All pastes #735279 Raw Edit

Miscellany

public cpp v1 · immutable
·published 2007-10-13 13:55 UTC
rendered paste body
#include <a_samp>//#include <YSI>#pragma tabsize 0//---/VIEW--//#define SPEC_TYPE_NONE 0#define SPEC_TYPE_PLAYER 1//---COLORS--//#define GREEN 0x21DD00FF#define RED 0xE60000FF#define ADMIN_RED 0xFB0000FF#define YELLOW 0xFFFF00FF#define ORANGE 0xF97804FF#define LIGHTRED 0xFF8080FF#define LIGHTBLUE 0x00C2ECFF#define PLAYER_COLOR 0x04CBE1FF#define ADMIN_COLOR 0x0DE6CBFF//---MISC--//new playername[MAX_PLAYER_NAME];new Peds[217][1] = {{264},{288},{286},{287},{228},{113},{120},{147},{294},{227},{61},{171},{247},{248},{100},{256},{263},{262},{261},{260},{259},{258},{257},{256},{255},{253},{252},{251},{249},{246},{245},{244},{243},{242},{241},{240},{239},{238},{237},{236},{235},{234},{233},{232},{231},{230},{229},{226},{225},{173},{174},{175},{224},{223},{222},{221},{220},{219},{218},{217},{216},{215},{214},{213},{212},{211},{210},{209},{207},{206},{205},{204},{203},{202},{201},{200},{199},{198},{197},{196},{195},{194},{193},{192},{191},{190},{189},{185},{184},{183},{182},{181},{180},{179},{178},{176},{172},{170},{168},{167},{162},{161},{160},{159},{158},{157},{156},{155},{154},{153},{152},{151},{146},{145},{144},{143},{142},{141},{140},{139},{138},{137},{136},{135},{134},{133},{132},{131},{130},{129},{128},{254},{99},{97},{96},{95},{94},{92},{90},{89},{88},{87},{85},{84},{83},{82},{81},{80},{79},{78},{77},{76},{75},{73},{72},{69},{68},{67},{66},{64},{63},{62},{58},{57},{56},{55},{54},{53},{52},{51},{50},{49},{45},{44},{43},{41},{39},{38},{37},{36},{35},{34},{33},{32},{31},{30},{29},{28},{27},{26},{25},{24},{23},{22},{21},{20},{19},{18},{17},{16},{15},{14},{13},{12},{11},{10},{1},{2},{290},{291},{292},{293},{187},{296},{297},{298},{299}};new player[MAX_PLAYER_NAME];new giveplayer[MAX_PLAYER_NAME];new CountDelay[MAX_PLAYERS];new Race[MAX_PLAYERS];new SpectateID[MAX_PLAYERS];new SpectateType[MAX_PLAYERS];new DMArena[MAX_PLAYERS];new deagle;new shotgun;new sawnoff;new spaz;new uzi;new mp5;new ak;new m4;new tec9;new pistol;new sniper1;new sniper2;new rocketlaunch;new armor;new DMexitICON;new knife;new barrelplayer;const cpa=28; ///total number of CheckPoints Allocatednew cpc=0; // sets the CheckPointCounter to zeronew Float:CP[cpa][20] ={{-302.255035, 1505.969238, 74.411736}, // x,y,z coordinates of the 1st CheckPoint{-441.163452, 1448.191895, 32.653084},{-394.743042, 1758.622070, 42.693645},{-400.210571, 1914.289307, 57.094341},{-438.057556, 1761.635742, 71.032410},{-435.510254, 2001.613647, 73.374550},{-385.328156, 2076.848877, 59.959751},{-552.458923, 2007.411377, 59.382813},{-883.589722, 1974.647339, 59.181732},{-933.603333, 1798.130859, 59.263165},{-1193.072998, 1798.982544, 40.252300},{-1506.610229, 1843.736206, 29.534857},{-1734.920532, 1822.965698, 22.676218},{-1812.130127, 2109.986084, 7.296963},{-1990.656372, 2263.711182, 16.179716},{-1915.336304, 2507.300537, 42.769444},{-1739.025757, 2728.958008, 59.358620},{-1317.115723, 2651.428711, 48.921650},{-1172.758423, 2691.815186, 44.867188},{-795.664185, 2729.944092, 44.339096},{-769.773560, 2693.295654, 46.184345},{-702.479370, 2679.611572, 56.226120},{-659.634583, 2492.241943, 74.390343},{-469.553284, 2442.402100, 48.676949},{-360.234619, 2497.114746, 36.368027},{-353.467896, 2529.799805, 35.023438},{-408.920227, 2591.400391, 42.016609},{-504.122131, 2592.951172, 52.459160}  //Final checkpoint};new DM;new Text:dms;new Text:dmk;new Text:dmh;new Text:dmr;new Text:dmrh;new Stats[MAX_PLAYERS];new DMs;new Ramp[MAX_PLAYERS];new ramp;new ScoreBarrel;forward CountDown(playerid);forward CountDown2(playerid);forward CountDown3(playerid);forward IsPlayerInArea(playerid,Float:max_x,Float:min_x,Float:max_y,Float:min_y);forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);forward ScoreCheck(playerid,killerid);forward DMStatsCheck(playerid);forward ObjectAttachedToPlayer(playerid);main(){print("|-------------------------|");print("  Stunts'n'Drifts'n'Racez");print("|-------------------------|");}strtok(const string[], &index){	new length = strlen(string);	while ((index < length) && (string[index] <= ' '))	{		index++;	}	new offset = index;	new result[20];	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))	{		result[index - offset] = string[index];		index++;	}	result[index - offset] = EOS;	return result;}public OnGameModeInit(){SetTimer("CMCheck",500,1);UsePlayerPedAnims();SetDisabledWeapons(43,44,45);SetGameModeText("Stunts'n'Drifts'n'Racez'n'Pwn");/*--------------------------Objects [ 144 ] --------------------------*///DeathMatch Arena//CreateObject(1225, 1394.421143, 2801.646973, 10.226068, 0, 0, 0);CreateObject(1225, 1394.421143, 2801.646973, 10.226068, 0, 0, 0);CreateObject(1225, 1382.974365, 2779.775146, 10.374505, 0, 0, 0);CreateObject(1225, 1379.300537, 2820.208008, 10.226068, 0, 0, 0);CreateObject(1225, 1359.069336, 2835.471436, 10.226068, 0, 0, 0);CreateObject(1225, 1341.266602, 2807.391602, 10.226068, 0, 0, 0);CreateObject(1225, 1333.386597, 2838.064697, 10.226068, 0, 0, 0);CreateObject(1225, 1316.230713, 2819.156250, 10.226068, 0, 0, 0);CreateObject(1225, 1306.382324, 2841.635498, 10.226068, 0, 0, 0);CreateObject(1225, 1274.138794, 2817.096680, 10.226068, 0, 0, 0);CreateObject(1225, 1309.834595, 2770.504150, 10.226068, 0, 0, 0);CreateObject(1225, 1259.328857, 2786.661133, 10.226068, 0, 0, 0);CreateObject(1225, 1261.476440, 2757.732666, 10.226068, 0, 0, 0);CreateObject(1225, 1236.798218, 2820.575439, 10.226068, 0, 0, 0);CreateObject(1225, 1212.357300, 2810.865479, 10.226068, 0, 0, 0);CreateObject(1225, 1232.160889, 2773.733887, 10.226068, 0, 0, 0);CreateObject(1225, 1204.170654, 2741.543701, 10.233880, 0, 0, 0);CreateObject(1225, 1188.199097, 2764.743652, 10.226068, 0, 0, 0);CreateObject(1225, 1173.148926, 2792.352539, 10.226068, 0, 0, 0);CreateObject(1225, 1152.216187, 2775.703613, 10.226068, 0, 0, 0);CreateObject(1225, 1163.331299, 2836.286377, 10.226068, 0, 0, 0);CreateObject(1225, 1201.100220, 2852.451904, 10.226068, 0, 0, 0);CreateObject(1225, 1137.832275, 2804.354004, 10.374505, 0, 0, 0);CreateObject(1225, 1125.284546, 2763.734619, 9.697108, 0, 0, 0);CreateObject(1225, 1126.142700, 2763.629395, 9.669478, 0, 0, 0);CreateObject(1225, 1126.700562, 2762.705566, 9.565567, 0, 0, 0);CreateObject(1225, 1126.184814, 2761.928711, 9.534018, 0, 0, 0);CreateObject(1225, 1125.394775, 2761.738281, 9.610239, 0, 0, 0);CreateObject(1225, 1124.428345, 2762.278564, 9.656989, 0, 0, 0);CreateObject(1225, 1374.238281, 2738.846436, 10.226068, 0, 0, 0);CreateObject(1225, 1410.170044, 2745.029053, 10.226068, 0, 0, 0);CreateObject(1225, 1409.693604, 2745.737061, 10.226068, 0, 0, 0);CreateObject(1225, 1410.321655, 2746.420410, 10.226068, 0, 0, 0);CreateObject(1225, 1411.273315, 2744.817139, 10.226068, 0, 0, 0);CreateObject(1225, 1411.375488, 2746.298828, 10.226068, 0, 0, 0);CreateObject(3279, 1367.569092, 2854.406006, 9.895929, 0, 0, 258.75);CreateObject(3279, 1170.504150, 2770.411865, 10.426961, 0, 0, 11.25);CreateObject(16641, 1171.471680, 2750.984863, 11.582980, 0, 0, 0);CreateObject(16641, 1159.371704, 2800.570068, 11.575168, 0, 0, 270);CreateObject(16641, 1218.682007, 2837.512695, 11.340486, 0, 0, 0);CreateObject(16641, 1294.750488, 2833.845703, 11.575168, 0, 0, 0);CreateObject(16641, 1303.165161, 2756.475586, 11.575168, 0, 0, 0);CreateObject(16641, 1356.359741, 2799.102539, 11.122785, 0, 0, 0);CreateObject(16641, 1361.933350, 2760.661377, 11.057704, 0, 0, 0);CreateObject(3374, 1323.385498, 2753.027588, 11.314289, 0, 0, 0);CreateObject(3374, 1352.437988, 2736.644287, 11.314289, 0, 0, 0);CreateObject(3374, 1361.510498, 2783.245605, 11.306578, 0, 0, 0);CreateObject(3374, 1329.457275, 2808.185791, 11.314289, 0, 0, 0);CreateObject(3374, 1350.745850, 2819.493164, 11.314289, 0, 0, 0);CreateObject(3374, 1381.715576, 2815.797607, 11.314289, 0, 0, 0);CreateObject(3374, 1404.882813, 2788.174561, 11.314289, 0, 0, 0);CreateObject(3374, 1395.840332, 2761.134033, 11.314289, 0, 0, 0);CreateObject(3374, 1255.182861, 2840.455566, 11.314289, 0, 0, 0);CreateObject(3374, 1180.170654, 2784.366455, 11.314289, 0, 0, 0);CreateObject(3374, 1202.893799, 2776.871826, 11.783143, 0, 0, 0);CreateObject(3374, 1197.304565, 2816.789307, 11.314289, 0, 0, 0);CreateObject(3374, 1139.212769, 2759.207275, 11.314289, 0, 0, 0);CreateObject(3267, 1170.062134, 2770.009277, 26.065529, 0, 0, 0);CreateObject(3267, 1367.281250, 2854.297852, 25.534498, 0, 0, 0);CreateObject(1676, 1362.489136, 2825.782227, 11.401179, 0, 0, 0);CreateObject(1676, 1297.444336, 2810.228516, 11.549617, 0, 0, 0);CreateObject(4811, 1364.545654, 2868.894531, 21.551491, 0, 0, 66.4859);CreateObject(4811, 1265.006226, 2865.138428, 20.723425, 0, 0, 65.6265);CreateObject(4812, 1181.717773, 2876.913574, 20.780191, 0, 0, 98.6717);CreateObject(4812, 1099.657104, 2807.638428, 21.188910, 0, 0, 185.0794);CreateObject(4811, 1156.019531, 2725.143066, 20.634317, 0, 0, 243.2028);CreateObject(4811, 1221.966431, 2718.852539, 20.751495, 0, 0, 251.0151);CreateObject(4811, 1315.453735, 2723.069824, 20.712118, 0, 0, 245.7811);CreateObject(4811, 1376.420532, 2723.234375, 20.803871, 0, 0, 247.5);CreateObject(987, 1427.196533, 2728.195801, 9.820313, 0, 0, 91.6415);CreateObject(987, 1418.045410, 2811.082520, 9.824651, 0, 0, 90);CreateObject(986, 1420.075684, 2807.672852, 11.535318, 0, 0, 123.7499);CreateObject(987, 1417.714233, 2858.898438, 9.770313, 0, 0, 94.3745);CreateObject(987, 1417.201904, 2858.638672, 9.824650, 0, 0, 270);CreateObject(987, 1416.880615, 2846.676758, 9.820313, 0, 0, 270);CreateObject(987, 1416.816895, 2834.728516, 9.820313, 0, 0, 270);CreateObject(987, 1118.174194, 2731.062500, 9.732239, 0, 0, 105.5471);CreateObject(967, 1247.997925, 2778.881836, 9.820313, 0, 0, 0);CreateObject(967, 1270.463745, 2812.674316, 10.310163, 0, 0, 0);CreateObject(967, 1287.631104, 2776.083252, 9.820313, 0, 0, 0);CreateObject(967, 1230.198242, 2810.858887, 9.820309, 0, 0, 0);CreateObject(967, 1325.816772, 2851.327881, 10.202387, 0, 0, 258.75);CreateObject(967, 1335.731689, 2792.430176, 9.820313, 0, 0, 348.75);CreateObject(967, 1339.117676, 2757.069092, 8.825546, 0, 0, 0);CreateObject(5837, 1158.857300, 2836.626953, 11.537807, 0, 0, 258.75);CreateObject(5837, 1410.495972, 2822.632568, 11.537807, 0, 0, 90);CreateObject(10401, 1381.745361, 2794.018311, 11.909883, 0, 0, 45);CreateObject(10401, 1257.122925, 2804.777100, 12.111685, 0, 0, 45);CreateObject(11446, 1313.495483, 2779.866211, 9.995216, 0, 0, 258.75);CreateObject(11445, 1316.503662, 2831.822754, 9.992058, 0, 0, 0);CreateObject(971, 1427.333008, 2741.441895, 15.565273, 0, 0, 0);CreateObject(971, 1426.133057, 2802.419189, 16.065266, 0, 0, 333.3575);CreateObject(972, 1413.454956, 2825.735352, 2.710287, 87.6625, 0, 34.4548);CreateObject(986, 1433.862549, 2810.784180, 17.611643, 0, 0, 0);CreateObject(986, 1437.726685, 2813.354004, 15.941191, 0, 38.6747, 89.0632);CreateObject(986, 1441.507935, 2815.814453, 14.248710, 0, 0, 0);CreateObject(985, 1449.451538, 2815.796631, 14.260550, 0, 0, 0);CreateObject(980, 1457.772339, 2809.617188, 15.414513, 0, 0, 90);CreateObject(971, 1453.763550, 2815.362793, 16.101299, 0, 0, 0);CreateObject(980, 1457.717407, 2798.072510, 15.443264, 0, 0, 90);CreateObject(980, 1457.756714, 2786.542236, 15.422686, 0, 0, 90);CreateObject(980, 1457.691040, 2775.065186, 15.457050, 0, 0, 90);CreateObject(980, 1457.737427, 2763.560547, 15.432798, 0, 0, 90);CreateObject(980, 1457.681030, 2752.095947, 15.462240, 0, 0, 90);CreateObject(980, 1457.718750, 2740.607910, 15.442511, 0, 0, 90);CreateObject(980, 1451.967285, 2731.772705, 15.315205, 0, 0, 0);CreateObject(980, 1443.126465, 2731.962891, 15.442654, 0, 0, 0);CreateObject(971, 1437.652344, 2733.520752, 17.747494, 0, 32.6586, 269.0632);CreateObject(971, 1433.451172, 2737.007813, 19.269344, 0, 0, 0);CreateObject(1225, 1260.257324, 2804.757813, 14.378963, 0, 0, 0);CreateObject(1225, 1255.277710, 2804.867676, 14.359201, 0, 0, 0);CreateObject(1225, 1262.293579, 2793.773438, 14.530579, 0, 0, 0);CreateObject(1225, 1254.716553, 2793.174316, 14.422736, 0, 0, 0);CreateObject(11446, 1230.040771, 2746.384521, 10.003029, 0, 0, 191.25);CreateObject(11446, 1275.472168, 2752.257813, 9.995216, 0, 0, 258.75);CreateObject(11446, 1193.948486, 2792.116455, 9.987423, 0, 0, 101.25);CreateObject(11446, 1267.886841, 2842.820557, 9.987425, 0, 0, 11.25);CreateObject(11446, 1177.591553, 2841.525879, 9.995216, 0, 0, 90);CreateObject(11442, 1408.403320, 2860.745850, 9.994064, 0, 0, 270);CreateObject(1428, 1406.435547, 2861.713135, 13.180086, 336.7952, 3.4377, 94.2972);CreateObject(1428, 1408.133301, 2861.673096, 11.035156, 336.7952, 3.4377, 94.2972);CreateObject(1209, 1404.833984, 2860.707764, 14.651329, 91.9597, 0, 180.8594);CreateObject(14409, 1124.451538, 2821.911377, 12.987204, 0, 0, 0);CreateObject(14409, 1133.530029, 2819.432861, 19.191597, 0, 0, 89.0632);CreateObject(14409, 1136.479614, 2810.435547, 25.445990, 0, 0, 3.515);CreateObject(14409, 1144.968628, 2807.541504, 31.800381, 0, 0, 90.7821);CreateObject(1437, 1147.651123, 2804.999512, 35.900089, 332.498, 1.7189, 183.4378);CreateObject(3277, 1147.690186, 2798.914307, 40.439747, 0, 0, 345.3896);CreateObject(1225, 1149.026611, 2799.351807, 41.337807, 0, 0, 0);CreateObject(1225, 1146.267334, 2799.723877, 41.337807, 0, 0, 0);CreateObject(1225, 1147.710938, 2808.235352, 35.393635, 0, 0, 0);CreateObject(1225, 1136.560425, 2807.892578, 29.039244, 0, 0, 0);CreateObject(1225, 1136.302856, 2819.112549, 22.784851, 0, 0, 0);CreateObject(1225, 1124.397217, 2819.413818, 16.580458, 0, 0, 0);CreateObject(1225, 1124.044922, 2825.017578, 13.087718, 0, 0, 0);CreateObject(1225, 1131.103394, 2819.662842, 19.745953, 0, 0, 0);CreateObject(1225, 1135.991821, 2813.396973, 25.626303, 0, 0, 0);CreateObject(1225, 1143.025269, 2807.322510, 32.699654, 0, 0, 0);CreateObject(1222, 1147.832275, 2806.813477, 35.463947, 0, 0, 0);CreateObject(969, 1457.347900, 2734.993652, 9.390577, 1.7189, 270.6186, 92.5783);CreateObject(3359, 1262.328247, 2735.483643, 9.281633, 0, 0, 168.75);CreateObject(11292, 1237.817627, 2853.018555, 11.284345, 0, 0, 0);barrelplayer = CreateObject(1225,0,0,0,0,0,0);CreateObject(1225,1260.3066,2735.6462,10.3923,0,0,0); // explosive barrel/*--------------------------Vehicles [ 61 ]--------------------------*///Cars in Drifting Zones//AddStaticVehicle(480,2301.5095,1405.1792,42.5501,270.0606,-1,-1); // lv driftlotAddStaticVehicle(560,2301.6406,1408.4753,42.5501,269.9618,-1,-1); //lv driftlotAddStaticVehicle(558,2302.4795,1412.1815,42.5501,270.7119,-1,-1); //lv driftlotAddStaticVehicle(603,2302.1626,1415.8214,42.5500,269.6354,-1,-1); //lv driftlotAddStaticVehicle(451,2301.9263,1419.2104,42.5501,271.0471,-1,-1); //lv driftlotAddStaticVehicle(506,2300.7449,1422.8412,42.5498,269.0851,-1,-1); //lv driftlotAddStaticVehicle(550,2301.1982,1426.4480,42.5500,268.7574,-1,-1); //lv driftlotAddStaticVehicle(477,2301.6213,1430.1429,42.5500,270.4868,-1,-1); //lv driftlotAddStaticVehicle(411,2302.1357,1433.7285,42.5500,268.8563,-1,-1); //lv driftlotAddStaticVehicle(559,2301.8879,1437.3514,42.5499,269.7635,-1,-1); //lv driftlotAddStaticVehicle(562,2301.8054,1440.4999,42.5499,269.7474,-1,-1); //lv