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#725680
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package net.sf.l2j;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.InputStream;
import java.io.OutputStream;
import java.math.BigInteger;
import java.util.List;
import java.util.Properties;
import java.util.logging.Logger;
import javolution.util.FastList;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
/**
* This class contains global server configuration.<br>
* It has static final fields initialized from configuration files.<br>
* It's initialized at the very begin of startup, and later JIT will optimize
* away debug/unused code.
*
* @author mkizub
*/
public final class Config
{
protected static final Logger _log = Logger.getLogger(Config.class.getName());
/** Debug/release mode */
public static boolean DEBUG;
/** Enable/disable assertions */
public static boolean ASSERT;
/** Enable/disable code 'in progress' */
public static boolean DEVELOPER;
/** Set if this server is a test server used for development */
public static boolean TEST_SERVER;
/** Game Server ports */
public static int PORT_GAME;
/** Login Server port */
public static int PORT_LOGIN;
/** Login Server bind ip */
public static String LOGIN_BIND_ADDRESS;
/** Number of login tries before IP ban gets activated, default 10*/
public static int LOGIN_TRY_BEFORE_BAN;
/** Number of seconds the IP ban will last, default 10 minutes */
public static int LOGIN_BLOCK_AFTER_BAN;
/** Hostname of the Game Server */
public static String GAMESERVER_HOSTNAME;
// Access to database
/** Driver to access to database */
public static String DATABASE_DRIVER;
/** Path to access to database */
public static String DATABASE_URL;
/** Database login */
public static String DATABASE_LOGIN;
/** Database password */
public static String DATABASE_PASSWORD;
/** Maximum number of connections to the database */
public static int DATABASE_MAX_CONNECTIONS;
/** Maximum number of players allowed to play simultaneously on server */
public static int MAXIMUM_ONLINE_USERS;
// Setting for serverList
/** Displays [] in front of server name ? */
public static boolean SERVER_LIST_BRACKET;
/** Displays a clock next to the server name ? */
public static boolean SERVER_LIST_CLOCK;
/** Display test server in the list of servers ? */
public static boolean SERVER_LIST_TESTSERVER;
/** Set the server as gm only at startup ? */
public static boolean SERVER_GMONLY;
// Thread pools size
/** Thread pool size effect */
public static int THREAD_P_EFFECTS;
/** Thread pool size general */
public static int THREAD_P_GENERAL;
/** Packet max thread */
public static int GENERAL_PACKET_THREAD_CORE_SIZE;
public static int IO_PACKET_THREAD_CORE_SIZE;
/** General max thread */
public static int GENERAL_THREAD_CORE_SIZE;
/** AI max thread */
public static int AI_MAX_THREAD;
/** Accept auto-loot ? */
public static boolean AUTO_LOOT;
public static boolean AUTO_LOOT_HERBS;
/** Character name template */
public static String CNAME_TEMPLATE;
/** Pet name template */
public static String PET_NAME_TEMPLATE;
/** Maximum number of characters per account */
public static int MAX_CHARACTERS_NUMBER_PER_ACCOUNT;
/** Global chat state */
public static String DEFAULT_GLOBAL_CHAT;
/** Trade chat state */
public static String DEFAULT_TRADE_CHAT;
/** For test servers - everybody has admin rights */
public static boolean EVERYBODY_HAS_ADMIN_RIGHTS;
/** Alternative game crafting */
public static boolean ALT_GAME_CREATION;
/** Alternative game crafting speed mutiplier - default 0 (fastest but still not instant) */
public static double ALT_GAME_CREATION_SPEED;
/** Alternative game crafting XP rate multiplier - default 1*/
public static double ALT_GAME_CREATION_XP_RATE;
/** Alternative game crafting SP rate multiplier - default 1*/
public static double ALT_GAME_CREATION_SP_RATE;
/** Alternative setting to blacksmith use of recipes to craft - default true*/
public static boolean ALT_BLACKSMITH_USE_RECIPES;
/** Alternative game skill learning */
public static boolean ALT_GAME_SKILL_LEARN;
/** Alternative auto skill learning */
public static boolean AUTO_LEARN_SKILLS;
/** Cancel attack bow by hit */
public static boolean ALT_GAME_CANCEL_BOW;
/** Cancel cast by hit */
public static boolean ALT_GAME_CANCEL_CAST;
/** Alternative game - use tiredness, instead of CP */
public static boolean ALT_GAME_TIREDNESS;
/** Alternative shield defence */
public static boolean ALT_GAME_SHIELD_BLOCKS;
/** Alternative game mob ATTACK AI */
public static boolean ALT_GAME_MOB_ATTACK_AI;
public static boolean ALT_MOB_AGRO_IN_PEACEZONE;
/** Alternative freight modes - Freights can be withdrawed from any village */
public static boolean ALT_GAME_FREIGHTS;
/** Alternative freight modes - Sets the price value for each freightened item */
public static int ALT_GAME_FREIGHT_PRICE;
/** Fast or slow multiply coefficient for skill hit time */
public static float ALT_GAME_SKILL_HIT_RATE;
/** Alternative gameing - loss of XP on death */
public static boolean ALT_GAME_DELEVEL;
/** Alternative gameing - magic dmg failures */
public static boolean ALT_GAME_MAGICFAILURES;
/** Alternative gaming - player must be in a castle-owning clan or ally to sign up for Dawn. */
public static boolean ALT_GAME_REQUIRE_CASTLE_DAWN;
/** Alternative gaming - allow clan-based castle ownage check rather than ally-based. */
public static boolean ALT_GAME_REQUIRE_CLAN_CASTLE;
/** Alternative gaming - allow free teleporting around the world. */
public static boolean ALT_GAME_FREE_TELEPORT;
/** Disallow recommend character twice or more a day ? */
public static boolean ALT_RECOMMEND;
/** Alternative gaming - allow sub-class addition without quest completion. */
public static boolean ALT_GAME_SUBCLASS_WITHOUT_QUESTS;
/** View npc stats/drop by shift-cliking it for nongm-players */
public static boolean ALT_GAME_VIEWNPC;
/** Minimum number of player to participate in SevenSigns Festival */
public static int ALT_FESTIVAL_MIN_PLAYER;
/** Maximum of player contrib during Festival */
public static int ALT_MAXIMUM_PLAYER_CONTRIB;
/** Festival Manager start time. */
public static long ALT_FESTIVAL_MANAGER_START;
/** Festival Length */
public static long ALT_FESTIVAL_LENGTH;
/** Festival Cycle Length */
public static long ALT_FESTIVAL_CYCLE_LENGTH;
/** Festival First Spawn */
public static long ALT_FESTIVAL_FIRST_SPAWN;
/** Festival First Swarm */
public static long ALT_FESTIVAL_FIRST_SWARM;
/** Festival Second Spawn */
public static long ALT_FESTIVAL_SECOND_SPAWN;
/** Festival Second Swarm */
public static long ALT_FESTIVAL_SECOND_SWARM;
/** Festival Chest Spawn */
public static long ALT_FESTIVAL_CHEST_SPAWN;
/** Number of members needed to request a clan war */
public static int ALT_CLAN_MEMBERS_FOR_WAR;
/** Number of days before joining a new clan */
public static int ALT_CLAN_JOIN_DAYS;
/** Number of days before creating a new clan */
public static int ALT_CLAN_CREATE_DAYS;
/** Number of days it takes to dissolve a clan */
public static int ALT_CLAN_DISSOLVE_DAYS;
/** Number of days before joining a new alliance when clan voluntarily leave an alliance */
public static int ALT_ALLY_JOIN_DAYS_WHEN_LEAVED;
/** Number of days before joining a new alliance when clan was dismissed from an alliance */
public static int ALT_ALLY_JOIN_DAYS_WHEN_DISMISSED;
/** Number of days before accepting a new clan for alliance when clan was dismissed from an alliance */
public static int ALT_ACCEPT_CLAN_DAYS_WHEN_DISMISSED;
/** Number of days before creating a new alliance when dissolved an alliance */
public static int ALT_CREATE_ALLY_DAYS_WHEN_DISSOLVED;
/** Alternative gaming - all new characters always are newbies. */
public static boolean ALT_GAME_NEW_CHAR_ALWAYS_IS_NEWBIE;
/** Alternative gaming - clan members with see privilege can also withdraw from clan warehouse. */
public static boolean ALT_MEMBERS_CAN_WITHDRAW_FROM_CLANWH;
/** Maximum number of clans in ally */
public static int ALT_MAX_NUM_OF_CLANS_IN_ALLY;
/** Spell Book needed to learn skill */
public static boolean SP_BOOK_NEEDED;
/** Logging Chat Window */
public static boolean LOG_CHAT;
/** Logging Item Window */
public static boolean LOG_ITEMS;
/** Alternative privileges for admin */
public static boolean ALT_PRIVILEGES_ADMIN;
/** Alternative secure check privileges */
public static boolean ALT_PRIVILEGES_SECURE_CHECK;
/** Alternative default level for privileges */
public static int ALT_PRIVILEGES_DEFAULT_LEVEL;
/** Olympiad Compitition Starting time */
public static int ALT_OLY_START_TIME;
/** Olympiad Compition Min */
public static int ALT_OLY_MIN;
/** Olympaid Comptetition Period */
public static long ALT_OLY_CPERIOD;
/** Olympiad Battle Period */
public static long ALT_OLY_BATTLE;
/** Olympiad Battle Wait */
public static long ALT_OLY_BWAIT;
/** Olympiad Inital Wait */
public static long ALT_OLY_IWAIT;
/** Olympaid Weekly Period */
public static long ALT_OLY_WPERIOD;
/** Olympaid Validation Period */
public static long ALT_OLY_VPERIOD;
/** Initial Lottery prize */
public static int ALT_LOTTERY_PRIZE;
/** Lottery Ticket Price */
public static int ALT_LOTTERY_TICKET_PRICE;
/** What part of jackpot amount should receive characters who pick 5 wining numbers */
public static float ALT_LOTTERY_5_NUMBER_RATE;
/** What part of jackpot amount should receive characters who pick 4 wining numbers */
public static float ALT_LOTTERY_4_NUMBER_RATE;
/** What part of jackpot amount should receive characters who pick 3 wining numbers */
public static float ALT_LOTTERY_3_NUMBER_RATE;
/** How much adena receive characters who pick two or less of the winning number */
public static int ALT_LOTTERY_2_AND_1_NUMBER_PRIZE;
/** Minimum siz e of a party that may enter dimensional rift */
public static int RIFT_MIN_PARTY_SIZE;
/** Time in ms the party has to wait until the mobs spawn when entering a room */
public static int RIFT_SPAWN_DELAY;
/** Amount of random rift jumps before party is ported back */
public static int RIFT_MAX_JUMPS;
/** Random time between two jumps in dimensional rift - in seconds */
public static int RIFT_AUTO_JUMPS_TIME_MIN;
public static int RIFT_AUTO_JUMPS_TIME_MAX;
/** Dimensional Fragment cost for entering rift */
public static int RIFT_ENTER_COST_RECRUIT;
public static int RIFT_ENTER_COST_SOLDIER;
public static int RIFT_ENTER_COST_OFFICER;
public static int RIFT_ENTER_COST_CAPTAIN;
public static int RIFT_ENTER_COST_COMMANDER;
public static int RIFT_ENTER_COST_HERO;
/** time multiplier for boss room */
public static float RIFT_BOSS_ROOM_TIME_MUTIPLY;
// *******************************************************************************************
public static final String SEPULCHURS_FILE = "./config/sepulchurs.properties";
// *******************************************************************************************
public static int FS_TIME_ATTACK;
public static int FS_TIME_COOLDOWN;
public static int FS_TIME_ENTRY;
public static int FS_TIME_WARMUP;
public static int FS_PARTY_MEMBER_COUNT;
// *******************************************************************************************
public static void loadSepulchursConfig()
{
_log.info("loading " + SEPULCHURS_FILE);
try
{
Properties sepulchursSettings = new Properties();
InputStream is = new FileInputStream(new File(SEPULCHURS_FILE));
sepulchursSettings.load(is);
is.close();
FS_TIME_ATTACK = Integer.parseInt(sepulchursSettings.getProperty("TimeOfAttack", "50"));
FS_TIME_COOLDOWN = Integer.parseInt(sepulchursSettings.getProperty("TimeOfCoolDown", "5"));
FS_TIME_ENTRY = Integer.parseInt(sepulchursSettings.getProperty("TimeOfEntry", "3"));
FS_TIME_WARMUP = Integer.parseInt(sepulchursSettings.getProperty("TimeOfWarmUp", "2"));
FS_PARTY_MEMBER_COUNT = Integer.parseInt(sepulchursSettings.getProperty("NumberOfNecessaryPartyMembers", "4"));
if(FS_TIME_ATTACK <= 0) FS_TIME_ATTACK = 50;
if(FS_TIME_COOLDOWN <= 0) FS_TIME_COOLDOWN = 5;
if(FS_TIME_ENTRY <= 0) FS_TIME_ENTRY = 3;
if(FS_TIME_ENTRY <= 0) FS_TIME_ENTRY = 3;
if(FS_TIME_ENTRY <= 0) FS_TIME_ENTRY = 3;
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load "+SEPULCHURS_FILE+" File.");
}
}
/* **************************************************************************
* GM CONFIG General GM AccessLevel *
************************************************************************* */
/** General GM access level */
public static int GM_ACCESSLEVEL;
/** General GM Minimal AccessLevel */
public static int GM_MIN;
/** Minimum privileges level for a GM to do Alt+G*/
public static int GM_ALTG_MIN_LEVEL;
/** General GM AccessLevel to change announcements */
public static int GM_ANNOUNCE;
/** General GM AccessLevel can /ban /unban */
public static int GM_BAN;
/** General GM AccessLevel can /ban /unban for chat */
public static int GM_BAN_CHAT;
/** General GM AccessLevel can /create_item and /gmshop */
public static int GM_CREATE_ITEM;
/** General GM AccessLevel can /delete */
public static int GM_DELETE;
/** General GM AccessLevel can /kick /disconnect */
public static int GM_KICK;
/** General GM AccessLevel for access to GMMenu */
public static int GM_MENU;
/** General GM AccessLevel to use god mode command */
public static int GM_GODMODE;
/** General GM AccessLevel with character edit rights */
public static int GM_CHAR_EDIT;
/** General GM AccessLevel with edit rights for other characters */
public static int GM_CHAR_EDIT_OTHER;
/** General GM AccessLevel with character view rights */
public static int GM_CHAR_VIEW;
/** General GM AccessLevel with NPC edit rights */
public static int GM_NPC_EDIT;
public static int GM_NPC_VIEW;
/** General GM AccessLevel to teleport to any location */
public static int GM_TELEPORT;
/** General GM AccessLevel to teleport character to any location */
public static int GM_TELEPORT_OTHER;
/** General GM AccessLevel to restart server */
public static int GM_RESTART;
/** General GM AccessLevel for MonsterRace */
public static int GM_MONSTERRACE;
/** General GM AccessLevel to ride Wyvern */
public static int GM_RIDER;
/** General GM AccessLevel to unstuck without 5min delay */
public static int GM_ESCAPE;
/** General GM AccessLevel to resurect fixed after death */
public static int GM_FIXED;
/** General GM AccessLevel to create Path Nodes */
public static int GM_CREATE_NODES;
/** General GM AccessLevel with Enchant rights */
public static int GM_ENCHANT;
/** General GM AccessLevel to close/open Doors */
public static int GM_DOOR;
/** General GM AccessLevel with Resurrection rights */
public static int GM_RES;
/** General GM AccessLevel to attack in the peace zone */
public static int GM_PEACEATTACK;
/** General GM AccessLevel to heal */
public static int GM_HEAL;
/** General GM AccessLevel to unblock IPs detected as hack IPs */
public static int GM_UNBLOCK;
/** General GM AccessLevel to use Cache commands */
public static int GM_CACHE;
/** General GM AccessLevel to use test&st commands */
public static int GM_TALK_BLOCK;
public static int GM_TEST;
/** Disable transaction on AccessLevel **/
public static boolean GM_DISABLE_TRANSACTION;
/** GM transactions disabled from this range */
public static int GM_TRANSACTION_MIN;
/** GM transactions disabled to this range */
public static int GM_TRANSACTION_MAX;
/** Minimum level to allow a GM giving damage */
public static int GM_CAN_GIVE_DAMAGE;
/** Minimum level to don't give Exp/Sp in party */
public static int GM_DONT_TAKE_EXPSP;
/** Minimum level to don't take aggro */
public static int GM_DONT_TAKE_AGGRO;
public static int GM_REPAIR = 75;
/* Rate control */
/** Rate for eXperience Point rewards */
public static float RATE_XP;
/** Rate for Skill Point rewards */
public static float RATE_SP;
/** Rate for party eXperience Point rewards */
public static float RATE_PARTY_XP;
/** Rate for party Skill Point rewards */
public static float RATE_PARTY_SP;
/** Rate for Quest rewards (XP and SP) */
public static float RATE_QUESTS_REWARD;
/** Rate for drop adena */
public static float RATE_DROP_ADENA;
/** Rate for cost of consumable */
public static float RATE_CONSUMABLE_COST;
/** Rate for dropped items */
public static float RATE_DROP_ITEMS;
/** Rate for spoiled items */
public static float RATE_DROP_SPOIL;
/** Rate for quest items */
public static float RATE_DROP_QUEST;
/** Rate for karma and experience lose */
public static float RATE_KARMA_EXP_LOST;
/** Rate siege guards prices */
public static float RATE_SIEGE_GUARDS_PRICE;
/*Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef),
* A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3."
* diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1
* diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2
* diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17
* diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16 */
/** Alternative eXperience Point rewards */
public static float ALT_GAME_EXPONENT_XP;
/** Alternative Spirit Point rewards */
public static float ALT_GAME_EXPONENT_SP;
/** Rate Common herbs */
public static float RATE_DROP_COMMON_HERBS;
/** Rate MP/HP herbs */
public static float RATE_DROP_MP_HP_HERBS;
/** Rate Common herbs */
public static float RATE_DROP_GREATER_HERBS;
/** Rate Common herbs */
public static float RATE_DROP_SUPERIOR_HERBS;
/** Rate Common herbs */
public static float RATE_DROP_SPECIAL_HERBS;
// Player Drop Rate control
/** Limit for player drop */
public static int PLAYER_DROP_LIMIT;
/** Rate for drop */
public static int PLAYER_RATE_DROP;
/** Rate for player's item drop */
public static int PLAYER_RATE_DROP_ITEM;
/** Rate for player's equipment drop */
public static int PLAYER_RATE_DROP_EQUIP;
/** Rate for player's equipment and weapon drop */
public static int PLAYER_RATE_DROP_EQUIP_WEAPON;
// Pet Rates (Multipliers)
/** Rate for experience rewards of the pet */
public static float PET_XP_RATE;
/** Rate for food consumption of the pet */
public static int PET_FOOD_RATE;
/** Rate for experience rewards of the Sin Eater */
public static float SINEATER_XP_RATE;
// Karma Drop Rate control
/** Karma drop limit */
public static int KARMA_DROP_LIMIT;
/** Karma drop rate */
public static int KARMA_RATE_DROP;
/** Karma drop rate for item */
public static int KARMA_RATE_DROP_ITEM;
/** Karma drop rate for equipment */
public static int KARMA_RATE_DROP_EQUIP;
/** Karma drop rate for equipment and weapon */
public static int KARMA_RATE_DROP_EQUIP_WEAPON;
/** Time after which item will auto-destroy */
public static int AUTODESTROY_ITEM_AFTER;
/** Auto destroy herb time */
public static int HERB_AUTO_DESTROY_TIME;
/** List of items that will not be destroyed (seperated by ",") */
public static String PROTECTED_ITEMS;
/** List of items that will not be destroyed */
public static List<Integer> LIST_PROTECTED_ITEMS = new FastList<Integer>();
/** Auto destroy nonequipable items dropped by players */
public static boolean DESTROY_DROPPED_PLAYER_ITEM;
/** Auto destroy equipable items dropped by players */
public static boolean DESTROY_EQUIPABLE_PLAYER_ITEM;
/** Save items on ground for restoration on server restart */
public static boolean SAVE_DROPPED_ITEM;
/** Empty table ItemsOnGround after load all items */
public static boolean EMPTY_DROPPED_ITEM_TABLE_AFTER_LOAD;
/** Time interval to save into db items on ground */
public static int SAVE_DROPPED_ITEM_INTERVAL;
/** Clear all items stored in ItemsOnGround table */
public static boolean CLEAR_DROPPED_ITEM_TABLE;
/** Accept precise drop calculation ? */
public static boolean PRECISE_DROP_CALCULATION;
/** Accept multi-items drop ? */
public static boolean MULTIPLE_ITEM_DROP;
/** This is setting of experimental Client <--> Server Player coordinates synchronization<br>
* <b><u>Valeurs :</u></b>
* <li>0 - no synchronization at all</li>
* <li>1 - parcial synchronization Client --> Server only * using this option it is difficult for players
* to bypass obstacles</li>
* <li>2 - parcial synchronization Server --> Client only</li>
* <li>3 - full synchronization Client <--> Server</li>
* <li>-1 - Old system: will synchronize Z only</li>
*/
public static int COORD_SYNCHRONIZE;
/** Period in days after which character is deleted */
public static int DELETE_DAYS;
/** Datapack root directory */
public static File DATAPACK_ROOT;
/** Maximum range mobs can randomly go from spawn point */
public static int MAX_DRIFT_RANGE;
/** Allow fishing ? */
public static boolean ALLOWFISHING;
/** Jail config **/
public static boolean JAIL_IS_PVP;
public static boolean JAIL_DISABLE_CHAT;
/** Enumeration describing values for Allowing the use of L2Walker client */
public static enum L2WalkerAllowed
{
True,
False,
GM
}
/** Allow the use of L2Walker client ? */
public static L2WalkerAllowed ALLOW_L2WALKER_CLIENT;
/** Auto-ban client that use L2Walker ? */
public static boolean AUTOBAN_L2WALKER_ACC;
/** Revision of L2Walker */
public static int L2WALKER_REVISION;
/** FloodProtector initial capacity */
public static int FLOODPROTECTOR_INITIALSIZE;
/** Allow Discard item ?*/
public static boolean ALLOW_DISCARDITEM;
/** Allow freight ? */
public static boolean ALLOW_FREIGHT;
/** Allow warehouse ? */
public static boolean ALLOW_WAREHOUSE;
/** Allow warehouse cache? */
public static boolean WAREHOUSE_CACHE;
/** How long store WH datas */
public static int WAREHOUSE_CACHE_TIME;
/** Allow wear ? (try on in shop) */
public static boolean ALLOW_WEAR;
/** Duration of the try on after which items are taken back */
public static int WEAR_DELAY;
/** Price of the try on of one item */
public static int WEAR_PRICE;
/** Allow lottery ? */
public static boolean ALLOW_LOTTERY;
/** Allow race ? */
public static boolean ALLOW_RACE;
/** Allow water ? */
public static boolean ALLOW_WATER;
/** Allow rent pet ? */
public static boolean ALLOW_RENTPET;
/** Allow boat ? */
public static boolean ALLOW_BOAT;
/** Allow cursed weapons ? */
public static boolean ALLOW_CURSED_WEAPONS;
/** Time after which a packet is considered as lost */
public static int PACKET_LIFETIME;
// Pets
/** Speed of Weverns */
public static int WYVERN_SPEED;
/** Speed of Striders */
public static int STRIDER_SPEED;
/** Allow Wyvern Upgrader ? */
public static boolean ALLOW_WYVERN_UPGRADER;
// protocol revision
/** Minimal protocol revision */
public static int MIN_PROTOCOL_REVISION;
/** Maximal protocol revision */
public static int MAX_PROTOCOL_REVISION;
// random animation interval
/** Minimal time between 2 animations of a NPC */
public static int MIN_NPC_ANIMATION;
/** Maximal time between 2 animations of a NPC */
public static int MAX_NPC_ANIMATION;
/** Minimal time between animations of a MONSTER */
public static int MIN_MONSTER_ANIMATION;
/** Maximal time between animations of a MONSTER */
public static int MAX_MONSTER_ANIMATION;
/** Activate position recorder ? */
public static boolean ACTIVATE_POSITION_RECORDER;
/** Use 3D Map ? */
public static boolean USE_3D_MAP;
// Community Board
/** Type of community */
public static String COMMUNITY_TYPE;
public static String BBS_DEFAULT;
/** Show level of the community board ? */
public static boolean SHOW_LEVEL_COMMUNITYBOARD;
/** Show status of the community board ? */
public static boolean SHOW_STATUS_COMMUNITYBOARD;
/** Size of the name page on the community board */
public static int NAME_PAGE_SIZE_COMMUNITYBOARD;
/** Name per row on community board */
public static int NAME_PER_ROW_COMMUNITYBOARD;
// Configuration files
/** Properties file that allows selection of new Classes for storage of World Objects.
* <br>This may help servers with large amounts of players recieving error messages related to
* the <i>L2ObjectHashMap</i> and <i>L2ObejctHashSet</i> classes.*/
/** Properties file for game server (connection and ingame) configurations */
public static final String CONFIGURATION_FILE = "./config/server.properties";
/** Properties file for game server options */
public static final String OPTIONS_FILE = "./config/options.properties";
/** Properties file for login server configurations */
public static final String LOGIN_CONFIGURATION_FILE = "./config/loginserver.properties";
/** Properties file for the ID factory */
public static final String ID_CONFIG_FILE = "./config/idfactory.properties";
/** Properties file for other configurations */
public static final String OTHER_CONFIG_FILE = "./config/other.properties";
/** Properties file for rates configurations */
public static final String RATES_CONFIG_FILE = "./config/rates.properties";
/** Properties file for alternative configuration */
public static final String ALT_SETTINGS_FILE = "./config/altsettings.properties";
/** Properties file for PVP configurations */
public static final String PVP_CONFIG_FILE = "./config/pvp.properties";
/** Properties file for GM access configurations */
public static final String GM_ACCESS_FILE = "./config/GMAccess.properties";
/** Properties file for telnet configuration */
public static final String TELNET_FILE = "./config/telnet.properties";
/** Properties file for l2j server version configurations */
public static final String SERVER_VERSION_FILE = "./config/l2j-version.properties";
/** Properties file for l2j datapack version configurations */
public static final String DATAPACK_VERSION_FILE = "./config/l2jdp-version.properties";
/** Properties file for siege configuration */
public static final String SIEGE_CONFIGURATION_FILE = "./config/siege.properties";
/** XML file for banned IP */
public static final String BANNED_IP_XML = "./config/banned.xml";
/** Text file containing hexadecimal value of server ID */
public static final String HEXID_FILE = "./config/hexid.txt";
/** Properties file for alternative configure GM commands access level.<br>
* Note that this file only read if "AltPrivilegesAdmin = True" */
public static final String COMMAND_PRIVILEGES_FILE = "./config/command-privileges.properties";
/** Properties file for AI configurations */
public static final String AI_FILE = "./config/ai.properties";
/** Properties file for 7 Signs Festival */
public static final String SEVENSIGNS_FILE = "./config/sevensigns.properties";
public static final String CLANHALL_CONFIG_FILE = "./config/clanhall.properties";
public static final String L2JMOD_CONFIG_FILE = "./config/l2jmods.properties";
public static int MAX_ITEM_IN_PACKET;
public static boolean CHECK_KNOWN;
/** Game Server login port */
public static int GAME_SERVER_LOGIN_PORT;
/** Game Server login Host */
public static String GAME_SERVER_LOGIN_HOST;
/** Internal Hostname */
public static String INTERNAL_HOSTNAME;
/** External Hostname */
public static String EXTERNAL_HOSTNAME;
public static int PATH_NODE_RADIUS;
public static int NEW_NODE_ID;
public static int SELECTED_NODE_ID;
public static int LINKED_NODE_ID;
public static String NEW_NODE_TYPE;
/** Show "data/html/servnews.htm" whenever a character enters world.*/
public static boolean SERVER_NEWS;
/** Show L2Monster level and aggro ? */
public static boolean SHOW_NPC_LVL;
/** Force full item inventory packet to be sent for any item change ?<br>
* <u><i>Note:</i></u> This can increase network traffic*/
public static boolean FORCE_INVENTORY_UPDATE;
/** Disable the use of guards against agressive monsters ? */
public static boolean ALLOW_GUARDS;
/** Allow use Event Managers for change occupation ?*/
public static boolean ALLOW_CLASS_MASTERS;
/** Time between 2 updates of IP */
public static int IP_UPDATE_TIME;
// Server version
/** Server version */
public static String SERVER_VERSION;
/** Date of server build */
public static String SERVER_BUILD_DATE;
// Datapack version
/** Datapack version */
public static String DATAPACK_VERSION;
/** Zone Setting */
public static int ZONE_TOWN;
/** Crafting Enabled? */
public static boolean IS_CRAFTING_ENABLED;
// Inventory slots limit
/** Maximum inventory slots limits for non dwarf characters */
public static int INVENTORY_MAXIMUM_NO_DWARF;
/** Maximum inventory slots limits for dwarf characters */
public static int INVENTORY_MAXIMUM_DWARF;
/** Maximum inventory slots limits for GM */
public static int INVENTORY_MAXIMUM_GM;
// Warehouse slots limits
/** Maximum inventory slots limits for non dwarf warehouse */
public static int WAREHOUSE_SLOTS_NO_DWARF;
/** Maximum inventory slots limits for dwarf warehouse */
public static int WAREHOUSE_SLOTS_DWARF;
/** Maximum inventory slots limits for clan warehouse */
public static int WAREHOUSE_SLOTS_CLAN;
/** Maximum inventory slots limits for freight */
public static int FREIGHT_SLOTS;
// Karma System Variables
/** Minimum karma gain/loss */
public static int KARMA_MIN_KARMA;
/** Maximum karma gain/loss */
public static int KARMA_MAX_KARMA;
/** Number to divide the xp recieved by, to calculate karma lost on xp gain/lost */
public static int KARMA_XP_DIVIDER;
/** The Minimum Karma lost if 0 karma is to be removed */
public static int KARMA_LOST_BASE;
/** Can a GM drop item ? */
public static boolean KARMA_DROP_GM;
/** Should award a pvp point for killing a player with karma ? */
public static boolean KARMA_AWARD_PK_KILL;
/** Minimum PK required to drop */
public static int KARMA_PK_LIMIT;
/** List of pet items that cannot be dropped (seperated by ",") when PVP */
public static String KARMA_NONDROPPABLE_PET_ITEMS;
/** List of items that cannot be dropped (seperated by ",") when PVP*/
public static String KARMA_NONDROPPABLE_ITEMS;
/** List of pet items that cannot be dropped when PVP */
public static List<Integer> KARMA_LIST_NONDROPPABLE_PET_ITEMS = new FastList<Integer>();
