All pastes #734270 Raw Edit

Stuff

public text v1 · immutable
·published 2007-10-12 15:34 UTC
rendered paste body
#define FILTERSCRIPT

#include <YSI>
#include <a_samp>

#define CHECKPOINT_START 0
#define CHECKPOINT_2 1
#define CHECKPOINT_3 2
#define CHECKPOINT_4 2
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA //white
#define COLOR_BLUE 0x33CCFFAA //blue
#define COLOR_DARKBLUE 0x3399FFAA //dark blue
#define COLOR_GREY 0xAFAFAFAA //grey
#define COLOR_LIGHTBLUE 0x33CCFFAA //light blue
#define COLOR_ORANGE 0xFF9900AA //orange
#define COLOR_GRAD1 0xB4B5B7AA
#define COLOR_GRAD2 0xBFC0C2AA
#define COLOR_GRAD3 0xCBCCCEAA
#define COLOR_GRAD4 0xD8D8D8AA
#define COLOR_GRAD5 0xE3E3E3AA
#define COLOR_GRAD6 0xF0F0F0AA
#define COLOR_INV 0xFFFFFF00
#define Version 1
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
new gJailed[MAX_PLAYERS];
new muted[MAX_PLAYERS];
forward CountDown();
forward CountDownFreezing();
forward PingKicker();
forward RepairTimer(playerid, Float:x, Float:y, Float:z);
new Warnings[MAX_PLAYERS];
new GunWarnings[MAX_PLAYERS];
new AutoKicked[MAX_PLAYERS];
new Count = 5;
new Menu:SpawnACar;
new Menu:SpawnACar2;
new Menu:TuneACar;
new Car;
new Model;
new MAX_PING = 500;
#pragma tabsize 0
#pragma unused Script_OnGameModeInit,SendMessageToAll, SendMessageToAdmins,SendMessage,Checkpoint_OnPlayerEnterCP,Checkpoint_OnPlayerLeaveCP,Property_OnPlayerEnterCP,Property_OnPlayerExited,Property_OnPlayerLeaveCP,Property_OnPlayerSelectedRow,Race_OnPlayerStateChange

Script_OnFilterScriptInit()
{
print("\n------------------------------------");
print("      YSI Admin by [SAP]Francis");
print("------------------------------------\n");
printf("Welcome To Exofar Nox Visit www.exofarn.nl.tt for our community. (Version: %d.7 FIXED)",Version);
ycmd(kill);
Langs_AddLanguage("FR", "Francais");
Langs_AddLanguage("EN", "English");
Langs_AddFile("core", "YSI");
SpawnACar = CreateMenu("~g~Spawn ~y~A ~r~Car (Page 1)",1,125,150,300);
if(IsValidMenu(SpawnACar)) {
SetMenuColumnHeader(SpawnACar, 0, "Select a car to give yourself:");
AddMenuItem(SpawnACar,0,"Infernus");
AddMenuItem(SpawnACar,0,"NRG500");
AddMenuItem(SpawnACar,0,"Monster Truck");
AddMenuItem(SpawnACar,0,"Packer");
AddMenuItem(SpawnACar,0,"RC Car");
AddMenuItem(SpawnACar,0,"Rancher");
AddMenuItem(SpawnACar,0,"Roadtrain");
AddMenuItem(SpawnACar,0,"Dumper");
AddMenuItem(SpawnACar,0,"Sultan");
AddMenuItem(SpawnACar,0,"Maverick");
AddMenuItem(SpawnACar,0,"Vortex");
AddMenuItem(SpawnACar,0,"Hydra");
}
SpawnACar2 = CreateMenu("~g~Spawn ~y~A ~r~Car (Page 2)",1,125,150,300);
if(IsValidMenu(SpawnACar2)) {
SetMenuColumnHeader(SpawnACar, 1, "Select a car to give yourself:");
AddMenuItem(SpawnACar2,0,"Hotring Racer");
AddMenuItem(SpawnACar2,0,"Bloodring Banger");
AddMenuItem(SpawnACar2,0,"Shamal");
AddMenuItem(SpawnACar2,0,"ZR-350");
AddMenuItem(SpawnACar2,0,"Bullet");
AddMenuItem(SpawnACar2,0,"Turismo/Lambo");
}
Script_OnFilterScriptExit()
{
return 1;
}