driftlotAddStaticVehicle(429,2301.6523,1444.4962,42.5499,267.5894,-1,-1); //lv driftlotAddStaticVehicle(568,2302.5938,1447.8400,42.5500,269.9099,-1,-1); //lv driftlotAddStaticVehicle(587,2301.4534,1451.7228,42.5499,267.3141,-1,-1); //lv driftlotAddStaticVehicle(522,2352.9937,1444.3778,42.5454,90.7260,-1,-1); //lv driftlotAddStaticVehicle(522,2353.2419,1447.9402,42.5454,90.2651,-1,-1); //lv driftlotAddStaticVehicle(522,2353.2422,1451.7985,42.5454,90.8421,-1,-1); ///lv driftlotAddStaticVehicle(602,-2502.0293,-600.3530,132.1321,178.3081,-1,-1); // driftzonesAddStaticVehicle(560,-2505.5940,-600.6416,132.1321,180.2393,-1,-1); // driftzonesAddStaticVehicle(558,-2509.4561,-602.0853,132.1328,180.1262,-1,-1); // driftzonesAddStaticVehicle(562,-2513.2363,-602.8759,132.1327,179.8866,-1,-1); // driftzonesAddStaticVehicle(541,-2516.9885,-601.9250,132.1326,180.3385,-1,-1); // driftzonesAddStaticVehicle(451,-2520.4460,-603.0859,132.1293,180.6989,-1,-1); // driftzonesAddStaticVehicle(560,-317.9033,1514.2576,74.9291,358.5075,-1,-1); // driftzonesAddStaticVehicle(550,-324.1991,1515.8608,74.9325,357.5335,-1,-1); // driftzonesAddStaticVehicle(558,-330.5212,1515.3676,74.9301,359.9252,-1,-1); // driftzonesAddStaticVehicle(559,-336.6664,1515.0902,74.9301,359.1841,-1,-1); // driftzonesAddStaticVehicle(411,-342.7112,1515.8678,74.9275,357.8769,-1,-1); //driftzonesAddStaticVehicle(522,-346.1451,1516.0438,74.9314,359.2783,-1,-1); // driftzonesAddStaticVehicle(522,-314.8004,1514.8811,74.9278,359.7531,-1,-1); // driftzones//Cars in Car Gallery//AddStaticVehicle(536,-2092.4338,-220.0101,35.0500,269.3897,-1,-1); // CarGalleryAddStaticVehicle(536,-2092.4338,-215.0101,35.0114,269.3897,-1,-1); // CarGalleryAddStaticVehicle(402,-2092.4338,-210.0101,35.0324,269.3897,-1,-1); // CarGalleryAddStaticVehicle(402,-2092.4338,-205.0101,35.0546,269.3897,-1,-1); // CarGalleryAddStaticVehicle(415,-2092.4338,-200.0101,35.0430,269.3897,-1,-1); // CarGalleryAddStaticVehicle(415,-2092.4338,-195.0101,35.0313,269.3897,-1,-1); // CarGalleryAddStaticVehicle(558,-2092.4338,-190.0101,35.0178,269.3897,-1,-1); // CarGalleryAddStaticVehicle(558,-2092.4338,-185.0101,35.0359,269.3897,-1,-1); // CarGalleryAddStaticVehicle(480,-2092.4338,-180.0101,35.0182,269.3897,-1,-1); // CarGalleryAddStaticVehicle(480,-2092.4338,-175.0101,35.0598,269.3897,-1,-1); // CarGalleryAddStaticVehicle(562,-2092.4338,-170.0101,35.0234,269.3897,-1,-1); // CarGalleryAddStaticVehicle(562,-2092.4338,-165.0101,35.0481,269.3897,-1,-1); // CarGalleryAddStaticVehicle(587,-2092.4338,-160.0101,35.0467,269.3897,-1,-1); // CarGalleryAddStaticVehicle(587,-2092.4338,-155.0101,35.0332,269.3897,-1,-1); // CarGalleryAddStaticVehicle(565,-2092.4338,-150.0101,35.0488,269.3897,-1,-1); // CarGalleryAddStaticVehicle(407,-2092.4338,-145.0101,35.0348,269.3897,-1,-1); // CarGalleryAddStaticVehicle(457,-2015.0078,-209.8852,35.0519,90.0784,-1,-1); // CarGalleryAddStaticVehicle(431,-2018.0494,-204.3858,35.4219,93.1552,-1,-1); // CarGalleryAddStaticVehicle(437,-2017.8690,-199.9139,35.4230,89.7317,-1,-1); // CarGalleryAddStaticVehicle(541,-2015.0083,-194.8847,35.0166,90.0792,-1,-1); // CarGalleryAddStaticVehicle(434,-2015.0072,-189.8838,35.0374,90.0803,-1,-1); // CarGalleryAddStaticVehicle(502,-2015.0076,-184.8849,35.0231,90.0791,-1,-1); // CarGalleryAddStaticVehicle(503,-2015.0076,-179.8847,35.0508,90.0793,-1,-1); // CarGalleryAddStaticVehicle(494,-2015.0076,-174.8847,35.0358,90.0793,-1,-1); // CarGalleryAddStaticVehicle(571,-2015.0076,-169.8847,35.0478,90.0793,-1,-1); // CarGalleryAddStaticVehicle(411,-2015.0076,-164.8847,35.0317,90.0793,-1,-1); // CarGalleryAddStaticVehicle(411,-2015.0076,-159.8847,35.0160,90.0793,-1,-1); // CarGalleryAddStaticVehicle(603,-2015.0076,-154.8847,35.0310,90.0793,-1,-1); // CarGalleryAddStaticVehicle(560,-2015.0076,-149.8847,35.0141,90.0793,-1,-1); // CarGalleryAddStaticVehicle(559,-2015.0076,-144.8847,35.0205,90.0793,-1,-1); // CarGalleryAddStaticVehicle(559,-2015.0076,-139.8829,35.0168,90.0816,-1,-1); // CarGalleryAddStaticVehicle(451,-2015.0118,-134.8868,35.0339,90.0789,-1,-1); // CarGalleryAddStaticVehicle(423,2460.2656,1351.0656,10.8466,89.5078,1,17); // mr whoop//---------DeathMatch Pickups---------//deagle = CreatePickup(348,23,1233.9321,2853.1243,11.0783);shotgun = CreatePickup(349,23,1236.2939,2853.3032,11.0783);sawnoff = CreatePickup(350,23,1237.7905,2853.3423,11.0783);spaz = CreatePickup(351,23,1239.1871,2853.3784,11.0783);uzi = CreatePickup(352,23,1240.5386,2853.4141,11.0783);mp5 = CreatePickup(353,23,1241.7808,2853.4778,11.0783);ak = CreatePickup(355,23,1267.0879,2737.4995,10.1228);m4 = CreatePickup(356,23,1266.0609,2732.8618,10.8203);tec9 = CreatePickup(372,23,1262.1416,2731.9580,10.8203);knife = CreatePickup(335,23,1257.7263,2733.2354,10.7284); // knifepistol = CreatePickup(346,23,1257.8317,2739.6201,10.9355);sniper1 = CreatePickup(358,19,1369.3722,2855.2625,26.9741);sniper2 = CreatePickup(358,19,1169.0966,2771.9470,27.5051);rocketlaunch = CreatePickup(359,19,1149.6584,2798.1980,41.9397);armor = CreatePickup(373,2,1145.1918,2799.5039,41.9321);CreatePickup(1240,2,1410.9412,2745.6846,10.8203);// healthCreatePickup(1240,2,1125.4552,2762.5769,10.1958);// healthDMexitICON = CreatePickup(1254,23,1422.3750,2773.7910,10.8203);//---------Player Skins---------//	for(new i = 0; i <= sizeof(Peds); i++)	{		AddPlayerClass(Peds[i][0],2304.3674,1422.4849,42.8203,347.5988,0,0,0,0,0,0);	}//=-GameModeInit~END-=//return 1;}public OnGameModeExit(){	return 1;}public OnPlayerRequestClass(playerid, classid){		    SetPlayerInterior(playerid,10);			SetPlayerPos(playerid,375.6171,-65.8491,1001.5078);			SetPlayerFacingAngle(playerid,180);		    SetPlayerCameraPos(playerid, 377.4231,-68.8445,1001.7078);		    SetPlayerCameraLookAt(playerid,376.5215,-67.4382,1001.5078);		    PlayerPlaySound(playerid, 1185, 0.0, 0.0, 0.0);		    return 1;}public OnPlayerRequestSpawn(playerid){    SetPlayerInterior(playerid,0);	return 1;}public OnPlayerConnect(playerid){	SetPlayerMapIcon(playerid,1,-2068.5393,-150.7940,35.3203,55,0xF5F5F5F5); // CARGAL	SetPlayerMapIcon(playerid,2,1260.7228,2737.6238,10.6730,18,0xF5F5F5F5); // DM ZONE WEP1	SetPlayerMapIcon(playerid,3,1235.7006,2851.3086,10.8203,18,0xF5F5F5F5); // DM ZONE WEP2    SendDeathMessage(INVALID_PLAYER_ID, playerid, 200);    GameTextForPlayer(playerid,"~r~Stunt~w~'n'~y~Drift~w~'n'~b~Race'n'~p~Pwn",5000,6);    CountDelay[playerid] = 1;    Race[playerid] = 0;    DMArena[playerid] = 0;    //=-DM Stats TextDraw-=//    dms = TextDrawCreate(252.000000,390.000000,"Stats");	TextDrawUseBox(dms,1);	TextDrawBoxColor(dms,0xffffff33);	TextDrawTextSize(dms,355.000000,78.000000);	TextDrawAlignment(dms,0);	TextDrawBackgroundColor(dms,0x0000ff99);	TextDrawFont(dms,3);	TextDrawLetterSize(dms,1.000000,2.000000);	TextDrawColor(dms,0x00ffffcc);	TextDrawSetOutline(dms,1);	TextDrawSetProportional(dms,1);	TextDrawSetShadow(dms,1);	dmk = TextDrawCreate(196.000000,411.000000,"Kills:");	TextDrawTextSize(dmk,408.000000,78.000000);	TextDrawAlignment(dmk,0);	TextDrawBackgroundColor(dmk,0x00000099);	TextDrawFont(dmk,1);	TextDrawLetterSize(dmk,1.000000,2.000000);	TextDrawColor(dmk,0xff0000cc);	TextDrawSetOutline(dmk,1);	TextDrawSetProportional(dmk,1);	TextDrawSetShadow(dmk,1);	dmh = TextDrawCreate(196.000000,426.000000,"Health:");	TextDrawBoxColor(dmh,0x00ffff00);	TextDrawTextSize(dmh,310.000000,2.000000);	TextDrawAlignment(dmh,0);	TextDrawBackgroundColor(dmh,0x000000ff);	TextDrawFont(dmh,1);	TextDrawLetterSize(dmh,1.000000,2.000000);	TextDrawColor(dmh,0xff00ff99);	TextDrawSetOutline(dmh,1);	TextDrawSetProportional(dmh,1);	TextDrawSetShadow(dmh,1);	