rendered paste body#include <a_samp>
#include <core>
#include <float>
#include <time> //include time
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_ORANGE 0xFF9900AA
#define NICE_BLUE 0xa0d3ffAA // Blue
#define PocketMoney 2000 // Amount player recieves on spawn.
#define INACTIVE_PLAYER_ID 255
#define GIVECASH_DELAY 5000 // Time in ms between /givecash commands.
#define NUMVALUES 4
#define CP_BANK 0
#define CP_PIRATE 1
#define CP_AMMU 2
#define CP_DRAGON 3
#define CP_SEXSHOP 4
#define CP_BAR 5
#define CP_CALIGULA 6
#define CP_ZIP 7
#define CP_BINCO 8
#define CP_TATOO 9
#define CP_BOTIQUE 10
#define CP_CPD 11
#define CP_CB 12
#define CP_PS 13
#define CP_SC 14
#define CP_LVPD 15
#define CP_SC2 16
#define CP_CL 17
#define CP_VR 18
#define CP_LVA 19
#define CP_LVAP 20
#define CP_LSAP 21
#define CP_MC 22
#define CP_SFAP 23
#define CP_MCU1 24
#define CP_MCU2 25
#define CP_LVRACE 26
#define CP_LVRACE2 27
#define CP_DRAG 28
#define CP_FULLTURN 29
#define CP_ENCLOSE 30
#define CP_FREEWAY 31
#define CP_AIRPORT 32
#define P_DRAGON 0
#define P_SEXSHOP 1
#define P_BAR 2
#define P_CALIGULA 3
#define P_ZIP 4
#define P_BINCO 5
#define P_TATOO 6
#define P_BOTIQUE 7
#define P_CPD 8
#define P_CB 9
#define P_PS 10
#define P_SC 11
#define P_LVPD 12
#define P_SC2 13
#define P_CL 14
#define P_VR 15
#define P_LVA 16
#define P_OFFSET 3
#define P_OFFSETRESET 10
#define LVRACE 1
#define LVRACE2 2
#define DRAG 3
#define FULLTURN 4
#define ENCLOSE 5
#define FREEWAY 6
#define AIRPORT 7
new gProgress[MAX_PLAYERS];
new gRacer[MAX_PLAYERS];
new gPosition[100];
new MAX_CHECKPOINTS[100];
new gTrack[MAX_PLAYERS];
new gRaceid;
new gCountdown[MAX_PLAYERS];
new gStartedAt[MAX_PLAYERS];
new gTrackName[100][255];
forward MoneyGrubScoreUpdate();
forward Givecashdelaytimer(playerid);
//forward GrubModeReset();
forward SetPlayerRandomSpawn(playerid);
forward SetupPlayerForClassSelection(playerid);
forward GameModeExitFunc();
//------------------------------------------------------------------------------------------------------
new CashScoreOld;
new iSpawnSet[MAX_PLAYERS];
new bank[MAX_PLAYERS];
new bounty[MAX_PLAYERS];
new taxi[MAX_PLAYERS];
new taxiw[MAX_PLAYERS];
new taxid[MAX_PLAYERS];
new playerCheckpoint[MAX_PLAYERS];
new gambleWarning[MAX_PLAYERS];
new savePos;
new worldTime;
new playerColors[100] = {
0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF,0xF4A460FF,0xEE82EEFF,0xFFD720FF,
0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF,
0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF,
0x275222FF,0xF09F5BFF,0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF,
0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF,0x4B8987FF,
0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF,0x48C000FF,0x2A51E2FF,0xE3AC12FF,
0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF,
0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF,
0x9F945CFF,0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF,
0x3FE65CFF
};
new Float:gRandomPlayerSpawns[23][3] = {
{1958.3783,1343.1572,15.3746},
{2199.6531,1393.3678,10.8203},
{2483.5977,1222.0825,10.8203},
{2637.2712,1129.2743,11.1797},
{2000.0106,1521.1111,17.0625},
{2024.8190,1917.9425,12.3386},
{2261.9048,2035.9547,10.8203},
{2262.0986,2398.6572,10.8203},
{2244.2566,2523.7280,10.8203},
{2335.3228,2786.4478,10.8203},
{2150.0186,2734.2297,11.1763},
{2158.0811,2797.5488,10.8203},
{1969.8301,2722.8564,10.8203},
{1652.0555,2709.4072,10.8265},
{1564.0052,2756.9463,10.8203},
{1271.5452,2554.0227,10.8203},
{1441.5894,2567.9099,10.8203},
{1480.6473,2213.5718,11.0234},
{1400.5906,2225.6960,11.0234},
{1598.8419,2221.5676,11.0625},
{1318.7759,1251.3580,10.8203},
{1558.0731,1007.8292,10.8125},
//{-857.0551,1536.6832,22.5870}, Out of Town Spawns
//{817.3494,856.5039,12.7891},
//{116.9315,1110.1823,13.6094},
//{-18.8529,1176.0159,19.5634},
//{-315.0575,1774.0636,43.6406},
{1705.2347,1025.6808,10.8203}
};
new Float:gCopPlayerSpawns[2][3] = {
{2297.1064,2452.0115,10.8203},
{2297.0452,2468.6743,10.8203}
};
#define MAX_POINTS 33
new Float:checkCoords[MAX_POINTS][4] = {
{-36.5483,-57.9948, -17.2655,-49.2967}, //BANK
{1894.6128,1445.3431, 2084.9739,1637.8186}, //PIRATE
{284.0546,-86.4384, 302.9315,-56.6674}, //AMMUNATION
{1925.1511,968.2358, 2019.0715,1067.4276}, //DRAGON
{-115.9544,-24.2706, -99.1631,-7.1391}, //SEXSHOP
{487.6558,-88.5900, 512.0635, -67.7503}, //BAR
{2216.7971,1638.0493, 2255.2097,1714.0806}, //CALIGULA
{144.9131,-96.0927, 177.4128,-70.7923}, //ZIP
{201.4462,-112.4556, 218.5237,-95.1238}, //BINCO
{-204.7623,-44.0326, -200.2330,-39.8128}, //TATOO
{416.7485,-84.4242, 422.6890,-74.0611}, //BOTIQUE
{354.1828,158.6440,390.2829,188.7615}, //CPD
{363.7367,-11.3938,381.4012,-2.8300}, //CB
{367.0453,-133.5520,380.3069,-112.5561}, //PS
{1200.1404,-16.6151,1224.4087,12.6651}, //SC
{228.7097,140.0703,301.9404,188.8836}, //LVPD
{1205.7062,-41.1395,1216.8735,-24.0164}, //SC2
{473.8706,-24.5357,503.6433,-0.6898}, //CL
{2523.9397,2224.6050,2640.1013,2443.0431}, //VR
{1259.1229,1146.0857,1458.6221,1411.0726}, //LVA
{1662.6826,1360.1789,1715.9807,1533.0400}, //LVAP
{1365.1799,-2657.7188,2170.0657,-2178.8708},//LSAP
{-2368.7004,-1728.8625,-2284.9924,-1570.6517},//MC
{-1596.6924,-472.7937,-1371.6117,-207.4417},//SFAP
{-2093.8022,-1962.6641,-1968.3925,-1854.7412},//MCU1
{-2417.1570,-2261.7832,-2286.8618,-2137.2708},//MCU2
{2057.2068,795.1260,2192.3413,900.7789}, //LVRACE1
{2219.2014,816.7987,2345.2524,907.6171}, //LVRACE2
{1339.7202,1574.3517,1711.5598,1860.3267}, //DRAG
{2723.2661,2263.8979,2951.1128,2508.8557}, //FULLTURN
{2020.0337,1104.0842,2239.7825,1387.2115}, //ENCLOSE
{1129.8506,1576.3555,1254.2544,1892.2421}, //FREEWAY
{1260.1062,1212.9619,1711.8167,1565.5458} //AIRPORT
};
// race1 cooord4
//2192.3413,2057.2068,900.7789,795.1260 // race1
//AddStaticVehicle(559,2233.9204,767.9291,9.7729,197.6801,42,42); // race1 coord3
//AddStaticVehicle(559,2386.9138,924.4572,10.4433,302.1986,42,42); // race2 cooord4
new Float:checkpoints[MAX_POINTS][4] = {
{-22.2549,-55.6575,1003.5469,2.0},
{2000.3132,1538.6012,13.5859,2.0},
{291.0004,-84.5168,1001.5156,2.0},
{1989.0619,1005.5241,994.4688,2.0},
{-103.5525,-22.4661,1000.7188,2.0},
{501.4927,-75.4323,998.7578,2.0},
{2235.5408,1679.0402,1008.3594,2.0},
{161.1875,-79.9915,1001.8047,2.0},
{207.5640,-97.8188,1005.2578,2.0},
{-203.4864,-41.2045,1002.2734,2.0},
{418.5547,-80.1667,1001.8047,2.0},
{356.1378,173.6132,1008.3828,2.0},
{371.0398,-7.9489,1001.8589,2.0},
{376.7680,-121.7577,1001.4995,2.0},
{1212.4193,-11.1317,1000.9219,2.0},
{239.0575,179.8938,1003.0300,2.0},
{1208.4022,-32.6177,1000.9531,2.0},
{487.8407,-14.1762,1000.6797,2.0},
{2572.9678,2313.4856,17.8222,2.0},
{1319.5208,1252.7446,14.2731,2.0},
{1668.4961,1405.8069,10.7765,2.0},
{1685.5707,-2239.0010,13.5469,2.0},
{-2349.9482,-1621.1665,483.6588,2.0},
{-1424.1118,-288.2368,14.1484,2.0},
{-2048.9172,-1931.0404,52.3793,2.0},
{-2392.2791,-2206.6724,33.2891,2.0},
{2151.3589,851.8388,6.3631,18.0},
{2292.0000,853.2295,6.3612,18.0},
{1478.0313,1777.5648,10.4346,15.0},
{2907.1707,2406.6133,10.4005,15.0},
{2187.4380,1207.0509,10.2941,15.0},
{1239.1427,1695.1627,6.3168,20.0},
{1335.4139,1311.4680,10.4433,20.0}
};
new checkpointType[MAX_POINTS] = {
CP_BANK,
CP_PIRATE,
CP_AMMU,
CP_DRAGON,
CP_SEXSHOP,
CP_BAR,
CP_CALIGULA,
CP_ZIP,
CP_BINCO,
CP_TATOO,
CP_BOTIQUE,
CP_CPD,
CP_CB,
CP_PS,
CP_SC,
CP_LVPD,
CP_SC2,
CP_CL,
CP_VR,
CP_LVA,
CP_LVAP,
CP_LSAP,
CP_MC,
CP_SFAP,
CP_MCU1,
CP_MCU2,
CP_LVRACE,
CP_LVRACE2,
CP_DRAG,
CP_FULLTURN,
CP_ENCLOSE,
CP_FREEWAY,
CP_AIRPORT
};
#define MAX_PROPERTIES 17
new propertyNames[MAX_PROPERTIES][32] = {
"Four Dragons",
"Sex Shop",
"Shithole Bar",
"Caligula",
"Zip Shop",
"Binco Shop",
"Tatoo Parlor",
"Botique",
"City Planning Departement",
"Cluckin'Bell",
"The Well Stacked Pizza",
"The Sex Club (The Old Strip)",
"Las Venturas Police Department",
"Strip Club (Come-A-Lot)",
"Club (The Camel's Toe)",
"VROCK complex",
"KLM (je verdient per vlucht)"
};
new propertyValues[MAX_PROPERTIES] = {
200000,
40000,
60000,
250000,
70000,
50000,
35000,
20000,
130000,
400000,
500000,
130000,
90000,
60000,
50000,
80000,
210000
};
new propertyEarnings[MAX_PROPERTIES] = {
3000,
700,
850,
3600,
1300,
1100,
600,
400,
2000,
6000,
7000,
1700,
1500,
1200,
1100,
1600,
0
};
new propertyOwner[MAX_PROPERTIES] = {999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999};
#define MAX_WEAPONS 7
new weaponNames[MAX_WEAPONS][32] = {
"Shotgun",
"Combat Shotgun",
"Micro Uzi",
"Tec9",
"MP5",
"AK47",
"M4"
};
new weaponIDs[MAX_WEAPONS] = {
25, //Shotgun
27, //Combat shotgun
28, //Micro Uzi
32, //Tec9
29, //MP5
30, //AK47
31 //M4
};
new weaponCost[MAX_WEAPONS] = {
7000,
15000,
7000,
5000,
15000,
25000,
30000
};
new weaponAmmo[MAX_WEAPONS] = {
15,
20,
120,
120,
120,
120,
120
};
#define LVRACE_CHECKPOINTS 21
new Float:gLVRaceCheckpoints[LVRACE_CHECKPOINTS][4] = {
{2151.3589,851.8388,6.3631,15.0}, //LV RACE STARTING LINE
{1753.6545,850.6560,9.5190,15.0}, //first checkpoint
{1568.6921,833.5577,6.3990,15.0}, //second check
{1287.6051,905.6605,6.4374,15.0},
{1226.4041,1334.8127,6.3621,15.0},
{1209.0433,1502.7931,6.3621,15.0},
{1263.7335,1732.5851,8.0399,15.0},
{1401.9918,1872.6542,10.3007,15.0},
{1707.2323,1886.4031,10.2967,15.0},
{1728.4037,2053.3477,10.2970,15.0},
{1956.9373,2022.1593,10.2968,15.0},
{2176.9705,2137.1475,10.2968,15.0},
{2349.7729,2179.5166,10.3058,25.0}, //bigish
{2287.6816,2291.3613,10.3413,15.0},
{2271.7271,2413.7090,10.3006,15.0},
{2189.2878,2325.5537,10.2968,15.0},
{2074.8704,1758.3037,10.2968,15.0},
{2047.5907,1587.5190,10.2968,15.0},
{2061.5239,1531.0094,10.2968,15.0},
{2047.8118,1361.2373,10.2968,15.0},
{2046.0575,861.8326,6.3588,25.0} //FINISH!