/** List of items that cannot be dropped when PVP */
public static List<Integer> KARMA_LIST_NONDROPPABLE_ITEMS = new FastList<Integer>();
/** List of items that cannot be dropped (seperated by ",") */
public static String NONDROPPABLE_ITEMS;
/** List of items that cannot be dropped */
public static List<Integer> LIST_NONDROPPABLE_ITEMS = new FastList<Integer>();
/** List of NPCs that rent pets (seperated by ",") */
public static String PET_RENT_NPC;
/** List of NPCs that rent pets */
public static List<Integer> LIST_PET_RENT_NPC = new FastList<Integer>();
/** Duration (in ms) while a player stay in PVP mode after hitting an innocent */
public static int PVP_NORMAL_TIME;
/** Duration (in ms) while a player stay in PVP mode after hitting a purple player */
public static int PVP_PVP_TIME;
// Karma Punishment
/** Allow player with karma to be killed in peace zone ? */
public static boolean ALT_GAME_KARMA_PLAYER_CAN_BE_KILLED_IN_PEACEZONE;
/** Allow player with karma to shop ? */
public static boolean ALT_GAME_KARMA_PLAYER_CAN_SHOP;
/** Allow player with karma to use gatekeepers ? */
public static boolean ALT_GAME_KARMA_PLAYER_CAN_USE_GK;
/** Allow player with karma to use SOE or Return skill ? */
public static boolean ALT_GAME_KARMA_PLAYER_CAN_TELEPORT;
/** Allow player with karma to trade ? */
public static boolean ALT_GAME_KARMA_PLAYER_CAN_TRADE;
/** Allow player with karma to use warehouse ?*/
public static boolean ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE;
/**define L2JMODS */
/** Champion Mod*/
public static boolean L2JMOD_CHAMPION_ENABLE;
public static int L2JMOD_CHAMPION_FREQUENCY;
public static int L2JMOD_CHAMP_MIN_LVL;
public static int L2JMOD_CHAMP_MAX_LVL;
public static int L2JMOD_CHAMPION_HP;
public static int L2JMOD_CHAMPION_REWARDS;
public static int L2JMOD_CHAMPION_ADENAS_REWARDS;
public static float L2JMOD_CHAMPION_HP_REGEN;
public static float L2JMOD_CHAMPION_ATK;
public static float L2JMOD_CHAMPION_SPD_ATK;
public static int L2JMOD_CHAMPION_REWARD;
public static int L2JMOD_CHAMPION_REWARD_ID;
public static int L2JMOD_CHAMPION_REWARD_QTY;
/** Team vs. Team Event Engine */
public static boolean TVT_EVENT_ENABLED;
public static int TVT_EVENT_INTERVAL;
public static int TVT_EVENT_PARTICIPATION_TIME;
public static int TVT_EVENT_RUNNING_TIME;
public static int TVT_EVENT_PARTICIPATION_NPC_ID;
public static int[] TVT_EVENT_PARTICIPATION_NPC_COORDINATES = new int[3];
public static int TVT_EVENT_MIN_PLAYERS_IN_TEAMS;
public static int TVT_EVENT_RESPAWN_TELEPORT_DELAY;
public static int TVT_EVENT_START_LEAVE_TELEPORT_DELAY;
public static String TVT_EVENT_TEAM_1_NAME;
public static int[] TVT_EVENT_TEAM_1_COORDINATES = new int[3];
public static String TVT_EVENT_TEAM_2_NAME;
public static int[] TVT_EVENT_TEAM_2_COORDINATES = new int[3];
public static List<int[]> TVT_EVENT_REWARDS = new FastList<int[]>();
public static boolean TVT_EVENT_TARGET_TEAM_MEMBERS_ALLOWED;
public static boolean TVT_EVENT_POTIONS_ALLOWED;
public static boolean TVT_EVENT_SUMMON_BY_ITEM_ALLOWED;
public static List<Integer> TVT_EVENT_DOOR_IDS = new FastList<Integer>();
/** L2JMOD Wedding system */
public static boolean L2JMOD_ALLOW_WEDDING;
public static int L2JMOD_WEDDING_PRICE;
public static boolean L2JMOD_WEDDING_PUNISH_INFIDELITY;
public static boolean L2JMOD_WEDDING_TELEPORT;
public static int L2JMOD_WEDDING_TELEPORT_PRICE;
public static int L2JMOD_WEDDING_TELEPORT_DURATION;
public static boolean L2JMOD_WEDDING_SAMESEX;
public static boolean L2JMOD_WEDDING_FORMALWEAR;
public static int L2JMOD_WEDDING_DIVORCE_COSTS;
// Packet information
/** Count the amount of packets per minute ? */
public static boolean COUNT_PACKETS = false;
/** Dump packet count ? */
public static boolean DUMP_PACKET_COUNTS = false;
/** Time interval between 2 dumps */
public static int DUMP_INTERVAL_SECONDS = 60;
/** Enumeration for type of ID Factory */
public static enum IdFactoryType
{
Compaction,
BitSet,
Stack
}
/** ID Factory type */
public static IdFactoryType IDFACTORY_TYPE;
/** Check for bad ID ? */
public static boolean BAD_ID_CHECKING;
/** Enumeration for type of maps object */
public static enum ObjectMapType
{
L2ObjectHashMap,
WorldObjectMap
}
/** Enumeration for type of set object */
public static enum ObjectSetType
{
L2ObjectHashSet,
WorldObjectSet
}
/** Type of map object */
public static ObjectMapType MAP_TYPE;
/** Type of set object */
public static ObjectSetType SET_TYPE;
/**
* Allow lesser effects to be canceled if stronger effects are used when effects of the same stack group are used.<br>
* New effects that are added will be canceled if they are of lesser priority to the old one.
*/
public static boolean EFFECT_CANCELING;
/** Auto-delete invalid quest data ? */
public static boolean AUTODELETE_INVALID_QUEST_DATA;
/** Chance that an item will succesfully be enchanted */
public static int ENCHANT_CHANCE_WEAPON;
public static int ENCHANT_CHANCE_ARMOR;
public static int ENCHANT_CHANCE_JEWELRY;
/** Maximum level of enchantment */
public static int ENCHANT_MAX_WEAPON;
public static int ENCHANT_MAX_ARMOR;
public static int ENCHANT_MAX_JEWELRY;
/** maximum level of safe enchantment for normal items*/
public static int ENCHANT_SAFE_MAX;
/** maximum level of safe enchantment for full body armor*/
public static int ENCHANT_SAFE_MAX_FULL;
// Character multipliers
/** Multiplier for character HP regeneration */
public static double HP_REGEN_MULTIPLIER;
/** Mutilplier for character MP regeneration */
public static double MP_REGEN_MULTIPLIER;
/** Multiplier for character CP regeneration */
public static double CP_REGEN_MULTIPLIER;
// Raid Boss multipliers
/** Multiplier for Raid boss HP regeneration */
public static double RAID_HP_REGEN_MULTIPLIER;
/** Mulitplier for Raid boss MP regeneration */
public static double RAID_MP_REGEN_MULTIPLIER;
/** Multiplier for Raid boss defense multiplier */
public static double RAID_DEFENCE_MULTIPLIER;
/** Raid Boss Minin Spawn Timer */
public static double RAID_MINION_RESPAWN_TIMER;
/** Mulitplier for Raid boss minimum time respawn */
public static float RAID_MIN_RESPAWN_MULTIPLIER;
/** Mulitplier for Raid boss maximum time respawn */
public static float RAID_MAX_RESPAWN_MULTIPLIER;
/** Amount of adenas when starting a new character */
public static int STARTING_ADENA;
/** Deep Blue Mobs' Drop Rules Enabled */
public static boolean DEEPBLUE_DROP_RULES;
public static int UNSTUCK_INTERVAL;
/** Is telnet enabled ? */
public static boolean IS_TELNET_ENABLED;
/** Player Protection control */
public static int PLAYER_SPAWN_PROTECTION;
public static int PLAYER_FAKEDEATH_UP_PROTECTION;
/** Define Party XP cutoff point method - Possible values: level and percentage */
public static String PARTY_XP_CUTOFF_METHOD;
/** Define the cutoff point value for the "level" method */
public static int PARTY_XP_CUTOFF_LEVEL;
/** Define the cutoff point value for the "percentage" method */
public static double PARTY_XP_CUTOFF_PERCENT;
/** Percent CP is restore on respawn */
public static double RESPAWN_RESTORE_CP;
/** Percent HP is restore on respawn */
public static double RESPAWN_RESTORE_HP;
/** Percent MP is restore on respawn */
public static double RESPAWN_RESTORE_MP;
/** Allow randomizing of the respawn point in towns. */
public static boolean RESPAWN_RANDOM_ENABLED;
/** The maximum offset from the base respawn point to allow. */
public static int RESPAWN_RANDOM_MAX_OFFSET;
/** Maximum number of available slots for pvt stores (sell/buy) - Dwarves */
public static int MAX_PVTSTORE_SLOTS_DWARF;
/** Maximum number of available slots for pvt stores (sell/buy) - Others */
public static int MAX_PVTSTORE_SLOTS_OTHER;
/** Store skills cooltime on char exit/relogin */
public static boolean STORE_SKILL_COOLTIME;
/** Show licence or not just after login (if false, will directly go to the Server List */
public static boolean SHOW_LICENCE;
/** Force GameGuard authorization in loginserver */
public static boolean FORCE_GGAUTH;
/** Default punishment for illegal actions */
public static int DEFAULT_PUNISH;
/** Parameter for default punishment */
public static int DEFAULT_PUNISH_PARAM;
/** Accept new game server ? */
public static boolean ACCEPT_NEW_GAMESERVER;
/** Server ID used with the HexID */
public static int SERVER_ID;
/** Hexadecimal ID of the game server */
public static byte[] HEX_ID;
/** Accept alternate ID for server ? */
public static boolean ACCEPT_ALTERNATE_ID;
/** ID for request to the server */
public static int REQUEST_ID;
public static boolean RESERVE_HOST_ON_LOGIN = false;
public static int MINIMUM_UPDATE_DISTANCE;
public static int KNOWNLIST_FORGET_DELAY;
public static int MINIMUN_UPDATE_TIME;
public static boolean ANNOUNCE_MAMMON_SPAWN;
public static boolean LAZY_CACHE;
/** Enable colored name for GM ? */
public static boolean GM_NAME_COLOR_ENABLED;
/** Color of GM name */
public static int GM_NAME_COLOR;
/** Color of admin name */
public static int ADMIN_NAME_COLOR;
/** Place an aura around the GM ? */
public static boolean GM_HERO_AURA;
/** Set the GM invulnerable at startup ? */
public static boolean GM_STARTUP_INVULNERABLE;
/** Set the GM invisible at startup ? */
public static boolean GM_STARTUP_INVISIBLE;
/** Set silence to GM at startup ? */
public static boolean GM_STARTUP_SILENCE;
/** Add GM in the GM list at startup ? */
public static boolean GM_STARTUP_AUTO_LIST;
/** Change the way admin panel is shown */
public static String GM_ADMIN_MENU_STYLE;
/** Allow petition ? */
public static boolean PETITIONING_ALLOWED;
/** Maximum number of petitions per player */
public static int MAX_PETITIONS_PER_PLAYER;
/** Maximum number of petitions pending */
public static int MAX_PETITIONS_PENDING;
/** Bypass exploit protection ? */
public static boolean BYPASS_VALIDATION;
/** Only GM buy items for free**/
public static boolean ONLY_GM_ITEMS_FREE;
/** GM Audit ?*/
public static boolean GMAUDIT;
/** Allow auto-create account ? */
public static boolean AUTO_CREATE_ACCOUNTS;
public static boolean FLOOD_PROTECTION;
public static int FAST_CONNECTION_LIMIT;
public static int NORMAL_CONNECTION_TIME;
public static int FAST_CONNECTION_TIME;
public static int MAX_CONNECTION_PER_IP;
/** Enforce gameguard query on character login ? */
public static boolean GAMEGUARD_ENFORCE;
/** Don't allow player to perform trade,talk with npc and move until gameguard reply received ? */
public static boolean GAMEGUARD_PROHIBITACTION;
/** Recipebook limits */
public static int DWARF_RECIPE_LIMIT;
public static int COMMON_RECIPE_LIMIT;
/** Grid Options */
public static boolean GRIDS_ALWAYS_ON;
public static int GRID_NEIGHBOR_TURNON_TIME;
public static int GRID_NEIGHBOR_TURNOFF_TIME;
/** Clan Hall function related configs*/
public static long CH_TELE_FEE_RATIO;
public static int CH_TELE1_FEE;
public static int CH_TELE2_FEE;
public static long CH_ITEM_FEE_RATIO;
public static int CH_ITEM1_FEE;
public static int CH_ITEM2_FEE;
public static int CH_ITEM3_FEE;
public static long CH_MPREG_FEE_RATIO;
public static int CH_MPREG1_FEE;
public static int CH_MPREG2_FEE;
public static int CH_MPREG3_FEE;
public static int CH_MPREG4_FEE;
public static int CH_MPREG5_FEE;
public static long CH_HPREG_FEE_RATIO;
public static int CH_HPREG1_FEE;
public static int CH_HPREG2_FEE;
public static int CH_HPREG3_FEE;
public static int CH_HPREG4_FEE;
public static int CH_HPREG5_FEE;
public static int CH_HPREG6_FEE;
public static int CH_HPREG7_FEE;
public static int CH_HPREG8_FEE;
public static int CH_HPREG9_FEE;
public static int CH_HPREG10_FEE;
public static int CH_HPREG11_FEE;
public static int CH_HPREG12_FEE;
public static int CH_HPREG13_FEE;
public static long CH_EXPREG_FEE_RATIO;
public static int CH_EXPREG1_FEE;
public static int CH_EXPREG2_FEE;
public static int CH_EXPREG3_FEE;
public static int CH_EXPREG4_FEE;
public static int CH_EXPREG5_FEE;
public static int CH_EXPREG6_FEE;
public static int CH_EXPREG7_FEE;
public static long CH_SUPPORT_FEE_RATIO;
public static int CH_SUPPORT1_FEE;
public static int CH_SUPPORT2_FEE;
public static int CH_SUPPORT3_FEE;
public static int CH_SUPPORT4_FEE;
public static int CH_SUPPORT5_FEE;
public static int CH_SUPPORT6_FEE;
public static int CH_SUPPORT7_FEE;
public static int CH_SUPPORT8_FEE;
public static long CH_CURTAIN_FEE_RATIO;
public static int CH_CURTAIN1_FEE;
public static int CH_CURTAIN2_FEE;
public static long CH_FRONT_FEE_RATIO;
public static int CH_FRONT1_FEE;
public static int CH_FRONT2_FEE;
/** GeoData 0/1/2 */
public static int GEODATA;
/** Force loading GeoData to psychical memory */
public static boolean FORCE_GEODATA;
/** Max amount of buffs */
public static byte BUFFS_MAX_AMOUNT;
/** Alt Settings for devs */
public static boolean ALT_DEV_NO_QUESTS;
public static boolean ALT_DEV_NO_SPAWNS;
/**
* This class initializes all global variables for configuration.<br>
* If key doesn't appear in properties file, a default value is setting on by this class.
