All pastes #727883 Raw Edit

Someone

public text v1 · immutable
·published 2007-10-06 14:14 UTC
rendered paste body
Index: boss/boss_emeriss.cpp
===================================================================
--- boss/boss_emeriss.cpp	(revision 137)
+++ boss/boss_emeriss.cpp	(working copy)
@@ -58,8 +58,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: boss/boss_taerar.cpp
===================================================================
--- boss/boss_taerar.cpp	(revision 137)
+++ boss/boss_taerar.cpp	(working copy)
@@ -74,8 +74,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: boss/boss_ysondre.cpp
===================================================================
--- boss/boss_ysondre.cpp	(revision 137)
+++ boss/boss_ysondre.cpp	(working copy)
@@ -64,8 +64,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/blackrock_spire/boss_drakkisath.cpp
===================================================================
--- zone/blackrock_spire/boss_drakkisath.cpp	(revision 137)
+++ zone/blackrock_spire/boss_drakkisath.cpp	(working copy)
@@ -46,8 +46,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);       
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);       
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
     }
 
     void AttackStart(Unit *who)
Index: zone/blackrock_spire/boss_gyth.cpp
===================================================================
--- zone/blackrock_spire/boss_gyth.cpp	(revision 137)
+++ zone/blackrock_spire/boss_gyth.cpp	(working copy)
@@ -78,8 +78,8 @@
         m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/blackrock_spire/boss_pyroguard_emberseer.cpp
===================================================================
--- zone/blackrock_spire/boss_pyroguard_emberseer.cpp	(revision 137)
+++ zone/blackrock_spire/boss_pyroguard_emberseer.cpp	(working copy)
@@ -42,8 +42,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);       
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);       
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
     }
 
     void AttackStart(Unit *who)
Index: zone/blackrock_spire/boss_rend_blackhand.cpp
===================================================================
--- zone/blackrock_spire/boss_rend_blackhand.cpp	(revision 137)
+++ zone/blackrock_spire/boss_rend_blackhand.cpp	(working copy)
@@ -44,8 +44,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);       
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);       
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
     }
 
Index: zone/blackrock_spire/mob_chromatic_elite_guard.cpp
===================================================================
--- zone/blackrock_spire/mob_chromatic_elite_guard.cpp	(revision 137)
+++ zone/blackrock_spire/mob_chromatic_elite_guard.cpp	(working copy)
@@ -37,8 +37,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);       
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);       
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
     }
 
     void AttackStart(Unit *who)
Index: zone/molten_core/boss_baron_geddon.cpp
===================================================================
--- zone/molten_core/boss_baron_geddon.cpp	(revision 137)
+++ zone/molten_core/boss_baron_geddon.cpp	(working copy)
@@ -45,8 +45,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/boss_garr.cpp
===================================================================
--- zone/molten_core/boss_garr.cpp	(revision 137)
+++ zone/molten_core/boss_garr.cpp	(working copy)
@@ -53,8 +53,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/boss_gehennas.cpp
===================================================================
--- zone/molten_core/boss_gehennas.cpp	(revision 137)
+++ zone/molten_core/boss_gehennas.cpp	(working copy)
@@ -43,8 +43,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/boss_golemagg.cpp
===================================================================
--- zone/molten_core/boss_golemagg.cpp	(revision 137)
+++ zone/molten_core/boss_golemagg.cpp	(working copy)
@@ -44,8 +44,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->CastSpell(m_creature,SPELL_MAGMASPLASH,true);
Index: zone/molten_core/boss_lucifron.cpp
===================================================================
--- zone/molten_core/boss_lucifron.cpp	(revision 137)
+++ zone/molten_core/boss_lucifron.cpp	(working copy)
@@ -44,8 +44,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/boss_magmadar.cpp
===================================================================
--- zone/molten_core/boss_magmadar.cpp	(revision 137)
+++ zone/molten_core/boss_magmadar.cpp	(working copy)
@@ -50,8 +50,8 @@
         m_creature->CastSpell(m_creature,SPELL_MAGMASPIT,true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/boss_majordomo_executus.cpp
===================================================================
--- zone/molten_core/boss_majordomo_executus.cpp	(revision 137)
+++ zone/molten_core/boss_majordomo_executus.cpp	(working copy)
@@ -67,8 +67,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/boss_ragnaros.cpp
===================================================================
--- zone/molten_core/boss_ragnaros.cpp	(revision 137)
+++ zone/molten_core/boss_ragnaros.cpp	(working copy)
@@ -127,8 +127,8 @@
         m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->CastSpell(m_creature,SPELL_MELTWEAPON,true);
Index: zone/molten_core/boss_shazzrah.cpp
===================================================================
--- zone/molten_core/boss_shazzrah.cpp	(revision 137)
+++ zone/molten_core/boss_shazzrah.cpp	(working copy)
@@ -46,8 +46,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/boss_sulfuron_harbinger.cpp
===================================================================
--- zone/molten_core/boss_sulfuron_harbinger.cpp	(revision 137)
+++ zone/molten_core/boss_sulfuron_harbinger.cpp	(working copy)
@@ -48,8 +48,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/mob_ancient_core_hound.cpp
===================================================================
--- zone/molten_core/mob_ancient_core_hound.cpp	(revision 137)
+++ zone/molten_core/mob_ancient_core_hound.cpp	(working copy)
@@ -46,8 +46,8 @@
         m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/mob_core_rager.cpp
===================================================================
--- zone/molten_core/mob_core_rager.cpp	(revision 137)
+++ zone/molten_core/mob_core_rager.cpp	(working copy)
@@ -41,8 +41,8 @@
         m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/mob_firelord.cpp
===================================================================
--- zone/molten_core/mob_firelord.cpp	(revision 137)
+++ zone/molten_core/mob_firelord.cpp	(working copy)
@@ -43,8 +43,8 @@
         m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/mob_firewalker.cpp
===================================================================
--- zone/molten_core/mob_firewalker.cpp	(revision 137)
+++ zone/molten_core/mob_firewalker.cpp	(working copy)
@@ -41,8 +41,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/mob_flame_guard.cpp
===================================================================
--- zone/molten_core/mob_flame_guard.cpp	(revision 137)
+++ zone/molten_core/mob_flame_guard.cpp	(working copy)
@@ -42,8 +42,8 @@
         m_creature->CombatStop();
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);       
-	m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);       
+	m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
     }
 
