rendered paste body/* buttons grid */
#define PANELX 320
#define PANELY 0
#define PANELW 318
#define PANELH 204
#define XSPACE 10
#define YSPACE 6
#define PANEL_XMAX 310
#define PANEL_YMAX 210
/* So XSPACE + BUTW1 + XSPACE = PANELX */
#define BUTW1 300
/* So BUTW2 + XSPACE + BUTW2 = BUTW1 */
#define BUTW2 145
/* So BUTW3 + XSPACE + BUTW3 + (XSPACE+1) + BUTW3 = BUTW1 */
#define BUTW3 93
/* So BUTW4 + (XSPACE+1) + BUTW4 + XSPACE + BUTW4 + (XSPACE+1) + BUTW4 = BUTW1 */
#define BUTW4 67
#define ICONBUTW 20
#define BUTH 22
#define X1CLM1 XSPACE
#define X2CLM1 X1CLM1
#define X2CLM2 (X2CLM1+BUTW2+XSPACE)
#define X3CLM1 X1CLM1
#define X3CLM2 (X3CLM1+BUTW3+XSPACE)
/* By substracting from end we already get the extra 1 pix */
#define X3CLM3 (PANEL_XMAX-BUTW3)
#define X4CLM1 X1CLM1
#define X4CLM2 (X4CLM1+BUTW4+XSPACE+1)
#define X4CLM3 (X4CLM2+BUTW4+XSPACE)
/* By substracting from end we already get the extra 1 pix */
#define X4CLM4 (PANEL_XMAX-BUTW4)