Text_RegisterTag(tag_with_MY_KILL_HELP);
forward ycmd_kill(playerid, params[], help);
public ycmd_kill(playerid, params[], help)
{
if (help) Text_Send(playerid, "MY_KILL_HELP");
else SetPlayerHealth(playerid, 0.0);
return 1;
}

Script_OnGameModeInit()
{
return 1;
}

Script_OnPlayerConnect(playerid)
{
new string[256], pname[250];
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "**** Please Welcome \"%s\" to the server ****", pname);
SendClientMessageToAll(COLOR_GREY, string);
GunWarnings[playerid] = 0;
Warnings[playerid] = 0;
gJailed[playerid] = 0;
return 1;
}

Script_OnPlayerDisconnect(playerid, reason)
{
new pname[400], string[500];
GetPlayerName(playerid, pname, sizeof(pname));
if(reason == 0 && IsPlayerAdmin(playerid) == 0)
{
format(string, sizeof(string), "**** %s left the server. (Timeout) ****", pname);
SendClientMessageToAll(COLOR_GREY, string);
print(string);
return 1;
}
else if(reason == 1 && IsPlayerAdmin(playerid) == 0)
{
format(string, sizeof(string), "**** %s left the server. (Leaving...) ****", pname);
SendClientMessageToAll(COLOR_GREY, string);
print(string);
return 1;
}
else if(reason == 2 && IsPlayerAdmin(playerid) == 0)
{
format(string, sizeof(string), "**** %s left the server. ((Auto-)Kicked/Banned) ****", pname);
SendClientMessageToAll(COLOR_GREY, string);
print(string);
Warnings[playerid] = 0;
return 1;
}
else if(IsPlayerAdmin(playerid) == 1 && reason == 0)
{
format(string, sizeof(string), "**** Admin %s left the server. (Timeout) ****", pname);
SendClientMessageToAll(COLOR_GREY, string);
print(string);
return 1;
}
else if(IsPlayerAdmin(playerid) == 1 && reason == 1)
{
format(string, sizeof(string), "**** Admin %s left the server. (Leaving...) ****", pname);
SendClientMessageToAll(COLOR_GREY, string);
print(string);
return 1;
}
else if(IsPlayerAdmin(playerid) == 1 && reason == 2)
{
format(string, sizeof(string), "**** Admin %s left the server. (Kicked) ****", pname);
SendClientMessageToAll(COLOR_GREY, string);
print(string);
return 1;
}
return 1;
}

Script_OnPlayerSpawn(playerid)
{
return 1;
}

Script_OnPlayerDeath(playerid, killerid, reason)
{
new string[256];
new playername[MAX_PLAYER_NAME];
new killername[MAX_PLAYER_NAME];
SendDeathMessage(killerid, playerid, reason);

if(killerid != INVALID_PLAYER_ID)
{
if(reason == WEAPON_MINIGUN || WEAPON_ROCKETLAUNCHER)
{
if(GunWarnings[killerid] == 0 && IsPlayerAdmin(killerid) == 0 && reason == WEAPON_MINIGUN || reason == WEAPON_ROCKETLAUNCHER)
{
GetPlayerName(playerid, playername, sizeof (playername));
GetPlayerName(killerid, killername, sizeof (killername));
format(string, sizeof (string), "***%s has been Auto-Warned. (Reason: Killing %s.) [1 Warning]***", killername,playername,GunWarnings[killerid]);
SendClientMessageToAll(0xFFFF00AA,string);
GunWarnings[killerid] = GunWarnings[killerid] + 1;
print(string);
return 1;
}
else if(GunWarnings[killerid] == 1 || GunWarnings[killerid] == 2 && IsPlayerAdmin(killerid) == 0)
{
GetPlayerName(killerid, killername, sizeof (killername));
GetPlayerName(playerid, playername, sizeof (playername));
format(string, sizeof (string), "***%s has been Auto-Warned. (Reason: Killing %s.) [%d Warnings]***", killername,playername,GunWarnings[killerid]+1);
SendClientMessageToAll(0xFFFF00AA,string);
GunWarnings[killerid] = GunWarnings[killerid] + 1;
print(string);
return 1;
}
else if(GunWarnings[killerid] == 3 && IsPlayerAdmin(killerid) == 0)
{
GetPlayerName(killerid, killername, sizeof (killername));
format(string, sizeof (string), "***%s has been Auto-Kicked. (Reason: Killing someone after being warned 3 times.)***", killername);
SendClientMessageToAll(0xFFFF00AA,string);
print(string);
GunWarnings[killerid] = 0;
Kick(killerid);
AutoKicked[killerid] = 1;
return 1;
}
}
}
return 1;
}

