rendered paste bodyINSERT INTO `areatrigger_template` (`id`, `name`, `required_level`, `required_item`, `trigger_map`, `trigger_position_x`, `trigger_position_y`, `trigger_position_z`, `target_map`, `target_position_x`, `target_position_y`, `target_position_z`, `target_orientation`) VALUES
(33056, 'Portal to Booty Bay', 0, 0, 0, -14288.73, -549.56, 8.86,0, -14288.73, 549.56, 8.86, 1.20);
INSERT INTO `gameobject_template` (`entry`, `type`, `displayId`, `name`, `faction`, `flags`, `size`, `sound0`, `sound1`, `sound2`, `sound3`, `sound4`, `sound5`, `sound6`, `sound7`, `sound8`, `sound9`, `sound10`, `sound11`, `sound12`, `sound13`, `sound14`, `sound15`, `sound16`, `sound17`, `sound18`, `sound19`, `sound20`, `sound21`, `sound22`, `sound23`, `ScriptName`) Values
(33056, 22, 1327, 'Portal to Booty Bay', 0, 0, 1, 33056, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '');