All pastes #744240 Raw Edit

Miscellany

public text v1 · immutable
·published 2007-10-21 07:11 UTC
rendered paste body
[DATASTORE]     [10-21 12:12:20] Loaded 0 prims for region: 00000000000000000000
000000000000
[10-21 12:12:20] Loaded 0 SceneObject(s)
[10-21 12:12:20] Loading Region's Modules
[MODULES]       [10-21 12:12:21] The file [file:///C:\OpenSIM2\bin\ode.dll] is n
ot a module assembly.
[MODULES]       [10-21 12:12:21] The file [file:///C:\OpenSIM2\bin\openjpeg-libs
l.dll] is not a module assembly.
[MODULES]       [10-21 12:12:21] Found Module Library [C:\OpenSIM2\bin\OpenSim.R
egion.Environment.dll]
[MODULES]       [10-21 12:12:21]    [InstantMessageModule]: Initializing.
[MODULES]       [10-21 12:12:21]    [TextureDownloadModule]: Initializing.
[MODULES]       [10-21 12:12:21]    [InventoryModule]: Initializing.
[MODULES]       [10-21 12:12:21]    [ChatModule]: Initializing.
[MODULES]       [10-21 12:12:21]    [AssetDownloadModule]: Initializing.
[MODULES]       [10-21 12:12:21]    [XMLRPCModule]: Initializing.
[HTTPD]         [10-21 12:12:21] Starting up HTTP Server
[HTTPD]         [10-21 12:12:21] Spawned main thread OK
[HTTPD]         [10-21 12:12:21] Error - Failed to listen on prefix 'http://+:20
800/' because it conflicts with an existing registration on the machine.
[MODULES]       [10-21 12:12:21]    [FriendsModule]: Initializing.
[MODULES]       [10-21 12:12:21]    [DynamicTextureModule]: Initializing.
[MODULES]       [10-21 12:12:21]    [XferModule]: Initializing.
[MODULES]       [10-21 12:12:21]    [LoadImageURL]: Initializing.
[MODULES]       [10-21 12:12:21]    [GroupsModule]: Initializing.
[MODULES]       [10-21 12:12:21]    [AvatarProfilesModule]: Initializing.
[MODULES]       [10-21 12:12:21]    [WorldCommModule]: Initializing.
[MODULES]       [10-21 12:12:21] Found Module Library [C:\OpenSIM2\bin\OpenSim.R
egion.ExtensionsScriptModule.dll]
[MODULES]       [10-21 12:12:21]    [ExtensionsScriptingModule]: Initializing.
Initialising Extensions Scripting Module
[MODULES]       [10-21 12:12:21] The file [file:///C:\OpenSIM2\bin\PhysX-wrapper
.dll] is not a module assembly.
[MODULES]       [10-21 12:12:21] The file [file:///C:\OpenSIM2\bin\sqlite3.dll]
is not a module assembly.
[MODULES]       [10-21 12:12:21] Found Module Library [C:\OpenSIM2\bin\ScriptEng
ines\OpenSim.Grid.ScriptEngine.DotNetEngine.dll]
[MODULES]       [10-21 12:12:21]    [LSLScriptingModule]: Initializing.
[SCRIPTENGINE]  [10-21 12:12:21] DotNet & LSL ScriptEngine initializing
[SCRIPTENGINE]  [10-21 12:12:21] Hooking up to server events
[MODULES]       [10-21 12:12:21] Found Module Library [C:\OpenSIM2\bin\ScriptEng
ines\OpenSim.Region.ScriptEngine.DotNetEngine.dll]
[MODULES]       [10-21 12:12:21]    [LSLScriptingModule]: Initializing.
[SCRIPTENGINE]  [10-21 12:12:21] DotNet & LSL ScriptEngine initializing
[SCRIPTENGINE]  [10-21 12:12:21] Hooking up to server events
[10-21 12:12:21] Calling Configuration Load Function...
[10-21 12:12:21] Calling Configuration Load Function...
[DATASTORE]     [10-21 12:12:21] Attempting to load OpenSim.DataStore.MonoSqlite
.dll
[DATASTORE]     [10-21 12:12:21] Sqlite - connecting: OpenSim4.db
[DATASTORE]     [10-21 12:12:21] Caught fill error on primshapes table
[DATASTORE]     [10-21 12:12:21] Added IRegionDataStore Interface
[10-21 12:12:21] Creating new entitities instance
[10-21 12:12:21] Creating LandMap
[TERRAIN]       [10-21 12:12:21] No terrain found in database or default. Genera
ting a new terrain.
[ASSETSTORAGE]  [10-21 12:12:28] Loaded Remote Stored Asset: [1bc7b0c60ad94a8c8c
91b240e916067c][0/0] "terrainImage": (29573 bytes)
[ASSETSTORAGE]  [10-21 12:12:28] Attempting commit
[ASSETSTORAGE]  [10-21 12:12:37] Loaded Remote Stored Asset: [b27dd12c792a482a9c
409ff9fa68ed6b][0/0] "terrainImage": (29573 bytes)
[ASSETSTORAGE]  [10-21 12:12:37] Attempting commit
added physics engine: basicphysics
added physics engine: modified_BulletX
added physics engine: OpenDynamicsEngine
added physics engine: RealPhysX
[PHYSICS]       [10-21 12:12:37] creating basicphysics
[PARCEL]        [10-21 12:12:37] Found master avatar [2a4be62f-4424-4372-969a-82
933314490e]
