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public text v1 · immutable
else if(action == ACTION_MOVE_CAM_LEFT)
{
Real r = 0.0;
Radian rad = r;
mCamera->yaw(rad);
}
else if(action == ACTION_MOVE_CAM_RIGHT)
{
mCamera->yaw(Radian(-timeSinceLastFrame()*angleSpeedFactor));
}