rendered paste body at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
[10-17 03:14:47] Creating new entitities instance
[10-17 03:14:47] Creating LandMap
[TERRAIN] [10-17 03:14:47] No terrain found in database or default. Generating a new terrain.
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:47] Failed with exception System.NullReferenceException: A null value was found where an object instance was required.
at OpenSim.Framework.Data.SQLite.SQLiteAssetData.UpdateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Data.SQLite.SQLiteAssetData.CreateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Communications.Caches.SQLAssetServer.CreateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Communications.Cache.AssetCache.AddAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:49] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
[SCENE] [10-17 03:14:49] Failed with exception System.IO.IOException: Sharing violation on path /home/nebadon/OpenSIM/trunk/bin/estate_settings.xml
at System.IO.FileStream..ctor (System.String name, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000]
at System.IO.FileStream..ctor (System.String name, FileMode mode, FileAccess access, FileShare share) [0x00000]
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
at System.Xml.XmlTextWriter..ctor (System.String filename, System.Text.Encoding encoding) [0x00000]
at System.Xml.XmlDocument.Save (System.String filename) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.Commit () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:49] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:50] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:51] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:51] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:51] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:51] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:52] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:53] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:53] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:53] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:54] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:55] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:56] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:56] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:56] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:56] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:57] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-17 03:14:58] Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[TERRAIN] [10-17 03:14:58] World.cs: LoadWorldMap() - Failed with exception System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.forceSetConfigurationOption (System.String configuration_key, System.String configuration_value) [0x00000]
at OpenSim.Framework.Types.EstateSettings.set_terrainImageID (LLUUID value) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.LoadWorldMap () [0x00000]
added physics engine: basicphysics
added physics engine: modified_BulletX
added physics engine: OpenDynamicsEngine
added physics engine: RealPhysX
[PHYSICS] [10-17 03:14:58] creating OpenDynamicsEngine
[PARCEL] [10-17 03:14:58] Found master avatar [d8473b98-e2b1-4123-bfe8-374f20b4a993]
[10-17 03:14:58] Loading objects from datastore
[DATASTORE] [10-17 03:14:58] Loaded 0 prims for region: 65e7f82c79b511dc83140800200c9a66
[10-17 03:14:58] Loaded 0 SceneObject(s)
[10-17 03:14:58] Loading Region's Modules
[MODULES] [10-17 03:14:58] Found Module Library [/home/nebadon/OpenSIM/trunk/bin/OpenSim.Region.Environment.dll]
[MODULES] [10-17 03:14:58] [AssetDownloadModule]: Initializing.
[MODULES] [10-17 03:14:58] [AvatarProfilesModule]: Initializing.
[MODULES] [10-17 03:14:58] [ChatModule]: Initializing.
[MODULES] [10-17 03:14:58] [DynamicTextureModule]: Initializing.
[MODULES] [10-17 03:14:58] [FriendsModule]: Initializing.
[MODULES] [10-17 03:14:58] [GroupsModule]: Initializing.
[MODULES] [10-17 03:14:58] [InstantMessageModule]: Initializing.
[MODULES] [10-17 03:14:58] [InventoryModule]: Initializing.
[MODULES] [10-17 03:14:58] [LoadImageURL]: Initializing.
[MODULES] [10-17 03:14:58] [TextureDownloadModule]: Initializing.
[MODULES] [10-17 03:14:58] [WorldCommModule]: Initializing.
[MODULES] [10-17 03:14:58] [XMLRPCModule]: Initializing.
[HTTPD] [10-17 03:14:58] Starting up HTTP Server
[MODULES] [10-17 03:14:58] [XferModule]: Initializing.
[MODULES] [10-17 03:14:58] Found Module Library [/home/nebadon/OpenSIM/trunk/bin/OpenSim.Region.ExtensionsScriptModule.dll]
[MODULES] [10-17 03:14:58] [ExtensionsScriptingModule]: Initializing.
Initialising Extensions Scripting Module
[HTTPD] [10-17 03:14:58] Spawned main thread OK
[HTTPD] [10-17 03:14:58] Error - Prefix already in use.
[MODULES] [10-17 03:14:58] The file [/home/nebadon/OpenSIM/trunk/bin/PhysX-wrapper.dll] is not a module assembly.
[MODULES] [10-17 03:14:58] The file [/home/nebadon/OpenSIM/trunk/bin/ode.dll] is not a module assembly.
[MODULES] [10-17 03:14:58] The file [/home/nebadon/OpenSIM/trunk/bin/openjpeg-libsl.dll] is not a module assembly.
[MODULES] [10-17 03:14:58] The file [/home/nebadon/OpenSIM/trunk/bin/sqlite3.dll] is not a module assembly.
[MODULES] [10-17 03:14:58] Found Module Library [/home/nebadon/OpenSIM/trunk/bin/ScriptEngines/OpenSim.Grid.ScriptEngine.DotNetEngine.dll]
[MODULES] [10-17 03:14:58] [LSLScriptingModule]: Initializing.
[SCRIPTENGINE] [10-17 03:14:58] DotNet & LSL ScriptEngine initializing
[SCRIPTENGINE] [10-17 03:14:58] Hooking up to server events
[MODULES] [10-17 03:14:58] Found Module Library [/home/nebadon/OpenSIM/trunk/bin/ScriptEngines/OpenSim.Region.ScriptEngine.DotNetEngine.dll]
[MODULES] [10-17 03:14:58] [LSLScriptingModule]: Initializing.
[SCRIPTENGINE] [10-17 03:14:58] DotNet & LSL ScriptEngine initializing
[SCRIPTENGINE] [10-17 03:14:58] Hooking up to server events
[10-17 03:14:58] Calling Configuration Load Function...
ERROR [ ]: System.Xml.XmlException: Document element did not appear. file:///home/nebadon/OpenSIM/trunk/bin/estate_settings.xml Line 1, position 1.
at Mono.Xml2.XmlTextReader.Read () [0x00000]
at System.Xml.XmlTextReader.Read () [0x00000]
at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000]
at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000]
at OpenSim.Framework.Configuration.XmlConfiguration.LoadData () [0x00000]
at OpenSim.Framework.Configuration.ConfigurationMember.performConfigurationRetrieve () [0x00000]
at OpenSim.Framework.Types.EstateSettings..ctor () [0x00000]
at OpenSim.Framework.Types.RegionInfo..ctor (System.String description, System.String filename) [0x00000]
at OpenSim.OpenSimMain.StartUp () [0x00000]
at OpenSim.Application.Main (System.String[] args) [0x00000]
nebadon@BIGBLUE:~/OpenSIM/trunk/bin$