All pastes #73154 Raw Edit

spn

public cpp v1 · immutable
#73154 ·published 2006-06-27 14:43 UTC
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www.upc.pl/szybszechellodrawClockText 0drawPointing STATS_LAYOUT - %STAT_POINTED_PLAYER- %STAT_POINTED_TEAMPLAYER- %STAT_POWERUP_ITEM // don't show crosshair during scoreboardif 0 == %STAT_LAYOUTS & 4// STAT_LAYOUTS flag bits meanings#define STAT_LAYOUT_GENERIC    0x00000001#define STAT_LAYOUT_INVENTORY   0x00000002#define STAT_LAYOUT_SCOREBOARD   0x00000004#define STAT_LAYOUT_TEAMTAB    0x00000008#define STAT_LAYOUT_CHALLENGER   0x00000010 // player is in challengers queue (used for ingame menu)#define STAT_LAYOUT_READY    0x00000020 // player is ready (used for ingame menu) #define STAT_NOTSET      -9999 // used for stats that don't have meaningful value atm. //=============================================================== // dmflags->integer flags#define DF_NO_HEALTH  0x00000001 // 1#define DF_NO_ITEMS   0x00000002 // 2#define DF_WEAPONS_STAY  0x00000004 // 4//#define DF_UNUSED  0x00000008 // 8#define DF_INSTANT_ITEMS 0x00000010 // 16//#define DF_SAME_LEVEL  0x00000020 // 32//#define DF_UNUSED2  0x00000040 // 64//#define DF_UNUSED3  0x00000080 // 128// #define DF_UNUSED4  0x00000100 // 256//#define DF_SPAWN_FARTHEST 0x00000200 // 512//#define DF_FORCE_RESPAWN 0x00000400 // 1024#define DF_NO_ARMOR   0x00000800 // 2048//#define DF_UNUSED5  0x00001000 // 4096#define DF_INFINITE_AMMO 0x00002000 // 8192#define DF_QUAD_DROP  0x00004000 // 16384//#define DF_UNUSED6  0x00008000 // 32768 //===============================================================