rendered paste body[SQLASSETSERVER] [10-15 11:44:14] AssetStorage: Attempting to load OpenSim.Framework.Data.SQLite.dll
[10-15 11:44:15] AssetStorage: Added SQLite Asset storage engine 0.4.0.0
[10-15 11:44:15] Setting up asset database
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000000009999000000000001, Name: Bricks, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 32865
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000000009999000000000002, Name: Plywood, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 32794
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000000009999000000000003, Name: Rocks, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 32731
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000000009999000000000004, Name: Granite, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 32897
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000000009999000000000005, Name: Hardwood, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 32876
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000000005005000000000005, Name: Prim Base Texture, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 32794
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000000009999000000000006, Name: Map Base Texture, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 153
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000000009999000000000007, Name: Map Texture, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 570
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000011119999000000000010, Name: Female Body Texture, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 56124
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000011119999000000000011, Name: Female Bottom Texture, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 54574
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000011119999000000000012, Name: Female Face Texture, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 76425
[ASSETSTORAGE] [10-15 11:44:15] Asset: 77c41e3938f9f75a024e585989bbabbb, Name: Skin, Description: , Type: 13, InvType: 13, Temporary: False, Local: False, Data Length: 796
[ASSETSTORAGE] [10-15 11:44:15] Asset: 66c41e3938f9f75a024e585989bfab73, Name: Shape, Description: , Type: 13, InvType: 13, Temporary: False, Local: False, Data Length: 1113
[ASSETSTORAGE] [10-15 11:44:15] Asset: 0000000038f91111024e222222111110, Name: Shirt, Description: , Type: 5, InvType: 18, Temporary: False, Local: False, Data Length: 597
[ASSETSTORAGE] [10-15 11:44:15] Asset: 0000000038f91111024e222222111120, Name: Shirt, Description: , Type: 5, InvType: 18, Temporary: False, Local: False, Data Length: 582
[10-15 11:44:15] Creating new asset: WelcomeNote
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333000000000001, Name: WelcomeNote, Description: , Type: 7, InvType: 7, Temporary: False, Local: False, Data Length: 185
[10-15 11:44:15] Creating new asset: femface
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333000000000099, Name: femface, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 76425
[10-15 11:44:15] Creating new asset: 4-tile2
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001000, Name: 4-tile2, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 24410
[10-15 11:44:15] Creating new asset: 4-tile3
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001001, Name: 4-tile3, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98273
[10-15 11:44:15] Creating new asset: brick1_256
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001002, Name: brick1_256, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 24468
[10-15 11:44:15] Creating new asset: brick2_256
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001003, Name: brick2_256, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 24455
[10-15 11:44:15] Creating new asset: brick_mono
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001004, Name: brick_mono, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 23102
[10-15 11:44:15] Creating new asset: cedar
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001005, Name: cedar, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 76710
[10-15 11:44:15] Creating new asset: cement_block
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001006, Name: cement_block, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 24538
[10-15 11:44:15] Creating new asset: clear
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001007, Name: clear, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 330
[10-15 11:44:15] Creating new asset: cobbles
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001008, Name: cobbles, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98294
[10-15 11:44:15] Creating new asset: creambrick
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001009, Name: creambrick, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98132
[10-15 11:44:15] Creating new asset: fgrass
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001010, Name: fgrass, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 32597
[10-15 11:44:15] Creating new asset: glasstile2
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001011, Name: glasstile2, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 393170
[10-15 11:44:15] Creating new asset: graniteblock
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001012, Name: graniteblock, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98271
[10-15 11:44:15] Creating new asset: grass
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001013, Name: grass, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 393153
[10-15 11:44:15] Creating new asset: gravel
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001014, Name: gravel, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 392995
[10-15 11:44:15] Creating new asset: greybrick
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001015, Name: greybrick, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 393124
[10-15 11:44:15] Creating new asset: ivy
