pyrokid
public text v1 · immutablepublic CheckArea()
{
print("timer called");
for(new z=0; z<MAX_PLAYERS; z++)
{
printf("looping: %d", z);
if(!IsPlayerInArea(z,-821.1742,-758.7316,2421.5913,2429.6448))
{
print("AREA CHECK SUCCESS");
if(GetPlayerWeapon(z) == 38)
{
print("WEAPON CHECK SUCCESS");
SetPlayerHealth(z, 0);
}
}
}
print("timer finished");
return 1;
}