Stats[playerid] = 0;	Ramp[playerid] = 0;	SendClientMessage(playerid,RED,"**NOTE** This is a PUBLIC TEST server! Things aren't finished yet! Report Bugs if due!");	SendClientMessage(playerid,GREEN,"Server Progress: 50%");	return 1;}public OnPlayerDisconnect(playerid, reason){    SendDeathMessage(INVALID_PLAYER_ID, playerid, 201);    DMArena[playerid] = 0;	Ramp[playerid] = 0;	Race[playerid] = 0;	return 1;}public OnPlayerSpawn(playerid){PlayerPlaySound(playerid, 1185+1, 0.0, 0.0, 0.0);	if (IsPlayerAdmin(playerid))	{    	SetPlayerColor(playerid,ADMIN_COLOR);	}	else	{		SetPlayerColor(playerid,PLAYER_COLOR);	}	return 1;}public OnPlayerDeath(playerid, killerid, reason){	KillTimer(ScoreBarrel);    new string[256];    new killer[MAX_PLAYER_NAME];    new deathreason[20];	GetPlayerName(killerid, killer, sizeof(killer));	GetPlayerName(playerid, player, sizeof(player));    SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off    DMArena[playerid] = 0;	KillTimer(DMs);	TextDrawHideForPlayer(playerid,dms);	TextDrawHideForPlayer(playerid,dmh);	TextDrawHideForPlayer(playerid,dmk);	TextDrawDestroy(dmr);	TextDrawDestroy(dmrh);	Stats[playerid] = 0;    SetPlayerScore(playerid,0);    if (IsPlayerInArea(killerid, 1439.348, 1091.817, 2861.89, 2711.035))    {		SetPlayerScore(killerid,GetPlayerScore(killerid)+1);		format(string, sizeof(string), "[DM NEWS]: %s killed %s with a %d !", killer,player,deathreason);		SendClientMessageToAll(YELLOW,string);	}	DisablePlayerRaceCheckpoint(playerid);	Race[playerid] = 0;	return 1;}public OnVehicleSpawn(vehicleid){	return 1;}public OnVehicleDeath(vehicleid, killerid){	return 1;}public OnPlayerText(playerid, text[]){		new string[256];		GetPlayerName(playerid, playername, sizeof(playername));		format(string, sizeof(string), "[%i] %s: %s", playerid, playername, text);		SendClientMessageToAll(GetPlayerColor(playerid),string);	return 0;}public OnPlayerPrivmsg(playerid, recieverid, text[]){	if (IsPlayerAdmin(playerid))	{	new receiver[MAX_PLAYER_NAME];	new string[256];	GetPlayerName(playerid, player, sizeof(player));	GetPlayerName(recieverid, receiver, sizeof(receiver));	format(string, sizeof(string), "PM from [%i]%s to [%i]%s: %s",playerid,player,recieverid,receiver);	SendPlayerMessageToPlayer(recieverid,IsPlayerAdmin(playerid),string);	}	return 1;}public OnPlayerCommandText(playerid, cmdtext[]){new giveplayerid, idx;new sendername[MAX_PLAYER_NAME];new tmp[256];new cmd[256];cmd = strtok(cmdtext, idx);if (strcmp("/commands", cmdtext, true, 10) == 0){    SendClientMessage(playerid, ORANGE, "         |-Stunts'n'Drifts'n'Racez'n'Pwn Server Commands -|");    SendClientMessage(playerid, RED, "IMPORTANT: /rules /help /credits");    SendClientMessage(playerid, ORANGE, "TELEPORTS: /drift1 /drift2 /drift3 /ap1 /ap2 /ap3 /ap /trans /arch /loco /chilliad /cargal /repair");    SendClientMessage(playerid, ORANGE, "RACES: /drift1race [playerid] /raceoff");    SendClientMessage(playerid, ORANGE, "DM: /dm /exitdm /stats /statsoff");    SendClientMessage(playerid, ORANGE, "STUNTS: /ramp /rampoff");    SendClientMessage(playerid, ORANGE, "MISC: /heal /int /view /viewoff /cash");    SendClientMessage(playerid, RED, "Please note that the server isn't done yet. More commands are to be added.");    return 1;}if (strcmp("/rules", cmdtext, true, 10) == 0){    SendClientMessage(playerid, ORANGE, "         |- Stunts'n'Drifts'n'Racez'n'Pwn Server Rules -|");	SendClientMessage(playerid, RED, "Warn-able: -Player/Admin disrespect -DeathMatching outside /dm -Several Carjacking(Do NOT carjack except in /dm!)");	SendClientMessage(playerid, RED, "Warn-able: -BEGGING to be an admin(Do NOT beg to be an admin!) -Using Map Mods(DON'T!) -Spawnkilling(anyhow)");	SendClientMessage(playerid, RED, "Mute-able: -Excessive swearing -Talking in another language than english(DON'T).");	SendClientMessage(playerid, RED, "Kick-able: -Ignoring the rules -Admin Disrespect -Begging to be an admin -Ignoring an admin's order -Being a complete retard");	SendClientMessage(playerid, RED, "BAN-ABLE: -Any sort of cheats/hackers -Kicked 3 times for almost the same reason -Trying to access/crack RCON");	SendClientMessage(playerid, GREEN, "Follow these rules and you shall be safe.");    return 1;}if (strcmp("/help", cmdtext, true, 10) == 0){    SendClientMessage(playerid, ORANGE, "         |- Stunts'n'Drifts'n'Racez'n'Pwn Server Help Guide -|");	SendClientMessage(playerid, ORANGE, "This server is about Stunts, drifts, races and DeathMatching but only in its arena( /dm ).");	SendClientMessage(playerid, ORANGE, "/cash is available to earn money. Soon, you will have to stunt/drift/race/kill to receive cash.");	SendClientMessage(playerid, ORANGE, "If you need any help with the commands, type /commands for a full available list of commands.");	SendClientMessage(playerid, ORANGE, "Make sure to read the /rules and have fun !");    return 1;}if (strcmp("/credits", cmdtext, true, 10) == 0){    SendClientMessage(playerid, ORANGE, "         |- Stunts'n'Drifts'n'Racez'n'Pwn Server Credits -|");	SendClientMessage(playerid, ORANGE, "Server Coding: Seif[CC]");	SendClientMessage(playerid, ORANGE, "Special Thanks to: [SAP]Francis");	SendClientMessage(playerid, ORANGE, "Helper(s): Mike_Jones");	SendClientMessage(playerid, ORANGE, "Thanks to: >Fear/Astro for the big skin selection  >kyeman for the /view /viewoff commands.");    return 1;}/*------------------------------------------------/Teleports\------------------------------------------------*/new string[256];GetPlayerName(playerid, player, sizeof(player));			//Big ear drifting zone	if (strcmp("/drift1", cmdtext, true, 10) == 0)	{	    if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You are not allowed to teleport while DeathMatching!");    	new car = GetPlayerVehicleID(playerid);        new State = GetPlayerState(playerid);        SetPlayerInterior(playerid,0);		format(string, sizeof(string), "%s warped to Big Ear's Drifting Zone ! ( /drift1 )", player);		SendClientMessageToAll(YELLOW, string);        GameTextForPlayer(playerid, "~y~Welcome to Big Ear !", 3000,6);        if(State!=PLAYER_STATE_DRIVER)        {        SetPlayerPos(playerid,-308.1003,1538.7532,75.5625);        SetPlayerInterior(playerid,0);        SetCameraBehindPlayer(playerid);        SetPlayerFacingAngle(playerid,127);        }        else if(State==PLAYER_STATE_DRIVER)        {        LinkVehicleToInterior(car,0);        SetVehiclePos(car,-369.9355,1578.9448,75.7916);        SetVehicleZAngle(car,138);        }        else        {        SetPlayerPos(playerid,-308.1003,1538.7532,75.5625);        SetPlayerInterior(playerid,0);        SetCameraBehindPlayer(playerid);        SetPlayerFacingAngle(playerid,127);        }        return 1;	}		//Teleport Pay n'spray		if (strcmp(cmdtext, "/repair", true)==0)    	{    	if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You are not allowed to teleport while DeathMatching!");		new cartype = GetPlayerVehicleID(playerid);		new State=GetPlayerState(playerid);		SetPlayerInterior(playerid,0);		if(State!=PLAYER_STATE_DRIVER) 		{SendClientMessage(playerid, RED, "You are not in a vehicle");}		else if(IsPlayerInVehicle(playerid, cartype) == 1)		{SetVehiclePos(cartype,-99.8960,1117.1212,19.7417);		SetVehicleZAngle(cartype,0);}		else		{SendClientMessage(playerid, RED, "You are not in a vehicle");}		return 1;}		//Teleport Transfender		if (strcmp(cmdtext, "/trans", true)==0)    	{        if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You are not allowed to teleport while DeathMatching!");		new cartype = GetPlayerVehicleID(playerid);		new State=GetPlayerState(playerid);		SetPlayerInterior(playerid,0);		if(State!