[ASSETSTORAGE] [10-15 11:44:15] Asset: 00000000000022223333100000001016, Name: ivy, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 393100
[10-15 11:44:15] Creating new asset: mahogany
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001017, Name: mahogany, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98250
[10-15 11:44:16] Creating new asset: maple
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001018, Name: maple, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98125
[10-15 11:44:16] Creating new asset: mosaic02
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001019, Name: mosaic02, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98286
[10-15 11:44:16] Creating new asset: palm1
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001020, Name: palm1, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 65526
[10-15 11:44:16] Creating new asset: papaya
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001021, Name: papaya, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 65387
[10-15 11:44:16] Creating new asset: papaya_bark
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001022, Name: papaya_bark, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 12254
[10-15 11:44:16] Creating new asset: pastelbrick
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001023, Name: pastelbrick, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 196352
[10-15 11:44:16] Creating new asset: pine1_10m
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001024, Name: pine1_10m, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 65485
[10-15 11:44:16] Creating new asset: poplar
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001025, Name: poplar, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 16375
[10-15 11:44:16] Creating new asset: redtri_tile
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001026, Name: redtri_tile, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98187
[10-15 11:44:16] Creating new asset: rockbuilding
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001027, Name: rockbuilding, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 24251
[10-15 11:44:16] Creating new asset: rockwallbig
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001028, Name: rockwallbig, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98223
[10-15 11:44:16] Creating new asset: roof01
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001029, Name: roof01, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 24310
[10-15 11:44:16] Creating new asset: rooftiles1
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001030, Name: rooftiles1, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 6121
[10-15 11:44:16] Creating new asset: rooftiles2_peach
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001031, Name: rooftiles2_peach, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 24548
[10-15 11:44:16] Creating new asset: rooftiles2_roy
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001032, Name: rooftiles2_roy, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 24444
[10-15 11:44:16] Creating new asset: saguaro_8m
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001033, Name: saguaro_8m, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 63056
[10-15 11:44:16] Creating new asset: seawater
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001034, Name: seawater, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98285
[10-15 11:44:16] Creating new asset: snow1
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001035, Name: snow1, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 97993
[10-15 11:44:16] Creating new asset: steel
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001036, Name: steel, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98186
[10-15 11:44:16] Creating new asset: stone1wall
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001037, Name: stone1wall, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98251
[10-15 11:44:16] Creating new asset: stonetile
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001038, Name: stonetile, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 393159
[10-15 11:44:16] Creating new asset: street2
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001039, Name: street2, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 196334
[10-15 11:44:16] Creating new asset: thatch
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001040, Name: thatch, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98178
[10-15 11:44:16] Creating new asset: water1
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001041, Name: water1, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98298
[10-15 11:44:16] Creating new asset: water3
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001042, Name: water3, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98190
[10-15 11:44:16] Creating new asset: Sea
[ASSETSTORAGE] [10-15 11:44:16] Asset: 2bfd38847e2769b9ba3a3e673f680004, Name: Sea, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98190
[10-15 11:44:16] Creating new asset: wood1
[ASSETSTORAGE] [10-15 11:44:16] Asset: 00000000000022223333100000001043, Name: wood1, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 24522
[10-15 11:44:16] Creating new asset: lolcat in ur assets
[ASSETSTORAGE] [10-15 11:44:16] Asset: 13371337133713371337133713371337, Name: lolcat in ur assets, Description: , Type: 0, InvType: 0, Temporary: False, Local: False, Data Length: 98845
[ASSETSTORAGE] [10-15 11:44:16] Attempting commit
Creating Asset cache
[10-15 11:44:17] Starting HTTP server
[HTTPD] [10-15 11:44:17] Starting up HTTP Server
[INVENTORY] [10-15 11:44:17] Inventorystorage: Attempting to load OpenSim.Framework.Data.SQLite.dll
[INVENTORY] [10-15 11:44:17] Sqlite - connecting: inventoryStore.db
[DATASTORE] [10-15 11:44:17] Populated Intentory Folders Definitions
[DATASTORE] [10-15 11:44:17] Populated Intentory Items Definitions
[10-15 11:44:17] Inventorystorage: Added IInventoryData Interface
[10-15 11:44:17] Userstorage: Attempting to load OpenSim.Framework.Data.SQLite.dll
[10-15 11:44:17] Userstorage: Found 6 interfaces.