};
#define LVRACE2_CHECKPOINTS 30
new Float:gLVRace2Checkpoints[LVRACE2_CHECKPOINTS][4] = {
{2292.0000,853.2295,6.3612,15.0},
{2672.6125,985.5797,6.3584,15.0},
{2680.1172,1379.5313,7.0318,15.0},
{2605.0435,1472.8322,10.4544,15.0},
{2548.1641,1451.3032,10.2968,15.0},
{2528.8911,1287.0098,10.2969,15.0},
{2515.0671,1193.8060,10.2967,15.0},
{2227.8516,1241.7512,10.2968,15.0},
{2246.8247,1412.3350,10.3007,15.0},
{2264.8145,1532.9839,10.2968,15.0},
{2260.0530,1533.0015,10.2991,15.0},
{2327.4248,1549.9917,10.2968,15.0},
{2341.7393,1612.9847,10.2969,15.0},
{2546.9839,1625.5905,10.2969,15.0},
{2506.9165,1741.3983,10.2959,15.0},
{2526.2810,2078.9180,10.2968,15.0},
{2511.9631,2135.4175,10.2967,15.0},
{2350.4355,1998.8438,10.2352,15.0},
{2293.0757,1894.1865,10.2968,15.0},
{2146.3867,1863.9653,10.3037,15.0},
{1981.5674,1712.7384,10.2960,15.0},
{1567.6030,1733.9701,10.2968,15.0},
{1471.7648,1872.7172,10.2978,15.0},
{1249.8389,1813.4238,12.2259,15.0},
{1007.4941,1789.1084,10.2966,15.0},
{1008.0173,1263.4282,10.2958,15.0},
{1170.4558,1176.4430,10.3949,15.0},
{1207.7604,1075.0952,6.4374,15.0},
{1514.8815,851.9245,6.4366,15.0},
{1973.7041,850.5347,6.3517,15.0}
};
#define DRAG_CHECKPOINTS 2
new Float:gDragCheckpoints[DRAG_CHECKPOINTS][4] = {
{1478.0313,1777.5648,10.4346,15.0},
{1477.4385,1320.3451,10.4456,15.0}
};
#define FULLTURN_CHECKPOINTS 23
new Float:gFullTurnCheckpoints[FULLTURN_CHECKPOINTS][4] = {
{2907.1707,2406.6133,10.4005,15.0}, //race1 start
{2848.6821,2234.1079,10.2948,15.0}, //check1
{2847.8733,2070.4319,10.2974,15.0},
{2828.0847,1975.5433,10.2960,15.0},
{2672.8003,1951.6693,11.3938,15.0},
{2489.7747,1969.3590,10.2975,15.0},
{2357.3093,1957.5857,10.3005,15.0},
{2297.6909,1893.1490,10.2949,15.0},
{2154.1106,1904.3524,10.2950,15.0},
{2148.8367,2057.1125,10.3039,15.0},
{2148.2568,2188.1633,10.2961,15.0},
{2191.7668,2327.8037,10.2952,15.0},
{2228.0015,2477.6013,10.3034,15.0},
{2251.4468,2513.2791,10.2949,15.0},
{2394.4265,2513.3110,10.3540,15.0},
{2474.9592,2513.0181,10.4309,15.0},
{2528.3340,2488.9541,10.4441,15.0},
{2527.4434,2378.1226,10.2993,15.0},
{2541.6848,2232.6526,10.2953,15.0},
{2641.8872,2290.1973,10.2947,15.0},
{2797.1089,2294.5388,10.3165,15.0},
{2902.7891,2299.5833,10.2947,15.0},
{2906.9424,2403.9465,10.3297,15.0} //FINISH
};
#define ENCLOSE_CHECKPOINTS 32
new Float:gEncloseCheckpoints[ENCLOSE_CHECKPOINTS][4] = {
{2187.4380,1207.0509,10.2941,15.0},
{2181.7495,1152.6239,11.4193,15.0},
{2139.0605,1073.6729,11.8901,15.0},
{2075.8535,1051.5021,10.2872,15.0},
{2069.7153,1145.7050,10.3039,15.0},
{2051.0618,1207.5472,10.2961,15.0},
{2046.2145,1423.3301,10.2961,15.0},
//{2066.0078,1465.9922,10.2960,15.0},
{2053.0798,1541.2687,10.2960,15.0},
{2049.4795,1701.5417,10.2961,15.0},
{2116.5435,1837.6656,10.2961,15.0},
{2128.8782,1966.9749,10.3211,15.0},
{2127.1077,2118.2327,10.2960,15.0},
{2127.8813,2224.1440,10.2959,15.0},
{2072.3218,2313.3286,10.2948,15.0},
{2028.2240,2408.7466,10.2969,15.0},
{2041.2173,2452.1567,10.2949,15.0},
{2121.9824,2452.9285,10.2960,15.0},
{2226.4033,2437.6785,10.2926,15.0},
{2214.7600,2362.1882,10.2961,15.0},
{2164.1077,2290.1396,10.2976,15.0},
{2147.2456,2122.8555,10.2961,15.0},
{2148.2808,1982.2407,10.2987,15.0},
{2135.8943,1841.2278,10.3001,15.0},
{2085.1406,1772.8593,10.2963,15.0},
{2048.5164,1689.2438,10.2961,15.0},
{2047.9674,1572.2931,10.2961,15.0},
{2048.4014,1506.6959,10.2961,15.0},
{2064.2258,1440.9530,10.2962,15.0},
{2091.5720,1373.2731,10.2952,15.0},
{2149.9819,1373.5031,10.2968,15.0},
{2225.5425,1351.5120,10.4188,15.0},
{2227.3210,1278.1823,10.2961,15.0}
};
#define FREEWAY_CHECKPOINTS 30
new Float:gFreewayCheckpoints[FREEWAY_CHECKPOINTS][4] = {
{1239.1427,1695.1627,6.3168,20.0},
{1226.3138,1601.5934,6.3585,20.0},
{1224.6870,1334.1022,6.3585,20.0},
{1224.9535,1093.8094,6.4366,20.0},
{1373.5900,859.4901,6.4366,20.0},
{1480.3903,840.0465,6.4331,20.0},
{1657.9940,834.3144,6.3807,20.0},
{1900.6215,833.3372,7.5685,20.0},
{2064.5989,833.2748,6.3585,20.0},
{2181.0193,810.4846,6.3679,20.0},
{2295.9771,765.2249,10.3628,20.0},
{2378.4038,807.1584,7.1340,20.0},
{2486.1809,838.0077,6.3575,20.0},
{2652.8877,948.6396,6.3531,20.0},
{2706.2939,1125.8922,6.3586,20.0},
{2706.1467,1353.7439,6.3585,20.0},
{2709.1023,1671.8213,6.3623,20.0},
{2708.8352,2020.2767,6.3582,20.0},
{2723.1846,2165.8037,6.3683,20.0},
{2723.8447,2329.2424,6.3586,20.0},
{2668.4348,2447.2083,6.3586,20.0},
{2549.8311,2564.8225,4.5320,20.0},
{2443.1423,2605.3872,5.6154,20.0},
{2164.1670,2584.8892,6.3962,20.0},
{1894.5842,2507.6167,6.4288,20.0},
{1637.9525,2457.5022,6.4601,20.0},
{1471.5781,2454.2603,6.3585,20.0},
{1307.0748,2413.2354,6.3597,20.0},
{1227.7690,2095.6714,6.3650,20.0},
{1226.8463,1826.5822,6.3573,20.0}
};
#define AIRPORT_CHECKPOINTS 25
new Float:gAirportCheckpoints[AIRPORT_CHECKPOINTS][4] = {
{1335.4139,1311.4680,10.4433,20.0},
{1371.9209,1383.0455,10.4432,20.0},
{1384.8876,1524.5031,10.4359,20.0},
{1394.5297,1667.1444,10.4443,20.0},
{1455.2517,1726.9674,10.4432,20.0},
{1475.7906,1648.5292,10.4367,20.0},
{1483.4435,1395.6781,10.4493,20.0},
{1462.8909,1291.8767,10.4444,20.0},
{1404.7726,1293.1791,10.4431,20.0},
{1371.9209,1383.0455,10.4432,20.0},
{1384.8876,1524.5031,10.4359,20.0},
{1394.5297,1667.1444,10.4443,20.0},
{1455.2517,1726.9674,10.4432,20.0},
{1475.7906,1648.5292,10.4367,20.0},
{1483.4435,1395.6781,10.4493,20.0},
{1462.8909,1291.8767,10.4444,20.0},
{1404.7726,1293.1791,10.4431,20.0},
{1371.9209,1383.0455,10.4432,20.0},
{1384.8876,1524.5031,10.4359,20.0},
{1394.5297,1667.1444,10.4443,20.0},
{1455.2517,1726.9674,10.4432,20.0},
{1475.7906,1648.5292,10.4367,20.0},
{1483.4435,1395.6781,10.4493,20.0},
{1462.8909,1291.8767,10.4444,20.0},
{1345.2095,1292.1434,10.4436,20.0}
};
new playerWeapons[MAX_PLAYERS][MAX_WEAPONS];
#define MAX_CASINO 3
new Float:gambleAreas[MAX_CASINO][4] = {
{1928.1771,987.5739, 1970.5675,1042.8369},
{2171.3618,1584.2649, 2279.4915,1628.6199},
{1117.5068,-11.2747, 1142.4843,12.5986}
};
#define MAX_SAVE 64
new savedInfo[MAX_SAVE][4];
new savedNames[MAX_SAVE][MAX_PLAYER_NAME];
new savedWeapons[MAX_SAVE][MAX_WEAPONS];
#define MAX_GANGS 32
#define MAX_GANG_MEMBERS 6
#define MAX_GANG_NAME 16
new gangMembers[MAX_GANGS][MAX_GANG_MEMBERS];
new gangNames[MAX_GANGS][MAX_GANG_NAME];
new gangInfo[MAX_GANGS][3]; //0-created,1-members,2-color
new gangBank[MAX_GANGS];
new playerGang[MAX_PLAYERS];
new gangInvite[MAX_PLAYERS];
//Round code stolen from mike's Manhunt :P
//new gRoundTime = 3600000; // Round time - 1 hour
//new gRoundTime = 1200000; // Round time - 20 mins
//new gRoundTime = 900000; // Round time - 15 mins
//new gRoundTime = 600000; // Round time - 10 mins
//new gRoundTime = 300000; // Round time - 5 mins
//new gRoundTime = 120000; // Round time - 2 mins
//new gRoundTime = 60000; // Round time - 1 min
new gActivePlayers[MAX_PLAYERS];
new gLastGaveCash[MAX_PLAYERS];
//------------------------------------------------------------------------------------------------------
main()
{
print("\n----------------------------------");
print(" Running LVDM ~MoneyGrub(+LandGrab)\n");
print(" Coded By");
print(" Jax (+Sintax)");
print("NL versie 1.2 (12 gebouwen)");
print("Vertaling door Fireburn");
print("----------------------------------\n");
worldTime = 12;
}
//------------------------------------------------------------------------------------------------------
public PlayerLeaveGang(playerid) {
new string[256];
new playername[MAX_PLAYER_NAME];
new gangnum = playerGang[playerid];
if(gangnum > 0) {
for(new i = 0; i < gangInfo[gangnum][1]; i++) {
if(gangMembers[gangnum][i]==playerid) {
//One less gang member
gangInfo[gangnum][1]--;
for(new j = i; j < gangInfo[gangnum][1]; j++) {
//Shift gang members
gangMembers[gangnum][j]=gangMembers[gangnum][j+1];
}
//Disband gang if no more members
if(gangInfo[gangnum][1]<1) {
gangInfo[gangnum][0]=0;
gangInfo[gangnum][1]=0;
gangBank[gangnum]=0;
}
//Notify other members
for(new j = 0; j < gangInfo[gangnum][1]; j++) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(string, sizeof(string),"%s is uit je clan gegaan.", playername);
SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string);
}
format(string, sizeof(string),"Jij bent uit de gang '%s' gegaan (id: %d)", gangNames[gangnum], gangnum);
SendClientMessage(playerid, COLOR_ORANGE, string);
playerGang[playerid]=0;
SetPlayerColor(playerid,playerColors[playerid]);
return;
}
}
} else {
SendClientMessage(playerid, COLOR_RED, "Je zit niet in een gang.");
}
}
public getCheckpointType(playerID) {
return checkpointType[playerCheckpoint[playerID]];
}
public isPlayerInArea(playerID, Float:data[4])
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerID, X, Y, Z);
if(X >= data[0] && X <= data[2] && Y >= data[1] && Y <= data[3]) {
return 1;
}
return 0;
}
public PayPlayerInArea(playerID, Float:x1, Float:y1, Float:x2, Float:y2, cash)
{
if(IsPlayerConnected(playerID))
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerID, X, Y, Z);
if(X >= x1 && X <= x2 && Y >= y1 && Y <= y2)
{
GivePlayerMoney(playerID, cash);
return 1;
}
}
return 0;
}
//------------------------------------------------------------------------------------------------------
public TimeUpdate() {
worldTime++;
worldTime%=24;
SetWorldTime(worldTime);
}
//------------------------------------------------------------------------------------------------------
public PirateShipScoreUpdate()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
PayPlayerInArea(i, 1995.5, 1518.0, 2006.0, 1569.0, 100);
// {
// SendClientMessage(i, COLOR_YELLOW, "You earned money for holding the pirate ship.");
// }
}
}
//------------------------------------------------------------------------------------------------------
public GambleUpdate()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i)) {
for(new j=0; j < MAX_CASINO; j++) {
if(isPlayerInArea(i,gambleAreas[j])) {
gambleWarning[i]++;
GameTextForPlayer(i,"~r~NO GAMBLING ~g~Gamblers will be ~r~SHOT",10000,5);
if(gambleWarning[i] > 3) {
SetPlayerHealth(i,0);
ResetPlayerMoney(i);
}
}
}
}
}
}
//------------------------------------------------------------------------------------------------------
public checkpointUpdate()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i)) {
for(new j=0; j < MAX_POINTS; j++) {
if(isPlayerInArea(i, checkCoords[j])) {
if(playerCheckpoint[i]!=j) {
DisablePlayerCheckpoint(i);
SetPlayerCheckpoint(i, checkpoints[j][0],checkpoints[j][1],checkpoints[j][2],2);
playerCheckpoint[i] = j;
}
} else {
if(playerCheckpoint[i]==j) {
DisablePlayerCheckpoint(i);
playerCheckpoint[i] = 999;
}
}
}
}
}
}
//------------------------------------------------------------------------------------------------------
public PropertyScoreUpdate()
{
new owners[MAX_PROPERTIES];
new payments[MAX_PROPERTIES];
for(new i=0; i < MAX_PROPERTIES; i++)
owners[i]=999;
for(new i=0; i < MAX_PROPERTIES; i++)
{
if(propertyOwner[i] < 999) {
for(new j=0; j < MAX_PROPERTIES; j++) {
if(owners[j]==propertyOwner[i]) {
payments[j]+=propertyEarnings[i];
j = MAX_PROPERTIES;
} else if (owners[j]==999) {
owners[j]=propertyOwner[i];
payments[j]+=propertyEarnings[i];
j = MAX_PROPERTIES;
}
}
}
}
for(new i=0; i < MAX_PROPERTIES; i++) {
if(owners[i] < 999 && IsPlayerConnected(owners[i])) {
new string[256];
GivePlayerMoney(owners[i], payments[i]);
format(string, sizeof(string), "Je hebt $%d verdiend van je gebouwen.", payments[i]);
SendClientMessage(owners[i], COLOR_GREEN, string);
}
}
}
//------------------------------------------------------------------------------------------------------
public SavedUpdate()
{
for(new i = 0; i < MAX_SAVE; i++) {
if(savedInfo[i][3] < 5) {
if(savedInfo[i][3]==4) {
savedInfo[i][0]=savedInfo[i][1]=savedInfo[i][2]=0;
savedNames[i][0]=0;
}
savedInfo[i][3]++;
}
}
}
//------------------------------------------------------------------------------------------------------
