Mine
public text v1 · immutabledefault
{
state_entry()
{
llSetTextureAnim(FALSE,
ALL_SIDES,
0,
0,
0.0,
TWO_PI,
(1 * DEG_TO_RAD));
llSetTextureAnim(ANIM_ON |
SMOOTH |
ROTATE |
LOOP,
ALL_SIDES,
0,
0,
0.0,
TWO_PI,
(-0.5 * DEG_TO_RAD));
}
}