* @see CONFIGURATION_FILE (propertie file) for configuring your server.
*/
public static void load()
{
if(Server.serverMode == Server.MODE_GAMESERVER)
{
_log.info("loading gameserver config");
try {
Properties serverSettings = new Properties();
InputStream is = new FileInputStream(new File(CONFIGURATION_FILE));
serverSettings.load(is);
is.close();
GAMESERVER_HOSTNAME = serverSettings.getProperty("GameserverHostname");
PORT_GAME = Integer.parseInt(serverSettings.getProperty("GameserverPort", "7777"));
EXTERNAL_HOSTNAME = serverSettings.getProperty("ExternalHostname", "*");
INTERNAL_HOSTNAME = serverSettings.getProperty("InternalHostname", "*");
GAME_SERVER_LOGIN_PORT = Integer.parseInt(serverSettings.getProperty("LoginPort","9014"));
GAME_SERVER_LOGIN_HOST = serverSettings.getProperty("LoginHost","127.0.0.1");
REQUEST_ID = Integer.parseInt(serverSettings.getProperty("RequestServerID","0"));
ACCEPT_ALTERNATE_ID = Boolean.parseBoolean(serverSettings.getProperty("AcceptAlternateID","True"));
DATABASE_DRIVER = serverSettings.getProperty("Driver", "com.mysql.jdbc.Driver");
DATABASE_URL = serverSettings.getProperty("URL", "jdbc:mysql://localhost/l2jdb");
DATABASE_LOGIN = serverSettings.getProperty("Login", "root");
DATABASE_PASSWORD = serverSettings.getProperty("Password", "");
DATABASE_MAX_CONNECTIONS = Integer.parseInt(serverSettings.getProperty("MaximumDbConnections", "10"));
DATAPACK_ROOT = new File(serverSettings.getProperty("DatapackRoot", ".")).getCanonicalFile();
CNAME_TEMPLATE = serverSettings.getProperty("CnameTemplate", ".*");
PET_NAME_TEMPLATE = serverSettings.getProperty("PetNameTemplate", ".*");
MAX_CHARACTERS_NUMBER_PER_ACCOUNT = Integer.parseInt(serverSettings.getProperty("CharMaxNumber", "0"));
MAXIMUM_ONLINE_USERS = Integer.parseInt(serverSettings.getProperty("MaximumOnlineUsers", "100"));
MIN_PROTOCOL_REVISION = Integer.parseInt(serverSettings.getProperty("MinProtocolRevision", "660"));
MAX_PROTOCOL_REVISION = Integer.parseInt(serverSettings.getProperty("MaxProtocolRevision", "665"));
if (MIN_PROTOCOL_REVISION > MAX_PROTOCOL_REVISION)
{
throw new Error("MinProtocolRevision is bigger than MaxProtocolRevision in server configuration file.");
}
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load "+CONFIGURATION_FILE+" File.");
}
try
{
Properties optionsSettings = new Properties();
InputStream is = new FileInputStream(new File(OPTIONS_FILE));
optionsSettings.load(is);
is.close();
EVERYBODY_HAS_ADMIN_RIGHTS = Boolean.parseBoolean(optionsSettings.getProperty("EverybodyHasAdminRights", "false"));
DEBUG = Boolean.parseBoolean(optionsSettings.getProperty("Debug", "false"));
ASSERT = Boolean.parseBoolean(optionsSettings.getProperty("Assert", "false"));
DEVELOPER = Boolean.parseBoolean(optionsSettings.getProperty("Developer", "false"));
TEST_SERVER = Boolean.parseBoolean(optionsSettings.getProperty("TestServer", "false"));
SERVER_LIST_TESTSERVER = Boolean.parseBoolean(optionsSettings.getProperty("TestServer", "false"));
SERVER_LIST_BRACKET = Boolean.valueOf(optionsSettings.getProperty("ServerListBrackets", "false"));
SERVER_LIST_CLOCK = Boolean.valueOf(optionsSettings.getProperty("ServerListClock", "false"));
SERVER_GMONLY = Boolean.valueOf(optionsSettings.getProperty("ServerGMOnly", "false"));
AUTODESTROY_ITEM_AFTER = Integer.parseInt(optionsSettings.getProperty("AutoDestroyDroppedItemAfter", "0"));
HERB_AUTO_DESTROY_TIME = Integer.parseInt(optionsSettings.getProperty("AutoDestroyHerbTime","15"))*1000;
PROTECTED_ITEMS = optionsSettings.getProperty("ListOfProtectedItems");
LIST_PROTECTED_ITEMS = new FastList<Integer>();
for (String id : PROTECTED_ITEMS.split(",")) {
LIST_PROTECTED_ITEMS.add(Integer.parseInt(id));
}
DESTROY_DROPPED_PLAYER_ITEM = Boolean.valueOf(optionsSettings.getProperty("DestroyPlayerDroppedItem", "false"));
DESTROY_EQUIPABLE_PLAYER_ITEM = Boolean.valueOf(optionsSettings.getProperty("DestroyEquipableItem", "false"));
SAVE_DROPPED_ITEM = Boolean.valueOf(optionsSettings.getProperty("SaveDroppedItem", "false"));
EMPTY_DROPPED_ITEM_TABLE_AFTER_LOAD = Boolean.valueOf(optionsSettings.getProperty("EmptyDroppedItemTableAfterLoad", "false"));
SAVE_DROPPED_ITEM_INTERVAL = Integer.parseInt(optionsSettings.getProperty("SaveDroppedItemInterval", "0"))*60000;
CLEAR_DROPPED_ITEM_TABLE = Boolean.valueOf(optionsSettings.getProperty("ClearDroppedItemTable", "false"));
PRECISE_DROP_CALCULATION = Boolean.valueOf(optionsSettings.getProperty("PreciseDropCalculation", "True"));
MULTIPLE_ITEM_DROP = Boolean.valueOf(optionsSettings.getProperty("MultipleItemDrop", "True"));
COORD_SYNCHRONIZE = Integer.parseInt(optionsSettings.getProperty("CoordSynchronize", "-1"));
ONLY_GM_ITEMS_FREE = Boolean.valueOf(optionsSettings.getProperty("OnlyGMItemsFree", "True"));
ALLOW_WAREHOUSE = Boolean.valueOf(optionsSettings.getProperty("AllowWarehouse", "True"));
WAREHOUSE_CACHE = Boolean.valueOf(optionsSettings.getProperty("WarehouseCache", "False"));
WAREHOUSE_CACHE_TIME = Integer.parseInt(optionsSettings.getProperty("WarehouseCacheTime", "15"));
ALLOW_FREIGHT = Boolean.valueOf(optionsSettings.getProperty("AllowFreight", "True"));
ALLOW_WEAR = Boolean.valueOf(optionsSettings.getProperty("AllowWear", "False"));
WEAR_DELAY = Integer.parseInt(optionsSettings.getProperty("WearDelay", "5"));
WEAR_PRICE = Integer.parseInt(optionsSettings.getProperty("WearPrice", "10"));
ALLOW_LOTTERY = Boolean.valueOf(optionsSettings.getProperty("AllowLottery", "False"));
ALLOW_RACE = Boolean.valueOf(optionsSettings.getProperty("AllowRace", "False"));
ALLOW_WATER = Boolean.valueOf(optionsSettings.getProperty("AllowWater", "False"));
ALLOW_RENTPET = Boolean.valueOf(optionsSettings.getProperty("AllowRentPet", "False"));
FLOODPROTECTOR_INITIALSIZE = Integer.parseInt(optionsSettings.getProperty("FloodProtectorInitialSize", "50"));
ALLOW_DISCARDITEM = Boolean.valueOf(optionsSettings.getProperty("AllowDiscardItem", "True"));
ALLOWFISHING = Boolean.valueOf(optionsSettings.getProperty("AllowFishing", "False"));
ALLOW_BOAT = Boolean.valueOf(optionsSettings.getProperty("AllowBoat", "False"));
ALLOW_CURSED_WEAPONS = Boolean.valueOf(optionsSettings.getProperty("AllowCursedWeapons", "False"));
ALLOW_L2WALKER_CLIENT = L2WalkerAllowed.valueOf(optionsSettings.getProperty("AllowL2Walker", "False"));
L2WALKER_REVISION = Integer.parseInt(optionsSettings.getProperty("L2WalkerRevision", "537"));
AUTOBAN_L2WALKER_ACC = Boolean.valueOf(optionsSettings.getProperty("AutobanL2WalkerAcc", "False"));
ACTIVATE_POSITION_RECORDER = Boolean.valueOf(optionsSettings.getProperty("ActivatePositionRecorder", "False"));
DEFAULT_GLOBAL_CHAT = optionsSettings.getProperty("GlobalChat", "ON");
DEFAULT_TRADE_CHAT = optionsSettings.getProperty("TradeChat", "ON");
LOG_CHAT = Boolean.valueOf(optionsSettings.getProperty("LogChat", "false"));
LOG_ITEMS = Boolean.valueOf(optionsSettings.getProperty("LogItems", "false"));
GMAUDIT = Boolean.valueOf(optionsSettings.getProperty("GMAudit", "False"));
COMMUNITY_TYPE = optionsSettings.getProperty("CommunityType", "old").toLowerCase();
BBS_DEFAULT = optionsSettings.getProperty("BBSDefault", "_bbshome");
SHOW_LEVEL_COMMUNITYBOARD = Boolean.valueOf(optionsSettings.getProperty("ShowLevelOnCommunityBoard", "False"));
SHOW_STATUS_COMMUNITYBOARD = Boolean.valueOf(optionsSettings.getProperty("ShowStatusOnCommunityBoard", "True"));
NAME_PAGE_SIZE_COMMUNITYBOARD = Integer.parseInt(optionsSettings.getProperty("NamePageSizeOnCommunityBoard", "50"));
NAME_PER_ROW_COMMUNITYBOARD = Integer.parseInt(optionsSettings.getProperty("NamePerRowOnCommunityBoard", "5"));
ZONE_TOWN = Integer.parseInt(optionsSettings.getProperty("ZoneTown", "0"));
MAX_DRIFT_RANGE = Integer.parseInt(optionsSettings.getProperty("MaxDriftRange", "300"));
MIN_NPC_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MinNPCAnimation", "10"));
MAX_NPC_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MaxNPCAnimation", "20"));
MIN_MONSTER_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MinMonsterAnimation", "5"));
MAX_MONSTER_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MaxMonsterAnimation", "20"));
SERVER_NEWS = Boolean.valueOf(optionsSettings.getProperty("ShowServerNews", "False"));
SHOW_NPC_LVL = Boolean.valueOf(optionsSettings.getProperty("ShowNpcLevel", "False"));
FORCE_INVENTORY_UPDATE = Boolean.valueOf(optionsSettings.getProperty("ForceInventoryUpdate", "False"));
AUTODELETE_INVALID_QUEST_DATA = Boolean.valueOf(optionsSettings.getProperty("AutoDeleteInvalidQuestData", "False"));
THREAD_P_EFFECTS = Integer.parseInt(optionsSettings.getProperty("ThreadPoolSizeEffects", "6"));
THREAD_P_GENERAL = Integer.parseInt(optionsSettings.getProperty("ThreadPoolSizeGeneral", "15"));
GENERAL_PACKET_THREAD_CORE_SIZE = Integer.parseInt(optionsSettings.getProperty("GeneralPacketThreadCoreSize", "4"));
IO_PACKET_THREAD_CORE_SIZE =Integer.parseInt(optionsSettings.getProperty("UrgentPacketThreadCoreSize", "2"));
AI_MAX_THREAD = Integer.parseInt(optionsSettings.getProperty("AiMaxThread", "10"));
GENERAL_THREAD_CORE_SIZE = Integer.parseInt(optionsSettings.getProperty("GeneralThreadCoreSize", "4"));
DELETE_DAYS = Integer.parseInt(optionsSettings.getProperty("DeleteCharAfterDays", "7"));
DEFAULT_PUNISH = Integer.parseInt(optionsSettings.getProperty("DefaultPunish", "2"));
DEFAULT_PUNISH_PARAM = Integer.parseInt(optionsSettings.getProperty("DefaultPunishParam", "0"));
LAZY_CACHE = Boolean.valueOf(optionsSettings.getProperty("LazyCache", "False"));
PACKET_LIFETIME = Integer.parseInt(optionsSettings.getProperty("PacketLifeTime", "0"));
BYPASS_VALIDATION = Boolean.valueOf(optionsSettings.getProperty("BypassValidation", "False"));
GAMEGUARD_ENFORCE = Boolean.valueOf(optionsSettings.getProperty("GameGuardEnforce", "False"));
GAMEGUARD_PROHIBITACTION = Boolean.valueOf(optionsSettings.getProperty("GameGuardProhibitAction", "False"));
GRIDS_ALWAYS_ON = Boolean.parseBoolean(optionsSettings.getProperty("GridsAlwaysOn", "False"));
GRID_NEIGHBOR_TURNON_TIME = Integer.parseInt(optionsSettings.getProperty("GridNeighborTurnOnTime", "30"));
GRID_NEIGHBOR_TURNOFF_TIME = Integer.parseInt(optionsSettings.getProperty("GridNeighborTurnOffTime", "300"));
GEODATA = Integer.parseInt(optionsSettings.getProperty("GeoData", "0"));
FORCE_GEODATA = Boolean.parseBoolean(optionsSettings.getProperty("ForceGeoData", "True"));
// ---------------------------------------------------
// Configuration values not found in config files
// ---------------------------------------------------
USE_3D_MAP = Boolean.valueOf(optionsSettings.getProperty("Use3DMap", "False"));
PATH_NODE_RADIUS = Integer.parseInt(optionsSettings.getProperty("PathNodeRadius", "50"));
NEW_NODE_ID = Integer.parseInt(optionsSettings.getProperty("NewNodeId", "7952"));
SELECTED_NODE_ID = Integer.parseInt(optionsSettings.getProperty("NewNodeId", "7952"));
LINKED_NODE_ID = Integer.parseInt(optionsSettings.getProperty("NewNodeId", "7952"));
NEW_NODE_TYPE = optionsSettings.getProperty("NewNodeType", "npc");
COUNT_PACKETS = Boolean.valueOf(optionsSettings.getProperty("CountPacket", "false"));
DUMP_PACKET_COUNTS = Boolean.valueOf(optionsSettings.getProperty("DumpPacketCounts", "false"));
DUMP_INTERVAL_SECONDS = Integer.parseInt(optionsSettings.getProperty("PacketDumpInterval", "60"));
MINIMUM_UPDATE_DISTANCE = Integer.parseInt(optionsSettings.getProperty("MaximumUpdateDistance", "50"));
MINIMUN_UPDATE_TIME = Integer.parseInt(optionsSettings.getProperty("MinimumUpdateTime", "500"));
CHECK_KNOWN = Boolean.valueOf(optionsSettings.getProperty("CheckKnownList", "false"));
KNOWNLIST_FORGET_DELAY = Integer.parseInt(optionsSettings.getProperty("KnownListForgetDelay", "10000"));
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load "+OPTIONS_FILE+" File.");
}
/*
* Load L2J Server Version Properties file (if exists)
*/
try
{
Properties serverVersion = new Properties();
InputStream is = new FileInputStream(new File(SERVER_VERSION_FILE));
serverVersion.load(is);
is.close();
SERVER_VERSION = serverVersion.getProperty("version", "Unsupported Custom Version.");
SERVER_BUILD_DATE = serverVersion.getProperty("builddate", "Undefined Date.");
}
catch (Exception e)
{
//Ignore Properties file if it doesnt exist
SERVER_VERSION = "Unsupported Custom Version.";
SERVER_BUILD_DATE = "Undefined Date.";
}
/*
* Load L2J Datapack Version Properties file (if exists)
*/
try
{
Properties serverVersion = new Properties();
InputStream is = new FileInputStream(new File(DATAPACK_VERSION_FILE));
serverVersion.load(is);
is.close();
DATAPACK_VERSION = serverVersion.getProperty("version", "Unsupported Custom Version.");