public MoneyGrubScoreUpdate()
{
new CashScore;
new name[MAX_PLAYER_NAME];
//new string[256];
for(new i=0; i<MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
GetPlayerName(i, name, sizeof(name));
CashScore = GetPlayerMoney(i);
SetPlayerScore(i, CashScore);
if (CashScore > CashScoreOld)
{
CashScoreOld = CashScore;
//format(string, sizeof(string), "$$$ %s is now in the lead $$$", name);
//SendClientMessageToAll(COLOR_YELLOW, string);
}
}
}
}
//------------------------------------------------------------------------------------------------------
/*public GrubModeReset()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
SetPlayerScore(i, PocketMoney);
SetPlayerRandomSpawn(i, classid);
}
}
}*/
//------------------------------------------------------------------------------------------------------
public OnPlayerConnect(playerid)
{
new playrname[MAX_PLAYER_NAME];
GameTextForPlayer(playerid,"~w~SA-MP: ~r~Las Venturas ~g~MoneyGrub~b~(+LandGrab)",5000,5);
SendPlayerFormattedText(playerid, "Welkom in Las Venturas MoneyGrub(+LandGrab)", 0);
SendClientMessage(playerid, COLOR_GREEN, "Typ /informatie voor informatie.");
gActivePlayers[playerid]++;
gLastGaveCash[playerid] = GetTickCount();
playerCheckpoint[playerid]=999;
bank[playerid]=0;
taxi[playerid]=0;
playerGang[playerid]=0;
gangInvite[playerid]=0;
GetPlayerName(playerid, playrname, sizeof(playrname));
for(new i = 0; i < MAX_SAVE; i++) {
if(isStringSame(savedNames[i], playrname, MAX_PLAYER_NAME)) {
GivePlayerMoney(playerid, savedInfo[i][0]);
bank[playerid] = savedInfo[i][1];
bounty[playerid] = savedInfo[i][2];
savedInfo[i][0]=savedInfo[i][1]=savedInfo[i][2]=0;
savedNames[i][0]=0;
for(new j = 0; j < MAX_WEAPONS; j++) {
playerWeapons[playerid][j]=savedWeapons[i][j];
savedWeapons[i][j]=0;
}
SendClientMessage(playerid, COLOR_GREEN, "Je geld is hersteld.");
}
}
return 1;
}
//------------------------------------------------------------------------------------------------------
public OnPlayerDisconnect(playerid)
{
new playername[MAX_PLAYER_NAME];
gActivePlayers[playerid]--;
for(new i = 0; i < MAX_PROPERTIES; i++) {
if(propertyOwner[i]==playerid) {
propertyOwner[i] = 999;
GivePlayerMoney(playerid, propertyValues[i]);
}
}
//Save temp info for timeouts/crashes
GetPlayerName(playerid, playername, sizeof(playername));
format(savedNames[savePos], MAX_PLAYER_NAME, "%s",playername);
savedInfo[savePos][0] = GetPlayerMoney(playerid);
savedInfo[savePos][1] = bank[playerid];
savedInfo[savePos][2] = bounty[playerid];
savedInfo[savePos][3] = 0;
for(new i = 0; i < MAX_WEAPONS; i++)
savedWeapons[savePos][i]=playerWeapons[playerid][i];
//
savePos++;
if(savePos >= MAX_SAVE)
savePos = 0;
PlayerLeaveGang(playerid);
bounty[playerid] = 0;
for(new i = 0; i < MAX_WEAPONS;i++) {
playerWeapons[playerid][i]=0;
}
}
//------------------------------------------------------------------------------------------------------
public OnPlayerCommandText(playerid, cmdtext[])
{
new string[256];
new playermoney;
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
new cmd[256];
new giveplayerid, moneys, idx, weaponid;
cmd = strtok(cmdtext, idx);
//------------------- /help
if(strcmp(cmd, "/informatie", true) == 0) {
SendClientMessage(playerid, COLOR_GREEN,"MoneyGrub(+LandGrab) Help");
SendClientMessage(playerid, COLOR_YELLOW,"Dit is een vrije mode waar je mensen kan vermoorden om geld te verdienen. Dit is niet alles:");
SendClientMessage(playerid, COLOR_YELLOW,"Je kan op het piratenschip aan de Strip staan om geld te krijgen. Je kan ook");
SendClientMessage(playerid, COLOR_YELLOW,"gebouwen kopen om een vast inkomen te krijgen, elk gebouw dat een functie heeft is te kopen.");
SendClientMessage(playerid, COLOR_YELLOW,"type /gebouwenhelp voor meer info. Ook zijn er verschillende vormen van vervoer, typ /vervoer.");
SendClientMessage(playerid, COLOR_YELLOW,"Je kan naar banken in 24/7 supermarkten om je geld daar te bewaren.");
SendClientMessage(playerid, COLOR_YELLOW,"Je kan het command /hitman gebruiken om een prijs op iemands hoofd te zetten en");
SendClientMessage(playerid, COLOR_YELLOW,"/doneer om geld naar iemand te sturen. In de ammunation kan je normale wapens");
SendClientMessage(playerid, COLOR_YELLOW,"kopen en wapens kopen die je bij elke spawn hebt.");
SendClientMessage(playerid, COLOR_ORANGE,"Typ /commands voor alle gamemode commands, en /gangcommands voor alle gangcommands.");
return 1;
}
if(strcmp(cmd, "/commands", true) == 0) {
SendClientMessage(playerid, COLOR_GREEN,"Beschikbare commands:");
SendClientMessage(playerid, COLOR_YELLOW,"/storten [bedrag], /pinnen [bedrag], /saldo");
SendClientMessage(playerid, COLOR_YELLOW,"/doneer [playerid] [bedrag]");
SendClientMessage(playerid, COLOR_YELLOW,"/hitman [playerid] [bedrag]");
SendClientMessage(playerid, COLOR_YELLOW,"/premie [playerid]");
SendClientMessage(playerid, COLOR_YELLOW,"/koop, /gebouwen");
SendClientMessage(playerid, COLOR_YELLOW,"/koopwapen, /wapenlijst");
SendClientMessage(playerid, COLOR_YELLOW,"/premies, /gangs");
SendClientMessage(playerid, COLOR_YELLOW,"/meercommands, /vervoer");
return 1;
}
if(strcmp(cmd, "/meercommands", true) == 0) {
SendClientMessage(playerid, COLOR_GREEN,"Beschikbare commands:");
SendClientMessage(playerid, COLOR_YELLOW,"/dive (parachutespringen vanaf 650 meter)");
SendClientMessage(playerid, COLOR_YELLOW,"/lockcar (zet je auto op slot)");
SendClientMessage(playerid, COLOR_YELLOW,"/unlockcar (haal je auto van het slot af)");
SendClientMessage(playerid, COLOR_YELLOW,"/cardive (kom met je auto 650 meter boven de grond)");
return 1;
}
if(strcmp(cmd, "/gebouwenhelp", true) == 0) {
SendClientMessage(playerid, COLOR_GREEN,"Hulp met gebouwen:");
SendClientMessage(playerid, COLOR_YELLOW,"Gebouwen zijn erg handig in deze gamemode. Ze geven je een");
SendClientMessage(playerid, COLOR_YELLOW,"vast inkomen, waardoor je zeker bent dat je geld verdiend.");
SendClientMessage(playerid, COLOR_YELLOW,"Sommige gebouwen geven je geen vast bedrag, zoals de vliegmaatschappij,");
SendClientMessage(playerid, COLOR_YELLOW,"maar, daar verdien je wel 2000$ per keer mee als iemand vliegt.");
SendClientMessage(playerid, COLOR_YELLOW,"Ook kan je huizen <nognietklaar> kopen. De meeste huizen zijn van jou alleen, en enkel jij kan erin.");
SendClientMessage(playerid, COLOR_YELLOW,"In huizen kan je fullhealth krijgen, er zit een priv bank, en je kan er een wapen pakken.");
SendClientMessage(playerid, COLOR_YELLOW,"Huizen zijn erg handig als je even wil vluchten van anderen.");
return 1;
}
if(strcmp(cmd, "/vervoer", true) == 0) {
SendClientMessage(playerid, COLOR_GREEN,"Hulp met vervoer:");
SendClientMessage(playerid, COLOR_YELLOW,"In deze gamemode zijn er veel vormen van vervoer.");
SendClientMessage(playerid, COLOR_YELLOW,"Zo kan je in Las Venturas met taxi's naar ongeveer elke plek,");
SendClientMessage(playerid, COLOR_YELLOW,"en in de andere steden naar belangrijke plekken zoals, de tune-shop.");
SendClientMessage(playerid, COLOR_YELLOW,"Ook kan je met de trein van elk station naar een ander station, voor 1000$,");
SendClientMessage(playerid, COLOR_YELLOW,"en kan je vanaf ieder vliegveld naar andere grote luchthavens vliegen.");
SendClientMessage(playerid, COLOR_YELLOW,"Type /locaties voor alle locaties waar je heen kan. <alleenvliegenklaar>");
SendClientMessage(playerid, COLOR_YELLOW,"Al deze bedrijven zijn ook te koop, waardoor je al snel een goed inkomen krijgt.");
return 1;
}
if(strcmp(cmd, "/racehelp", true) == 0) {
SendClientMessage(playerid, COLOR_GREEN,"Available commands:");
SendClientMessage(playerid, COLOR_YELLOW,"/startrace (starts race if inside the checkpoint)");
SendClientMessage(playerid, COLOR_YELLOW,"/leaverace (leaves current race)");
SendClientMessage(playerid, NICE_BLUE, "Find a race start and type /startrace to start the countdown.");
SendClientMessage(playerid, NICE_BLUE, "There are currently 7 Races. 3 near Four Dragons. 2 near the Airport. 1 NE Pizza/Bell. 1 NW freeway.");
return 1;
}
if(strcmp(cmd, "/locaties", true) == 0) {
SendClientMessage(playerid, COLOR_GREEN,"Locaties:");
SendClientMessage(playerid, COLOR_YELLOW,"Vliegtuig locaties: [/LV (Las Venturas) /LS (Los Santos).");
SendClientMessage(playerid, COLOR_YELLOW,"/SF (San Fierro) /MC (Mount Chilliad)");
return 1;
}
if(strcmp(cmd, "/gangcommands", true) == 0) {
SendClientMessage(playerid, COLOR_GREEN,"Gang commands:");
SendClientMessage(playerid, COLOR_YELLOW,"/gang maak [naam]");
SendClientMessage(playerid, COLOR_YELLOW,"/gang join");
SendClientMessage(playerid, COLOR_YELLOW,"/gang uitnodigen [playerID]");
SendClientMessage(playerid, COLOR_YELLOW,"/gang verlaten");
SendClientMessage(playerid, COLOR_YELLOW,"/ganginfo [gang-ID] (Als er geen nummer is gegeven krijg je je eigen gang-info.)");
SendClientMessage(playerid, COLOR_YELLOW,"/gstorten [bedrag] /gpinnen [bedrag] /gsaldo");
SendClientMessage(playerid, COLOR_YELLOW,"! (Zet dit voor je tekst, en je krijgt gangchat)");
return 1;
}
if (strcmp(cmdtext, "/close", true)==0 || strcmp(cmdtext, "/lockcar", true) == 0 || strcmp(cmdtext, "/carlock", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new Stat5 ;
Stat5=GetPlayerState(playerid);
if(Stat5!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,COLOR_GREY,"Only the driver can lock the car!");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
if(i != playerid)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
}
}
SendClientMessage(playerid, COLOR_GREY, "Your car is now locked.");
}
else
{
SendClientMessage(playerid, COLOR_GREY, "You are not in a Car!");
}
return 1;
}
if (strcmp(cmdtext, "/open", true)==0 || strcmp(cmdtext, "/unlockcar", true) == 0 || strcmp(cmdtext, "/carunlock", true) == 0 || strcmp(cmdtext, "/unlock", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new Stat6 ;
Stat6 = GetPlayerState(playerid);
if(Stat6!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,COLOR_GREY,"Only the driver can open the car!");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
}
SendClientMessage(playerid, COLOR_GREY, "You've opened your car.");
}
else
{
SendClientMessage(playerid, COLOR_GREY, "You ar not in a Car!");
}
return 1;
}
//------------------- /bank
if(strcmp(cmd, "/storten", true) == 0 || strcmp(cmd, "/gstorten", true) == 0) {
new gang;
if(strcmp(cmd, "/gstorten", true) == 0)
gang = 1;
if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK) {
SendClientMessage(playerid, COLOR_YELLOW, "Je moet in een bank zijn om dit te gebruiken. Banken zijn in 24/7 supermarkten.");
return 1;
}
if(gang && playerGang[playerid]==0) {
SendClientMessage(playerid, COLOR_RED, "Je zit niet in een gang!");
return 1;
}
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Gebruik: /(g)storten [bedrag]");
return 1;
}
moneys = strval(tmp);
if(moneys < 1) {
SendClientMessage(playerid, COLOR_YELLOW, "Je hebt dit geld niet!");
return 1;
}
if(GetPlayerMoney(playerid) < moneys) {
moneys = GetPlayerMoney(playerid);
}
GivePlayerMoney(playerid, 0-moneys);
if(gang)
gangBank[playerGang[playerid]]+=moneys;
else
bank[playerid]+=moneys;
if(gang)
format(string, sizeof(string), "Je hebt $%d gestort, je gangsaldo is $%d.", moneys, gangBank[playerGang[playerid]]);
else
format(string, sizeof(string), "Je hebt $%d gestort, je saldo is $%d.", moneys, bank[playerid]);
SendClientMessage(playerid, COLOR_YELLOW, string);
return 1;
}
//------------------- /withdraw
if(strcmp(cmd, "/pinnen", true) == 0 || strcmp(cmd, "/gpinnen", true) == 0) {
new gang;
if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK) {
SendClientMessage(playerid, COLOR_YELLOW, "Je moet in een bank zijn om dit te gebruiken. Banken zijn in 24/7 supermarkten.");
return 1;
}
if(strcmp(cmd, "/gpinnen", true) == 0)
gang = 1;
if(gang && playerGang[playerid]==0) {
SendClientMessage(playerid, COLOR_RED, "Je zit niet in een gang!");
return 1;
}