[10-21 12:12:37] Loading objects from datastore
[DATASTORE]     [10-21 12:12:37] Loaded 0 prims for region: 00000000000000000000
000000000000
[10-21 12:12:37] Loaded 0 SceneObject(s)
[10-21 12:12:37] Loading Region's Modules
[MODULES]       [10-21 12:12:37] The file [file:///C:\OpenSIM2\bin\ode.dll] is n
ot a module assembly.
[MODULES]       [10-21 12:12:37] The file [file:///C:\OpenSIM2\bin\openjpeg-libs
l.dll] is not a module assembly.
[MODULES]       [10-21 12:12:37] Found Module Library [C:\OpenSIM2\bin\OpenSim.R
egion.Environment.dll]
[MODULES]       [10-21 12:12:37]    [InstantMessageModule]: Initializing.
[MODULES]       [10-21 12:12:37]    [TextureDownloadModule]: Initializing.
[MODULES]       [10-21 12:12:37]    [InventoryModule]: Initializing.
[MODULES]       [10-21 12:12:37]    [ChatModule]: Initializing.
[MODULES]       [10-21 12:12:37]    [AssetDownloadModule]: Initializing.
[MODULES]       [10-21 12:12:37]    [XMLRPCModule]: Initializing.
[HTTPD]         [10-21 12:12:37] Starting up HTTP Server
[HTTPD]         [10-21 12:12:37] Spawned main thread OK
[HTTPD]         [10-21 12:12:37] Error - Failed to listen on prefix 'http://+:20
800/' because it conflicts with an existing registration on the machine.
[MODULES]       [10-21 12:12:37]    [FriendsModule]: Initializing.
[MODULES]       [10-21 12:12:37]    [DynamicTextureModule]: Initializing.
[MODULES]       [10-21 12:12:37]    [XferModule]: Initializing.
[MODULES]       [10-21 12:12:37]    [LoadImageURL]: Initializing.
[MODULES]       [10-21 12:12:37]    [GroupsModule]: Initializing.
[MODULES]       [10-21 12:12:37]    [AvatarProfilesModule]: Initializing.
[MODULES]       [10-21 12:12:37]    [WorldCommModule]: Initializing.
[MODULES]       [10-21 12:12:37] Found Module Library [C:\OpenSIM2\bin\OpenSim.R
egion.ExtensionsScriptModule.dll]
[MODULES]       [10-21 12:12:37]    [ExtensionsScriptingModule]: Initializing.
Initialising Extensions Scripting Module
[MODULES]       [10-21 12:12:37] The file [file:///C:\OpenSIM2\bin\PhysX-wrapper
.dll] is not a module assembly.
[MODULES]       [10-21 12:12:37] The file [file:///C:\OpenSIM2\bin\sqlite3.dll]
is not a module assembly.
[MODULES]       [10-21 12:12:37] Found Module Library [C:\OpenSIM2\bin\ScriptEng
ines\OpenSim.Grid.ScriptEngine.DotNetEngine.dll]
[MODULES]       [10-21 12:12:37]    [LSLScriptingModule]: Initializing.
[SCRIPTENGINE]  [10-21 12:12:37] DotNet & LSL ScriptEngine initializing
[SCRIPTENGINE]  [10-21 12:12:37] Hooking up to server events
[MODULES]       [10-21 12:12:37] Found Module Library [C:\OpenSIM2\bin\ScriptEng
ines\OpenSim.Region.ScriptEngine.DotNetEngine.dll]
[MODULES]       [10-21 12:12:37]    [LSLScriptingModule]: Initializing.
[SCRIPTENGINE]  [10-21 12:12:37] DotNet & LSL ScriptEngine initializing
[SCRIPTENGINE]  [10-21 12:12:37] Hooking up to server events
[SERVER]        [10-21 12:12:37] Opening UDP socket on 9101
[SERVER]        [10-21 12:12:37] UDP socket bound, getting ready to listen
[SERVER]        [10-21 12:12:37] Listening...
[SERVER]        [10-21 12:12:37] Opening UDP socket on 9102
[SERVER]        [10-21 12:12:37] UDP socket bound, getting ready to listen
[SERVER]        [10-21 12:12:37] Listening...
[SERVER]        [10-21 12:12:37] Opening UDP socket on 9103
[SERVER]        [10-21 12:12:37] UDP socket bound, getting ready to listen
[SERVER]        [10-21 12:12:37] Listening...
[SERVER]        [10-21 12:12:37] Opening UDP socket on 9104
[SERVER]        [10-21 12:12:37] UDP socket bound, getting ready to listen
[SERVER]        [10-21 12:12:38] Listening...
[10-21 12:12:38] Running command script (startup_commands.txt)
[10-21 12:12:38] Region# :
[ASSETSTORAGE]  [10-21 12:12:43] Loaded Remote Stored Asset: [3dcae69d7d8d48e283
5a257fc3f2b129][0/0] "terrainImage": (29573 bytes)
[ASSETSTORAGE]  [10-21 12:12:43] Attempting commit
[10-21 12:12:48] Attempting login now...
Authenticating Nebadon Izumi
registering CAPS handlers
[10-21 12:12:52] OpenSimClient.cs - Started up new client thread to handle incom
ing request
[10-21 12:12:52] OpenSimClient.cs:AuthUser() - Got authenticated connection from
 192.168.1.100:1366
[10-21 12:12:52] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene

[10-21 12:12:52] Avatar.cs
[10-21 12:12:52] Arizona Bay 1: Creating new child agent.
[10-21 12:12:52] OpenSimClient.cs:ClientLoop() - Entered loop
[10-21 12:12:52] Requesting asset: 26f8d7017af419ead9fa65219b272831
[10-21 12:12:53] Requesting asset: fd9c200f183894dad0f5ad046c3cd3ca
[10-21 12:12:53] Requesting asset: 34f7488f202c6f2e3873c6baf6666138
[10-21 12:12:53] Requesting asset: b81bfef0862881e07861e1118cd5602d
[10-21 12:12:53] Requesting asset: 7246fa8498323009afe5a22e0fd247cd
[10-21 12:12:54] Requesting asset: 662ea8d1dba9120b540a8dc63524ae9a
[10-21 12:12:54] Requesting asset: 328938e9db27e09f96b9e10f25eabd66
[10-21 12:12:54] Requesting asset: b034d59d351a602b052ea25c033796cc
[10-21 12:12:55] Requesting asset: 06c3305150ca40a3cc835f666f1363ad
[10-21 12:12:55] Requesting asset: 5b85d70cf828be709d89da26bb7a0f55
[10-21 12:12:55] Requesting asset: 2092c630af418ddd77c5d5224407d4d5
[10-21 12:12:55] Requesting asset: 870f73ae6b982147923d11a50b0e2338
[10-21 12:12:55] Requesting asset: 58c52c6ab0d4e6e8853133af0e4480b8
[10-21 12:12:55] Requesting asset: bebf56a8c2e8e3f2f400cac820654151
[10-21 12:12:57] Requesting asset: cac1f1e3bb347c74c38357a63087c95d
[10-21 12:12:57] Requesting asset: 1c2afb843656c9d133240e2cb42f15e9
[10-21 12:12:57] Requesting asset: c5db17ddbc6c49d5cf0de909c98ddd36
[10-21 12:12:57] Requesting asset: ed124764705dd497167a182cd9fa2e6c
ERROR [ ]: System.NullReferenceException: Object reference not set to an instanc
e of an object.
   at OpenSim.Region.Environment.Scenes.Scene.InformClientOfNeighbourCompleted(I
AsyncResult iar)
   at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage
msg)
   at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe
ssage msg, IMessageSink replySink)
   at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Ob
ject o)
   at System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state
)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
ontextCallback callback, Object state)
   at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)

[10-21 12:12:57] OpenSimClient.cs - Started up new client thread to handle incom
ing request
ERROR [ ]: System.NullReferenceException: Object reference not set to an instanc
e of an object.
   at OpenSim.Region.Environment.Scenes.Scene.InformClientOfNeighbourCompleted(I
AsyncResult iar)
   at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage
msg)
   at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe
ssage msg, IMessageSink replySink)
   at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Ob
ject o)
   at System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state
)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
ontextCallback callback, Object state)
   at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)

