All pastes #744480 Raw Edit

Stuff

public text v1 · immutable
·published 2007-10-21 15:07 UTC
rendered paste body
            if (newState.IsKeyDown(Keys.S))
            {
                camChange.X = -2f * (float)Math.Cos(((MathHelper.ToRadians(angle))));
                camChange.Y = -2f * (float)Math.Sin(((MathHelper.ToRadians(angle))));
                camTarget = Vector3.Transform(camTarget, Matrix.Invert(Matrix.CreateTranslation(new Vector3(camChange.X, 0, camChange.Y))));
                camPosition.X = 10f * (float)Math.Cos(((MathHelper.ToRadians(angle)))) + camTarget.X;
                camPosition.Z = 10f * (float)Math.Sin(((MathHelper.ToRadians(angle)))) + camTarget.Z;
            }
            if (newState.IsKeyDown(Keys.W))
            {
                camChange.X = 2f * (float)Math.Cos(((MathHelper.ToRadians(angle))));
                camChange.Y = 2f * (float)Math.Sin(((MathHelper.ToRadians(angle))));
                camTarget = Vector3.Transform(camTarget, Matrix.Invert(Matrix.CreateTranslation(new Vector3(camChange.X, 0, camChange.Y))));
                camPosition.X = 10f * (float)Math.Cos(((MathHelper.ToRadians(angle)))) + camTarget.X;
                camPosition.Z = 10f * (float)Math.Sin(((MathHelper.ToRadians(angle)))) + camTarget.Z;
            }
            if (newState.IsKeyDown(Keys.A))
            {
                angle += 2;
                camPosition = camTarget + Vector3.Transform(camTarget, Matrix.CreateRotationY(MathHelper.ToRadians(angle))) * 10;
            }
            if (newState.IsKeyDown(Keys.D))
            {
                angle -= 2f;
                camPosition = camTarget + Vector3.Transform(camTarget, Matrix.CreateRotationY(MathHelper.ToRadians(angle))) * 10;  
            }