[10-15 11:44:17] Userstorage: Added IUserData Interface
[10-15 11:44:17] Loading Shared Modules
[10-15 11:44:17] Calling Configuration Load Function...
[10-15 11:44:17] Calling Configuration Load Function...
[DATASTORE] [10-15 11:44:17] Attempting to load OpenSim.DataStore.MonoSqlite.dll
[DATASTORE] [10-15 11:44:17] Sqlite - connecting: OpenSim.db
[DATASTORE] [10-15 11:44:17] Added IRegionDataStore Interface
[10-15 11:44:17] Creating new entitities instance
[10-15 11:44:17] Creating LandMap
[TERRAIN] [10-15 11:44:17] No terrain found in database or default. Generating a new terrain.
[HTTPD] [10-15 11:44:17] Spawned main thread OK
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[TERRAIN] [10-15 11:44:19] World.cs: LoadWorldMap() - Failed with exception System.NullReferenceException: Object reference not set to an instance of an object
at OpenSim.Framework.Data.SQLite.SQLiteAssetData.UpdateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Data.SQLite.SQLiteAssetData.CreateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Communications.Caches.SQLAssetServer.CreateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Communications.Cache.AssetCache.AddAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.LoadWorldMap () [0x00000]
added physics engine: basicphysics
added physics engine: modified_BulletX
added physics engine: OpenDynamicsEngine
added physics engine: RealPhysX
[PHYSICS] [10-15 11:44:19] creating basicphysics
[PARCEL] [10-15 11:44:19] Found master avatar [04c2f574-0ee7-4dc5-84b3-9d8a4c57700f]
[10-15 11:44:19] Loading objects from datastore
[DATASTORE] [10-15 11:44:19] Loaded 0 prims for region: 6ce67aa67a964808bef9eef7b7cc126c
[10-15 11:44:19] Loaded 0 SceneObject(s)
[10-15 11:44:19] Loading Region's Modules
[MODULES] [10-15 11:44:19] Found Module Library [/home/aspen.grey/opensim/bin/OpenSim.Region.Environment.dll]
[MODULES] [10-15 11:44:19] [AssetDownloadModule]: Initializing.
[MODULES] [10-15 11:44:19] [AvatarProfilesModule]: Initializing.
[MODULES] [10-15 11:44:19] [ChatModule]: Initializing.
[MODULES] [10-15 11:44:19] [DynamicTextureModule]: Initializing.
[MODULES] [10-15 11:44:19] [FriendsModule]: Initializing.
[MODULES] [10-15 11:44:19] [GroupsModule]: Initializing.
[MODULES] [10-15 11:44:20] [InstantMessageModule]: Initializing.
[MODULES] [10-15 11:44:20] [InventoryModule]: Initializing.
[MODULES] [10-15 11:44:20] [LoadImageURL]: Initializing.
[MODULES] [10-15 11:44:20] [TextureDownloadModule]: Initializing.
[MODULES] [10-15 11:44:20] [WorldCommModule]: Initializing.
[MODULES] [10-15 11:44:20] [XMLRPCModule]: Initializing.
[HTTPD] [10-15 11:44:20] Starting up HTTP Server
[MODULES] [10-15 11:44:20] [XferModule]: Initializing.
[MODULES] [10-15 11:44:20] Found Module Library [/home/aspen.grey/opensim/bin/OpenSim.Region.ExtensionsScriptModule.dll]
[MODULES] [10-15 11:44:20] [ExtensionsScriptingModule]: Initializing.
Initialising Extensions Scripting Module
[MODULES] [10-15 11:44:20] The file [/home/aspen.grey/opensim/bin/PhysX-wrapper.dll] is not a module assembly.
[MODULES] [10-15 11:44:20] The file [/home/aspen.grey/opensim/bin/ode.dll] is not a module assembly.
[MODULES] [10-15 11:44:20] The file [/home/aspen.grey/opensim/bin/openjpeg-libsl.dll] is not a module assembly.
[MODULES] [10-15 11:44:20] The file [/home/aspen.grey/opensim/bin/sqlite3.dll] is not a module assembly.