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Gebruik: /(g)pinnen [bedrag]");
return 1;
}
moneys = strval(tmp);
if(moneys < 1) {
SendClientMessage(playerid, COLOR_YELLOW, "Wat probeer je hier te doen?");
return 1;
}
if(gang) {
if(moneys > gangBank[playerGang[playerid]])
moneys = gangBank[playerGang[playerid]];
} else {
if(moneys > bank[playerid])
moneys = bank[playerid];
}
GivePlayerMoney(playerid, moneys);
if(gang)
gangBank[playerGang[playerid]] -= moneys;
else
bank[playerid] -= moneys;
if(gang)
format(string, sizeof(string), "Je hebt $%d gepind, het saldo van je gang is $%d.", moneys, gangBank[playerGang[playerid]]);
else
format(string, sizeof(string), "Je hebt $%d gepind, je saldo is $%d.", moneys, bank[playerid]);
SendClientMessage(playerid, COLOR_YELLOW, string);
return 1;
}
//------------------- /balance
if(strcmp(cmd, "/saldo", true) == 0 || strcmp(cmd, "/gsaldo", true) == 0) {
new gang;
if(strcmp(cmd, "/gsaldo", true) == 0)
gang = 1;
if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK) {
SendClientMessage(playerid, COLOR_YELLOW, "Je moet bij een bank zijn om dit command te gebruiken. Banken zijn in 24/7 supermarkten.");
return 1;
}
if(gang && playerGang[playerid]==0) {
SendClientMessage(playerid, COLOR_RED, "Je zit niet in een gang!");
return 1;
}
if(gang)
format(string, sizeof(string), "Je gang heeft $%d op de bank.", gangBank[playerGang[playerid]]);
else
format(string, sizeof(string), "Jij hebt $%d op de bank.", bank[playerid]);
SendClientMessage(playerid, COLOR_YELLOW, string);
return 1;
}
//------------------- /givecash
if(strcmp(cmd, "/doneer", true) == 0) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Gebruik: /doneer [playerid] [bedrag]");
return 1;
}
giveplayerid = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Gebruik: /doneer [playerid] [bedrag]");
return 1;
}
moneys = strval(tmp);
//printf("givecash_command: %d %d",giveplayerid,moneys);
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
playermoney = GetPlayerMoney(playerid);
if (moneys > 0 && playermoney >= moneys) {
GivePlayerMoney(playerid, (0 - moneys));
GivePlayerMoney(giveplayerid, moneys);
format(string, sizeof(string), "Je hebt %s (id: %d) $%d gedoneerd.", giveplayer,giveplayerid, moneys);
SendClientMessage(playerid, COLOR_YELLOW, string);
format(string, sizeof(string), "Je hebt $%d gekregen van %s (id: %d).", moneys, sendername, playerid);
SendClientMessage(giveplayerid, COLOR_YELLOW, string);
printf("%s(playerid:%d) heeft %d gedoneerd naar %s(playerid:%d)",sendername, playerid, moneys, giveplayer, giveplayerid);
}
else {
SendClientMessage(playerid, COLOR_YELLOW, "Ongeldige donatie invoer.");
}
}
else {
format(string, sizeof(string), "%d is op dit moment niet actief.", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
return 1;
}
//------------------- /dive
if(strcmp(cmd, "/dive", true) == 0) {
if (GetPlayerMoney(playerid) > 999){
GivePlayerMoney(playerid,-1000);
new Float:x;
new Float:y;
new Float:zpos;
GivePlayerWeapon(playerid,46,1);
GetPlayerPos(playerid,x,y,zpos);
if( (zpos+650) > 650 ){ zpos = 0; }
SetPlayerPos(playerid,x,y,zpos+650);
GameTextForPlayer(playerid,"Springen!!",2000,5);
}
else{
SendClientMessage(playerid,COLOR_RED,"Je hebt niet genoeg geld.");
}
return 1;
}
//------------------- /cardive
if(strcmp(cmd, "/cardive", true) == 0) {
new Float:x;
new Float:y;
new Float:zpos;
new State = GetPlayerState(playerid);
if(State == PLAYER_STATE_DRIVER)
{
if (GetPlayerMoney(playerid) < 1500)
SendClientMessage(playerid,COLOR_RED,"Je hebt niet genoeg geld.");
else
if(IsPlayerInVehicle(playerid,115))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,116))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,158))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,143))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,57))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,72))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,81))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,82))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,84))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,89))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,90))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,91))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,94))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,101))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,153))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,156))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,55))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,56))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,59))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,60))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,68))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,69))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,70))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,100))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,103))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,104))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,148))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,149))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,154))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,191))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,192))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,65))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,66))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInVehicle(playerid,67))
SendClientMessage(playerid,COLOR_RED,"Je kan niet cardiven met dit voertuig.");
else
if(IsPlayerInAnyVehicle(playerid)) {
{
GivePlayerMoney(playerid,-1500);
new vehicleid=GetPlayerVehicleID(playerid);
GetPlayerPos(playerid,x,y,zpos);
if( (zpos+650) > 650 ){ zpos = 0; }
SetVehiclePos(vehicleid, x, y, zpos+650);
GameTextForPlayer(playerid,"Springen!!",2000,5);
}
}
else{
SendClientMessage(playerid,COLOR_RED,"Je zit niet in een auto.");
}
}
else{
SendClientMessage(playerid,COLOR_RED,"Je bent niet de bestuurder.");
}
return 1;
}
//------------------- /hitman
if(strcmp(cmd, "/hitman", true) == 0) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Gebruik: /hitman [playerid] [bedrag]");
return 1;
}
giveplayerid = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Gebruik: /hitman [playerid] [bedrag]");
return 1;
}
moneys = strval(tmp);
if(moneys > GetPlayerMoney(playerid)) {
SendClientMessage(playerid, COLOR_RED, "Je hebt niet genoeg geld!");
return 1;
}
if(moneys < 1) {
SendClientMessage(playerid, COLOR_YELLOW, "Wat probeer je hier te doen?");
return 1;
}
if(IsPlayerConnected(giveplayerid)==0) {
SendClientMessage(playerid, COLOR_RED, "Deze speler bestaat niet.");
return 1;
}
bounty[giveplayerid]+=moneys;
GivePlayerMoney(playerid, 0-moneys);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
// format(string, sizeof(string), "Je hebt een bedrag van $%d uitgeloofd voor het vermoorden van %s (id: %d).", moneys, giveplayer,giveplayerid);
// SendClientMessage(playerid, COLOR_YELLOW, string);
format(string, sizeof(string), "%s heeft $%d uitgeloofd voor het vermoorden van %s (totaal: $%d).", sendername, moneys, giveplayer, bounty[giveplayerid]);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "Er is $%d uitgeloofd door %s (id: %d) voor het vermoorden van jou.", moneys, sendername, playerid);
SendClientMessage(giveplayerid, COLOR_RED, string);
return 1;
}
//------------------- /bounty
if(strcmp(cmd, "/premie", true) == 0) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Gebruik: /premie [playerid]");
return 1;
}
giveplayerid = strval(tmp);
if(IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "Player %s (id: %d) heeft een premie van $%d op zijn hoofd staan.", giveplayer,giveplayerid,bounty[giveplayerid]);
SendClientMessage(playerid, COLOR_YELLOW, string);
} else {
SendClientMessage(playerid, COLOR_RED, "Deze speler bestaat niet!");
}
return 1;
}
//------------------- /bounties
if(strcmp(cmd, "/premies", true) == 0)
{
// new tmp[256];
new x;
SendClientMessage(playerid, COLOR_GREEN, "Huidige premies:");
for(new i=0; i < MAX_PLAYERS; i++) {
if(IsPlayerConnected(i) && bounty[i] > 0) {
GetPlayerName(i, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "%s%s(%d): $%d", string,giveplayer,i,bounty[i]);
x++;
if(x > 3) {
SendClientMessage(playerid, COLOR_YELLOW, string);
x = 0;
format(string, sizeof(string), "");
} else {
format(string, sizeof(string), "%s, ", string);
}
}
}
if(x <= 3 && x > 0) {
string[strlen(string)-2] = '.';
SendClientMessage(playerid, COLOR_YELLOW, string);
}
return 1;
}
//------------------- /buy
if(strcmp(cmd, "/koop", true) == 0) {
new property=999;
if(IsPlayerInCheckpoint(playerid)) {
switch (playerCheckpoint[playerid]) {
case CP_DRAGON:{
property = P_DRAGON;
}
case CP_SEXSHOP:{
property = P_SEXSHOP;
}
case CP_BAR:{
property = P_BAR;
}
case CP_CALIGULA:{
property = P_CALIGULA;
}
case CP_ZIP:{
property = P_ZIP;
}
case CP_BINCO:{
property = P_BINCO;
}
case CP_TATOO:{
property = P_TATOO;
}
case CP_BOTIQUE:{
property = P_BOTIQUE;
}
case CP_CPD:{
property = P_CPD;
}
case CP_CB:{
property = P_CB;
}
case CP_PS:{
property = P_PS;
}
case CP_SC:{
property = P_SC;
}
case CP_LVPD:{
property = P_LVPD;
}
case CP_SC2:{
property = P_SC2;
}
case CP_CL:{
property = P_CL;
}
case CP_VR:{
property = P_VR;
}
case CP_LVA:{
property = P_LVA;
}
}
if(property==999) {
SendClientMessage(playerid, COLOR_YELLOW, "Je moet in een gebouw staat om het te kopen.");
return 1;
}
// property--;
if(GetPlayerMoney(playerid) < propertyValues[property]) {
SendClientMessage(playerid, COLOR_RED, "You don't have enough money to buy this property.");
return 1;
}
if(propertyOwner[property]==playerid) {
SendClientMessage(playerid, COLOR_RED, "You already own this property.");
return 1;
}
if(propertyOwner[property] < 999) {
GetPlayerName(playerid, giveplayer, sizeof(giveplayer));
GivePlayerMoney(propertyOwner[property], propertyValues[property]);
format (string, sizeof(string), "Your property, the %s, has been bought out by %s (id: %d).",propertyNames[property],giveplayer,playerid);
SendClientMessage(propertyOwner[property], COLOR_RED, string);
}
GivePlayerMoney(playerid, 0-propertyValues[property]);
propertyOwner[property]=playerid;
format(string, sizeof(string), "You have purchased the %s!", propertyNames[property]);
SendClientMessage(playerid, COLOR_GREEN, string);
} else {
SendClientMessage(playerid, COLOR_YELLOW, "You need to be in a property checkpoint to /buy it.");
return 1;
}
return 1;
}
//------------------- /MC
if(strcmp(cmd, "/MC", true) == 0) {
if(IsPlayerInCheckpoint(playerid)==0 || playerCheckpoint[playerid]!=CP_LSAP && playerCheckpoint[playerid]!=CP_SFAP && playerCheckpoint[playerid]!=CP_LVAP && playerCheckpoint[playerid]!=CP_MC) {
SendClientMessage(playerid, COLOR_RED, "Je moet op een vliegveld zijn om te vliegen.");
return 1;
}
if(IsPlayerInCheckpoint(playerid)==0 || playerCheckpoint[playerid]==CP_MC) {
SendClientMessage(playerid, COLOR_RED, "Je bent al op de Mount Chilliad.");
return 1;
}
if(GetPlayerMoney(playerid) < 2000) {
SendClientMessage(playerid, COLOR_RED, "Je hebt niet genoeg geld!");
return 1;
}
SendClientMessage(playerid, COLOR_GREEN, "Je bent naar Mount Chilliad gevlogen.");
GetPlayerName(playerid, giveplayer, sizeof(giveplayer));
GivePlayerMoney(propertyOwner[16], 2000);
GivePlayerMoney(playerid,-2000);
SetPlayerPos(playerid,-2349.9482,-1621.1665,483.6588);
return 1;
}
//------------------- /LV
if(strcmp(cmd, "/LV", true) == 0) {
if(IsPlayerInCheckpoint(playerid)==0 || playerCheckpoint[playerid]!=CP_LSAP && playerCheckpoint[playerid]!=CP_SFAP && playerCheckpoint[playerid]!=CP_LVAP && playerCheckpoint[playerid]!=CP_MC) {
SendClientMessage(playerid, COLOR_RED, "Je moet op een vliegveld zijn om te vliegen.");
return 1;
}