public OnPlayerCommandText(playerid, text[])
{
if(muted[playerid] == 1 && IsPlayerAdmin(playerid) == 0)
{
SendClientMessage(playerid, COLOR_YELLOW, "Sorry, you are muted.");
return 0;
}

if(strcmp(cmd, "/warn", true) == 0)
{
new Playerid;
new str[256];
new pname[256];
new aname[256];
new tmp[256];
new tmp2[256];
tmp = strtok(cmdtext, idx);
tmp2 = strtok(cmdtext, idx);

if(!strlen(tmp) && IsPlayerAdmin(playerid) == 1)
{
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /warn [id] <[Reason]>");
return 1;
}
Playerid = strval(tmp);

if(IsPlayerAdmin(Playerid) == 0)
if(IsPlayerAdmin(playerid) == 1)
if(IsPlayerConnected(Playerid))
if(Warnings[Playerid] == 0)
{
Warnings[Playerid]+=1;
GetPlayerName(Playerid, pname, sizeof (str));
GetPlayerName(playerid, aname, sizeof (str));
format(str, sizeof (str), "***Admin %s Warned %s [Reason: %s] [1/3 Warnings]***", aname, pname, cmdtext[8]);
SendClientMessageToAll(COLOR_YELLOW, str);
print(str);
return 1;
}
else if(Warnings[Playerid] == 1)
{
GetPlayerName(Playerid, pname, sizeof (str));
GetPlayerName(playerid, aname, sizeof (str));
format(str, sizeof (str), "***Admin %s Jailed %s [Reason: %s] [2/3 Warnings]***", aname, pname, cmdtext[8]);
SendClientMessageToAll(COLOR_YELLOW, str);
SetPlayerInterior(Playerid, 6);
SetPlayerPos(Playerid, 264.3700,77.5700,1001.0391);
SetPlayerFacingAngle(Playerid, 272.6900);
TogglePlayerControllable(Playerid, 0);
gJailed[Playerid] = 1;
print(str);
Warnings[Playerid]+=1;
return 1;
}
else if(Warnings[Playerid] == 2)
{
GetPlayerName(Playerid, pname, sizeof (str));
GetPlayerName(playerid, aname, sizeof (str));
format(str, sizeof (str), "***Admin %s Kicked %s [Reason: %s] [3/3 Warnings]***", aname, pname, cmdtext[8]);
SendClientMessageToAll(COLOR_YELLOW, str);
Kick(Playerid);
return 1;
}
else
{
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED, "Insert a correct id.");
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not an admin!");
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED, "You can't do that to admins!");
return 1;
}
}



/*if(strcmp(cmd, "/mute", true) == 0)
{
if(IsPlayerAdmin(playerid) == 1)
{
new Playerid;
new str[256];
new pname[256];
new aname[256];
new tmp[256];
tmp = strtok(cmdtext, idx);

if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /mute [id]");
return 1;
}
Playerid = strval(tmp);

if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /mute [id]");
return 1;
}

GetPlayerName(Playerid, pname, sizeof (str));
GetPlayerName(playerid, aname, sizeof (str));
format(str, sizeof (str), "***Admin %s Muted %s***", aname, pname);
SendClientMessageToAll(COLOR_YELLOW, str);
gMuted[Playerid] = 0;
print(str);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not an admin!");
return 1;
}
}

if(strcmp(cmd, "/unmute", true) == 0)
{
if(IsPlayerAdmin(playerid) == 1)
{
new Playerid;
new str[256];
new pname[256];
new aname[256];
new tmp[256];
tmp = strtok(cmdtext, idx);

if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /unmute [id]");
return 1;
}
Playerid = strval(tmp);

if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /unmute [id]");
return 1;
}