=PLAYER_STATE_DRIVER) 		{SendClientMessage(playerid, RED, "You are not in a vehicle");}		else if(IsPlayerInVehicle(playerid, cartype) == 1)		{SetVehiclePos(cartype,1041.6660,-1021.4000,32.1075);		SetVehicleZAngle(cartype,186);}		else		{SendClientMessage(playerid, RED, "You are not in a vehicle");}		return 1;}		//Teleport ArchAngels		if (strcmp(cmdtext, "/arch", true)==0)    	{        if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You are not allowed to teleport while DeathMatching!");		new cartype = GetPlayerVehicleID(playerid);		new State=GetPlayerState(playerid);		SetPlayerInterior(playerid,0);		if(State!=PLAYER_STATE_DRIVER) 		{SendClientMessage(playerid, RED, "You are not in a vehicle");}		else if(IsPlayerInVehicle(playerid, cartype) == 1)		{SetVehiclePos(cartype,-2721.6619,217.9559,4.2147);		SetVehicleZAngle(cartype,90);}		else		{SendClientMessage(playerid, RED, "You are not in a vehicle");}		return 1;}		//Teleport LocoLow		if (strcmp(cmdtext, "/loco", true)==0)    	{        if(DMArena[playerid] == 1) return SendClientMessage(playerid, 0xE60000FF, "You are not allowed to teleport while DeathMatching!");		new cartype = GetPlayerVehicleID(playerid);		new State=GetPlayerState(playerid);		SetPlayerInterior(playerid,0);		if(State!=PLAYER_STATE_DRIVER) 		{SendClientMessage(playerid, 0xE60000FF, "You are not in a vehicle");}		else if(IsPlayerInVehicle(playerid, cartype) == 1)		{SetVehiclePos(cartype,2644.9258,-2042.1495,13.6004);		SetVehicleZAngle(cartype,180);}		else		{SendClientMessage(playerid, 0xE60000FF, "You are not in a vehicle");}		return 1;}        //Teleport Chilliad		if (strcmp(cmdtext, "/chilliad", true)==0)    	{        if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You are not allowed to teleport while DeathMatching!");		new cartype = GetPlayerVehicleID(playerid);		new State=GetPlayerState(playerid);		SetPlayerInterior(playerid,0);		format(string, sizeof(string), "%s warped to San Andreas' biggest mountain; Chilliad ! ( /chilliad )", player);		SendClientMessageToAll(YELLOW, string);        GameTextForPlayer(playerid, "~y~Welcome to Chilliad !", 3000,6);		if(State!=PLAYER_STATE_DRIVER) 		{SetPlayerPos(playerid,-2319.6096,-1644.9589,483.3630);SetPlayerFacingAngle(playerid,221);}		else if(IsPlayerInVehicle(playerid, cartype) == 1)		{SetVehiclePos(cartype,-2319.6096,-1644.9589,483.3630);		SetVehicleZAngle(cartype,78.1831);}		else		{SetPlayerPos(playerid,-2319.6096,-1644.9589,483.3630);SetPlayerFacingAngle(playerid,221);}		return 1;}		//Teleport AirPort3		if (strcmp(cmdtext, "/ap3", true)==0)    	{        if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You are not allowed to teleport while DeathMatching!");		new cartype = GetPlayerVehicleID(playerid);		new State=GetPlayerState(playerid);		SetPlayerInterior(playerid,0);		format(string, sizeof(string), "%s warped to San Fierro's Airport ! ( /ap3 )", player);		SendClientMessageToAll(YELLOW, string);        GameTextForPlayer(playerid, "~y~Welcome to the 3rd Airport !", 3000,6);		if(State!=PLAYER_STATE_DRIVER) 		{SetPlayerPos(playerid,-1220.5699,-164.0306,13.8082);SetPlayerFacingAngle(playerid,69);}		else if(IsPlayerInVehicle(playerid, cartype) == 1)		{SetVehiclePos(cartype,-1220.5699,-164.0306,13.8082);		SetVehicleZAngle(cartype,78.1831);}		else		{SetPlayerPos(playerid,-1220.5699,-164.0306,13.8082);SetPlayerFacingAngle(playerid,69);}		return 1;}		//Teleport AirPort2		if (strcmp(cmdtext, "/ap2", true)==0)    	{        if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You are not allowed to teleport while DeathMatching!");		new cartype = GetPlayerVehicleID(playerid);		new State=GetPlayerState(playerid);		SetPlayerInterior(playerid,0);		format(string, sizeof(string), "%s warped to Los Santos' Airport ! ( /ap2 )", player);		SendClientMessageToAll(YELLOW, string);        GameTextForPlayer(playerid, "~y~Welcome to the 2nd Airport !", 3000,6);		if(State!=PLAYER_STATE_DRIVER) 		{SetPlayerPos(playerid,1398.4218,-2420.0742,13.2148);SetPlayerFacingAngle(playerid,263);}		else if(IsPlayerInVehicle(playerid, cartype) == 1)		{SetVehiclePos(cartype,1398.4218,-2420.0742,13.2148);		SetVehicleZAngle(cartype,78.1831);}		else		{SetPlayerPos(playerid,1398.4218,-2420.0742,13.2148);SetPlayerFacingAngle(playerid,263);}		return 1;}		//Teleport AirPort1		if (strcmp(cmdtext, "/ap1", true)==0)    	{        if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You are not allowed to teleport while DeathMatching!");		new cartype = GetPlayerVehicleID(playerid);		new State=GetPlayerState(playerid);		SetPlayerInterior(playerid,0);		format(string, sizeof(string), "%s warped to Las Venturas' Airport ! ( /ap1 )", player);		SendClientMessageToAll(YELLOW, string);        GameTextForPlayer(playerid, "~y~Welcome to 1st Airport !", 3000,6);		if(State!=PLAYER_STATE_DRIVER) 		{SetPlayerPos(playerid,1326.3910,1300.7324,10.4790);SetPlayerFacingAngle(playerid,355);}		else if(IsPlayerInVehicle(playerid, cartype) == 1)		{SetVehiclePos(cartype,1326.3910,1300.7324,10.4790);		SetVehicleZAngle(cartype,78.1831);}		else		{SetPlayerPos(playerid,1326.3910,1300.7324,10.4790);SetPlayerFacingAngle(playerid,355);}		return 1;}				//Teleport Drift2		if (strcmp(cmdtext, "/drift2", true)==0)    	{        if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You are not allowed to teleport while DeathMatching!");		new cartype = GetPlayerVehicleID(playerid);		new State=GetPlayerState(playerid);		SetPlayerInterior(playerid,0);		format(string, sizeof(string), "%s warped to Las Venturas' Drifting Lot ! ( /drift2 )", player);		SendClientMessageToAll(YELLOW, string);        GameTextForPlayer(playerid, "~y~Welcome to the Drifting Lot!", 3000,6);		if(State!=PLAYER_STATE_DRIVER) 		{SetPlayerPos(playerid,2269.0488,1398.2474,42.4808);SetPlayerFacingAngle(playerid,268);}		else if(IsPlayerInVehicle(playerid, cartype) == 1)		{SetVehiclePos(cartype,2269.0488,1398.2474,42.8203);		SetVehicleZAngle(cartype,269);}		else		{SetPlayerPos(playerid,2269.0488,1398.2474,42.4808);SetPlayerFacingAngle(playerid,268);}		return 1;}				//Teleport Drift3		if (strcmp(cmdtext, "/drift3", true)==0)    	{        if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You are not allowed to teleport while DeathMatching!");		new cartype = GetPlayerVehicleID(playerid);		new State=GetPlayerState(playerid);		SetPlayerInterior(playerid,0);		format(string, sizeof(string), "%s warped to the Missionary Hill ! ( /drift3 )", player);		SendClientMessageToAll(YELLOW, string);        GameTextForPlayer(playerid, "~y~Welcome to Missionary Hill !", 3000,6);		if(State!=PLAYER_STATE_DRIVER) 		{SetPlayerPos(playerid,-2521.2998,-624.5188,132.7820);SetPlayerFacingAngle(playerid,0);}		else if(IsPlayerInVehicle(playerid, cartype) == 1)		{SetVehiclePos(cartype,-2491.6145,-617.9402,132.5648);		SetVehicleZAngle(cartype,269);}		else		{SetPlayerPos(playerid,-2521.2998,-624.5188,132.7820);SetPlayerFacingAngle(playerid,0);}		return 1;}				//Teleport CarGallery		if (strcmp(cmdtext, "/cargal", true)==0)    	{        if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You are not allowed to teleport while DeathMatching!");		new cartype = GetPlayerVehicleID(playerid);		new State=GetPlayerState(playerid);		SetPlayerInterior(playerid,0);		format(string, sizeof(string), "%s warped to the Car Gallery arena ! ( /cargal )", player);		SendClientMessageToAll(YELLOW, string);        GameTextForPlayer(playerid, "~y~Welcome to the Car Gallery !", 3000,6);		if(State!