if(IsPlayerInCheckpoint(playerid)==0 || playerCheckpoint[playerid]==CP_LVAP) {
SendClientMessage(playerid, COLOR_RED, "Je bent al in Las Venturas.");
return 1;
}
if(GetPlayerMoney(playerid) < 2000) {
SendClientMessage(playerid, COLOR_RED, "Je hebt niet genoeg geld!");
return 1;
}
SendClientMessage(playerid, COLOR_GREEN, "Je bent naar Las Venturas gevlogen.");
GetPlayerName(playerid, giveplayer, sizeof(giveplayer));
GivePlayerMoney(propertyOwner[16], 2000);
GivePlayerMoney(playerid,-2000);
SetPlayerPos(playerid,1668.4961,1405.8069,10.7765);
return 1;
}
//------------------- /SF
if(strcmp(cmd, "/SF", true) == 0) {
if(IsPlayerInCheckpoint(playerid)==0 || playerCheckpoint[playerid]!=CP_LSAP && playerCheckpoint[playerid]!=CP_SFAP && playerCheckpoint[playerid]!=CP_LVAP && playerCheckpoint[playerid]!=CP_MC) {
SendClientMessage(playerid, COLOR_RED, "Je moet op een vliegveld zijn om te vliegen.");
return 1;
}
if(IsPlayerInCheckpoint(playerid)==0 || playerCheckpoint[playerid]==CP_SFAP) {
SendClientMessage(playerid, COLOR_RED, "Je bent al in San Fierro.");
return 1;
}
if(GetPlayerMoney(playerid) < 2000) {
SendClientMessage(playerid, COLOR_RED, "Je hebt niet genoeg geld!");
return 1;
}
SendClientMessage(playerid, COLOR_GREEN, "Je bent naar San Fierro gevlogen.");
GetPlayerName(playerid, giveplayer, sizeof(giveplayer));
GivePlayerMoney(propertyOwner[16], 2000);
GivePlayerMoney(playerid,-2000);
SetPlayerPos(playerid,-1424.1118,-288.2368,14.1484);
return 1;
}
//------------------- /LS
if(strcmp(cmd, "/LS", true) == 0) {
if(IsPlayerInCheckpoint(playerid)==0 || playerCheckpoint[playerid]!=CP_LSAP && playerCheckpoint[playerid]!=CP_SFAP && playerCheckpoint[playerid]!=CP_LVAP && playerCheckpoint[playerid]!=CP_MC) {
SendClientMessage(playerid, COLOR_RED, "Je moet op een vliegveld zijn om te vliegen.");
return 1;
}
if(IsPlayerInCheckpoint(playerid)==0 || playerCheckpoint[playerid]==CP_LSAP) {
SendClientMessage(playerid, COLOR_RED, "Je bent al in Los Santos.");
return 1;
}
if(GetPlayerMoney(playerid) < 2000) {
SendClientMessage(playerid, COLOR_RED, "Je hebt niet genoeg geld!");
return 1;
}
SendClientMessage(playerid, COLOR_GREEN, "Je bent naar Los Santos gevlogen.");
GetPlayerName(playerid, giveplayer, sizeof(giveplayer));
GivePlayerMoney(propertyOwner[16], 2000);
GivePlayerMoney(playerid,-2000);
SetPlayerPos(playerid,1685.5707,-2239.0010,13.5469);
return 1;
}
//------------------- /MCU
if(strcmp(cmd, "/MCU", true) == 0) {
if(IsPlayerInCheckpoint(playerid)==0 || playerCheckpoint[playerid]!=CP_MCU1 && playerCheckpoint[playerid]!=CP_MCU2) {
SendClientMessage(playerid, COLOR_RED, "Je kan alleen van beneneden bij de Mount Chilliad omhoog.");
return 1;
}
if(GetPlayerMoney(playerid) < 500) {
SendClientMessage(playerid, COLOR_RED, "Je hebt niet genoeg geld!");
return 1;
}
SendClientMessage(playerid, COLOR_GREEN, "Je bent naar de top van de Mount Chilliad gegaan.");
GetPlayerName(playerid, giveplayer, sizeof(giveplayer));
GivePlayerMoney(propertyOwner[16], 0);
GivePlayerMoney(playerid,500);
SetPlayerPos(playerid,-2349.9482,-1621.1665,483.6588);
return 1;
}
//------------------- /properties
if(strcmp(cmd, "/gebouwen", true) == 0) {
SendClientMessage(playerid, COLOR_GREEN, "Eigenaars gebouwen:");
for(new i = 0; i < MAX_PROPERTIES; i++) {
if(propertyOwner[i] < 999) {
GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "%d. %s - %s", i, propertyNames[i], giveplayer);
} else
format(string, sizeof(string), "%d. %s - Niemand", i, propertyNames[i]);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
return 1;
}
//------------------- /buyweapon
if(strcmp(cmd, "/koopwapen", true) == 0) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Gebruik: /koopwapen [wapen-id]");
return 1;
}
weaponid = strval(tmp);
if(IsPlayerInCheckpoint(playerid)==0 || playerCheckpoint[playerid]!=CP_AMMU) {
SendClientMessage(playerid, COLOR_YELLOW, "Je moet in een ammunation zijn om wapens te kopen.");
return 1;
}
if(GetPlayerMoney(playerid) < weaponCost[weaponid]) {
SendClientMessage(playerid, COLOR_RED, "Je hebt niet genoeg geld!");
return 1;
}
if(weaponid < 0 || weaponid > MAX_WEAPONS-1){
SendClientMessage(playerid, COLOR_RED, "Ongeldig wapen-id.");
return 1;
}
format (string, sizeof(string), "Je hebt 1 %s gekocht voor als je spawned.",weaponNames[weaponid]);
SendClientMessage(playerid, COLOR_GREEN, string);
GivePlayerWeapon(playerid, weaponIDs[weaponid], weaponAmmo[weaponid]);
playerWeapons[playerid][weaponid]++;
GivePlayerMoney(playerid, 0-weaponCost[weaponid]);
return 1;
}
//------------------- /weaponlist
if(strcmp(cmd, "/wapenlijst", true) == 0) {
SendClientMessage(playerid, COLOR_GREEN, "Wapenlijst:");
for(new i = 0; i < MAX_WEAPONS; i++) {
format (string, sizeof(string), "%d. %s - $%d",i,weaponNames[i],weaponCost[i]);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
return 1;
}
//------------------- /taxi
if(strcmp(cmd, "/taxi", true) == 0) {
new pname[MAX_PLAYER_NAME];
new i,j;
for (i = 0, j = 100; i < j; i++) {
if (taxid[i]==1){
GetPlayerName(playerid, pname, sizeof (pname));
format(string, sizeof(string), " %s wil een taxi bij", pname);
SendClientMessage(i, COLOR_RED, string);
SendClientMessage(playerid, COLOR_GREEN, "Je oproep is ontvangen.");
taxiw[playerid]=1;
}else{
SendClientMessage(playerid, COLOR_RED, "Er is geen taxichauffeur, wordt er een met /taxidriver.")
}
}
return 1;
}
//------------------- /taxidriver
if(strcmp(cmd, "/taxidriver", true) == 0) {
new i,j;
for (i = 0, j = 100; i < j; i++) {
if (taxid[i]!=1){
taxid[playerid]=1;
SendClientMessage(playerid, COLOR_RED, "Jij bent nu de taxichauffeur.");
PutPlayerInVehicle(playerid, 208, 1);
}else{
SendClientMessage(playerid, COLOR_RED, "Er is al een taxichauffeur, probeer het later nog eens.")
}
}
return 1;
}
//------------------- /gang
if(strcmp(cmd, "/gang", true) == 0) {
new tmp[256];
new gangcmd, gangnum;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "Gebruik: /gang [maak/join/uitnodigen/verlaten] [naam/nummer]");
return 1;
}
giveplayerid = strval(tmp);
if(strcmp(tmp, "maak", true)==0)
gangcmd = 1;
else if(strcmp(tmp, "uitnodigen", true)==0)
gangcmd = 2;
else if(strcmp(tmp, "join", true)==0)
gangcmd = 3;
else if(strcmp(tmp, "verlaten", true)==0)
gangcmd = 4;
tmp = strtok(cmdtext, idx);
if(gangcmd < 3 && !strlen(tmp)) {
if(gangcmd==0)
SendClientMessage(playerid, COLOR_WHITE, "Gebruik: /gang [maak/join/uitnodigen/verlaten] [naam/nummer]");
else if(gangcmd==1)
SendClientMessage(playerid, COLOR_WHITE, "Gebruik: /gang [maak] [gangnaam]");
else if(gangcmd==2)
SendClientMessage(playerid, COLOR_WHITE, "GEBRUIK: /gang [uitnodigen] [playerID]");
return 1;
}
//Create Gang//
if(gangcmd==1) {
if(playerGang[playerid]>0) {
SendClientMessage(playerid, COLOR_RED, "Je zit al in een gang!");
return 1;
}
for(new i = 1; i < MAX_GANGS; i++) {
if(gangInfo[i][0]==0) {
//name gang
format(gangNames[i], MAX_GANG_NAME, "%s", tmp);
//Gang exists
gangInfo[i][0]=1;
//There is one member
gangInfo[i][1]=1;
//Gang color is player's color
gangInfo[i][2]=playerColors[playerid];
//Player is the first gang member
gangMembers[i][0] = playerid;
format(string, sizeof(string),"Je hebt de gang '%s' (id: %d) gemaakt.", gangNames[i], i);
SendClientMessage(playerid, COLOR_GREEN, string);
playerGang[playerid]=i;
return 1;
}
}
return 1;
//Join Gang//
} else if (gangcmd==3) {
gangnum = gangInvite[playerid];
if(playerGang[playerid]>0) {
SendClientMessage(playerid, COLOR_RED, "Je zit al in een gang!");
return 1;
}
if(gangInvite[playerid]==0) {
SendClientMessage(playerid, COLOR_RED, "Je bent niet uitgenodigd voor een gang!");
return 1;
}
if(gangInfo[gangnum][0]==0) {
SendClientMessage(playerid, COLOR_RED, "Deze gang bestaat niet!");
return 1;
}
if(gangInfo[gangnum][1] < MAX_GANG_MEMBERS) {
new i = gangInfo[gangnum][1];
gangInvite[playerid]=0;
gangMembers[gangnum][i] = playerid;
GetPlayerName(playerid, sendername, MAX_PLAYER_NAME);
for(new j = 0; j < gangInfo[gangnum][1]; j++) {
format(string, sizeof(string),"%s zit nu in je gang.", sendername);
SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string);
}
gangInfo[gangnum][1]++;
playerGang[playerid] = gangnum;
SetPlayerColor(playerid,gangInfo[gangnum][2]);
format(string, sizeof(string),"Jij hebt de gang '%s' (id: %d) gejoind.", gangNames[gangnum], gangnum);
SendClientMessage(playerid, COLOR_GREEN, string);
return 1;
}
SendClientMessage(playerid, COLOR_RED, "Die gang is vol!");
return 1;
//Invite to Gang//
} else if (gangcmd==2) {
giveplayerid = strval(tmp);
if(playerGang[playerid]==0) {
SendClientMessage(playerid, COLOR_RED, "Je zit niet in een gang!");
return 1;
}
// if(gangMembers[playerGang[playerid]][0]!=playerid) {
// SendClientMessage(playerid, COLOR_RED, "You need to be the gang leader to send an invite.");
// return 1;
// }
if(IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string),"Je hebt %s uitgenodigd voor je gang.", giveplayer);
SendClientMessage(playerid, COLOR_GREEN, string);
format(string, sizeof(string),"Je bent uitgenodigd door %s om de gang '%s' (id: %d) te joinen.", sendername, gangNames[playerGang[playerid]],playerGang[playerid]);
SendClientMessage(giveplayerid, COLOR_GREEN, string);
gangInvite[giveplayerid]=playerGang[playerid];
} else
SendClientMessage(playerid, COLOR_RED, "Deze speler bestaat niet!");
//Leave Gang//
} else if (gangcmd==4) {
PlayerLeaveGang(playerid);
}
return 1;
}
//------------------- /ganginfo
if(strcmp(cmd, "/ganginfo", true) == 0) {
new tmp[256];
new gangnum;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp) && playerGang[playerid]==0) {
SendClientMessage(playerid, COLOR_WHITE, "Gebruik: /ganginfo [gang-ID]");
return 1;
} else if (!strlen(tmp))
gangnum = playerGang[playerid];
else
gangnum = strval(tmp);
if(gangInfo[gangnum][0]==0) {
SendClientMessage(playerid, COLOR_RED, "Deze gang bestaat niet!");
return 1;
}
format(string, sizeof(string),"'%s' Gang-leden (id: %d)", gangNames[gangnum], gangnum);
SendClientMessage(playerid, COLOR_GREEN, string);
for(new i = 0; i < gangInfo[gangnum][1]; i++) {
GetPlayerName(gangMembers[gangnum][i], giveplayer, sizeof(giveplayer));
format(string, sizeof(string),"%s (%d)", giveplayer, gangMembers[gangnum][i]);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
return 1;
}
//------------------- /gangs
if(IsPlayerAdmin(playerid) != 2)
if(strcmp(cmd, "/gangs", true) == 0)
{
new x;
SendClientMessage(playerid, COLOR_GREEN, "Huidige Gangs:");
for(new i=0; i < MAX_GANGS; i++) {
if(gangInfo[i][0]==1) {
format(string, sizeof(string), "%s%s(%d) - %d leden", string,gangNames[i],i,gangInfo[i][1]);
x++;
if(x > 2) {
SendClientMessage(playerid, COLOR_YELLOW, string);
x = 0;
format(string, sizeof(string), "");
} else {
format(string, sizeof(string), "%s, ", string);
}
}
}
if(x <= 2 && x > 0) {
string[strlen(string)-2] = '.';
SendClientMessage(playerid, COLOR_YELLOW, string);
}
return 1;
}
return 0;
}
//----------------race
if(strcmp(cmd, "/startrace", true) == 0 || strcmp(cmd, "/sr", true) == 0) {
if (getCheckpointType(playerid) >= 11 && IsPlayerInCheckpoint(playerid) == 1){
new tracknumber;
gRacer[playerid] = gRaceid;
if(gRaceid == 99) gRaceid=1;
gPosition[gRaceid] = 0;
switch (getCheckpointType(playerid))
{
case CP_LVRACE:
{
MAX_CHECKPOINTS[gRaceid] = LVRACE_CHECKPOINTS;
tracknumber = LVRACE;
gTrackName[gRaceid] = "LVRace";
}
case CP_LVRACE2:
{
MAX_CHECKPOINTS[gRaceid] = LVRACE2_CHECKPOINTS;
tracknumber = LVRACE2;
gTrackName[gRaceid] = "LVRaceII";
}
case CP_DRAG:
{
MAX_CHECKPOINTS[gRaceid] = DRAG_CHECKPOINTS;
tracknumber = DRAG;
gTrackName[gRaceid] = "DragRace";
}
case CP_FULLTURN:
{
MAX_CHECKPOINTS[gRaceid] = FULLTURN_CHECKPOINTS;
tracknumber = FULLTURN;
gTrackName[gRaceid] = "Full-Turn";
}
case CP_ENCLOSE:
{
MAX_CHECKPOINTS[gRaceid] = ENCLOSE_CHECKPOINTS;
tracknumber = ENCLOSE;
gTrackName[gRaceid] = "Enclose";
}
case CP_FREEWAY:
{