[HTTPD] [10-15 11:44:20] Spawned main thread OK
[MODULES] [10-15 11:44:20] Found Module Library [/home/aspen.grey/opensim/bin/ScriptEngines/OpenSim.Grid.ScriptEngine.DotNetEngine.dll]
[MODULES] [10-15 11:44:20] [LSLScriptingModule]: Initializing.
[SCRIPTENGINE] [10-15 11:44:20] DotNet & LSL ScriptEngine initializing
[SCRIPTENGINE] [10-15 11:44:20] Hooking up to server events
[MODULES] [10-15 11:44:20] Found Module Library [/home/aspen.grey/opensim/bin/ScriptEngines/OpenSim.Region.ScriptEngine.DotNetEngine.dll]
[MODULES] [10-15 11:44:20] [LSLScriptingModule]: Initializing.
[SCRIPTENGINE] [10-15 11:44:20] DotNet & LSL ScriptEngine initializing
[SCRIPTENGINE] [10-15 11:44:20] Hooking up to server events
[SERVER] [10-15 11:44:21] Opening UDP socket on 9000
[SERVER] [10-15 11:44:21] UDP socket bound, getting ready to listen
[SERVER] [10-15 11:44:21] Listening...
[10-15 11:44:21] Running command script (startup_commands.txt)
[10-15 11:44:21] Region# :
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-15 11:44:25] Failed with exception System.NullReferenceException: Object reference not set to an instance of an object
at OpenSim.Framework.Data.SQLite.SQLiteAssetData.UpdateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Data.SQLite.SQLiteAssetData.CreateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Communications.Caches.SQLAssetServer.CreateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Communications.Cache.AssetCache.AddAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-15 11:44:30] Failed with exception System.NullReferenceException: Object reference not set to an instance of an object
at OpenSim.Framework.Data.SQLite.SQLiteAssetData.UpdateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Data.SQLite.SQLiteAssetData.CreateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Communications.Caches.SQLAssetServer.CreateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Communications.Cache.AssetCache.AddAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-15 11:44:36] Failed with exception System.NullReferenceException: Object reference not set to an instance of an object
at OpenSim.Framework.Data.SQLite.SQLiteAssetData.UpdateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Data.SQLite.SQLiteAssetData.CreateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Communications.Caches.SQLAssetServer.CreateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Communications.Cache.AssetCache.AddAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so
at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded (OpenJPEGNet.OpenJPEG/LibslImage&)
at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]
at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]
at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]
[SCENE] [10-15 11:44:41] Failed with exception System.NullReferenceException: Object reference not set to an instance of an object
at OpenSim.Framework.Data.SQLite.SQLiteAssetData.UpdateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Data.SQLite.SQLiteAssetData.CreateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Communications.Caches.SQLAssetServer.CreateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Framework.Communications.Cache.AssetCache.AddAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
li17-205:/home/aspen.grey/opensim/bin# at OpenSim.Framework.Data.SQLite.SQLiteAssetData.UpdateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
bash: syntax error near unexpected token `('
li17-205:/home/aspen.grey/opensim/bin# at OpenSim.Framework.Data.SQLite.SQLiteAssetData.CreateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
bash: syntax error near unexpected token `('
li17-205:/home/aspen.grey/opensim/bin# at OpenSim.Framework.Communications.Caches.SQLAssetServer.CreateAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
bash: syntax error near unexpected token `('
li17-205:/home/aspen.grey/opensim/bin# at OpenSim.Framework.Communications.Cache.AssetCache.AddAsset (OpenSim.Framework.Types.AssetBase asset) [0x00000]
bash: syntax error near unexpected token `('
li17-205:/home/aspen.grey/opensim/bin# at OpenSim.Region.Environment.Scenes.Scene.CreateTerrainTexture () [0x00000]
bash: syntax error near unexpected token `('
li17-205:/home/aspen.grey/opensim/bin# at OpenSim.Region.Environment.Scenes.Scene.UpdateTerrain () [0x00000]
bash: syntax error near unexpected token `('
li17-205:/home/aspen.grey/opensim/bin# at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00000]
bash: syntax error near unexpected token `('
li17-205:/home/aspen.grey/opensim/bin#