rendered paste bodyunion
{
int a;
struct
{
unsigned _0 :1;
unsigned _1 :1;
unsigned _2 :1;
unsigned _3 :1;
unsigned _4 :1;
unsigned _5 :1;
unsigned _6 :1;
unsigned _7 :1;
unsigned _8 :1;
unsigned _9 :1;
unsigned _10 :1;
} bits;
} t;
void* p = &t.a;
unsigned us = reinterpret_cast<unsigned>(p);
us ++;
p = reinterpret_cast<void*>(us);
t.bits._0 = 0;
t.bits._1 = 0;
t.bits._2 = 0;
t.bits._3 = 0;
t.bits._4 = 0;
t.bits._5 = 0;
t.bits._6 = 0;
t.bits._7 = 0;
t.bits._8 = 0;
t.bits._9 = 0;
t.bits._10 = 0;
char& val = *(char*)(p);
char old_val = val;
int j = 0;
bool found = false;
t.bits._0 = 1; if ((!found) && (val != old_val)) { std::cout<< j <<" bits" <<std::endl; found = true;} ++j;
t.bits._1 = 1; if ((!found) && (val != old_val)) { std::cout<< j <<" bits" <<std::endl; found = true;} ++j;
t.bits._2 = 1; if ((!found) && (val != old_val)) { std::cout<< j <<" bits" <<std::endl; found = true;} ++j;
t.bits._3 = 1; if ((!found) && (val != old_val)) { std::cout<< j <<" bits" <<std::endl; found = true;} ++j;
t.bits._4 = 1; if ((!found) && (val != old_val)) { std::cout<< j <<" bits" <<std::endl; found = true;} ++j;
t.bits._5 = 1; if ((!found) && (val != old_val)) { std::cout<< j <<" bits" <<std::endl; found = true;} ++j;
t.bits._6 = 1; if ((!found) && (val != old_val)) { std::cout<< j <<" bits" <<std::endl; found = true;} ++j;
t.bits._7 = 1; if ((!found) && (val != old_val)) { std::cout<< j <<" bits" <<std::endl; found = true;} ++j;
t.bits._8 = 1; if ((!found) && (val != old_val)) { std::cout<< j <<" bits" <<std::endl; found = true;} ++j;
t.bits._9 = 1; if ((!found) && (val != old_val)) { std::cout<< j <<" bits" <<std::endl; found = true;} ++j;
t.bits._10 = 1; if ((!found) && (val != old_val)) { std::cout<< j <<" bits" <<std::endl; found = true;} ++j;