MAX_CHECKPOINTS[gRaceid] = FREEWAY_CHECKPOINTS;
tracknumber = FREEWAY;
gTrackName[gRaceid] = "Freeway";
}
case CP_AIRPORT:
{
MAX_CHECKPOINTS[gRaceid] = AIRPORT_CHECKPOINTS;
tracknumber = AIRPORT;
gTrackName[gRaceid] = "LVAirport";
}
}
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i)){
if (IsPlayerInCheckpoint(i) && getCheckpointType(playerid) == getCheckpointType(i))
{
gRacer[i] = gRacer[playerid];
gStartedAt[i] = mktime();
gProgress[i] = 0;
gTrack[i] = tracknumber;
SetCheckpoint(i, 0);
SetCameraBehindPlayer(i);
SendClientMessage(i, 0xFFFF00AA, "<> The Race is starting! <>");
gCountdown[i] = 5;
TogglePlayerControllable(i, 0);
}
}
}
//new tmpbuf[256];
//format(tmpbuf, sizeof(tmpbuf), "Debug: raceid:%d, countdown:%d, track:%d", gRaceid, gCountdown[playerid], gTrack);
//SendClientMessage(playerid, 0xFFFF00AA, tmpbuf);
gRaceid++;
} else {
SendClientMessage(playerid, 0xFFFF00AA, "<> You are not inside a race checkpoint! <>");
}
return 1;
}
if(strcmp(cmd, "/leaverace", true) == 0) {
gProgress[playerid] = 0;
DisablePlayerCheckpoint(playerid);
gRacer[playerid] = 0;
TogglePlayerControllable(playerid, 1);
return 1;
}
if(strcmp(cmd, "/debug", true) == 0) {
new tmpbuf[256];
format(tmpbuf, sizeof(tmpbuf), "Debug: raceid:%d, countdown:%d, track:%d", gRaceid, gCountdown[playerid], gTrack);
SendClientMessage(playerid, 0xFFFF00AA, tmpbuf);
return 1;
}
return 0;
}
//------------------------------------------------------------------------------------------------------
public CountdownCheck()
{
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
switch (gCountdown[i])
{
case -1:
{
//break;
}
case 5:
{
new tmpbuf[256];
format(tmpbuf, sizeof(tmpbuf),"%d", gCountdown[i]);
GameTextForPlayer(i, tmpbuf, 750, 5);
PlaySoundForPlayer(i, 1056);
SetCameraBehindPlayer(i);
gCountdown[i]--;
}
case 4,3,2,1:
{
new tmpbuf[256];
format(tmpbuf, sizeof(tmpbuf),"%d", gCountdown[i]);
GameTextForPlayer(i, tmpbuf, 750, 5);
PlaySoundForPlayer(i, 1056);
gCountdown[i]--;
}
case 0:
{
TogglePlayerControllable(i, 1);
PlaySoundForPlayer(i, 1057);
GameTextForPlayer(i,"~W~GO", 2000, 5);
SendClientMessage(i, COLOR_ORANGE, "Race Started! Type /leaverace to leave.");
gCountdown[i]--;
}
}
}
}
}
//------------------------------------------------------------------------------------------------------
public OnPlayerText(playerid, text[])
{
if(text[0] == '!') {
if(playerGang[playerid] > 0) {
new gangChat[256];
new senderName[MAX_PLAYER_NAME];
new string[256];
// for(new i = 1; i < strlen(text)+1; i++)
// gangChat[i]=text[i];
strmid(gangChat,text,1,strlen(text));
GetPlayerName(playerid, senderName, sizeof(senderName));
format(string, sizeof(string),"%s: %s", senderName, gangChat);
for(new i = 0; i < gangInfo[playerGang[playerid]][1]; i++) {
SendClientMessage(gangMembers[playerGang[playerid]][i], COLOR_LIGHTBLUE, string);
}
}
return 0;
}
return 1;
}
//------------------------------------------------------------------------------------------------------
public OnPlayerSpawn(playerid)
{
// SetVehicleParamsForPlayer(CAR_MARKER_PIRATE,playerid,1,1);
// SetVehicleParamsForPlayer(CAR_MARKER_STORE,playerid,1,1);
if(GetPlayerMoney(playerid)>=0)
{
GivePlayerMoney(playerid, PocketMoney);
}
SetPlayerInterior(playerid,0);
SetPlayerRandomSpawn(playerid);
for(new i = 0; i < MAX_WEAPONS; i++) {
if(playerWeapons[playerid][i] > 0) {
GivePlayerWeapon(playerid,weaponIDs[i],weaponAmmo[i]*playerWeapons[playerid][i]);
}
}
gambleWarning[playerid]=0;
return 1;
}
public SetPlayerRandomSpawn(playerid)
{
if (iSpawnSet[playerid] == 1)
{
new rand = random(sizeof(gCopPlayerSpawns));
SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, 270.0);
}
else if (iSpawnSet[playerid] == 0)
{
new rand = random(sizeof(gRandomPlayerSpawns));
SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player
}
return 1;
}
//------------------------------------------------------------------------------------------------------
public OnPlayerDeath(playerid, killerid, reason)
{
new playercash;
new killedplayer[MAX_PLAYER_NAME];
new string[256];
new State;
playercash = GetPlayerMoney(playerid);
if(killerid == INVALID_PLAYER_ID)
{
SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
if(playercash > 0)
{
ResetPlayerMoney(playerid);
}
}
else
{
State = GetPlayerState(killerid);
if(State == PLAYER_STATE_DRIVER)
{
playercash = GetPlayerMoney(killerid);
ResetPlayerMoney(killerid);
SetPlayerHealth(killerid,0);
SetPlayerHealth(playerid,100);
GivePlayerMoney(playerid, bounty[playerid]);
bounty[playerid] = 0;
GivePlayerMoney(playerid, playercash);
} else {
SendDeathMessage(killerid,playerid,reason);
SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
if(bounty[playerid] > 0 && (playerGang[killerid] == 0 || playerGang[playerid] != playerGang[killerid])) {
GetPlayerName(playerid, killedplayer, sizeof(killedplayer));
format(string, sizeof(string), "Je hebt %d verdiend voor het vermoorden van %s.", bounty[playerid], killedplayer);
SendClientMessage(killerid, COLOR_GREEN, string);
GivePlayerMoney(killerid, bounty[playerid]);
bounty[playerid] = 0;
}
if(playercash > 0) {
GivePlayerMoney(killerid, playercash);
ResetPlayerMoney(playerid);
}
}
}
return 1;
}
//---------------------------------------------------------------
public VehicleDriver(vehicleid)
{
new i;
for (i=0;i<MAX_PLAYERS;i++)
{
if ((IsPlayerConnected(i))&&(GetPlayerVehicleID(i)==vehicleid)&&(GetPlayerState(i)==2)) return i;
}
return -1;
}
//---------------------------------------------------------------
public AutoOpenCar()
{
new c,i;
for (c=1;c<254;c++) {
if(VehicleDriver(c)==-1)
{
for (i=0;i<MAX_PLAYERS;i++) {
SetVehicleParamsForPlayer(c,i, 0, 0);
}
}
}
return 1;
}
//------------------------------------------------------------------------------------------------------
public OnPlayerStateChange(playerid, newstate, oldstate){
if(newstate == PLAYER_STATE_PASSENGER){
if(GetPlayerVehicleID(playerid)==208){
if (taxiw[playerid]==1){
taxi[playerid]=1;
taxiw[playerid]=0;
}else{
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_RED, "You didn't asked for a taxi, use /taxi.");
}
}
}
if(newstate == PLAYER_STATE_DRIVER){
if(GetPlayerVehicleID(playerid)==208){
if (taxid[playerid]!=1){
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_RED, "You aren't the taxi driver, use /taxidriver.");
}
}
}
if (newstate==PLAYER_STATE_ONFOOT){
if (taxid[playerid]!=0) {
taxid[playerid]=0;
SendClientMessageToAll(COLOR_RED, "You can now be a taxi driver!");
} else {
if (taxi[playerid]==1){
new i,j;
for (i = 0, j = 100; i < j; i++) {
if(GetPlayerVehicleID(i)==208){
if(GetPlayerState(i) == PLAYER_STATE_DRIVER){
GivePlayerMoney(i,500);
GivePlayerMoney(playerid,-500);
taxi[playerid]=0;
}
}
}
}
}
}
}
//------------------------------------------------------------------------------------------------------
public OnPlayerEnterCheckpoint(playerid)
{
new string[256];
new ownplayer[MAX_PLAYER_NAME];
if (gRacer[playerid] == 0)
{
switch(getCheckpointType(playerid))
{
case CP_BANK: {
SendClientMessage(playerid, COLOR_YELLOW, "You are at an ATM. To store money use '/bank amount', to withdraw");
SendClientMessage(playerid, COLOR_YELLOW, "money use '/withdraw amount', and '/balance' to see your balance.");
}
case CP_PIRATE: {
SendClientMessage(playerid, COLOR_YELLOW, "You can hold the pirate ship area to gain money.");
}
case CP_AMMU: {
SendClientMessage(playerid, COLOR_GREEN, "You can purchase weapons here so that you have them every");
SendClientMessage(playerid, COLOR_GREEN, "time you spawn. You can purchase more than once for more ammo.");
SendClientMessage(playerid, COLOR_YELLOW, "Type /buyweapon [weapon number] and /weaponlist for a list of weapons.");
}
case CP_LVRACE: {
SendClientMessage(playerid, COLOR_GREEN, "TRACK: LVRace. When you are ready to start racing type /startrace");
}
case CP_LVRACE2: {
SendClientMessage(playerid, COLOR_GREEN, "TRACK: LVRaceII. When you are ready to start racing type /startrace");
}
case CP_DRAG: {
SendClientMessage(playerid, COLOR_GREEN, "TRACK: DragRace. When you are ready to start racing type /startrace");
}
case CP_FULLTURN: {
SendClientMessage(playerid, COLOR_GREEN, "TRACK: Full-Turn. When you are ready to start racing type /startrace");
}
case CP_ENCLOSE: {
SendClientMessage(playerid, COLOR_GREEN, "TRACK: Enclose. When you are ready to start racing type /startrace");
}
case CP_FREEWAY: {
SendClientMessage(playerid, COLOR_GREEN, "TRACK: Freeway. When you are ready to start racing type /startrace");
}
case CP_AIRPORT: {
SendClientMessage(playerid, COLOR_GREEN, "TRACK: LVAirport. When you are ready to start racing type /startrace");
}
/* case CP_DRAGON: {
SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Four Dragons Casino for $75,000 with /buy.");
SendClientMessage(playerid, COLOR_YELLOW, "You will earn $5,000 regularly.");
}
case CP_SEXSHOP: {
SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Sex Shop for $25,000 with /buy.");
SendClientMessage(playerid, COLOR_YELLOW, "You will earn $2,000 regularly.");
}
case CP_BAR: {
SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Shithole Bar for $20,000 with /buy.");
SendClientMessage(playerid, COLOR_YELLOW, "You will earn $1,500 regularly.");
}
case CP_CALIGULA: {
SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Caligula Casino for $100,000 with /buy.");
SendClientMessage(playerid, COLOR_YELLOW, "You will earn $7,000 regularly.");
}
case CP_ZIP: {
SendClientMessage(playerid, COLOR_YELLOW, "You can buy the Zip clothes store for $15,000 with /buy.");
SendClientMessage(playerid, COLOR_YELLOW, "You will earn $1,000 regularly.");
}*/
}
if(getCheckpointType(playerid)>= P_OFFSET && getCheckpointType(playerid)<= P_OFFSETRESET) {
format(string, sizeof(string), "You can buy the %s for $%d with /buy.", propertyNames[playerCheckpoint[playerid]-P_OFFSET], propertyValues[playerCheckpoint[playerid]-P_OFFSET]);
SendClientMessage(playerid, COLOR_YELLOW, string);
format(string, sizeof(string), "You will earn $%d regularly.", propertyEarnings[playerCheckpoint[playerid]-P_OFFSET]);
SendClientMessage(playerid, COLOR_YELLOW, string);
if(propertyOwner[playerCheckpoint[playerid]-P_OFFSET]<999) {
GetPlayerName(propertyOwner[playerCheckpoint[playerid]-P_OFFSET], ownplayer, sizeof(ownplayer));
format(string, sizeof(string), "This property is currently owned by %s.", ownplayer);
SendClientMessage(playerid, COLOR_RED, string);
}
}
} else if(gRacer[playerid] >= 1){
if (gProgress[playerid] == MAX_CHECKPOINTS[gRacer[playerid]]-1)
{
gPosition[gRacer[playerid]]++;
new playername[MAX_PLAYER_NAME], finishmessage[256], finishtime[256];
new Float:fMinutes, Minutes, Seconds, sSeconds[3];
new finishedin = mktime() - gStartedAt[playerid];
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
if (finishedin > 0) {
fMinutes = finishedin/60;
Minutes = floatround(fMinutes, floatround_floor);
Seconds = finishedin-(Minutes*60);
if (Seconds < 10)
{
format(sSeconds, sizeof(sSeconds), "0%d", Seconds);
} else {
format(sSeconds, sizeof(sSeconds), "%d", Seconds);
}
format(finishtime, sizeof(finishtime),"-> %s finished %s in %d:%s", playername, gTrackName[gRacer[playerid]], Minutes, sSeconds);
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i)){
if(gRacer[i] == gRacer[playerid]){
SendClientMessage(i,NICE_BLUE, finishtime);
} else {
SendClientMessage(i,COLOR_GREEN, finishtime);
}
}
}
}
DisablePlayerCheckpoint(playerid);
switch (gPosition[gRacer[playerid]]){
case 1:
{
format(finishmessage, sizeof(finishmessage),"%s has won the race!", playername);
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i)){
if(gRacer[i] == gRacer[playerid]){
GameTextForPlayer(i, finishmessage, 3000, 5);
}
}
}
SetPlayerScore(playerid,GetPlayerScore(playerid)+5);
GivePlayerMoney(playerid, 1500);
//PlaySoundForPlayer(playerid, 1183);
//CheckAgainstHighScore(playerid, gTime);
}
case 2:
{