}
catch (Exception e)
{
//Ignore Properties file if it doesnt exist
DATAPACK_VERSION = "Unsupported Custom Version.";
}
// telnet
try
{
Properties telnetSettings = new Properties();
InputStream is = new FileInputStream(new File(TELNET_FILE));
telnetSettings.load(is);
is.close();
IS_TELNET_ENABLED = Boolean.valueOf(telnetSettings.getProperty("EnableTelnet", "false"));
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load "+TELNET_FILE+" File.");
}
// id factory
try
{
Properties idSettings = new Properties();
InputStream is = new FileInputStream(new File(ID_CONFIG_FILE));
idSettings.load(is);
is.close();
MAP_TYPE = ObjectMapType.valueOf(idSettings.getProperty("L2Map", "WorldObjectMap"));
SET_TYPE = ObjectSetType.valueOf(idSettings.getProperty("L2Set", "WorldObjectSet"));
IDFACTORY_TYPE = IdFactoryType.valueOf(idSettings.getProperty("IDFactory", "Compaction"));
BAD_ID_CHECKING = Boolean.valueOf(idSettings.getProperty("BadIdChecking", "True"));
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load "+ID_CONFIG_FILE+" File.");
}
// other
try
{
Properties otherSettings = new Properties();
InputStream is = new FileInputStream(new File(OTHER_CONFIG_FILE));
otherSettings.load(is);
is.close();
DEEPBLUE_DROP_RULES = Boolean.parseBoolean(otherSettings.getProperty("UseDeepBlueDropRules", "True"));
ALLOW_GUARDS = Boolean.valueOf(otherSettings.getProperty("AllowGuards", "False"));
EFFECT_CANCELING = Boolean.valueOf(otherSettings.getProperty("CancelLesserEffect", "True"));
WYVERN_SPEED = Integer.parseInt(otherSettings.getProperty("WyvernSpeed", "100"));
STRIDER_SPEED = Integer.parseInt(otherSettings.getProperty("StriderSpeed", "80"));
ALLOW_WYVERN_UPGRADER = Boolean.valueOf(otherSettings.getProperty("AllowWyvernUpgrader", "False"));
/* Inventory slots limits */
INVENTORY_MAXIMUM_NO_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumSlotsForNoDwarf", "80"));
INVENTORY_MAXIMUM_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumSlotsForDwarf", "100"));
INVENTORY_MAXIMUM_GM = Integer.parseInt(otherSettings.getProperty("MaximumSlotsForGMPlayer", "250"));
MAX_ITEM_IN_PACKET = Math.max(INVENTORY_MAXIMUM_NO_DWARF, Math.max(INVENTORY_MAXIMUM_DWARF, INVENTORY_MAXIMUM_GM));
/* Inventory slots limits */
WAREHOUSE_SLOTS_NO_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumWarehouseSlotsForNoDwarf", "100"));
WAREHOUSE_SLOTS_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumWarehouseSlotsForDwarf", "120"));
WAREHOUSE_SLOTS_CLAN = Integer.parseInt(otherSettings.getProperty("MaximumWarehouseSlotsForClan", "150"));
FREIGHT_SLOTS = Integer.parseInt(otherSettings.getProperty("MaximumFreightSlots", "20"));
/* chance to enchant an item over +3 */
ENCHANT_CHANCE_WEAPON = Integer.parseInt(otherSettings.getProperty("EnchantChanceWeapon", "68"));
ENCHANT_CHANCE_ARMOR = Integer.parseInt(otherSettings.getProperty("EnchantChanceArmor", "52"));
ENCHANT_CHANCE_JEWELRY = Integer.parseInt(otherSettings.getProperty("EnchantChanceJewelry", "54"));
/* limit on enchant */
ENCHANT_MAX_WEAPON = Integer.parseInt(otherSettings.getProperty("EnchantMaxWeapon", "255"));
ENCHANT_MAX_ARMOR = Integer.parseInt(otherSettings.getProperty("EnchantMaxArmor", "255"));
ENCHANT_MAX_JEWELRY = Integer.parseInt(otherSettings.getProperty("EnchantMaxJewelry", "255"));
/*limit of safe enchant normal */
ENCHANT_SAFE_MAX = Integer.parseInt(otherSettings.getProperty("EnchantSafeMax", "3"));
/*limit of safe enchant full */
ENCHANT_SAFE_MAX_FULL = Integer.parseInt(otherSettings.getProperty("EnchantSafeMaxFull", "4"));
/* if different from 100 (ie 100%) heal rate is modified acordingly */
HP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("HpRegenMultiplier", "100")) /100;
MP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("MpRegenMultiplier", "100")) /100;
CP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("CpRegenMultiplier", "100")) /100;
RAID_HP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("RaidHpRegenMultiplier", "100")) /100;
RAID_MP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("RaidMpRegenMultiplier", "100")) /100;
RAID_DEFENCE_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("RaidDefenceMultiplier", "100")) /100;
RAID_MINION_RESPAWN_TIMER = Integer.parseInt(otherSettings.getProperty("RaidMinionRespawnTime", "300000"));
RAID_MIN_RESPAWN_MULTIPLIER = Float.parseFloat(otherSettings.getProperty("RaidMinRespawnMultiplier", "1.0"));
RAID_MAX_RESPAWN_MULTIPLIER = Float.parseFloat(otherSettings.getProperty("RaidMaxRespawnMultiplier", "1.0"));
STARTING_ADENA = Integer.parseInt(otherSettings.getProperty("StartingAdena", "100"));
UNSTUCK_INTERVAL = Integer.parseInt(otherSettings.getProperty("UnstuckInterval", "300"));
/* Player protection after teleport or login */
PLAYER_SPAWN_PROTECTION = Integer.parseInt(otherSettings.getProperty("PlayerSpawnProtection", "0"));
/* Player protection after recovering from fake death (works against mobs only) */
PLAYER_FAKEDEATH_UP_PROTECTION = Integer.parseInt(otherSettings.getProperty("PlayerFakeDeathUpProtection", "0"));
/* Defines some Party XP related values */
PARTY_XP_CUTOFF_METHOD = otherSettings.getProperty("PartyXpCutoffMethod", "percentage");
PARTY_XP_CUTOFF_PERCENT = Double.parseDouble(otherSettings.getProperty("PartyXpCutoffPercent", "3."));
PARTY_XP_CUTOFF_LEVEL = Integer.parseInt(otherSettings.getProperty("PartyXpCutoffLevel", "30"));
/* Amount of HP, MP, and CP is restored */
RESPAWN_RESTORE_CP = Double.parseDouble(otherSettings.getProperty("RespawnRestoreCP", "0")) / 100;
RESPAWN_RESTORE_HP = Double.parseDouble(otherSettings.getProperty("RespawnRestoreHP", "70")) / 100;
RESPAWN_RESTORE_MP = Double.parseDouble(otherSettings.getProperty("RespawnRestoreMP", "70")) / 100;
RESPAWN_RANDOM_ENABLED = Boolean.parseBoolean(otherSettings.getProperty("RespawnRandomInTown", "False"));
RESPAWN_RANDOM_MAX_OFFSET = Integer.parseInt(otherSettings.getProperty("RespawnRandomMaxOffset", "50"));
/* Maximum number of available slots for pvt stores */
MAX_PVTSTORE_SLOTS_DWARF = Integer.parseInt(otherSettings.getProperty("MaxPvtStoreSlotsDwarf", "5"));
MAX_PVTSTORE_SLOTS_OTHER = Integer.parseInt(otherSettings.getProperty("MaxPvtStoreSlotsOther", "4"));
STORE_SKILL_COOLTIME = Boolean.parseBoolean(otherSettings.getProperty("StoreSkillCooltime", "true"));
PET_RENT_NPC = otherSettings.getProperty("ListPetRentNpc", "30827");
LIST_PET_RENT_NPC = new FastList<Integer>();
for (String id : PET_RENT_NPC.split(",")) {
LIST_PET_RENT_NPC.add(Integer.parseInt(id));
}
NONDROPPABLE_ITEMS = otherSettings.getProperty("ListOfNonDroppableItems", "1147,425,1146,461,10,2368,7,6,2370,2369,5598");
LIST_NONDROPPABLE_ITEMS = new FastList<Integer>();
for (String id : NONDROPPABLE_ITEMS.split(",")) {
LIST_NONDROPPABLE_ITEMS.add(Integer.parseInt(id));
}
ANNOUNCE_MAMMON_SPAWN = Boolean.parseBoolean(otherSettings.getProperty("AnnounceMammonSpawn", "True"));
ALT_PRIVILEGES_ADMIN = Boolean.parseBoolean(otherSettings.getProperty("AltPrivilegesAdmin", "False"));
ALT_PRIVILEGES_SECURE_CHECK = Boolean.parseBoolean(otherSettings.getProperty("AltPrivilegesSecureCheck", "True"));
ALT_PRIVILEGES_DEFAULT_LEVEL = Integer.parseInt(otherSettings.getProperty("AltPrivilegesDefaultLevel", "100"));
GM_NAME_COLOR_ENABLED = Boolean.parseBoolean(otherSettings.getProperty("GMNameColorEnabled", "False"));
GM_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("GMNameColor", "FFFF00"));
ADMIN_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("AdminNameColor", "00FF00"));
GM_HERO_AURA = Boolean.parseBoolean(otherSettings.getProperty("GMHeroAura", "True"));
GM_STARTUP_INVULNERABLE = Boolean.parseBoolean(otherSettings.getProperty("GMStartupInvulnerable", "True"));
GM_STARTUP_INVISIBLE = Boolean.parseBoolean(otherSettings.getProperty("GMStartupInvisible", "True"));
GM_STARTUP_SILENCE = Boolean.parseBoolean(otherSettings.getProperty("GMStartupSilence", "True"));
GM_STARTUP_AUTO_LIST = Boolean.parseBoolean(otherSettings.getProperty("GMStartupAutoList", "True"));
GM_ADMIN_MENU_STYLE = otherSettings.getProperty("GMAdminMenuStyle", "modern");
PETITIONING_ALLOWED = Boolean.parseBoolean(otherSettings.getProperty("PetitioningAllowed", "True"));
MAX_PETITIONS_PER_PLAYER = Integer.parseInt(otherSettings.getProperty("MaxPetitionsPerPlayer", "5"));
MAX_PETITIONS_PENDING = Integer.parseInt(otherSettings.getProperty("MaxPetitionsPending", "25"));
JAIL_IS_PVP = Boolean.valueOf(otherSettings.getProperty("JailIsPvp", "True"));
JAIL_DISABLE_CHAT = Boolean.valueOf(otherSettings.getProperty("JailDisableChat", "True"));
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load "+OTHER_CONFIG_FILE+" File.");
}
// rates
try
{
Properties ratesSettings = new Properties();
InputStream is = new FileInputStream(new File(RATES_CONFIG_FILE));
ratesSettings.load(is);
is.close();
RATE_XP = Float.parseFloat(ratesSettings.getProperty("RateXp", "1."));
RATE_SP = Float.parseFloat(ratesSettings.getProperty("RateSp", "1."));
RATE_PARTY_XP = Float.parseFloat(ratesSettings.getProperty("RatePartyXp", "1."));
RATE_PARTY_SP = Float.parseFloat(ratesSettings.getProperty("RatePartySp", "1."));
RATE_QUESTS_REWARD = Float.parseFloat(ratesSettings.getProperty("RateQuestsReward", "1."));
RATE_DROP_ADENA = Float.parseFloat(ratesSettings.getProperty("RateDropAdena", "1."));
RATE_CONSUMABLE_COST = Float.parseFloat(ratesSettings.getProperty("RateConsumableCost", "1."));
RATE_DROP_ITEMS = Float.parseFloat(ratesSettings.getProperty("RateDropItems", "1."));
RATE_DROP_SPOIL = Float.parseFloat(ratesSettings.getProperty("RateDropSpoil", "1."));
RATE_DROP_QUEST = Float.parseFloat(ratesSettings.getProperty("RateDropQuest", "1."));
RATE_KARMA_EXP_LOST = Float.parseFloat(ratesSettings.getProperty("RateKarmaExpLost", "1."));
RATE_SIEGE_GUARDS_PRICE = Float.parseFloat(ratesSettings.getProperty("RateSiegeGuardsPrice", "1."));
RATE_DROP_COMMON_HERBS = Float.parseFloat(ratesSettings.getProperty("RateCommonHerbs", "15."));
RATE_DROP_MP_HP_HERBS = Float.parseFloat(ratesSettings.getProperty("RateHpMpHerbs", "10."));
RATE_DROP_GREATER_HERBS = Float.parseFloat(ratesSettings.getProperty("RateGreaterHerbs", "4."));
RATE_DROP_SUPERIOR_HERBS = Float.parseFloat(ratesSettings.getProperty("RateSuperiorHerbs", "0.8"))*10;
RATE_DROP_SPECIAL_HERBS = Float.parseFloat(ratesSettings.getProperty("RateSpecialHerbs", "0.2"))*10;
PLAYER_DROP_LIMIT = Integer.parseInt(ratesSettings.getProperty("PlayerDropLimit", "3"));
PLAYER_RATE_DROP = Integer.parseInt(ratesSettings.getProperty("PlayerRateDrop", "5"));
PLAYER_RATE_DROP_ITEM = Integer.parseInt(ratesSettings.getProperty("PlayerRateDropItem", "70"));
PLAYER_RATE_DROP_EQUIP = Integer.parseInt(ratesSettings.getProperty("PlayerRateDropEquip", "25"));
PLAYER_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(ratesSettings.getProperty("PlayerRateDropEquipWeapon", "5"));
PET_XP_RATE = Float.parseFloat(ratesSettings.getProperty("PetXpRate", "1."));
PET_FOOD_RATE = Integer.parseInt(ratesSettings.getProperty("PetFoodRate", "1"));
SINEATER_XP_RATE = Float.parseFloat(ratesSettings.getProperty("SinEaterXpRate", "1."));
KARMA_DROP_LIMIT = Integer.parseInt(ratesSettings.getProperty("KarmaDropLimit", "10"));
KARMA_RATE_DROP = Integer.parseInt(ratesSettings.getProperty("KarmaRateDrop", "70"));
KARMA_RATE_DROP_ITEM = Integer.parseInt(ratesSettings.getProperty("KarmaRateDropItem", "50"));
KARMA_RATE_DROP_EQUIP = Integer.parseInt(ratesSettings.getProperty("KarmaRateDropEquip", "40"));
KARMA_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(ratesSettings.getProperty("KarmaRateDropEquipWeapon", "10"));
}
catch (Exception e) {
e.printStackTrace();
throw new Error("Failed to Load "+RATES_CONFIG_FILE+" File.");
}
// alternative settings
try
{
Properties altSettings = new Properties();
InputStream is = new FileInputStream(new File(ALT_SETTINGS_FILE));
altSettings.load(is);
is.close();
ALT_GAME_TIREDNESS = Boolean.parseBoolean(altSettings.getProperty("AltGameTiredness", "false"));
ALT_GAME_CREATION = Boolean.parseBoolean(altSettings.getProperty("AltGameCreation", "false"));
ALT_GAME_CREATION_SPEED = Double.parseDouble(altSettings.getProperty("AltGameCreationSpeed", "1"));
ALT_GAME_CREATION_XP_RATE=Double.parseDouble(altSettings.getProperty("AltGameCreationRateXp", "1"));
ALT_GAME_CREATION_SP_RATE=Double.parseDouble(altSettings.getProperty("AltGameCreationRateSp", "1"));
ALT_BLACKSMITH_USE_RECIPES=Boolean.parseBoolean(altSettings.getProperty("AltBlacksmithUseRecipes", "true"));
ALT_GAME_SKILL_LEARN = Boolean.parseBoolean(altSettings.getProperty("AltGameSkillLearn", "false"));