Index: zone/molten_core/mob_flamewaker.cpp
===================================================================
--- zone/molten_core/mob_flamewaker.cpp	(revision 137)
+++ zone/molten_core/mob_flamewaker.cpp	(working copy)
@@ -44,8 +44,8 @@
         m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/mob_flamewaker_elite.cpp
===================================================================
--- zone/molten_core/mob_flamewaker_elite.cpp	(revision 137)
+++ zone/molten_core/mob_flamewaker_elite.cpp	(working copy)
@@ -44,8 +44,8 @@
         m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/mob_flamewaker_healer.cpp
===================================================================
--- zone/molten_core/mob_flamewaker_healer.cpp	(revision 137)
+++ zone/molten_core/mob_flamewaker_healer.cpp	(working copy)
@@ -43,8 +43,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
     }
Index: zone/molten_core/mob_flamewaker_protector.cpp
===================================================================
--- zone/molten_core/mob_flamewaker_protector.cpp	(revision 137)
+++ zone/molten_core/mob_flamewaker_protector.cpp	(working copy)
@@ -41,8 +41,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/mob_lavaspawn.cpp
===================================================================
--- zone/molten_core/mob_lavaspawn.cpp	(revision 137)
+++ zone/molten_core/mob_lavaspawn.cpp	(working copy)
@@ -41,8 +41,8 @@
         m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/mob_molten_destroyer.cpp
===================================================================
--- zone/molten_core/mob_molten_destroyer.cpp	(revision 137)
+++ zone/molten_core/mob_molten_destroyer.cpp	(working copy)
@@ -42,8 +42,8 @@
         m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/molten_core/mob_molten_giant.cpp
===================================================================
--- zone/molten_core/mob_molten_giant.cpp	(revision 137)
+++ zone/molten_core/mob_molten_giant.cpp	(working copy)
@@ -42,8 +42,8 @@
         m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);
Index: zone/naxxramas/boss_faerlina.cpp
===================================================================
--- zone/naxxramas/boss_faerlina.cpp	(revision 137)
+++ zone/naxxramas/boss_faerlina.cpp	(working copy)
@@ -65,8 +65,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);       
-	m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);       
+	m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
 	m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
     }
 
Index: zone/naxxramas/boss_loatheb.cpp
===================================================================
--- zone/naxxramas/boss_loatheb.cpp	(revision 137)
+++ zone/naxxramas/boss_loatheb.cpp	(working copy)
@@ -87,8 +87,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);       
-	m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);       
+	m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
 	m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
     }
 
Index: zone/naxxramas/boss_noth.cpp
===================================================================
--- zone/naxxramas/boss_noth.cpp	(revision 137)
+++ zone/naxxramas/boss_noth.cpp	(working copy)
@@ -68,8 +68,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);       
-	m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);       
+	m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
 	m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
 	m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
     }
Index: zone/onyxias_lair/boss_onyxia.cpp
===================================================================
--- zone/onyxias_lair/boss_onyxia.cpp	(revision 137)
+++ zone/onyxias_lair/boss_onyxia.cpp	(working copy)
@@ -98,7 +98,7 @@
         m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
     }
 
Index: zone/scholomance/boss_jandice_barov.cpp
===================================================================
--- zone/scholomance/boss_jandice_barov.cpp	(revision 137)
+++ zone/scholomance/boss_jandice_barov.cpp	(working copy)
@@ -56,8 +56,8 @@
         DoGoHome();
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true);
-        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true);
+        m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true);
         m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);