posix/ThreadOps.cxx:137
__PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#11 0xb7bd7240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
No symbol table info available.
#12 0xb7a564ae in clone () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.