AUTO_LEARN_SKILLS = Boolean.parseBoolean(altSettings.getProperty("AutoLearnSkills", "false"));
ALT_GAME_CANCEL_BOW = altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("bow") || altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("all");
ALT_GAME_CANCEL_CAST = altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("cast") || altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("all");
ALT_GAME_SHIELD_BLOCKS = Boolean.parseBoolean(altSettings.getProperty("AltShieldBlocks", "false"));
ALT_GAME_DELEVEL = Boolean.parseBoolean(altSettings.getProperty("Delevel", "true"));
ALT_GAME_MAGICFAILURES = Boolean.parseBoolean(altSettings.getProperty("MagicFailures", "false"));
ALT_GAME_MOB_ATTACK_AI = Boolean.parseBoolean(altSettings.getProperty("AltGameMobAttackAI", "false"));
ALT_MOB_AGRO_IN_PEACEZONE = Boolean.parseBoolean(altSettings.getProperty("AltMobAgroInPeaceZone", "true"));
ALT_GAME_EXPONENT_XP = Float.parseFloat(altSettings.getProperty("AltGameExponentXp", "0."));
ALT_GAME_EXPONENT_SP = Float.parseFloat(altSettings.getProperty("AltGameExponentSp", "0."));
ALLOW_CLASS_MASTERS = Boolean.valueOf(altSettings.getProperty("AllowClassMasters", "False"));
ALT_GAME_FREIGHTS = Boolean.parseBoolean(altSettings.getProperty("AltGameFreights", "false"));
ALT_GAME_FREIGHT_PRICE = Integer.parseInt(altSettings.getProperty("AltGameFreightPrice", "1000"));
ALT_GAME_SKILL_HIT_RATE = Float.parseFloat(altSettings.getProperty("AltGameSkillHitRate", "1."));
IS_CRAFTING_ENABLED = Boolean.parseBoolean(altSettings.getProperty("CraftingEnabled", "true"));
SP_BOOK_NEEDED = Boolean.parseBoolean(altSettings.getProperty("SpBookNeeded", "true"));
AUTO_LOOT = altSettings.getProperty("AutoLoot").equalsIgnoreCase("True");
AUTO_LOOT_HERBS = altSettings.getProperty("AutoLootHerbs").equalsIgnoreCase("True");
ALT_GAME_KARMA_PLAYER_CAN_BE_KILLED_IN_PEACEZONE = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanBeKilledInPeaceZone", "false"));
ALT_GAME_KARMA_PLAYER_CAN_SHOP = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanShop", "true"));
ALT_GAME_KARMA_PLAYER_CAN_USE_GK = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanUseGK", "false"));
ALT_GAME_KARMA_PLAYER_CAN_TELEPORT = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanTeleport", "true"));
ALT_GAME_KARMA_PLAYER_CAN_TRADE = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanTrade", "true"));
ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanUseWareHouse", "true"));
ALT_GAME_FREE_TELEPORT = Boolean.parseBoolean(altSettings.getProperty("AltFreeTeleporting", "False"));
ALT_RECOMMEND = Boolean.parseBoolean(altSettings.getProperty("AltRecommend", "False"));
ALT_GAME_SUBCLASS_WITHOUT_QUESTS = Boolean.parseBoolean(altSettings.getProperty("AltSubClassWithoutQuests", "False"));
ALT_GAME_VIEWNPC = Boolean.parseBoolean(altSettings.getProperty("AltGameViewNpc", "False"));
ALT_GAME_NEW_CHAR_ALWAYS_IS_NEWBIE = Boolean.parseBoolean(altSettings.getProperty("AltNewCharAlwaysIsNewbie", "False"));
ALT_MEMBERS_CAN_WITHDRAW_FROM_CLANWH = Boolean.parseBoolean(altSettings.getProperty("AltMembersCanWithdrawFromClanWH", "False"));
ALT_MAX_NUM_OF_CLANS_IN_ALLY = Integer.parseInt(altSettings.getProperty("AltMaxNumOfClansInAlly", "3"));
DWARF_RECIPE_LIMIT = Integer.parseInt(altSettings.getProperty("DwarfRecipeLimit","50"));
COMMON_RECIPE_LIMIT = Integer.parseInt(altSettings.getProperty("CommonRecipeLimit","50"));
ALT_CLAN_MEMBERS_FOR_WAR = Integer.parseInt(altSettings.getProperty("AltClanMembersForWar", "15"));
ALT_CLAN_JOIN_DAYS = Integer.parseInt(altSettings.getProperty("DaysBeforeJoinAClan", "5"));
ALT_CLAN_CREATE_DAYS = Integer.parseInt(altSettings.getProperty("DaysBeforeCreateAClan", "10"));
ALT_CLAN_DISSOLVE_DAYS = Integer.parseInt(altSettings.getProperty("DaysToPassToDissolveAClan", "7"));
ALT_ALLY_JOIN_DAYS_WHEN_LEAVED = Integer.parseInt(altSettings.getProperty("DaysBeforeJoinAllyWhenLeaved", "1"));
ALT_ALLY_JOIN_DAYS_WHEN_DISMISSED = Integer.parseInt(altSettings.getProperty("DaysBeforeJoinAllyWhenDismissed", "1"));
ALT_ACCEPT_CLAN_DAYS_WHEN_DISMISSED = Integer.parseInt(altSettings.getProperty("DaysBeforeAcceptNewClanWhenDismissed", "1"));
ALT_CREATE_ALLY_DAYS_WHEN_DISSOLVED = Integer.parseInt(altSettings.getProperty("DaysBeforeCreateNewAllyWhenDissolved", "10"));
ALT_OLY_START_TIME = Integer.parseInt(altSettings.getProperty("AltOlyStartTime", "20"));
ALT_OLY_MIN = Integer.parseInt(altSettings.getProperty("AltOlyMin","00"));
ALT_OLY_CPERIOD = Long.parseLong(altSettings.getProperty("AltOlyCPeriod","14100000"));
ALT_OLY_BATTLE = Long.parseLong(altSettings.getProperty("AltOlyBattle","180000"));
ALT_OLY_BWAIT = Long.parseLong(altSettings.getProperty("AltOlyBWait","600000"));
ALT_OLY_IWAIT = Long.parseLong(altSettings.getProperty("AltOlyIWait","300000"));
ALT_OLY_WPERIOD = Long.parseLong(altSettings.getProperty("AltOlyWPeriod","604800000"));
ALT_OLY_VPERIOD = Long.parseLong(altSettings.getProperty("AltOlyVPeriod","86400000"));
ALT_LOTTERY_PRIZE = Integer.parseInt(altSettings.getProperty("AltLotteryPrize","50000"));
ALT_LOTTERY_TICKET_PRICE = Integer.parseInt(altSettings.getProperty("AltLotteryTicketPrice","2000"));
ALT_LOTTERY_5_NUMBER_RATE = Float.parseFloat(altSettings.getProperty("AltLottery5NumberRate","0.6"));
ALT_LOTTERY_4_NUMBER_RATE = Float.parseFloat(altSettings.getProperty("AltLottery4NumberRate","0.2"));
ALT_LOTTERY_3_NUMBER_RATE = Float.parseFloat(altSettings.getProperty("AltLottery3NumberRate","0.2"));
ALT_LOTTERY_2_AND_1_NUMBER_PRIZE = Integer.parseInt(altSettings.getProperty("AltLottery2and1NumberPrize","200"));
BUFFS_MAX_AMOUNT = Byte.parseByte(altSettings.getProperty("maxbuffamount","24"));
ALT_DEV_NO_QUESTS = Boolean.parseBoolean(altSettings.getProperty("AltDevNoQuests", "False"));
ALT_DEV_NO_SPAWNS = Boolean.parseBoolean(altSettings.getProperty("AltDevNoSpawns", "False"));
// Dimensional Rift Config
RIFT_MIN_PARTY_SIZE = Integer.parseInt(altSettings.getProperty("RiftMinPartySize", "5"));
RIFT_MAX_JUMPS = Integer.parseInt(altSettings.getProperty("MaxRiftJumps", "4"));
RIFT_SPAWN_DELAY = Integer.parseInt(altSettings.getProperty("RiftSpawnDelay", "10000"));
RIFT_AUTO_JUMPS_TIME_MIN = Integer.parseInt(altSettings.getProperty("AutoJumpsDelayMin", "480"));
RIFT_AUTO_JUMPS_TIME_MAX = Integer.parseInt(altSettings.getProperty("AutoJumpsDelayMax", "600"));
RIFT_ENTER_COST_RECRUIT = Integer.parseInt(altSettings.getProperty("RecruitCost", "18"));
RIFT_ENTER_COST_SOLDIER = Integer.parseInt(altSettings.getProperty("SoldierCost", "21"));
RIFT_ENTER_COST_OFFICER = Integer.parseInt(altSettings.getProperty("OfficerCost", "24"));
RIFT_ENTER_COST_CAPTAIN = Integer.parseInt(altSettings.getProperty("CaptainCost", "27"));
RIFT_ENTER_COST_COMMANDER = Integer.parseInt(altSettings.getProperty("CommanderCost", "30"));
RIFT_ENTER_COST_HERO = Integer.parseInt(altSettings.getProperty("HeroCost", "33"));
RIFT_BOSS_ROOM_TIME_MUTIPLY = Float.parseFloat(altSettings.getProperty("BossRoomTimeMultiply", "1.5"));
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load "+ALT_SETTINGS_FILE+" File.");
}
// Seven Signs Config
try
{
Properties SevenSettings = new Properties();
InputStream is = new FileInputStream(new File(SEVENSIGNS_FILE));
SevenSettings.load(is);
is.close();
ALT_GAME_REQUIRE_CASTLE_DAWN = Boolean.parseBoolean(SevenSettings.getProperty("AltRequireCastleForDawn", "False"));
ALT_GAME_REQUIRE_CLAN_CASTLE = Boolean.parseBoolean(SevenSettings.getProperty("AltRequireClanCastle", "False"));
ALT_FESTIVAL_MIN_PLAYER = Integer.parseInt(SevenSettings.getProperty("AltFestivalMinPlayer", "5"));
ALT_MAXIMUM_PLAYER_CONTRIB = Integer.parseInt(SevenSettings.getProperty("AltMaxPlayerContrib", "1000000"));
ALT_FESTIVAL_MANAGER_START = Long.parseLong(SevenSettings.getProperty("AltFestivalManagerStart", "120000"));
ALT_FESTIVAL_LENGTH = Long.parseLong(SevenSettings.getProperty("AltFestivalLength", "1080000"));
ALT_FESTIVAL_CYCLE_LENGTH = Long.parseLong(SevenSettings.getProperty("AltFestivalCycleLength", "2280000"));
ALT_FESTIVAL_FIRST_SPAWN = Long.parseLong(SevenSettings.getProperty("AltFestivalFirstSpawn", "120000"));
ALT_FESTIVAL_FIRST_SWARM = Long.parseLong(SevenSettings.getProperty("AltFestivalFirstSwarm", "300000"));
ALT_FESTIVAL_SECOND_SPAWN = Long.parseLong(SevenSettings.getProperty("AltFestivalSecondSpawn", "540000"));
ALT_FESTIVAL_SECOND_SWARM = Long.parseLong(SevenSettings.getProperty("AltFestivalSecondSwarm", "720000"));
ALT_FESTIVAL_CHEST_SPAWN = Long.parseLong(SevenSettings.getProperty("AltFestivalChestSpawn", "900000"));
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load "+SEVENSIGNS_FILE+" File.");
}
// clanhall settings
try
{
Properties clanhallSettings = new Properties();
InputStream is = new FileInputStream(new File(CLANHALL_CONFIG_FILE));
clanhallSettings.load(is);
is.close();
CH_TELE_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallTeleportFunctionFeeRation", "86400000"));
CH_TELE1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallTeleportFunctionFeeLvl1", "86400000"));
CH_TELE2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallTeleportFunctionFeeLvl2", "86400000"));
CH_SUPPORT_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallSupportFunctionFeeRation", "86400000"));
CH_SUPPORT1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl1", "86400000"));
CH_SUPPORT2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl2", "86400000"));
CH_SUPPORT3_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl3", "86400000"));
CH_SUPPORT4_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl4", "86400000"));
CH_SUPPORT5_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl5", "86400000"));
CH_SUPPORT6_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl6", "86400000"));
CH_SUPPORT7_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl7", "86400000"));
CH_SUPPORT8_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl8", "86400000"));
CH_MPREG_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallMpRegenerationFunctionFeeRation", "86400000"));
CH_MPREG1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallMpRegenerationFeeLvl1", "86400000"));
CH_MPREG2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallMpRegenerationFeeLvl2", "86400000"));
CH_MPREG3_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallMpRegenerationFeeLvl3", "86400000"));
CH_MPREG4_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallMpRegenerationFeeLvl4", "86400000"));
CH_MPREG5_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallMpRegenerationFeeLvl5", "86400000"));
CH_HPREG_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFunctionFeeRation", "86400000"));
CH_HPREG1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl1", "86400000"));
CH_HPREG2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl2", "86400000"));
CH_HPREG3_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl3", "86400000"));
CH_HPREG4_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl4", "86400000"));
CH_HPREG5_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl5", "86400000"));
CH_HPREG6_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl6", "86400000"));
CH_HPREG7_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl7", "86400000"));
CH_HPREG8_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl8", "86400000"));
CH_HPREG9_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl9", "86400000"));
CH_HPREG10_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl10", "86400000"));
CH_HPREG11_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl11", "86400000"));
CH_HPREG12_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl12", "86400000"));
CH_HPREG13_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl13", "86400000"));
CH_EXPREG_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFunctionFeeRation", "86400000"));
CH_EXPREG1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFeeLvl1", "86400000"));
CH_EXPREG2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFeeLvl2", "86400000"));
CH_EXPREG3_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFeeLvl3", "86400000"));
CH_EXPREG4_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFeeLvl4", "86400000"));
CH_EXPREG5_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFeeLvl5", "86400000"));
CH_EXPREG6_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFeeLvl6", "86400000"));
CH_EXPREG7_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFeeLvl7", "86400000"));
CH_ITEM_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallItemCreationFunctionFeeRation", "86400000"));
