Mine
public text v1 · immutableplatform = true
function idle()
if (platform == true)then
for(p=0:128)do
if (get_projectile_type (projectile_index_valid(p)) == _projectile_grenade)then
if(get_projectile_position(p) == 2)then
screen_print("Boom!")
platform = false
set_platform_state (1, activate)
end
end
end
end