GetPlayerName(Playerid, pname, sizeof (str));
GetPlayerName(playerid, aname, sizeof (str));
format(str, sizeof (str), "***Admin %s Unmuted %s***", aname, pname);
SendClientMessageToAll(COLOR_YELLOW, str);
gMuted[Playerid] = 1;
print(str);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not an admin!");
return 1;
}
}*/
if(strcmp(cmd, "/mute", true) == 0 && IsPlayerAdmin(playerid) == 1) {
new Playerid;
new string[256];
new pname[256];
new aname[256];
new tmp[256],tmp2[256];
tmp = strtok(cmdtext, idx);
tmp2 = strtok(cmdtext, idx);

if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /mute [id]");
return 1;
}
Playerid = strval(tmp);

if (IsPlayerConnected(Playerid)) {
GetPlayerName(Playerid, pname, sizeof(pname));
GetPlayerName(playerid, aname, sizeof(aname));
muted[Playerid] = 1;
format(string, sizeof(string), "***Admin %s Muted %s [Reason: %s]***", aname,pname,cmdtext[8]);
printf(string);
Player_WriteInt("Muted", 1);
SendClientMessageToAll(COLOR_YELLOW, string);
}
else {
format(string, sizeof(string), "%d is not an active player.", Playerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}

return 1;
}

if(strcmp(cmd, "/unmute", true) == 0 && IsPlayerAdmin(playerid) == 1) {
new Playerid;
new string[256];
new pname[256];
new aname[256];
new tmp[256];
tmp = strtok(cmdtext, idx);

if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /unmute [id]");
return 1;
}
Playerid = strval(tmp);

if (IsPlayerConnected(Playerid)) {
GetPlayerName(Playerid, pname, sizeof(pname));
GetPlayerName(playerid, aname, sizeof(aname));
muted[Playerid] = 0;
format(string, sizeof(string), "***Admin %s Unmuted %s***", aname,pname);
printf(string);
SendClientMessageToAll(COLOR_YELLOW, string);
Player_WriteInt("Muted", 0);
}
else {
format(string, sizeof(string), "* %d is not an active player.", Playerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}

return 1;
}
if(strcmp(cmd, "/get", true) == 0)
{
if(IsPlayerAdmin(playerid) == 1)
{
new Playerid;
new str[256];
new pname[256];
new aname[256];
new tmp[256];
tmp = strtok(cmdtext, idx);

if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /get [id]");
return 1;
}
Playerid = strval(tmp);

if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /get [id]");
return 1;
}

GetPlayerName(Playerid, pname, sizeof (str));
GetPlayerName(playerid, aname, sizeof (str));
format(str, sizeof (str), "***Admin %s Teleported you to him***", aname);
SendClientMessage(Playerid,COLOR_YELLOW, str);
format(str, sizeof (str), "***You have teleported %s***", pname);
SendClientMessage(playerid,COLOR_YELLOW,str);
SetPlayerInterior(Playerid, GetPlayerInterior(playerid));
GetPlayerPos(playerid, x,y,z);
SetPlayerPos(Playerid, x+2,y,z);
print(str);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not an admin!");
return 1;
}
}

if(strcmp(cmdtext, "/healall", true) == 0)
{
if(IsPlayerAdmin(playerid))
{
new str[256];
new aname[256];
GetPlayerName(playerid, aname, sizeof (str));
for(new i=0; i<MAX_PLAYERS; i++)
SetPlayerHealth(i, 120.0);
format(str, sizeof (str), "***Admin %s Healed everyone***", aname);
SendClientMessageToAll(COLOR_YELLOW, str);
print(str);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not an admin!");
return 1;
}
}


if (strcmp(cmd, "/count", true)==0)
{
if(IsPlayerAdmin(playerid))
{
SendClientMessageToAll(COLOR_YELLOW, "Countdown started by an admin.");
SetTimer("CountDown",1000,0);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not an admin!");
return 1;
}
}