CH_ITEM1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallItemCreationFunctionFeeLvl1", "86400000"));
CH_ITEM2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallItemCreationFunctionFeeLvl2", "86400000"));
CH_ITEM3_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallItemCreationFunctionFeeLvl3", "86400000"));
CH_CURTAIN_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallCurtainFunctionFeeRation", "86400000"));
CH_CURTAIN1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallCurtainFunctionFeeLvl1", "86400000"));
CH_CURTAIN2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallCurtainFunctionFeeLvl2", "86400000"));
CH_FRONT_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallFrontPlatformFunctionFeeRation", "86400000"));
CH_FRONT1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallFrontPlatformFunctionFeeLvl1", "86400000"));
CH_FRONT2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallFrontPlatformFunctionFeeLvl2", "86400000"));
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load "+CLANHALL_CONFIG_FILE+" File.");
}
try
{
Properties L2JModSettings = new Properties();
InputStream is = new FileInputStream(new File(L2JMOD_CONFIG_FILE));
L2JModSettings.load(is);
is.close();
L2JMOD_CHAMPION_ENABLE = Boolean.parseBoolean(L2JModSettings.getProperty("ChampionEnable", "false"));
L2JMOD_CHAMPION_FREQUENCY = Integer.parseInt(L2JModSettings.getProperty("ChampionFrequency", "0"));
L2JMOD_CHAMP_MIN_LVL = Integer.parseInt(L2JModSettings.getProperty("ChampionMinLevel", "20"));
L2JMOD_CHAMP_MAX_LVL = Integer.parseInt(L2JModSettings.getProperty("ChampionMaxLevel", "60"));
L2JMOD_CHAMPION_HP = Integer.parseInt(L2JModSettings.getProperty("ChampionHp", "7"));
L2JMOD_CHAMPION_HP_REGEN = Float.parseFloat(L2JModSettings.getProperty("ChampionHpRegen", "1."));
L2JMOD_CHAMPION_REWARDS = Integer.parseInt(L2JModSettings.getProperty("ChampionRewards", "8"));
L2JMOD_CHAMPION_ADENAS_REWARDS = Integer.parseInt(L2JModSettings.getProperty("ChampionAdenasRewards", "1"));
L2JMOD_CHAMPION_ATK = Float.parseFloat(L2JModSettings.getProperty("ChampionAtk", "1."));
L2JMOD_CHAMPION_SPD_ATK = Float.parseFloat(L2JModSettings.getProperty("ChampionSpdAtk", "1."));
L2JMOD_CHAMPION_REWARD = Integer.parseInt(L2JModSettings.getProperty("ChampionRewardItem", "0"));
L2JMOD_CHAMPION_REWARD_ID = Integer.parseInt(L2JModSettings.getProperty("ChampionRewardItemID", "6393"));
L2JMOD_CHAMPION_REWARD_QTY = Integer.parseInt(L2JModSettings.getProperty("ChampionRewardItemQty", "1"));
TVT_EVENT_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("TvTEventEnabled", "false"));
TVT_EVENT_INTERVAL = Integer.parseInt(L2JModSettings.getProperty("TvTEventInterval", "18000"));
TVT_EVENT_PARTICIPATION_TIME = Integer.parseInt(L2JModSettings.getProperty("TvTEventParticipationTime", "3600"));
TVT_EVENT_RUNNING_TIME = Integer.parseInt(L2JModSettings.getProperty("TvTEventRunningTime", "1800"));
TVT_EVENT_PARTICIPATION_NPC_ID = Integer.parseInt(L2JModSettings.getProperty("TvTEventParticipationNpcId", "0"));
/** L2JMOD Wedding system */
L2JMOD_ALLOW_WEDDING = Boolean.valueOf(L2JModSettings.getProperty("AllowWedding", "False"));
L2JMOD_WEDDING_PRICE = Integer.parseInt(L2JModSettings.getProperty("WeddingPrice", "250000000"));
L2JMOD_WEDDING_PUNISH_INFIDELITY = Boolean.parseBoolean(L2JModSettings.getProperty("WeddingPunishInfidelity", "True"));
L2JMOD_WEDDING_TELEPORT = Boolean.parseBoolean(L2JModSettings.getProperty("WeddingTeleport", "True"));
L2JMOD_WEDDING_TELEPORT_PRICE = Integer.parseInt(L2JModSettings.getProperty("WeddingTeleportPrice", "50000"));
L2JMOD_WEDDING_TELEPORT_DURATION = Integer.parseInt(L2JModSettings.getProperty("WeddingTeleportDuration", "60"));
L2JMOD_WEDDING_SAMESEX = Boolean.parseBoolean(L2JModSettings.getProperty("WeddingAllowSameSex", "False"));
L2JMOD_WEDDING_FORMALWEAR = Boolean.parseBoolean(L2JModSettings.getProperty("WeddingFormalWear", "True"));
L2JMOD_WEDDING_DIVORCE_COSTS = Integer.parseInt(L2JModSettings.getProperty("WeddingDivorceCosts", "20"));
if (TVT_EVENT_PARTICIPATION_NPC_ID == 0)
{
TVT_EVENT_ENABLED = false;
System.out.println("TvTEventEngine[Config.load()]: invalid config property -> TvTEventParticipationNpcId");
}
else
{
String[] propertySplit = L2JModSettings.getProperty("TvTEventParticipationNpcCoordinates", "0,0,0").split(",");
if (propertySplit.length < 3)
{
TVT_EVENT_ENABLED = false;
System.out.println("TvTEventEngine[Config.load()]: invalid config property -> TvTEventParticipationNpcCoordinates");
}
else
{
TVT_EVENT_PARTICIPATION_NPC_COORDINATES[0] = Integer.parseInt(propertySplit[0]);
TVT_EVENT_PARTICIPATION_NPC_COORDINATES[1] = Integer.parseInt(propertySplit[1]);
TVT_EVENT_PARTICIPATION_NPC_COORDINATES[2] = Integer.parseInt(propertySplit[2]);
TVT_EVENT_MIN_PLAYERS_IN_TEAMS = Integer.parseInt(L2JModSettings.getProperty("TvTEventMinPlayersInTeams", "1"));
TVT_EVENT_RESPAWN_TELEPORT_DELAY = Integer.parseInt(L2JModSettings.getProperty("TvTEventRespawnTeleportDelay", "20"));
TVT_EVENT_START_LEAVE_TELEPORT_DELAY = Integer.parseInt(L2JModSettings.getProperty("TvTEventStartLeaveTeleportDelay", "20"));
TVT_EVENT_TEAM_1_NAME = L2JModSettings.getProperty("TvTEventTeam1Name", "Team1");
propertySplit = L2JModSettings.getProperty("TvTEventTeam1Coordinates", "0,0,0").split(",");
if (propertySplit.length < 3)
{
TVT_EVENT_ENABLED = false;
System.out.println("TvTEventEngine[Config.load()]: invalid config property -> TvTEventTeam1Coordinates");
}
else
{
TVT_EVENT_TEAM_1_COORDINATES[0] = Integer.parseInt(propertySplit[0]);
TVT_EVENT_TEAM_1_COORDINATES[1] = Integer.parseInt(propertySplit[1]);
TVT_EVENT_TEAM_1_COORDINATES[2] = Integer.parseInt(propertySplit[2]);
TVT_EVENT_TEAM_2_NAME = L2JModSettings.getProperty("TvTEventTeam2Name", "Team2");
propertySplit = L2JModSettings.getProperty("TvTEventTeam2Coordinates", "0,0,0").split(",");
if (propertySplit.length < 3)
{
TVT_EVENT_ENABLED= false;
System.out.println("TvTEventEngine[Config.load()]: invalid config property -> TvTEventTeam2Coordinates");
}
else
{
TVT_EVENT_TEAM_2_COORDINATES[0] = Integer.parseInt(propertySplit[0]);
TVT_EVENT_TEAM_2_COORDINATES[1] = Integer.parseInt(propertySplit[1]);
TVT_EVENT_TEAM_2_COORDINATES[2] = Integer.parseInt(propertySplit[2]);
propertySplit = L2JModSettings.getProperty("TvTEventReward", "57,100000").split(";");
for (String reward : propertySplit)
{
String[] rewardSplit = reward.split(",");
if (rewardSplit.length != 2)
System.out.println("TvTEventEngine[Config.load()]: invalid config property -> TvTEventReward \"" + reward + "\"");
else
{
try
{
TVT_EVENT_REWARDS.add(new int[]{Integer.valueOf(rewardSplit[0]), Integer.valueOf(rewardSplit[1])});
}
catch (NumberFormatException nfe)
{
if (!reward.equals(""))
System.out.println("TvTEventEngine[Config.load()]: invalid config property -> TvTEventReward \"" + reward + "\"");
}
}
}
TVT_EVENT_TARGET_TEAM_MEMBERS_ALLOWED = Boolean.parseBoolean(L2JModSettings.getProperty("TvTEventTargetTeamMembersAllowed", "true"));
TVT_EVENT_POTIONS_ALLOWED = Boolean.parseBoolean(L2JModSettings.getProperty("TvTEventPotionsAllowed", "false"));
TVT_EVENT_SUMMON_BY_ITEM_ALLOWED = Boolean.parseBoolean(L2JModSettings.getProperty("TvTEventSummonByItemAllowed", "false"));
propertySplit = L2JModSettings.getProperty("TvTEventDoorsCloseOpenOnStartEnd", "").split(";");
for (String door : propertySplit)
{
try
{
TVT_EVENT_DOOR_IDS.add(Integer.valueOf(door));
}
catch (NumberFormatException nfe)
{
if (!door.equals(""))
System.out.println("TvTEventEngine[Config.load()]: invalid config property -> TvTEventDoorsCloseOpenOnStartEnd \"" + door + "\"");
}
}
}
}
}
}
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load "+L2JMOD_CONFIG_FILE+" File.");
}
// pvp config
try
{
Properties pvpSettings = new Properties();
InputStream is = new FileInputStream(new File(PVP_CONFIG_FILE));
pvpSettings.load(is);
is.close();
/* KARMA SYSTEM */
KARMA_MIN_KARMA = Integer.parseInt(pvpSettings.getProperty("MinKarma", "240"));
KARMA_MAX_KARMA = Integer.parseInt(pvpSettings.getProperty("MaxKarma", "10000"));
KARMA_XP_DIVIDER = Integer.parseInt(pvpSettings.getProperty("XPDivider", "260"));
KARMA_LOST_BASE = Integer.parseInt(pvpSettings.getProperty("BaseKarmaLost", "0"));
KARMA_DROP_GM = Boolean.parseBoolean(pvpSettings.getProperty("CanGMDropEquipment", "false"));
KARMA_AWARD_PK_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AwardPKKillPVPPoint", "true"));
KARMA_PK_LIMIT = Integer.parseInt(pvpSettings.getProperty("MinimumPKRequiredToDrop", "5"));
KARMA_NONDROPPABLE_PET_ITEMS = pvpSettings.getProperty("ListOfPetItems", "2375,3500,3501,3502,4422,4423,4424,4425,6648,6649,6650");
KARMA_NONDROPPABLE_ITEMS = pvpSettings.getProperty("ListOfNonDroppableItems", "57,1147,425,1146,461,10,2368,7,6,2370,2369,6842,6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621");
KARMA_LIST_NONDROPPABLE_PET_ITEMS = new FastList<Integer>();
for (String id : KARMA_NONDROPPABLE_PET_ITEMS.split(",")) {
KARMA_LIST_NONDROPPABLE_PET_ITEMS.add(Integer.parseInt(id));
}
KARMA_LIST_NONDROPPABLE_ITEMS = new FastList<Integer>();
for (String id : KARMA_NONDROPPABLE_ITEMS.split(",")) {
KARMA_LIST_NONDROPPABLE_ITEMS.add(Integer.parseInt(id));
}
PVP_NORMAL_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsNormalTime", "15000"));
PVP_PVP_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsPvPTime", "30000"));
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load "+PVP_CONFIG_FILE+" File.");
}
// access levels
try
{
Properties gmSettings = new Properties();
InputStream is = new FileInputStream(new File(GM_ACCESS_FILE));
gmSettings.load(is);
is.close();
GM_ACCESSLEVEL = Integer.parseInt(gmSettings.getProperty("GMAccessLevel", "100"));
GM_MIN = Integer.parseInt(gmSettings.getProperty("GMMinLevel", "100"));
GM_ALTG_MIN_LEVEL = Integer.parseInt(gmSettings.getProperty("GMCanAltG", "100"));
GM_ANNOUNCE = Integer.parseInt(gmSettings.getProperty("GMCanAnnounce", "100"));
GM_BAN = Integer.parseInt(gmSettings.getProperty("GMCanBan", "100"));
GM_BAN_CHAT = Integer.parseInt(gmSettings.getProperty("GMCanBanChat", "100"));
GM_CREATE_ITEM = Integer.parseInt(gmSettings.getProperty("GMCanShop", "100"));
GM_DELETE = Integer.parseInt(gmSettings.getProperty("GMCanDelete", "100"));
GM_KICK = Integer.parseInt(gmSettings.getProperty("GMCanKick", "100"));
GM_MENU = Integer.parseInt(gmSettings.getProperty("GMMenu", "100"));
GM_GODMODE = Integer.parseInt(gmSettings.getProperty("GMGodMode", "100"));
GM_CHAR_EDIT = Integer.parseInt(gmSettings.getProperty("GMCanEditChar", "100"));
GM_CHAR_EDIT_OTHER = Integer.parseInt(gmSettings.getProperty("GMCanEditCharOther", "100"));
GM_CHAR_VIEW = Integer.parseInt(gmSettings.getProperty("GMCanViewChar", "100"));
GM_NPC_EDIT = Integer.parseInt(gmSettings.getProperty("GMCanEditNPC", "100"));
GM_NPC_VIEW = Integer.parseInt(gmSettings.getProperty("GMCanViewNPC", "100"));
GM_TELEPORT = Integer.parseInt(gmSettings.getProperty("GMCanTeleport", "100"));
GM_TELEPORT_OTHER = Integer.parseInt(gmSettings.getProperty("GMCanTeleportOther", "100"));
GM_RESTART = Integer.parseInt(gmSettings.getProperty("GMCanRestart", "100"));
GM_MONSTERRACE = Integer.parseInt(gmSettings.getProperty("GMMonsterRace", "100"));
GM_RIDER = Integer.parseInt(gmSettings.getProperty("GMRider", "100"));
GM_ESCAPE = Integer.parseInt(gmSettings.getProperty("GMFastUnstuck", "100"));
GM_FIXED = Integer.parseInt(gmSettings.getProperty("GMResurectFixed", "100"));
GM_CREATE_NODES = Integer.parseInt(gmSettings.getProperty("GMCreateNodes", "100"));
GM_ENCHANT = Integer.parseInt(gmSettings.getProperty("GMEnchant", "100"));
GM_DOOR = Integer.parseInt(gmSettings.getProperty("GMDoor", "100"));
GM_RES = Integer.parseInt(gmSettings.getProperty("GMRes", "100"));
GM_PEACEATTACK = Integer.parseInt(gmSettings.getProperty("GMPeaceAttack", "100"));
GM_HEAL = Integer.parseInt(gmSettings.getProperty("GMHeal", "100"));
GM_UNBLOCK = Integer.parseInt(gmSettings.getProperty("GMUnblock", "100"));
GM_CACHE = Integer.parseInt(gmSettings.getProperty("GMCache", "100"));
GM_TALK_BLOCK = Integer.parseInt(gmSettings.getProperty("GMTalkBlock", "100"));
GM_TEST = Integer.parseInt(gmSettings.getProperty("GMTest", "100"));
String gmTrans = gmSettings.getProperty("GMDisableTransaction", "False");
if (!gmTrans.equalsIgnoreCase("false"))
{
String[] params = gmTrans.split(",");
GM_DISABLE_TRANSACTION = true;
GM_TRANSACTION_MIN = Integer.parseInt(params[0]);
GM_TRANSACTION_MAX = Integer.parseInt(params[1]);
}
else
{
GM_DISABLE_TRANSACTION = false;
}
GM_CAN_GIVE_DAMAGE = Integer.parseInt(gmSettings.getProperty("GMCanGiveDamage", "90"));
GM_DONT_TAKE_AGGRO = Integer.parseInt(gmSettings.getProperty("GMDontTakeAggro", "90"));