=PLAYER_STATE_DRIVER) 		{SetPlayerPos(playerid,-2057.0549,-183.4372,35.3203);SetPlayerFacingAngle(playerid,0);}		else if(IsPlayerInVehicle(playerid, cartype) == 1)		{SetVehiclePos(cartype,-2057.0549,-183.4372,35.3203);		SetVehicleZAngle(cartype,45);}		else		{SetPlayerPos(playerid,-2057.0549,-183.4372,35.3203);SetPlayerFacingAngle(playerid,0);}		return 1;}		if (strcmp(cmdtext, "/racearena",true)==0)		{		SetPlayerPos(playerid,-4963.251953, 784.945618, 7.913298);		return 1;		}		if (strcmp(cmdtext, "/int",true)==0)		{			SetPlayerInterior(playerid,GetPlayerInterior(playerid));			SendClientMessage(playerid, GREEN, "Your interior is now clear.");			return 1;		}if (strcmp("/heal", cmdtext, true, 10) == 0)	{	if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You can't heal yourself in DeathMatch! Find the health icon.");	SetPlayerHealth(playerid,100);	return 1;	}	if (strcmp("/cash", cmdtext, true, 10) == 0)	{	GivePlayerMoney(playerid,30000);	return 1;	}	/*------------------------------------------------/Races\------------------------------------------------*/if(strcmp(cmd, "/drift1race", true) == 0){        if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You can't race someone if you're in the DeathMatching arena!");        if(Race[playerid] == 1) return SendClientMessage(playerid, RED, "You already started a race! Type /raceoff to leave the current race!");		tmp = strtok(cmdtext, idx);		if(!strlen(tmp)) {			SendClientMessage(playerid, ORANGE, "USAGE: /drift1race [playerid/name]");			SendClientMessage(playerid, ORANGE, "FUNCTION: Challenges a player to a race in /drift1(must be in /drift1)");			return 1;		}	if (IsPlayerInArea(playerid, -280.269, -385.3699, 1646.58, 1518.124) || IsPlayerInArea(giveplayerid, -280.269, -385.3699, 1646.58, 1518.124))	{		giveplayerid = strval(tmp);		if (giveplayerid != INVALID_PLAYER_ID)		{			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));			GetPlayerName(playerid, sendername, sizeof(sendername));			format(string, sizeof(string), "%s has challenged %s to a race! Type /view %i or %i to watch them!", sendername,giveplayer,playerid,giveplayerid);			SendClientMessageToAll(YELLOW, string);            SetTimerEx("CountDown",500,0,"d",playerid);			SetTimerEx("CountDown",500,0,"d",giveplayerid);			CountDelay[playerid] = 0;			CountDelay[giveplayerid] = 0;			Race[playerid] = 1;			Race[giveplayerid] = 1;		}		else if (giveplayerid == INVALID_PLAYER_ID)			{				format(string, sizeof(string), "%d is not an active player.", giveplayerid);				SendClientMessage(playerid, RED, string);			}		else if (giveplayerid ==playerid)		{			SendClientMessage(playerid, RED, "You cannot challenge yourself...");   		}  	}  	else  	{  	SendClientMessage(playerid, 0xE60000FF, "Either you or your opponet are not on top of Big Ear(/drift1) !");   	}		return 1;}/*------------------------------------------------/View CMD\------------------------------------------------*/if(strcmp(cmd, "/view", true) == 0){        if(DMArena[playerid] == 1) return SendClientMessage(playerid, 0xE60000FF, "You are not allowed to spectate someone in the DeathMatch arena.");		tmp = strtok(cmdtext, idx);		if(!strlen(tmp))		{		    SendClientMessage(playerid, ORANGE, "|__________________________________|");			SendClientMessage(playerid, ORANGE, "USAGE: /view [playerid]");			SendClientMessage(playerid, ORANGE, "FUNCTION: Will spectate a player.");			SendClientMessage(playerid, ORANGE, "HELP: /viewoff to stop spectating");			SendClientMessage(playerid, ORANGE, "|__________________________________|");			return 1;		}		giveplayerid = strval(tmp);		if(!IsPlayerConnected(giveplayerid))		{		    SendClientMessage(playerid, RED, "Player is not active.");			return 1;		}TogglePlayerSpectating(playerid, 1);PlayerSpectatePlayer(playerid, giveplayerid);SetPlayerInterior(playerid,GetPlayerInterior(giveplayerid));SpectateID[playerid] = giveplayerid;SpectateType[playerid] = SPEC_TYPE_PLAYER;return 1;}//-----|Spec-Off|-----//if(strcmp(cmd, "/viewoff", true) == 0){TogglePlayerSpectating(playerid, 0);SpectateID[playerid] = INVALID_PLAYER_ID;SpectateType[playerid] = SPEC_TYPE_NONE;return 1;}/*------------------------------------------------/Admin Commands\------------------------------------------------*//*if(strcmp(cmd, "/makeadmin", true) == 0){new level;if (PlayerInfo[playerid][pAdminLevel] == 5 || IsPlayerAdmin(playerid))	{	tmp = strtok(cmdtext, idx);		if(!strlen(tmp))		{			SendClientMessage(playerid, ORANGE, "USAGE: /makeadmin [playerid] [level 1-5]");			SendClientMessage(playerid, ORANGE, "FUNCTION: Player will be an admin.");			return 1;		}		tmp = strtok(cmdtext, idx);		level = strval(tmp);		if(giveplayerid != INVALID_PLAYER_ID)		{			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));			GetPlayerName(playerid, sendername, sizeof(sendername));			PlayerInfo[giveplayerid][pAdminLevel] = level;			SavePlayer(giveplayerid);			printf("ADMIN|NEWS: %s made %s a level %d admin.", sendername, giveplayer, level);			format(string, sizeof(string), "You are now an administrator level %d thanks to %s.", level, sendername);			SendClientMessage(giveplayerid, LIGHTBLUE, string);			format(string, sizeof(string), "You have given %s level %d admin.", giveplayer,level);			SendClientMessage(playerid, LIGHTBLUE, string);		}	}	else	{	SendClientMessage(playerid, RED, "You are not an admin!");	}return 1;}if(strcmp(cmd, "/nuke", true) == 0){GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); if (PlayerInfo[playerid][pAdminLevel] < 3)	{		tmp = strtok(cmdtext, idx);		if(!strlen(tmp))			{				SendClientMessage(playerid, ORANGE, "USAGE: /nuke [playerid]");				SendClientMessage(playerid, ORANGE, "FUNCTION: Player will explode.");				return 1;			}			new Float:X,Float:Y,Float:Z;			giveplayerid = strval(tmp);			    if(IsPlayerConnected(giveplayerid))			    {						GetPlayerPos(giveplayerid, X,Y,Z);			            CreateExplosion(X,Y,Z,2,7.0);						SetPlayerHealth(giveplayerid, 0.0);						format(string, sizeof(string), "%s Got Nuked!",giveplayer);						SendClientMessage(playerid, GREEN, string);				}				else if (!IsPlayerConnected(giveplayerid))				{					format(string, sizeof(string), "%d is not an active player.", giveplayerid);					SendClientMessage(playerid, RED, string);				}   }	else	{	SendClientMessage(playerid, RED, "You're not an admin.");	}return 1;}*/if(strcmp(cmd, "/score", true) == 0){new score;GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));	if (IsPlayerAdmin(playerid))	{		tmp = strtok(cmdtext, idx);		if(!strlen(tmp))			{				SendClientMessage(playerid, ORANGE, "USAGE: /score [playerid] [score]");				SendClientMessage(playerid, ORANGE, "FUNCTION: Will set a specified player's score");				return 1;			}			giveplayerid = strval(tmp);			tmp = strtok(cmdtext, idx);			if(!strlen(tmp))			{				SendClientMessage(playerid, ORANGE, "USAGE: /score [playerid] [score]");				SendClientMessage(playerid, ORANGE, "FUNCTION: Will set a specified player's score");				return 1;			}			score = strval(tmp);			    if(IsPlayerConnected(giveplayerid))			    {						GetPlayerScore(giveplayerid);						SetPlayerScore(giveplayerid, score);						format(string, sizeof(string), "You have changed %s's score number.",giveplayer);						SendClientMessage(playerid, GREEN, string);				}				else if (!IsPlayerConnected(giveplayerid))				{					format(string, sizeof(string), "%d is not an active player.", giveplayerid);					SendClientMessage(playerid, RED, string);				}   }	else	{	SendClientMessage(playerid, RED, "You're not an admin.");	}return 1;}if(strcmp(cmd, "/angle", true) == 0){	if (IsPlayerAdmin(playerid))	{	new Float:angle;		tmp = strtok(cmdtext, idx);		if(!strlen(tmp))		{			