if (strcmp(cmd, "/countfr", true)==0)
{
if(IsPlayerAdmin(playerid))
{
SendClientMessageToAll(COLOR_YELLOW, "Countdown started by an admin.");
SetTimer("CountDown",1000,0);
for(new i=0; i<MAX_PLAYERS; i++)
TogglePlayerControllable(i, 0);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not an admin!");
return 1;
}
}



if(strcmp(cmd, "/carcolor", true) == 0)
{
new tmp[256];
new tmp2[256];
new string[256];
new color1;
new color2;
tmp = strtok(cmdtext, idx);
tmp2 = strtok(cmdtext, idx);
if(!strlen(tmp) && IsPlayerAdmin(playerid) == 1)
{
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /carcolor [Color1] [Color2]");
return 1;
}
color1 = strval(tmp);
color2 = strval(tmp2);
if(IsPlayerAdmin(playerid) == 1)
{
format(string, sizeof(string), "You have set your vehicle color #1 to %d and #2 to %d", color1, color2);
SendClientMessage(playerid, COLOR_GREEN, string);
ChangeVehicleColor(GetPlayerVehicleID(playerid), color1, color2);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not an admin!");
return 1;
}
}

if(strcmp(cmd, "/giveweapon", true) == 0)
{
new tmp[256];
new tmp2[256];
new string[256];
new weaponid;
new weaponname[250];
tmp = strtok(cmdtext, idx);
tmp2 = strtok(cmdtext, idx);
if(!strlen(tmp) && IsPlayerAdmin(playerid) == 1)
{
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /giveweapon [id] [Weaponid]");
return 1;
}
id = strval(tmp);
weaponid = strval(tmp2);
if(IsPlayerAdmin(playerid) == 1)
if(playerid != id)
if(IsPlayerConnected(id))
{
GetWeaponName(weaponid, weaponname, sizeof(weaponname));
GetPlayerName(playerid, adminname,sizeof(adminname));
GetPlayerName(id, playername,sizeof(playername));
format(string, sizeof(string), "***You gave %s %s with 500 ammo.***", playername, weaponname);
SendClientMessage(id, COLOR_YELLOW, string);
format(string, sizeof(string), "***Admin %s gave you a '%s' with 500 ammo.***", adminname, weaponname);
SendClientMessage(id, COLOR_YELLOW, string);
GivePlayerWeapon(id, weaponid, 500);
return 1;
}
else
{
format(string, sizeof(string), "%d is not an active player.", id);
SendClientMessage(playerid, COLOR_RED, string);
return 1;
}
else
{
GetWeaponName(weaponid, weaponname, sizeof(weaponname));
format(string, sizeof(string), "You gave yourself a %s with 1000 ammo", weaponname);
SendClientMessage(playerid, COLOR_YELLOW, string);
GivePlayerWeapon(playerid, weaponid, 1000);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not an admin!");
return 1;
}
}


if(strcmp(cmd, "/say", true) == 0)
{
new tmp[256];
new string[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp) && IsPlayerAdmin(playerid))
{
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /say [what to say]");
return 1;
}
id = strval(tmp);
if(IsPlayerAdmin(playerid))
{
format(string, sizeof(string), "%s: %s", cmdpname, cmdtext[4]);
GameTextForAll(string, 7000, 6);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not an admin!");
return 1;
}
if(strcmp(cmd, "/report", true) == 0)
{
new tmp[256];
new tmp2[256];
new string[256];
new iname[250];
new pname[250];
tmp = strtok(cmdtext, idx);
tmp2 = strtok(cmdtext, idx);
if(!strlen(tmp))
{


//-------------------------------NEEDED FUNCTIONS-------------------------------

strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}

new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}

SendMessageToAdmins(const str[])
{
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i)) {
if (IsPlayerAdmin(i)) {
SendClientMessage(i, 0xFF9900AA, str);
}
}
}
}

LockButNotAdmins(vehicleid)
{
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i)) {
if (!IsPlayerAdmin(i)) {
SetVehicleParamsForPlayer(vehicleid, i, 0, 1);
}
}
}
}

