All pastes #72877 Raw Edit

xlordt

public python v1 · immutable
#72877 ·published 2006-06-27 06:14 UTC
rendered paste body
import pygame, os, sys, randomfrom Numeric import *from pygame.locals import *#Initualize Pygamepygame.init( )fonts = pygame.font.Font( None, 26 )#Set sizes, and colors for the game_colors_ = { "black" : (0, 0, 0), "red" : (255, 0, 0), "blue" : ( 0, 0, 255 ), "white" : ( 255, 255, 255 )}screensize = ( 300, 300 )stick_height, stick_width = 5, 20#Create the game windowwindows   = pygame.display.set_mode( screensize )#Create the Stickstick_line  = pygame.Surface(( stick_width, stick_height ))stick_pos   = ( 100, windows.get_height( ) - stick_line.get_height( ) -10 )stick_rect   = stick_line.get_rect( center=stick_pos )#Create the ballsball = pygame.Surface(( 10, 10 ))ball  = pygame.draw.circle( sball, _colors_['blue'], ( 4, 6 ),  5, 0 )rball = sball.get_rect( )stick_line.fill(( 255, 0, 0 ))position_x, position_y = 0, 0velocity_x, velocity_y  = random.randint( 10, 15 ), random.randint( 10, 15 )pygame.key.set_repeat( 1  );while True:		rball.move_ip( velocity_x, velocity_y )	pygame.time.delay( 100 )		if( rball.right >= screensize[0] ) or ( rball.left <= 0 ): velocity_x = -velocity_x	if( rball.top <= windows.get_rect( ).top ): velocity_y = - velocity_y			if( stick_rect.colliderect( rball )): velocity_y = - velocity_y			#Just incase you decicde to hit that [x]	for events in pygame.event.get( ):		if ( events.type == pygame.QUIT ): pygame.quit( ); sys.exit( )			#Lets get key events now		if events.type == pygame.KEYDOWN:			if ( events.key == K_LEFT ): stick_rect.move_ip( -10, 0 ); 			if ( events.key == K_RIGHT ): stick_rect.move_ip( 10, 0 ); 						#Lets make sure that we dont go off the Screen window	if stick_rect.left < 0:  stick_rect.left = 0	if stick_rect.right >= screensize[0]:  stick_rect.right = screensize[0]			#Ok, Lets put it all together now shall we ;)	windows.fill(( 0, 0, 0 ))	windows.blit( stick_line, stick_rect )	windows.blit( sball, rball )		pygame.display.flip( )