SendClientMessage(playerid, ORANGE, "USAGE: /angle [angle degree]");			SendClientMessage(playerid, ORANGE, "FUNCTION: Will change your current angle.");			GetPlayerFacingAngle(playerid,angle);			format(string, sizeof(string), "HELP: Your current angle is %f **NOTE**: Bugged a little.",angle);			SendClientMessage(playerid, ORANGE, string);			return 1;		}		angle = strval(tmp);		if (IsPlayerAdmin(playerid))		{			if (GetPlayerState(playerid)==PLAYER_STATE_DRIVER)			{				SetVehicleZAngle(GetPlayerVehicleID(playerid),angle);				format(string, sizeof(string), "You have changed your angle degree to %f",angle);				SendClientMessage(playerid, GREEN, string);			}			else			{				SetPlayerFacingAngle(playerid,angle);				format(string, sizeof(string), "You have changed your angle degree to %f",angle);				SendClientMessage(playerid, GREEN, string);			}		}		}		else		{SendClientMessage(playerid, RED, "You're not an admin.");}	return 1; }/*if(strcmp(cmd, "/ban", true) == 0){new reason;if (PlayerInfo[playerid][pAdminLevel] < 1)	{	tmp = strtok(cmdtext, idx);		if(!strlen(tmp))		{			SendClientMessage(playerid, ORANGE, "USAGE: /ban [playerid] [reason]");			SendClientMessage(playerid, ORANGE, "FUNCTION: Will ban the specified player. **PLEASE ENTER THE ID ONLY!**");			return 1;		}		tmp = strtok(cmdtext, idx);		reason = strval(tmp);		if(giveplayerid != INVALID_PLAYER_ID)		{			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));			GetPlayerName(playerid, sendername, sizeof(sendername));			printf("ADMIN|NEWS: Admin %s banned %s. Reason: %s", sendername, giveplayer, reason);			format(string, sizeof(string), "-| Administrator %s banned %s. [Reason: %s ]|-", sendername,giveplayer,reason);			SendClientMessageToAll(ADMIN_RED, string);			Ban(giveplayerid);		}		else		{			format(string, sizeof(string), "%d is not an active player.", giveplayerid);			SendClientMessage(playerid, RED, string);		}	}	else 	{ 	SendClientMessage(playerid, RED, "You are not an admin.");  	}return 1;}if(strcmp(cmd, "/kick", true) == 0){new reason;if (PlayerInfo[playerid][pAdminLevel] < 1)	{	tmp = strtok(cmdtext, idx);		if(!strlen(tmp))		{			SendClientMessage(playerid, ORANGE, "USAGE: /kick [playerid] [reason]");			SendClientMessage(playerid, ORANGE, "FUNCTION: Will kick the specified player. **PLEASE ENTER THE ID ONLY!**");			return 1;		}		tmp = strtok(cmdtext, idx);		reason = strval(tmp);		if(giveplayerid != INVALID_PLAYER_ID)		{			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));			GetPlayerName(playerid, sendername, sizeof(sendername));			printf("ADMIN|NEWS: Admin %s kicked %s. Reason: %s", sendername, giveplayer, reason);			format(string, sizeof(string), "-| Administrator %s kicked %s. [Reason: %s ]|-", sendername,giveplayer,reason);			SendClientMessageToAll(ADMIN_RED, string);			Kick(giveplayerid);		}		else		{			format(string, sizeof(string), "%d is not an active player.", giveplayerid);			SendClientMessage(playerid, RED, string);		}	}	else 	{ 	SendClientMessage(playerid, RED, "You are not an admin.");  	}return 1;}*//*------------------------------------------------/Other Player Commands\------------------------------------------------*/if (strcmp("/dm", cmdtext, true, 10) == 0)	{ 	if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You are not allowed to teleport while DeathMatching!");	DMArena[playerid] = 1;	SetPlayerPos(playerid,1422.3750,2773.7910,10.8203);	SetPlayerFacingAngle(playerid,90);	ResetPlayerWeapons(playerid);	format(string, sizeof(string), "%s warped to the deadly DeathMatching arena ! ( /dm )", player);	SendClientMessageToAll(YELLOW, string);	SendClientMessage(playerid, RED, "Vehicles/Weapons Disabled.");	SendClientMessage(playerid, GREEN, "You have teleported to the Deadly Arena!");	SendClientMessage(playerid, GREEN, "Pick up some weapons and kill your enemies before they kill you!");	SendClientMessage(playerid, ORANGE, "To exit the arena, go to the icon at the arena spawn and type /exitdm.");	SetPlayerWorldBounds(playerid, 1439.348, 1091.817, 2861.89, 2711.035);	DM = SetTimerEx("ScoreCheck",1000,1,"d",playerid);	return 1;	}if (strcmp("/exitdm", cmdtext, true, 10) == 0){new Float:X,Float:Y,Float:Z;	    GetPlayerPos(playerid, X, Y, Z);	    if (PlayerToPoint(3.0, playerid, 1422.3750,2773.7910,10.8203))	    {			DMArena[playerid] = 0;			SetPlayerPos(playerid,1456.4766,2773.2573,10.8203);			SetPlayerFacingAngle(playerid,280);			ResetPlayerWeapons(playerid);			SendClientMessage(playerid, GREEN, "You have left the Deadly Arena.");			SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off   			KillTimer(DMs);			TextDrawHideForPlayer(playerid,dms);			TextDrawHideForPlayer(playerid,dmh);			TextDrawHideForPlayer(playerid,dmk);			TextDrawDestroy(dmr);			TextDrawDestroy(dmrh);		}		else	    {			SendClientMessage(playerid, RED, "You're not at the exit icon or not DeathMatching !");		}return 1;}if (strcmp("/id", cmdtext, true, 10) == 0){	tmp = strtok(cmdtext, idx);		if(!strlen(tmp))		{			SendClientMessage(playerid, ORANGE, "USAGE: /id [playerid/name]");			SendClientMessage(playerid, ORANGE, "FUNCTION: Will track the specified player's ID.");			return 1;		}		giveplayerid = strval(tmp);		if(giveplayerid != INVALID_PLAYER_ID)		{			GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));			format(string, sizeof(string), "Player Info: [%d]%s", giveplayerid,giveplayer);			SendClientMessage(playerid, GREEN, string);		}		else		{			format(string, sizeof(string), "%d is not an active player.", giveplayerid);			SendClientMessage(playerid, RED, string);		}return 1;}if (strcmp("/stats", cmdtext, true, 10) == 0){	if(DMArena[playerid] == 1)	{		if (Stats[playerid] == 1)		{	    	SendClientMessage(playerid, RED, "Your stats are already shown!");		}		else		{		format(string, sizeof(string), "%d", GetPlayerScore(playerid));		dmr = TextDrawCreate(331.000000,411.000000,string);		TextDrawBackgroundColor(dmr,0xffff00ff);		TextDrawFont(dmr,2);		TextDrawLetterSize(dmr,1.000000,2.000000);		TextDrawColor(dmr,0x00ff0099);		TextDrawSetOutline(dmr,1);		TextDrawSetProportional(dmr,1);		TextDrawSetShadow(dmr,1);		new Float:health;		format(string, sizeof(string), "%.0f", GetPlayerHealth(playerid,health));		dmrh = TextDrawCreate(331.000000,426.000000,string);		TextDrawBackgroundColor(dmrh,0xffff00ff);		TextDrawFont(dmrh,2);		TextDrawLetterSize(dmrh,1.000000,2.000000);		TextDrawColor(dmrh,0x00ff0099);		TextDrawSetOutline(dmrh,1);		TextDrawSetProportional(dmrh,1);		TextDrawSetShadow(dmrh,1);		SendClientMessage(playerid, GREEN, "Your DM stats are now visible.");		SendClientMessage(playerid, RED, "**NOTE**: If you are willing to pause, do /statsoff otherwise it might bug !!");		TextDrawShowForPlayer(playerid,dms);		TextDrawShowForPlayer(playerid,dmk);		TextDrawShowForPlayer(playerid,dmh);		DMs = SetTimerEx("DMStatsCheck",10,1,"d",playerid);		TextDrawShowForPlayer(playerid,dmr);		TextDrawShowForPlayer(playerid,dmrh);		Stats[playerid] = 1;		}	}	else	{		SendClientMessage(playerid, RED, "You are not DeathMatching !");	}return 1;}if (strcmp("/statsoff", cmdtext, true, 10) == 0){	if(DMArena[playerid] == 1 && Stats[playerid] == 1)	{	    KillTimer(DMs);	    Stats[playerid] = 0;		SendClientMessage(playerid, GREEN, "Your DM stats are now Invisible.");		TextDrawHideForPlayer(playerid,dms);		TextDrawHideForPlayer(playerid,dmk);		TextDrawHideForPlayer(playerid,dmh);		TextDrawDestroy(dmr);		TextDrawDestroy(dmrh);	}	else if (DMArena[playerid] == 0)	{	SendClientMessage(playerid, RED, "You are not DeathMatching !");	}	else if (Stats[playerid] == 0)	{	SendClientMessage(playerid, RED, "Your stats aren't even shown up.");	}return 1;}if (strcmp("/ramp", cmdtext, true, 10) == 0){if(DMArena[playerid] == 1) return SendClientMessage(playerid, RED, "You are not allowed to create a ramp while DeathMatching !");	if (Ramp[playerid] == 1)	{	    SendClientMessage(playerid, RED, "You already spawned a ramp! Type /rampoff to remove your previous ramp.");	}	else	{  		new Float:X,Float:Y,Float:Z;  		new Float:angle;		GetPlayerPos(playerid,X,Y,Z);		GetPlayerFacingAngle(playerid,angle);		ramp = CreatePlayerObject(playerid,13593,X,Y+10,Z,0,0,0);		SendClientMessage(playerid, GREEN, "Ramp created. Type /rampoff to remove it.");		Ramp[playerid] = 1;	}return 1;}if (strcmp("/rampoff", cmdtext, true, 10) == 0){	if (Ramp[playerid] == 0) 	{ 	    SendClientMessage(playerid, RED, "You don't have a ramp."); 	} 	else 	{		DestroyPlayerObject(playerid,ramp);		SendClientMessage(playerid, GREEN, "Ramp deleted.");		Ramp[playerid] = 0;	}return 1;}if (strcmp("/raceoff", cmdtext, true, 10) == 0){	if (Race[playerid] == 1)	{    DisablePlayerRaceCheckpoint(playerid);    format(string, sizeof(string), "[%i]%s left his race.", giveplayerid,giveplayer);    SendClientMessageToAll(YELLOW, string);    Race[playerid] = 0;    }    else    {    SendClientMessage(playerid,RED, "You are not racing.");    }}/*------------------------------------------------/Invalid Command\------------------------------------------------*/else	{		format(string, sizeof(string), "%s is an Unknown Command. Type /commands for all the commands you can use.", cmdtext);		SendClientMessage(playerid, RED, string);	}return 1;}public OnPlayerInfoChange(playerid){	return 1;}public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){	return 1;}public OnPlayerExitVehicle(playerid, vehicleid){	return 1;}public OnPlayerStateChange(playerid, newstate, oldstate){return 1;}public OnPlayerEnterCheckpoint(playerid){	return 1;}public OnPlayerLeaveCheckpoint(playerid){	return 1;}public OnPlayerEnterRaceCheckpoint(playerid){new giveplayerid;new string[256];DisablePlayerRaceCheckpoint(playerid);if (cpc==27)// if it's the last checkpoint{GetPlayerName(playerid, player, sizeof(player));GameTextForPlayer(playerid,"~g~YOU WON !",5000,5);format(string, sizeof(string), "RACE: %s won !!", player);SendClientMessageToAll(YELLOW, string);Race[playerid] = 0;DisablePlayerRaceCheckpoint(playerid);DisablePlayerRaceCheckpoint(giveplayerid);}else{cpc++;// Advance the counterSetPlayerRaceCheckpoint(playerid,2,CP[cpc][0],CP[cpc][1],CP[cpc][2],CP[cpc][3],CP[cpc][4],CP[cpc][5],20);// activate the next CheckPoint}	return 1;}public OnPlayerLeaveRaceCheckpoint(playerid){	return 1;}public OnRconCommand(cmd[]){	return 1;}public OnObjectMoved(objectid){	return 1;}public OnPlayerObjectMoved(playerid, objectid){	return 1;}public OnPlayerPickUpPickup(playerid, pickupid){if (pickupid == DMexitICON){GameTextForPlayer(playerid,"Type ~r~/exitdm~n~~w~to exit the arena.",5000,5);}if (pickupid == deagle){GivePlayerWeapon(playerid,24,9999999);}if (pickupid == shotgun){GivePlayerWeapon(playerid,25,9999999);}if (pickupid == sawnoff){GivePlayerWeapon(playerid,26,9999999);}if (pickupid == spaz){GivePlayerWeapon(playerid,27,9999999);}if (pickupid == uzi){GivePlayerWeapon(playerid,28,9999999);}if (pickupid == mp5){GivePlayerWeapon(playerid,29,9999999);}if (pickupid == ak){GivePlayerWeapon(playerid,30,9999999);}if (pickupid == m4){GivePlayerWeapon(playerid,31,9999999);}if (pickupid == pistol){GivePlayerWeapon(playerid,22,9999999);}if (pickupid == tec9){GivePlayerWeapon(playerid,32,9999999);}if (pickupid == sniper1){GivePlayerWeapon(playerid,34,50);}if (pickupid == sniper2){GivePlayerWeapon(playerid,34,50);}if (pickupid == rocketlaunch){GivePlayerWeapon(playerid,35,5);}if (pickupid == armor){SetPlayerArmour(playerid,100);}if (pickupid == knife){GivePlayerWeapon(playerid,4,1);}	return 1;}public OnPlayerSelectedMenuRow(playerid, row){	return 1;}public OnPlayerExitedMenu(playerid){	return 1;}public CountDown(playerid){new giveplayerid;GameTextForPlayer(playerid,"~p~Ready",3000,5);CountDelay[playerid] = 1;CountDelay[giveplayerid] = 1;SetTimerEx("CountDown2",2000,0,"d",playerid);SetTimerEx("CountDown2",2000,0,"d",giveplayerid);return 1;}public CountDown2(playerid){new giveplayerid;GameTextForPlayer(playerid,"~r~Set",3000,5);SetTimerEx("CountDown3",2000,0,"d",playerid);SetTimerEx("CountDown3",2000,0,"d",giveplayerid);return 1;}public CountDown3(playerid){new giveplayerid;GameTextForPlayer(playerid,"~g~!! GO GO GO !!",1000,5);CountDelay[playerid] = 0;CountDelay[giveplayerid] = 0;Race[playerid] = 1;SetPlayerRaceCheckpoint(playerid,2,-302.255035, 1505.969238, 74.411736,CP[cpc][0],CP[cpc][1],CP[cpc][2],20);return 1;}stock IsPlayerInArea(playerid,Float:max_x,Float:min_x,Float:max_y,Float:min_y){	new Float:X;	new Float:Y;	new Float:Z;	GetPlayerPos(playerid, X, Y, Z);	if(X <= max_x && X >= min_x && Y <= max_y && Y >= min_y) {	return 1;	}	return 0;}public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z){    if(IsPlayerConnected(playerid))	{		new Float:oldposx, Float:oldposy, Float:oldposz;		new Float:tempposx, Float:tempposy, Float:tempposz;		GetPlayerPos(playerid, oldposx, oldposy, oldposz);		tempposx = (oldposx -x);		tempposy = (oldposy -y);		tempposz = (oldposz -z);		//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);		if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))		{			return 1;		}	}	return 0;}public ScoreCheck(playerid,killerid){new Float:X,Float:Y,Float:Z;GetPlayerPos(playerid,X,Y,Z);    if (GetPlayerScore(playerid) == 10)    {    KillTimer(DM);    SetPlayerScore(playerid, 11);    SetObjectPos(barrelplayer,X,Y,Z);	ScoreBarrel = SetTimer("ObjectAttachedToPlayer",700,1);	DM = SetTimerEx("ScoreCheck",1000,1,"d",playerid);	} 	if (GetPlayerScore(playerid) == 20)    {    KillTimer(DM);    SetPlayerScore(playerid, 21);    new string[256];    format(string, sizeof(string), "%s is on fire !",player);	SendClientMessageToAll(LIGHTRED,string);	GivePlayerWeapon(playerid,35,3);	SetObjectPos(barrelplayer,X,Y,Z);	ScoreBarrel = SetTimer("ObjectAttachedToPlayer",700,1);	DM = SetTimerEx("ScoreCheck",1000,1,"d",playerid);	}	if (GetPlayerScore(playerid) == 50)    {    KillTimer(DM);    SetPlayerScore(playerid, 51);    new string[256];    format(string, sizeof(string), "%s is on killing spree!!",player);	SendClientMessageToAll(LIGHTRED,string);	SetObjectPos(barrelplayer,X,Y,Z);	GivePlayerWeapon(playerid,38,30);	SendClientMessageToAll(GREEN,"Shhh, use this carefuly. Pwn those noobs !");	ScoreBarrel = SetTimer("ObjectAttachedToPlayer",700,1);	DM = SetTimerEx("ScoreCheck",1000,1,"d",playerid);	}}public ObjectAttachedToPlayer(playerid){	new Float:X,Float:Y,Float:Z;	GetPlayerPos(playerid,X,Y,Z);	SetObjectPos(barrelplayer,X,Y,Z);return 1;}public DMStatsCheck(playerid){	TextDrawDestroy(dmr);	TextDrawDestroy(dmrh);	new string[256];	new Float:health;	format(string, sizeof(string), "%d", GetPlayerScore(playerid));	dmr = TextDrawCreate(331.000000,411.000000,string);	TextDrawBackgroundColor(dmr,0xffff00ff);	TextDrawFont(dmr,2);	TextDrawLetterSize(dmr,1.000000,2.000000);	TextDrawColor(dmr,0x00ff0099);	TextDrawSetOutline(dmr,1);	TextDrawSetProportional(dmr,1);	TextDrawSetShadow(dmr,1);	GetPlayerHealth(playerid,health);	format(string, sizeof(string), "%.0f", health);	dmrh = TextDrawCreate(331.000000,426.000000,string);	TextDrawBackgroundColor(dmrh,0xffff00ff);	TextDrawFont(dmrh,2);	TextDrawLetterSize(dmrh,1.000000,2.000000);	TextDrawColor(dmrh,0x00ff0099);	TextDrawSetOutline(dmrh,1);	TextDrawSetProportional(dmrh,1);	TextDrawSetShadow(dmrh,1);	TextDrawShowForPlayer(playerid,dmr);	TextDrawShowForPlayer(playerid,dmrh);	return 1;}