All pastes #736273 Raw Edit

Mine

public text v1 · immutable
·published 2007-10-14 11:52 UTC
rendered paste body
#include <a_samp>
#include <float>
#include <core>
#define TEAM_GROVE 1
#define TEAM_BALLAS 2 

static gTeam[MAX_PLAYERS];

#define COLOR_PURPLE 0x00FF00AA
#define COLOR_PINK 0xFF66FFAA 
#define COLOR_GREY 0xAFAFAFAA 
forward SetPlayerToTeamColor(playerid); // Speler naar teamkleur zetten
forward SetupPlayerForClassSelection(playerid); // Speler klaarmaken voor setup
forward SetPlayerTeamFromClass(playerid,classid); // Speler in team zetten
forward ExitTheGameMode(); // uit gamemode gaan
//-------------------------------------

main()
{
    print("\n----------------------------------");
    print("  Gangwar v1 by [OG]Dominator\n");
    print("----------------------------------\n");
}
//-------------------------------------
public OnGameModeInit()
{
    SetGameModeText(“Gangwar v1”);
            SetWorldTime(6); // tijd in uren.
            ShowNameTags(1); // Spelers namen boven health balk aan of uit. Nu aan
            ShowPlayerMarkers(1); // Blokjes op radar aan of uit? Nu aan

			// Vehicles Grove

            AddStaticVehicle(600,2473.1335,-1698.6742,13.2284,359.1152,44,8); //
            AddStaticVehicle(534,2480.6929,-1653.6547,13.1121,90.6187,114,42); //
            AddStaticVehicle(492,2509.5549,-1670.9086,13.1879,348.0546,86,26); //



            // Vehicles Ballas
            AddStaticVehicle(536,2141.6880,-1429.2720,24.3169,113.1018,5,96); //
            AddStaticVehicle(517,2142.3323,-1414.9875,24.6072,124.1787,85,36); //
            AddStaticVehicle(575,2156.1692,-1454.8726,25.1417,90.6440,14,96); //

            // Grove Class
			AddPlayerClass(105,2495.2563,-1686.9680,13.5148,357.7729,1,0,32,300,30,200); //
            AddPlayerClass(106,2520.6643,-1678.9305,15.1480,83.9403,1,0,32,300,30,200); //
            AddPlayerClass(107,2486.4309,-1649.1387,13.5392,181.7012,1,0,32,300,30,200); //

            // Ballas Class
            AddPlayerClass(102,2149.7095,-1418.9882,25.9153,91.8089,5,0,25,35,29,300); //
            AddPlayerClass(103,2149.1699,-1433.6844,25.5391,91.8090,5,0,25,35,29,300); //
            AddPlayerClass(104,2151.2983,-1446.5103,25.7746,90.5557,5,0,25,35,29,300); //


    return 1;
}
//-------------------------------------
public OnPlayerConnect(playerid)
{
    SetPlayerColor(playerid,COLOR_GREY); // Kleur
    GameTextForPlayer(playerid,"~g~Grove ~w~vs ~r~Ballass!",2000,5); // Text
    return 1;
}
//-------------------------------------
public SetupPlayerForClassSelection(playerid)
{
    SetPlayerInterior(playerid,11);
    SetPlayerPos(playerid,508.7362,-87.4335,998.9609);
            SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609);
    SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609);
    SetPlayerFacingAngle(playerid,0.0);
}
//-------------------------------------
public SetPlayerTeamFromClass(playerid,classid)
{
    if(classid == 0 || classid == 1 || classid == 2) {
        gTeam[playerid] = TEAM_GROVE;
    } else if(classid == 3 || classid == 4 || classid == 5) {
        gTeam[playerid] = TEAM_BALLAS;
    }
}
//-------------------------------------
public SetPlayerToTeamColor(playerid)
{
    if(gTeam[playerid] == TEAM_GROVE) {
        SetPlayerColor(playerid,COLOR_PURPLE); // geel
    } else if(gTeam[playerid] == TEAM_BALLAS) {
        SetPlayerColor(playerid,COLOR_PINK); // roze/paars
    }
}
//-------------------------------------
public OnPlayerRequestClass(playerid, classid)
{
    SetupPlayerForClassSelection(playerid);
    SetPlayerTeamFromClass(playerid,classid);

    if(classid == 0 || classid == 1 || classid == 2) {
        GameTextForPlayer(playerid,"~g~GROVE",1000,5);
    } else if(classid == 3 || classid == 4 || classid == 5) {
        GameTextForPlayer(playerid,”~r~BALLAS",1000,5);
    }

    return 1;
}
//-------------------------------------
public OnPlayerSpawn(playerid)
{
    SetPlayerToTeamColor(playerid);
    SetPlayerInterior(playerid,0);

    if(gTeam[playerid] == TEAM_GROVE) {
        SetPlayerWorldBounds(playerid,x_max, x_min, y_max, y_min);
        GameTextForPlayer(playerid,
           "Kill the ~r~Ballas!"
           6000,5);
    }
    else if(gTeam[playerid] == TEAM_BALLAS) {
                SetPlayerWorldBounds(playerid,x_max, x_min, y_max, y_min);
        GameTextForPlayer(playerid,
           "Kill the ~g~Grove!",
           6000,5);
    }

    return 1;
}
//-------------------------------------
public ExitTheGameMode()
{
    GameModeExit();
}
//-------------------------------------
public OnPlayerDeath(playerid, killerid, reason)
{
    new deathstr[256];
    new whodiedname[MAX_PLAYER_NAME+1];
    new whokilledname[MAX_PLAYER_NAME+1];
    new deathreasonstr[256];

    GetPlayerName(playerid,whodiedname,MAX_PLAYER_NAME);
    GetWeaponName(reason,deathreasonstr,255);

    if(killerid == INVALID_PLAYER_ID) {
        if(strlen(deathreasonstr)) {
            format(deathstr,256,"%s died (%s)",whodiedname,deathreasonstr);
        } else {
            format(deathstr,256,"%s died",whodiedname);
        }
        SendClientMessageToAll(OBJECTIVE_COLOR, deathstr);
    } else {
        GetPlayerName(killerid,whokilledname,MAX_PLAYER_NAME);
        if(gTeam[killerid] != gTeam[playerid]) {
            // Valid kill
            if(strlen(deathreasonstr)) {
                format(deathstr,256,"%s was killed by %s (%s)",whodiedname,whokilledname,deathreasonstr);
            } else {
                format(deathstr,256,"%s was killed by %s",whodiedname,whokilledname);
            }
            SendClientMessageToAll(OBJECTIVE_COLOR, deathstr);
            SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
         }
        else {
            // Team kill
            format(deathstr,256,"%s killed team-mate %s (%s)",whokilledname,whodiedname,deathreasonstr);
            SendClientMessageToAll(OBJECTIVE_COLOR, deathstr);
        }
    }
    return 1;
}