format(finishmessage, sizeof(finishmessage),"%s finished %dnd", playername, gPosition[gRacer[playerid]]);
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i)){
if(gRacer[i] == gRacer[playerid]){
GameTextForPlayer(i, finishmessage, 3000, 5);
}
}
}
SetPlayerScore(playerid,GetPlayerScore(playerid)+4);
GivePlayerMoney(playerid, 1000);
//PlaySoundForPlayer(playerid, 1183);
}
case 3:
{
format(finishmessage, sizeof(finishmessage),"%s finished %drd", playername, gPosition[gRacer[playerid]]);
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i)){
if(gRacer[i] == gRacer[playerid]){
GameTextForPlayer(i, finishmessage, 3000, 5);
}
}
}
SetPlayerScore(playerid,GetPlayerScore(playerid)+3);
GivePlayerMoney(playerid, 750);
//PlaySoundForPlayer(playerid, 1183);
}
default:
{
format(finishmessage, sizeof(finishmessage),"%s finished %dth", playername, gPosition[gRacer[playerid]]);
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i)){
if(gRacer[i] == gRacer[playerid]){
GameTextForPlayer(i, finishmessage, 3000, 5);
}
}
}
SetPlayerScore(playerid,GetPlayerScore(playerid)+1);
GivePlayerMoney(playerid, 500);
//PlaySoundForPlayer(playerid, 1183);
}
}
gProgress[playerid] = 0;
DisablePlayerCheckpoint(playerid);
gRacer[playerid] = 0;
} else {
gProgress[playerid]++;
SetCheckpoint(playerid, gProgress[playerid]);
PlaySoundForPlayer(playerid, 1137);
}
}
}
public SetCheckpoint(playerid, i)
{
DisablePlayerCheckpoint(playerid);
switch (gTrack[playerid]){
case LVRACE: SetPlayerCheckpoint(playerid,gLVRaceCheckpoints[i][0],gLVRaceCheckpoints[i][1],gLVRaceCheckpoints[i][2],gLVRaceCheckpoints[i][3]);
case LVRACE2: SetPlayerCheckpoint(playerid,gLVRace2Checkpoints[i][0],gLVRace2Checkpoints[i][1],gLVRace2Checkpoints[i][2],gLVRace2Checkpoints[i][3]);
case DRAG: SetPlayerCheckpoint(playerid,gDragCheckpoints[i][0],gDragCheckpoints[i][1],gDragCheckpoints[i][2],gDragCheckpoints[i][3]);
case FULLTURN: SetPlayerCheckpoint(playerid,gFullTurnCheckpoints[i][0],gFullTurnCheckpoints[i][1],gFullTurnCheckpoints[i][2],gFullTurnCheckpoints[i][3]);
case ENCLOSE: SetPlayerCheckpoint(playerid,gEncloseCheckpoints[i][0],gEncloseCheckpoints[i][1],gEncloseCheckpoints[i][2],gEncloseCheckpoints[i][3]);
case FREEWAY: SetPlayerCheckpoint(playerid,gFreewayCheckpoints[i][0],gFreewayCheckpoints[i][1],gFreewayCheckpoints[i][2],gFreewayCheckpoints[i][3]);
case AIRPORT: SetPlayerCheckpoint(playerid,gAirportCheckpoints[i][0],gAirportCheckpoints[i][1],gAirportCheckpoints[i][2],gAirportCheckpoints[i][3]);
//case : SetPlayerCheckpoint(playerid,gCheckpoints[i][0],gCheckpoints[i][1],gCheckpoints[i][2],gCheckpoints[i][3]);
}
}
public PlaySoundForPlayer(playerid, soundid)
{
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid, pX, pY, pZ);
PlayerPlaySound(playerid, soundid,pX, pY, pZ);
}
//------------------------------------------------------------------------------------------------------
public OnPlayerRequestClass(playerid, classid)
{
if(classid == 0 || classid == 1 || classid == 2 || classid == 3 || classid == 4 || classid == 5 || classid == 6)
{
iSpawnSet[playerid] = 1;
}
else
{
iSpawnSet[playerid] = 0;
}
SetupPlayerForClassSelection(playerid);
return 1;
}
public SetupPlayerForClassSelection(playerid)
{
SetPlayerInterior(playerid,14);
SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
}
public GameModeExitFunc()
{
GameModeExit();
}
public OnGameModeInit()
{
SetGameModeText("NL Versie-LV DM~MG+Landgrab");
ShowPlayerMarkers(1);
ShowNameTags(1);
SetTimer("RealTimeUpdate",1,0); //just add this line to OnGameModeInit
// Player Class's
AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);
AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
// Car Spawns
// AddStaticVehicle(535,2002.0654,1542.9290,11.0,180.1496,123,1); // piratemarker
// AddStaticVehicle(411,2179.1169,1985.1921,9.0,359.2931,116,1); // 711marker
AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16);//1
AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13);//2
AddStaticVehicle(560,2110.4102,1398.3672,10.7552,359.5964,13,13);//3
AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64);//4
AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94);//5
AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22);//6
AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1);//7
AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30);//8
AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90);//9
AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1);//10
AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1);//11
AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1);//12
AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14);//13
AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1);//14
AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53);//15
AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1);//16
AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1);//17
AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1);//18
AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1);//19
AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1);//20
AddStaticVehicle(562,2577.2354,1038.8063,10.4777,181.7069,35,1);//21
AddStaticVehicle(562,2394.1021,989.4888,10.4806,89.5080,17,1);//22
AddStaticVehicle(562,1881.0510,957.2120,10.4789,270.4388,11,1);//23
AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1);//24
AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1);//25
AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2);//26
AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1);//27
AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57);//28
AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7);//29
AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52);//30
AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1);//31
AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1);//32
AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1);//33
AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30);//34
AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77);//35
AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62);//36
AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1);//37
AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1);//38
AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16);//39
AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1);//40
AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1);//41
AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62);//42
AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1);//43
AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1);//44
AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50);//45
AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1);//46
AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227);//47
AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100);//48
AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1);//49
AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101);//50
AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1);//51
AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1);//52
AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1);//53
AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1);//54
AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8);//55
AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8);//56
AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13);//57
AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1);//58
AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25);//59
AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25);//60
AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1);//61
AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1);//62
AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1);//63
AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1);//64
AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0);//65
AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0);//66
AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0);//67
AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82);//68
AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82);//69
AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105);//70
AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1);//71
AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118);//72
AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8);//73
AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8);//74
AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8);//75
AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6); //76
AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6); //77
AddStaticVehicle(513,1283.6847,1386.5137,11.5300,272.1003,89,91);//78
AddStaticVehicle(513,1288.0499,1403.6605,11.5295,243.5028,119,117);//79
AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1);//80
AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3);//81
AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3);//82
AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1);//83
AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118);//84
AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3);//85
AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39);//86
AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39);//87
AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39);//88
AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118);//89
AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0);//90
AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0);//91
AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36);//92
AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36);//93
AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118);//94
AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35);//95
AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1);//96
AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101);//97
AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1);//98
AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1);//99
AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8);//100
AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74);//101
AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1);//102
AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8);//103
AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8);//104
//Monday 13th Additions ~ Jax
AddStaticVehicle(415,2266.7336,648.4756,11.0053,177.8517,0,1); //105
AddStaticVehicle(461,2404.6636,647.9255,10.7919,183.7688,53,1); //106
AddStaticVehicle(506,2628.1047,746.8704,10.5246,352.7574,3,3); //107
AddStaticVehicle(549,2817.6445,928.3469,10.4470,359.5235,72,39); //108
// --- uncommented
AddStaticVehicle(562,1919.8829,947.1886,10.4715,359.4453,11,1); //109
AddStaticVehicle(562,1881.6346,1006.7653,10.4783,86.9967,11,1); //110
AddStaticVehicle(562,2038.1044,1006.4022,10.4040,179.2641,11,1); //111
AddStaticVehicle(562,2038.1614,1014.8566,10.4057,179.8665,11,1); //112
AddStaticVehicle(562,2038.0966,1026.7987,10.4040,180.6107,11,1); //113
// --- uncommented end
//Uber haxed
AddStaticVehicle(422,9.1065,1165.5066,19.5855,2.1281,101,25); //114
AddStaticVehicle(463,19.8059,1163.7103,19.1504,346.3326,11,11); //115
AddStaticVehicle(463,12.5740,1232.2848,18.8822,121.8670,22,22); //116
//AddStaticVehicle(434,-110.8473,1133.7113,19.7091,359.7000,2,2); //hotknife
AddStaticVehicle(586,69.4633,1217.0189,18.3304,158.9345,10,1); //117
AddStaticVehicle(586,-199.4185,1223.0405,19.2624,176.7001,25,1); //118
//AddStaticVehicle(605,-340.2598,1177.4846,19.5565,182.6176,43,8); // SMASHED UP CAR
AddStaticVehicle(513,325.3857,2538.6919,17.5201,181.7778,71,77); //119
AddStaticVehicle(513,291.0975,2540.0410,17.5276,182.7206,7,6); //120
AddStaticVehicle(576,384.2365,2602.1763,16.0926,192.4858,72,1); //121
