All pastes #731322 Raw Edit

Miscellany

public cpp v1 · immutable
·published 2007-10-09 23:09 UTC
rendered paste body
#define MAX_TEXTURES 3static int texNum = 1;GLuint texture[MAX_TEXTURES];AUX_RGBImageRec *TextureImage[MAX_TEXTURES];int loadTexture(char *filename){       int Status = FALSE;       memset(TextureImage, 0, sizeof(void *)*1);        if(TextureImage[0]=LoadBMP(filename))        {	        Status = TRUE;		glGenTextures(texNum, &texture[texNum-1]);		glBindTexture(GL_TEXTURE_2D, texture[texNum-1]);		//glTexImage2D(GL_TEXTURE_2D, 0, 3, TextureImage[texNum-1]->sizeX, TextureImage[texNum-1]->sizeY, 0, GL_RGB, GL_UNSIGNED_BYTE, TextureImage[texNum-1]->data);		glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR);		glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);	}        texNum++;}