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{
this.FatalDebugError = false;
this.LoginDone = false;
this.myBotConfig = botConfig;
this.myBnetServerClient = new TcpClient(this.GetServerString(this.myBotConfig._Server), 6112);
this.myPacketSniffer = new PacketSniffer();
this.myPacketSniffer.AddListener(D2Packets.PacketOrigin.BattleNetServer, new PacketEventHandler(this.onBnetPacketReceived));
this.myPacketSniffer.AddListener(D2Packets.PacketOrigin.RealmServer, new PacketEventHandler(this.onRealmPacketReceived));
this.myPacketSniffer.StartSniffing(Process.GetCurrentProcess().Id, myBotConfig._PcapName);
this.myBnetServerClient.GetStream().WriteByte(0x01);
this.myBnetServerClient.GetStream().Write(new BC.ConnectionRequest().Build(), 0, new BC.ConnectionRequest().Build().Length);
int Timeout = 0;
while (!this.FatalDebugError && !this.LoginDone)
{
System.Threading.Thread.Sleep(1);
if (Timeout > 5000)
return false;
Timeout++;
}
return true;
}