AddStaticVehicle(586,423.8012,2541.6870,15.9708,338.2426,10,1); //122
AddStaticVehicle(586,-244.0047,2724.5439,62.2077,51.5825,10,1); //123
AddStaticVehicle(586,-311.1414,2659.4329,62.4513,310.9601,27,1); //124
//uber haxed x 50
//AddStaticVehicle(406,547.4633,843.0204,-39.8406,285.2948,1,1); // DUMPER
//AddStaticVehicle(406,625.1979,828.9873,-41.4497,71.3360,1,1); // DUMPER
//AddStaticVehicle(486,680.7997,919.0510,-40.4735,105.9145,1,1); // DOZER
//AddStaticVehicle(486,674.3994,927.7518,-40.6087,128.6116,1,1); // DOZER
AddStaticVehicle(543,596.8064,866.2578,-43.2617,186.8359,67,8); //125
AddStaticVehicle(543,835.0838,836.8370,11.8739,14.8920,8,90); //126
AddStaticVehicle(549,843.1893,838.8093,12.5177,18.2348,79,39); //127
//AddStaticVehicle(605,319.3803,740.2404,6.7814,271.2593,8,90); // SMASHED UP CAR
AddStaticVehicle(400,-235.9767,1045.8623,19.8158,180.0806,75,1); //128
AddStaticVehicle(599,-211.5940,998.9857,19.8437,265.4935,0,1); //129
AddStaticVehicle(422,-304.0620,1024.1111,19.5714,94.1812,96,25); //130
AddStaticVehicle(588,-290.2229,1317.0276,54.1871,81.7529,1,1); //131
//AddStaticVehicle(424,-330.2399,1514.3022,75.1388,179.1514,2,2); //BF INJECT
AddStaticVehicle(451,-290.3145,1567.1534,75.0654,133.1694,61,61); //132
AddStaticVehicle(470,280.4914,1945.6143,17.6317,310.3278,43,0); //133
AddStaticVehicle(470,272.2862,1949.4713,17.6367,285.9714,43,0); //134
AddStaticVehicle(470,271.6122,1961.2386,17.6373,251.9081,43,0); //135
AddStaticVehicle(470,279.8705,1966.2362,17.6436,228.4709,43,0); //136
//AddStaticVehicle(548,292.2317,1923.6440,19.2898,235.3379,1,1); // CARGOBOB
AddStaticVehicle(433,277.6437,1985.7559,18.0772,270.4079,43,0); //137
AddStaticVehicle(433,277.4477,1994.8329,18.0773,267.7378,43,0); //138
//AddStaticVehicle(432,275.9634,2024.3629,17.6516,270.6823,43,0); // Tank (can cause scary shit to go down)
AddStaticVehicle(568,-441.3438,2215.7026,42.2489,191.7953,41,29); //139
AddStaticVehicle(568,-422.2956,2225.2612,42.2465,0.0616,41,29); //140
AddStaticVehicle(568,-371.7973,2234.5527,42.3497,285.9481,41,29); //141
AddStaticVehicle(568,-360.1159,2203.4272,42.3039,113.6446,41,29); //142
AddStaticVehicle(468,-660.7385,2315.2642,138.3866,358.7643,6,6); //143
AddStaticVehicle(460,-1029.2648,2237.2217,42.2679,260.5732,1,3); //144
//Uber haxed x 100
// --- uncommented
AddStaticVehicle(419,95.0568,1056.5530,13.4068,192.1461,13,76); //145
AddStaticVehicle(429,114.7416,1048.3517,13.2890,174.9752,1,2); //146
//AddStaticVehicle(466,124.2480,1075.1835,13.3512,174.5334,78,76); // exceeds model limit
AddStaticVehicle(411,-290.0065,1759.4958,42.4154,89.7571,116,1); //147
// --- uncommented end
AddStaticVehicle(522,-302.5649,1777.7349,42.2514,238.5039,6,25); //148
AddStaticVehicle(522,-302.9650,1776.1152,42.2588,239.9874,8,82); //149
AddStaticVehicle(533,-301.0404,1750.8517,42.3966,268.7585,75,1); //150
AddStaticVehicle(535,-866.1774,1557.2700,23.8319,269.3263,31,1); //151
AddStaticVehicle(550,-799.3062,1518.1556,26.7488,88.5295,53,53); //152
AddStaticVehicle(521,-749.9730,1589.8435,26.5311,125.6508,92,3); //153
AddStaticVehicle(522,-867.8612,1544.5282,22.5419,296.0923,3,3); //154
AddStaticVehicle(554,-904.2978,1553.8269,25.9229,266.6985,34,30); //155
AddStaticVehicle(521,-944.2642,1424.1603,29.6783,148.5582,92,3); //156
// Exceeds model limit, cars need model adjustments
// --- uncommented
AddStaticVehicle(429,-237.7157,2594.8804,62.3828,178.6802,1,2); //157
//AddStaticVehicle(431,-160.5815,2693.7185,62.2031,89.4133,47,74); //
AddStaticVehicle(463,-196.3012,2774.4395,61.4775,303.8402,22,22); //158
//AddStaticVehicle(483,-204.1827,2608.7368,62.6956,179.9914,1,5); //
//AddStaticVehicle(490,-295.4756,2674.9141,62.7434,359.3378,0,0); //
//AddStaticVehicle(500,-301.5293,2687.6013,62.7723,87.9509,28,119); //
//AddStaticVehicle(500,-301.6699,2680.3293,62.7393,89.7925,13,119); //
AddStaticVehicle(519,-1341.1079,-254.3787,15.0701,321.6338,1,1); //159
AddStaticVehicle(519,-1371.1775,-232.3967,15.0676,315.6091,1,1); //160
//AddStaticVehicle(552,-1396.2028,-196.8298,13.8434,286.2720,56,56); //
//AddStaticVehicle(552,-1312.4509,-284.4692,13.8417,354.3546,56,56); //
//AddStaticVehicle(552,-1393.5995,-521.0770,13.8441,187.1324,56,56); //
//AddStaticVehicle(513,-1355.6632,-488.9562,14.7157,191.2547,48,18); //
//AddStaticVehicle(513,-1374.4580,-499.1462,14.7482,220.4057,54,34); //
//AddStaticVehicle(553,-1197.8773,-489.6715,15.4841,0.4029,91,87); //
//AddStaticVehicle(553,1852.9989,-2385.4009,14.8827,200.0707,102,119); //
//AddStaticVehicle(583,1879.9594,-2349.1919,13.0875,11.0992,1,1); //
//AddStaticVehicle(583,1620.9697,-2431.0752,13.0951,126.3341,1,1); //
//AddStaticVehicle(583,1545.1564,-2409.2114,13.0953,23.5581,1,1); //
//AddStaticVehicle(583,1656.3702,-2651.7913,13.0874,352.7619,1,1); //
AddStaticVehicle(519,1642.9850,-2425.2063,14.4744,159.8745,1,1); //161
AddStaticVehicle(519,1734.1311,-2426.7563,14.4734,172.2036,1,1); //162
// --- uncommented end
AddStaticVehicle(415,-680.9882,955.4495,11.9032,84.2754,36,1); //163
AddStaticVehicle(460,-816.3951,2222.7375,43.0045,268.1861,1,3); //164
AddStaticVehicle(460,-94.6885,455.4018,1.5719,250.5473,1,3); //165
AddStaticVehicle(460,1624.5901,565.8568,1.7817,200.5292,1,3); //166
AddStaticVehicle(460,1639.3567,572.2720,1.5311,206.6160,1,3); //167
AddStaticVehicle(460,2293.4219,517.5514,1.7537,270.7889,1,3); //168
AddStaticVehicle(460,2354.4690,518.5284,1.7450,270.2214,1,3); //169
AddStaticVehicle(460,772.4293,2912.5579,1.0753,69.6706,1,3); //170
// 22/4 UPDATE
AddStaticVehicle(560,2133.0769,1019.2366,10.5259,90.5265,9,39); //171
AddStaticVehicle(560,2142.4023,1408.5675,10.5258,0.3660,17,1); //172
AddStaticVehicle(560,2196.3340,1856.8469,10.5257,179.8070,21,1); //173
AddStaticVehicle(560,2103.4146,2069.1514,10.5249,270.1451,33,0); //174
AddStaticVehicle(560,2361.8042,2210.9951,10.3848,178.7366,37,0); //175
AddStaticVehicle(560,-1993.2465,241.5329,34.8774,310.0117,41,29); //176
AddStaticVehicle(559,-1989.3235,270.1447,34.8321,88.6822,58,8); //177
AddStaticVehicle(559,-1946.2416,273.2482,35.1302,126.4200,60,1); //178
AddStaticVehicle(558,-1956.8257,271.4941,35.0984,71.7499,24,1); //179
AddStaticVehicle(562,-1952.8894,258.8604,40.7082,51.7172,17,1); //180
AddStaticVehicle(411,-1949.8689,266.5759,40.7776,216.4882,112,1); //181
AddStaticVehicle(429,-1988.0347,305.4242,34.8553,87.0725,2,1); //182
AddStaticVehicle(559,-1657.6660,1213.6195,6.9062,282.6953,13,8); //183
AddStaticVehicle(560,-1658.3722,1213.2236,13.3806,37.9052,52,39); //184
AddStaticVehicle(558,-1660.8994,1210.7589,20.7875,317.6098,36,1); //185
AddStaticVehicle(550,-1645.2401,1303.9883,6.8482,133.6013,7,7); //186
AddStaticVehicle(460,-1333.1960,903.7660,1.5568,0.5095,46,32); //187
// 25/4 UPDATE
AddStaticVehicle(411,113.8611,1068.6182,13.3395,177.1330,116,1); //188
AddStaticVehicle(429,159.5199,1185.1160,14.7324,85.5769,1,2); //189
AddStaticVehicle(411,612.4678,1694.4126,6.7192,302.5539,75,1); //190
AddStaticVehicle(522,661.7609,1720.9894,6.5641,19.1231,6,25); //191
AddStaticVehicle(522,660.0554,1719.1187,6.5642,12.7699,8,82); //192
AddStaticVehicle(567,711.4207,1947.5208,5.4056,179.3810,90,96); //193
AddStaticVehicle(567,1031.8435,1920.3726,11.3369,89.4978,97,96); //194
AddStaticVehicle(567,1112.3754,1747.8737,10.6923,270.9278,102,114); //195
AddStaticVehicle(567,1641.6802,1299.2113,10.6869,271.4891,97,96); //196
AddStaticVehicle(567,2135.8757,1408.4512,10.6867,180.4562,90,96); //197
AddStaticVehicle(567,2262.2639,1469.2202,14.9177,91.1919,99,81); //198
AddStaticVehicle(567,2461.7380,1345.5385,10.6975,0.9317,114,1); //199
AddStaticVehicle(567,2804.4365,1332.5348,10.6283,271.7682,88,64); //200
AddStaticVehicle(560,2805.1685,1361.4004,10.4548,270.2340,17,1); //201
AddStaticVehicle(506,2853.5378,1361.4677,10.5149,269.6648,7,7); //202
AddStaticVehicle(567,2633.9832,2205.7061,10.6868,180.0076,93,64); //203
AddStaticVehicle(567,2119.9751,2049.3127,10.5423,180.1963,93,64); //204
AddStaticVehicle(567,2785.0261,-1835.0374,9.6874,226.9852,93,64); //205
AddStaticVehicle(567,2787.8975,-1876.2583,9.6966,0.5804,99,81); //206
AddStaticVehicle(411,2771.2993,-1841.5620,9.4870,20.7678,116,1); //207
AddStaticVehicle(420,1713.9319,1467.8354,10.5219,342.8006,6,1); //208 taxi
AddStaticVehicle(577,1342.4490,1624.0188,10.7716,359.6477,8,10); //209
AddStaticVehicle(577,1351.2518,1532.4963,10.7983,91.4980,8,10); //210
AddStaticVehicle(541,-2337.8042,-1576.0404,483.1354,220.6328,36,8); //211
AddStaticVehicle(411,-2355.7117,-1629.0691,483.4083,232.5349,116,1); //212
AddStaticVehicle(560,-2350.2209,-1605.3473,483.3274,260.2925,3,29); //213
AddStaticVehicle(451,-2348.6125,-1600.0775,483.2677,260.8210,6,1); //214
AddStaticVehicle(415,-2351.2715,-1609.4686,483.3521,255.1363,116,1); //215
AddStaticVehicle(406,-2346.2666,-1596.5439,483.3297,249.0856,116,1); //216
AddStaticVehicle(429,-2352.1895,-1618.3301,483.3775,264.3060,116,1); //217
AddStaticVehicle(406,-2342.8354,-1587.4589,485.0858,245.8765,116,1); //218
AddStaticVehicle(451,-2344.5742,-1586.3894,490.1917,244.0628,6,1); //219
AddStaticVehicle(406,2088.3979,1962.9679,12.5647,296.4966,1,1); //220
AddStaticVehicle(406,2105.7163,1966.7306,12.2648,274.3681,1,1); //221
AddStaticPickup(371, 15, 1710.3359,1614.3585,10.1191); //para
AddStaticPickup(371, 15, 1964.4523,1917.0341,130.9375); //para
AddStaticPickup(371, 15, 2055.7258,2395.8589,150.4766); //para
AddStaticPickup(371, 15, 2265.0120,1672.3837,94.9219); //para
AddStaticPickup(371, 15, 2265.9739,1623.4060,94.9219); //para
SetTimer("MoneyGrubScoreUpdate", 1000, 1);
SetTimer("checkpointUpdate", 1100, 1);
SetTimer("PirateShipScoreUpdate", 2001, 1);
SetTimer("PropertyScoreUpdate", 40005, 1);
SetTimer("SavedUpdate",99999999999999999999, 1);
SetTimer("AutoOpenCar",10000,1);
SetTimer("CountdownCheck", 1000, 1);
gRaceid = 1;
//SetTimer("GameModeExitFunc", gRoundTime, 0);
return 1;
}
//mktime timestamping. By Makebo, based off the php function
public mktime() {
new timestamp;
new hour,minute,second;
new year, month,day;
gettime(hour, minute, second);
getdate(year, month, day);
timestamp = second;
timestamp += minute * 60;
timestamp += hour * 3600;
new days_of_month[12];
if(((year % 4 == 0) && (year % 100 != 0)) || (year % 400 == 0)) {
days_of_month = {31,29,31,30,31,30,31,31,30,31,30,31}; // Schaltjahr
} else {
days_of_month = {31,28,31,30,31,30,31,31,30,31,30,31}; // keins
}
new days_this_year = 0;
days_this_year = day;
if(month > 1) { // No January Calculation, because its always the 0 past months
for(new i=0; i<month-1;i++) {
days_this_year += days_of_month[i];
}
}
timestamp += days_this_year * 86400;
// printf("Days this Year: %d",days_this_year);
for(new j=1970;j<year;j++) {
timestamp += 31536000;
if(((year % 4 == 0) && (year % 100 != 0)) || (year % 400 == 0)) timestamp += 86400; // Schaltjahr + 1 Tag
}
return timestamp;
}
public SendPlayerFormattedText(playerid, const str[], define)
{
new tmpbuf[256];
format(tmpbuf, sizeof(tmpbuf), str, define);
SendClientMessage(playerid, 0xFFFF00AA, tmpbuf);
}
public SendAllFormattedText(playerid, const str[], define)
{
new tmpbuf[256];
format(tmpbuf, sizeof(tmpbuf), str, define);
SendClientMessageToAll(0xFFFF00AA, tmpbuf);
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
isStringSame(const string1[], const string2[], len) {
for(new i = 0; i < len; i++) {
if(string1[i]!=string2[i])
return 0;
if(string1[i] == 0 || string1[i] == '\n')
return 1;
}
return 1;
}
public RealTimeUpdate()
{
new h=0, m=0, s=0; //setup time flags
new string[256]; //string for format
gettime(h,m,s); //Get what the real time is
SetWorldTime(h); //Set world time to real time (only hours work)
format(string, sizeof(string), "The time is updated - %d:%d:%d", h, m, s);
print(string);
SetTimer("RealTimeUpdate",1000000,0); //reset interval (1000 = 1 second, 1000000 = ten miniutes)
return 1;
}