rendered paste bodystatic void manageFleets() {
if (Fleets != null)
for (int counter = 0; counter < Fleets.length; counter++) {
if (Fleets[counter].getTurnsUntilArrival() > 1)
Fleets[counter].setTurnsUntilArrival(Fleets[counter].getTurnsUntilArrival() - 1);
else {
for (int counter2 = 0; counter2 < getPlanets().length; counter2++) {
if (Fleets[counter].getDestination() == getPlanets()[counter2]) {
if(Fleets[counter].getOwner() == Fleets[counter].getDestination().getOwner()) {
getPlanets()[counter2].setNumberOfShips(getPlanets()[counter2].getNumberOfShips()
+ Fleets[counter].getNumberOfShips());
if (Fleets.length - 2 == 0) setFleets(null); else {
Fleet[] TempFleet = new Fleet[Fleets.length - 1];
for(int counter3 = 0; counter3 < counter; counter3++)
TempFleet[counter3] = Fleets[counter3];
for(int counter3 = counter + 1; counter3 < Fleets.length; counter3++)
TempFleet[counter3 - 1] = Fleets[counter3];
setFleets(TempFleet);
}
} else {
if (getPlanets()[counter2].getNumberOfShips() > Fleets[counter].getNumberOfShips()) {
getPlanets()[counter2].setNumberOfShips(getPlanets()[counter2].getNumberOfShips()
- Fleets[counter].getNumberOfShips());
} else {
getPlanets()[counter2].setNumberOfShips(Math.abs(getPlanets()[counter2].getNumberOfShips()
- Fleets[counter].getNumberOfShips()));
getPlanets()[counter2].setOwner(Fleets[counter].getOwner());
if (Fleets.length - 1 == 0) setFleets(null); else {
Fleet[] TempFleet = new Fleet[Fleets.length - 1];
for(int counter3 = 0; counter3 < counter; counter3++)
TempFleet[counter3] = Fleets[counter3];
for(int counter3 = counter + 1; counter3 < Fleets.length; counter3++)
TempFleet[counter3 - 1] = Fleets[counter3];
setFleets(TempFleet);
}
}
}
}
}
}
}
}