All pastes #73358 Raw Edit

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public text v1 · immutable
#73358 ·published 2006-06-27 19:10 UTC
rendered paste body
public OnPlayerSpawn(playerid)
{
	new Debug[256];
	new teller = 1;
	teller++;
	format(Debug,sizeof(Debug), "blaat %d", teller);
	printf(Debug);
    new string[256];
    new sendername[MAX_PLAYER_NAME];
	TogglePlayerControllable(playerid, false);
	SetPlayerInterior(playerid,0);
	teller++;
	format(Debug,sizeof(Debug), "blaat %d", teller);
	printf(Debug);
	if(gTeam[playerid] == TEAM_BLS && Admin[playerid] != 1) {
	SetPlayerColor(playerid,COLOR_BLUE);
	GetPlayerName(playerid, sendername, sizeof(sendername));
	format(string, sizeof(string),"%s has spawned as Blue.",sendername);
	SendClientMessageToAll(COLOR_YELLOW, string);
	SetPlayerPos(playerid, -1777.5165,583.1099,234.8906);
	}
	teller++;
	format(Debug,sizeof(Debug), "blaat %d", teller);
	printf(Debug);
	if(gTeam[playerid] == TEAM_RLS && Admin[playerid] != 1) {
	GetPlayerName(playerid, sendername, sizeof(sendername));
	format(string, sizeof(string),"%s has spawned as Red.",sendername);
	SendClientMessageToAll(COLOR_YELLOW, string);
	SetPlayerColor(playerid,COLOR_RED);
	SetPlayerPos(playerid, -1786.9958,583.0828,234.8906);
		}
	teller++;
	format(Debug,sizeof(Debug), "blaat %d", teller);
	printf(Debug);
  /*
	else if(gTeam[playerid] == TEAM_BSF) {
	GetPlayerName(playerid, sendername, sizeof(sendername));
	format(string, sizeof(string),"%s has spawned as Blue:San Fierro.",sendername);
	SendClientMessageToAll(COLOR_YELLOW, string);
	SetPlayerColor(playerid,COLOR_BLUE);
	
		}
	else if(gTeam[playerid] == TEAM_RSF) {
	GetPlayerName(playerid, sendername, sizeof(sendername));
	format(string, sizeof(string),"%s has spawned as Red:San Fierro.",sendername);
	SendClientMessageToAll(COLOR_YELLOW, string);
	SetPlayerColor(playerid,COLOR_RED);
	
		}
	else if(gTeam[playerid] == TEAM_BLV) {
	GetPlayerName(playerid, sendername, sizeof(sendername));
	format(string, sizeof(string),"%s has spawned as Blue:Las Venturas.",sendername);
	SendClientMessageToAll(COLOR_YELLOW, string);
	SetPlayerColor(playerid,COLOR_BLUE);
	
		}
	else if(gTeam[playerid] == TEAM_RLV) {
	GetPlayerName(playerid, sendername, sizeof(sendername));
	format(string, sizeof(string),"%s has spawned as Red:Las Venturas.",sendername);
	SendClientMessageToAll(COLOR_YELLOW, string);
	SetPlayerColor(playerid,COLOR_RED);
	
		}
		*/
		if(Admin[playerid] == 1) {
        TogglePlayerControllable(playerid, true);
        SetPlayerHealth(playerid, 100000);
        SetPlayerColor(playerid, COLOR_PINK);
        SetPlayerPos(playerid, 1988.2028,908.6794,10.8203);
		ResetPlayerWeapons(playerid);
		SetPlayerSkin(playerid, 37);
	}
		teller++;
	format(Debug,sizeof(Debug), "blaat %d", teller);
	printf(Debug);
	if(gTeam[playerid] == TEAM_RLS || gTeam[playerid] == TEAM_RSF || gTeam[playerid] == TEAM_RLV && Admin[playerid] != 1)
				{
				SetPlayerSkin(playerid, 112);
				}
					teller++;
	format(Debug,sizeof(Debug), "blaat %d", teller);
	printf(Debug);
	if(gTeam[playerid] == TEAM_BLS || gTeam[playerid] == TEAM_BSF || gTeam[playerid] == TEAM_BLV && Admin[playerid] != 1)
	            {
	            SetPlayerSkin(playerid, 111);
	            }
	            	teller++;
	format(Debug,sizeof(Debug), "blaat %d", teller);
	printf(Debug);
	return 1;
}