ERROR [ ]: System.NullReferenceException: Object reference not set to an instanc
e of an object.
   at OpenSim.Region.Environment.Scenes.Scene.InformClientOfNeighbourCompleted(I
AsyncResult iar)
   at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage
msg)
   at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe
ssage msg, IMessageSink replySink)
   at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Ob
ject o)
   at System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state
)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
ontextCallback callback, Object state)
   at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)

ERROR [ ]: System.NullReferenceException: Object reference not set to an instanc
e of an object.
   at OpenSim.Region.Environment.Scenes.Scene.InformClientOfNeighbourCompleted(I
AsyncResult iar)
   at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage
msg)
   at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe
ssage msg, IMessageSink replySink)
   at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Ob
ject o)
   at System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state
)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
ontextCallback callback, Object state)
   at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)

[10-21 12:12:57] OpenSimClient.cs - Started up new client thread to handle incom
ing request
[10-21 12:12:57] OpenSimClient.cs:AuthUser() - Got authenticated connection from
 192.168.1.100:1366
[10-21 12:12:57] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene

ERROR [ ]: System.NullReferenceException: Object reference not set to an instanc
e of an object.
   at OpenSim.Region.Environment.Scenes.Scene.InformClientOfNeighbourCompleted(I
AsyncResult iar)
   at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage
msg)
   at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe
ssage msg, IMessageSink replySink)
   at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Ob
ject o)
   at System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state
)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
ontextCallback callback, Object state)
   at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)

[10-21 12:12:58] OpenSimClient.cs:AuthUser() - Got authenticated connection from
 192.168.1.100:1366
[10-21 12:12:58] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene

[10-21 12:12:58] Avatar.cs
[10-21 12:12:58] Arizona Bay 3: Creating new child agent.
[10-21 12:12:58] OpenSimClient.cs:ClientLoop() - Entered loop
[10-21 12:12:58] OpenSimClient.cs - Started up new client thread to handle incom
ing request
[10-21 12:12:58] Avatar.cs
[10-21 12:12:58] Arizona Bay 2: Creating new child agent.
[10-21 12:12:58] OpenSimClient.cs:ClientLoop() - Entered loop
[10-21 12:12:58] OpenSimClient.cs:AuthUser() - Got authenticated connection from
 192.168.1.100:1366
[10-21 12:12:58] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene

[10-21 12:12:58] Avatar.cs
[10-21 12:12:58] Arizona Bay 4: Creating new child agent.
[10-21 12:12:58] OpenSimClient.cs:ClientLoop() - Entered loop
[ASSETSTORAGE]  [10-21 12:12:59] Loaded Remote Stored Asset: [f6d81300bfc5dfdfa9
89d63fd7c35e3f][0/0] "blank":empty (8037 bytes)
[ASSETSTORAGE]  [10-21 12:12:59] Attempting commit
[10-21 12:13:01] Requesting asset: 918233228380e04a1041355d40f0c997
[10-21 12:13:01] Requesting asset: b04b42821cbeac8186203cccdf9b1f99
[ASSETSTORAGE]  [10-21 12:13:01] Loaded Remote Stored Asset: [02cfc1efe5db953589
6a70d4838d60eb][0/0] "blank":empty (33022 bytes)
[ASSETSTORAGE]  [10-21 12:13:01] Attempting commit
[ASSETSTORAGE]  [10-21 12:13:01] Loaded Remote Stored Asset: [cc8d6b35d762d7d7e7
9f693ebc1ac8d3][0/0] "blank":empty (41796 bytes)
[ASSETSTORAGE]  [10-21 12:13:01] Attempting commit
[ASSETSTORAGE]  [10-21 12:13:02] Loaded Remote Stored Asset: [516d8333bc9881a895
3007e652c0dc39][0/0] "blank":empty (78001 bytes)
[ASSETSTORAGE]  [10-21 12:13:02] Attempting commit
ERROR [ ]: System.NullReferenceException: Object reference not set to an instanc
e of an object.
   at OpenSim.Region.Environment.Scenes.Scene.InformClientOfNeighbourCompleted(I
AsyncResult iar)
   at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage
msg)
   at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe
ssage msg, IMessageSink replySink)
   at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Ob
ject o)
   at System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state
)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
ontextCallback callback, Object state)
   at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)