Anonymous
public text v1 · immutablepublic SetPlayerSpawn(playerid)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][Tutorial] == 0)
{
if(gPlayerLogged[playerid] == 0)
{
TogglePlayerControllable(playerid, 0);
MedicBill[playerid] = 0;
MedicTime[playerid] = 0;
OnPlayerConnect(playerid);
if (globalDebug==1) {print("debug setplayerspawn logged 0 tut 0");}
}