SendMessage(playerid, const str[])
{
SendClientMessage(playerid, 0xFF9900AA, str);
}

SendMessageToAll(const str[])
{
SendClientMessageToAll(0xFF9900AA, str);
}

public CountDown(){
new string[15];
if (Count > 0){

format(string,sizeof(string),"~r~%d",Count);
GameTextForAll(string, 999, 5);
Count--;
SetTimer("CountDown", 1000, 0);
}
else{
GameTextForAll("~g~Go! Go! Go!", 999, 5);
for(new i=0; i<MAX_PLAYERS; i++)
TogglePlayerControllable(i, 1);
Count = 5;
}
}

public OnPlayerSelectedMenuRow(playerid, row) {
new Menu:Current = GetPlayerMenu(playerid);
if(Current == SpawnACar) {
new car[20],Float:X,Float:Y,Float:Z,Float:Angle,id,carid;
GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
switch(row) {
case 0: car = "Infernus", id = 411;
case 1: car = "NRG-500", id = 522;
case 2: car = "Monster Truck", id = 444;
case 3: car = "Packer", id = 443;
case 4: car = "RC Car", id = 441;
case 5: car = "Rancher", id = 489;
case 6: car = "Roadtrain", id = 515;
case 7: car = "Dumper", id = 406;
case 8: car = "Sultan", id = 560;
case 9: car = "Maverick", id = 487;
case 10: car = "Vortex", id = 539;
case 11: car = "Hydra", id = 520;
}
new string[256]; format(string,sizeof(string),"You have selected \'%s\'.",car); SendClientMessage(playerid,COLOR_YELLOW,string);
carid = CreateVehicle(id,X,Y,Z,Angle,-1,-1,50000);
PutPlayerInVehicle(playerid,carid,0);
LockButNotAdmins(carid);
TogglePlayerControllable(playerid,true);
if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
}
if(Current == SpawnACar2) {
new car[20],Float:X,Float:Y,Float:Z,Float:Angle,id,carid;
GetPlayerPos(playerid,X,Y,Z); GetPlayerFacingAngle(playerid,Angle);
switch(row) {
case 0: car = "Hotring Racer", id = 494;
case 1: car = "Bloodring Banger", id = 504;
case 2: car = "Shamal", id = 519;
case 3: car = "ZR-350", id = 477;
case 4: car = "Bullet", id = 541;
case 5: car = "Turismo/Lambo", id = 451;
}
new string[256]; format(string,sizeof(string),"You have selected \'%s\'.",car); SendClientMessage(playerid,COLOR_YELLOW,string);
carid = CreateVehicle(id,X,Y,Z,Angle,-1,-1,50000);
PutPlayerInVehicle(playerid,carid,0);
LockButNotAdmins(carid);
TogglePlayerControllable(playerid,true);
if(GetPlayerInterior(playerid)) LinkVehicleToInterior(carid,GetPlayerInterior(playerid));
SetVehicleVirtualWorld(carid,GetPlayerVirtualWorld(playerid));
}
if(Current == TuneACar) {
new Component[20],id,carid;
switch(row) {
case 0: Component = "Nitrous", id = 1010;
case 1: Component = "Hydraulics", id = 1087;
case 2: Component = "Offroad Wheels", id = 1025;
case 3: Component = "Wire Wheels", id = 1081;
case 4: Component = "Virtual Rims", id = 1097;
}
new string[256]; format(string,sizeof(string),"You have selected \'%s\'.",Component); SendClientMessage(playerid,COLOR_YELLOW,string);
TogglePlayerControllable(playerid,true);
carid = GetPlayerVehicleID(playerid); AddVehicleComponent(carid,id);
}
return 1;
}

public OnPlayerExitedMenu(playerid) {
new Menu:Current = GetPlayerMenu(playerid);
HideMenuForPlayer(Current,playerid);
return TogglePlayerControllable(playerid,true);
}


GameTextForAdmins(const str[])
{
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i)) {
if (IsPlayerAdmin(i)) {
GameTextForPlayer(i, str, 5000, 5);
}
}
}
}