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·published 2007-10-07 01:14 UTC
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#include "colors.inc"
#include "camera-context.inc" //common file containing object definitions for the camera demos

camera {
        perspective //keyword is facultative in this case
        location <0,0,0>
        up<0, 0.05625, 0>
        right<0.1, 0, 0>
        direction<0, 0, 0.1>
        }

sphere {<0,0.3,1.75>,0.15 pigment { Red } finish{ diffuse 1 ambient 0 specular 0.25 reflection 0.25}}
sphere {<0.3,0,1.75>,0.15 pigment { Blue } finish{ diffuse 1 ambient 0 specular 0.25 reflection 0.25}}
sphere {<0,-0.3,1.75>,0.15 pigment { Green } finish{ diffuse 1 ambient 0 specular 0.25 reflection 0.25}}
sphere {<-0.3,0,1.75>,0.15 pigment { Yellow } finish{ diffuse 1 ambient 0 specular 0.25 reflection 0.25}}

sphere {<0,0,1.75>,0.15 pigment { White } finish{ diffuse 0.25 ambient 0 specular 0.25 reflection 0.9}}
                                                  
light_source {<0,0,1>, rgb<1,1,1>}