GM_DONT_TAKE_EXPSP = Integer.parseInt(gmSettings.getProperty("GMDontGiveExpSp", "90"));
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load "+GM_ACCESS_FILE+" File.");
}
try
{
Properties Settings = new Properties();
InputStream is = new FileInputStream(HEXID_FILE);
Settings.load(is);
is.close();
SERVER_ID = Integer.parseInt(Settings.getProperty("ServerID"));
HEX_ID = new BigInteger(Settings.getProperty("HexID"), 16).toByteArray();
}
catch (Exception e)
{
_log.warning("Could not load HexID file ("+HEXID_FILE+"). Hopefully login will give us one.");
}
}
else if(Server.serverMode == Server.MODE_LOGINSERVER)
{
_log.info("loading login config");
try
{
Properties serverSettings = new Properties();
InputStream is = new FileInputStream(new File(LOGIN_CONFIGURATION_FILE));
serverSettings.load(is);
is.close();
GAME_SERVER_LOGIN_HOST = serverSettings.getProperty("LoginHostname","*");
GAME_SERVER_LOGIN_PORT = Integer.parseInt(serverSettings.getProperty("LoginPort","9013"));
LOGIN_BIND_ADDRESS = serverSettings.getProperty("LoginserverHostname", "*");
PORT_LOGIN = Integer.parseInt(serverSettings.getProperty("LoginserverPort", "2106"));
DEBUG = Boolean.parseBoolean(serverSettings.getProperty("Debug", "false"));
DEVELOPER = Boolean.parseBoolean(serverSettings.getProperty("Developer", "false"));
ASSERT = Boolean.parseBoolean(serverSettings.getProperty("Assert", "false"));
ACCEPT_NEW_GAMESERVER = Boolean.parseBoolean(serverSettings.getProperty("AcceptNewGameServer","True"));
REQUEST_ID = Integer.parseInt(serverSettings.getProperty("RequestServerID","0"));
ACCEPT_ALTERNATE_ID = Boolean.parseBoolean(serverSettings.getProperty("AcceptAlternateID","True"));
LOGIN_TRY_BEFORE_BAN = Integer.parseInt(serverSettings.getProperty("LoginTryBeforeBan", "10"));
LOGIN_BLOCK_AFTER_BAN = Integer.parseInt(serverSettings.getProperty("LoginBlockAfterBan", "600"));
GM_MIN = Integer.parseInt(serverSettings.getProperty("GMMinLevel", "100"));
DATAPACK_ROOT = new File(serverSettings.getProperty("DatapackRoot", ".")).getCanonicalFile(); //FIXME: in login?
INTERNAL_HOSTNAME = serverSettings.getProperty("InternalHostname", "localhost");
EXTERNAL_HOSTNAME = serverSettings.getProperty("ExternalHostname", "localhost");
DATABASE_DRIVER = serverSettings.getProperty("Driver", "com.mysql.jdbc.Driver");
DATABASE_URL = serverSettings.getProperty("URL", "jdbc:mysql://localhost/l2jdb");
DATABASE_LOGIN = serverSettings.getProperty("Login", "root");
DATABASE_PASSWORD = serverSettings.getProperty("Password", "");
DATABASE_MAX_CONNECTIONS = Integer.parseInt(serverSettings.getProperty("MaximumDbConnections", "10"));
SHOW_LICENCE = Boolean.parseBoolean(serverSettings.getProperty("ShowLicence", "true"));
IP_UPDATE_TIME = Integer.parseInt(serverSettings.getProperty("IpUpdateTime","15"));
FORCE_GGAUTH = Boolean.parseBoolean(serverSettings.getProperty("ForceGGAuth", "false"));
AUTO_CREATE_ACCOUNTS = Boolean.parseBoolean(serverSettings.getProperty("AutoCreateAccounts","True"));
FLOOD_PROTECTION = Boolean.parseBoolean(serverSettings.getProperty("EnableFloodProtection","True"));
FAST_CONNECTION_LIMIT = Integer.parseInt(serverSettings.getProperty("FastConnectionLimit","15"));
NORMAL_CONNECTION_TIME = Integer.parseInt(serverSettings.getProperty("NormalConnectionTime","700"));
FAST_CONNECTION_TIME = Integer.parseInt(serverSettings.getProperty("FastConnectionTime","350"));
MAX_CONNECTION_PER_IP = Integer.parseInt(serverSettings.getProperty("MaxConnectionPerIP","50"));
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load "+CONFIGURATION_FILE+" File.");
}
// telnet
try
{
Properties telnetSettings = new Properties();
InputStream is = new FileInputStream(new File(TELNET_FILE));
telnetSettings.load(is);
is.close();
IS_TELNET_ENABLED = Boolean.valueOf(telnetSettings.getProperty("EnableTelnet", "false"));
}
catch (Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load "+TELNET_FILE+" File.");
}
}
else
{
_log.severe("Could not Load Config: server mode was not set");
}
}
/**
* Set a new value to a game parameter from the admin console.
* @param pName (String) : name of the parameter to change
* @param pValue (String) : new value of the parameter
* @return boolean : true if modification has been made
* @link useAdminCommand
*/
public static boolean setParameterValue(String pName, String pValue)
{
// Server settings
if (pName.equalsIgnoreCase("RateXp")) RATE_XP = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("RateSp")) RATE_SP = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("RatePartyXp")) RATE_PARTY_XP = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("RatePartySp")) RATE_PARTY_SP = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("RateQuestsReward")) RATE_QUESTS_REWARD = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("RateDropAdena")) RATE_DROP_ADENA = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("RateConsumableCost")) RATE_CONSUMABLE_COST = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("RateDropItems")) RATE_DROP_ITEMS = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("RateDropSpoil")) RATE_DROP_SPOIL = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("RateDropQuest")) RATE_DROP_QUEST = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("RateKarmaExpLost")) RATE_KARMA_EXP_LOST = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("RateSiegeGuardsPrice")) RATE_SIEGE_GUARDS_PRICE = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("PlayerDropLimit")) PLAYER_DROP_LIMIT = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("PlayerRateDrop")) PLAYER_RATE_DROP = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("PlayerRateDropItem")) PLAYER_RATE_DROP_ITEM = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("PlayerRateDropEquip")) PLAYER_RATE_DROP_EQUIP = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("PlayerRateDropEquipWeapon")) PLAYER_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("KarmaDropLimit")) KARMA_DROP_LIMIT = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("KarmaRateDrop")) KARMA_RATE_DROP = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("KarmaRateDropItem")) KARMA_RATE_DROP_ITEM = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("KarmaRateDropEquip")) KARMA_RATE_DROP_EQUIP = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("KarmaRateDropEquipWeapon")) KARMA_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("AutoDestroyDroppedItemAfter")) AUTODESTROY_ITEM_AFTER = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("DestroyPlayerDroppedItem")) DESTROY_DROPPED_PLAYER_ITEM = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("DestroyEquipableItem")) DESTROY_EQUIPABLE_PLAYER_ITEM = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("SaveDroppedItem")) SAVE_DROPPED_ITEM = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("EmptyDroppedItemTableAfterLoad")) EMPTY_DROPPED_ITEM_TABLE_AFTER_LOAD = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("SaveDroppedItemInterval")) SAVE_DROPPED_ITEM_INTERVAL = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("ClearDroppedItemTable")) CLEAR_DROPPED_ITEM_TABLE = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("PreciseDropCalculation")) PRECISE_DROP_CALCULATION = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("MultipleItemDrop")) MULTIPLE_ITEM_DROP = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("CoordSynchronize")) COORD_SYNCHRONIZE = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("DeleteCharAfterDays")) DELETE_DAYS = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("AllowDiscardItem")) ALLOW_DISCARDITEM = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AllowFreight")) ALLOW_FREIGHT = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AllowWarehouse")) ALLOW_WAREHOUSE = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AllowWear")) ALLOW_WEAR = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("WearDelay")) WEAR_DELAY = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("WearPrice")) WEAR_PRICE = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("AllowWater")) ALLOW_WATER = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AllowRentPet")) ALLOW_RENTPET = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AllowBoat")) ALLOW_BOAT = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AllowCursedWeapons")) ALLOW_CURSED_WEAPONS = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("CommunityType")) COMMUNITY_TYPE = pValue.toLowerCase();
else if (pName.equalsIgnoreCase("BBSDefault")) BBS_DEFAULT = pValue;
else if (pName.equalsIgnoreCase("ShowLevelOnCommunityBoard")) SHOW_LEVEL_COMMUNITYBOARD = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("ShowStatusOnCommunityBoard")) SHOW_STATUS_COMMUNITYBOARD = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("NamePageSizeOnCommunityBoard")) NAME_PAGE_SIZE_COMMUNITYBOARD = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("NamePerRowOnCommunityBoard")) NAME_PER_ROW_COMMUNITYBOARD = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("ShowServerNews")) SERVER_NEWS = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("ShowNpcLevel")) SHOW_NPC_LVL = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("ForceInventoryUpdate")) FORCE_INVENTORY_UPDATE = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AutoDeleteInvalidQuestData")) AUTODELETE_INVALID_QUEST_DATA = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("MaximumOnlineUsers")) MAXIMUM_ONLINE_USERS = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("ZoneTown")) ZONE_TOWN = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("MaximumUpdateDistance")) MINIMUM_UPDATE_DISTANCE = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("MinimumUpdateTime")) MINIMUN_UPDATE_TIME = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("CheckKnownList")) CHECK_KNOWN = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("KnownListForgetDelay")) KNOWNLIST_FORGET_DELAY = Integer.parseInt(pValue);
// Other settings
else if (pName.equalsIgnoreCase("UseDeepBlueDropRules")) DEEPBLUE_DROP_RULES = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AllowGuards")) ALLOW_GUARDS = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("CancelLesserEffect")) EFFECT_CANCELING = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("WyvernSpeed")) WYVERN_SPEED = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("StriderSpeed")) STRIDER_SPEED = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("MaximumSlotsForNoDwarf")) INVENTORY_MAXIMUM_NO_DWARF = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("MaximumSlotsForDwarf")) INVENTORY_MAXIMUM_DWARF = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("MaximumSlotsForGMPlayer")) INVENTORY_MAXIMUM_GM = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("MaximumWarehouseSlotsForNoDwarf")) WAREHOUSE_SLOTS_NO_DWARF = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("MaximumWarehouseSlotsForDwarf")) WAREHOUSE_SLOTS_DWARF = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("MaximumWarehouseSlotsForClan")) WAREHOUSE_SLOTS_CLAN = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("MaximumFreightSlots")) FREIGHT_SLOTS = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("EnchantChanceWeapon")) ENCHANT_CHANCE_WEAPON = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("EnchantChanceArmor")) ENCHANT_CHANCE_ARMOR = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("EnchantChanceJewelry")) ENCHANT_CHANCE_JEWELRY = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("EnchantMaxWeapon")) ENCHANT_MAX_WEAPON = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("EnchantMaxArmor")) ENCHANT_MAX_ARMOR = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("EnchantMaxJewelry")) ENCHANT_MAX_JEWELRY = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("EnchantSafeMax")) ENCHANT_SAFE_MAX = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("EnchantSafeMaxFull")) ENCHANT_SAFE_MAX_FULL = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("HpRegenMultiplier")) HP_REGEN_MULTIPLIER = Double.parseDouble(pValue);
else if (pName.equalsIgnoreCase("MpRegenMultiplier")) MP_REGEN_MULTIPLIER = Double.parseDouble(pValue);
else if (pName.equalsIgnoreCase("CpRegenMultiplier")) CP_REGEN_MULTIPLIER = Double.parseDouble(pValue);
else if (pName.equalsIgnoreCase("RaidHpRegenMultiplier")) RAID_HP_REGEN_MULTIPLIER = Double.parseDouble(pValue);
else if (pName.equalsIgnoreCase("RaidMpRegenMultiplier")) RAID_MP_REGEN_MULTIPLIER = Double.parseDouble(pValue);
else if (pName.equalsIgnoreCase("RaidDefenceMultiplier")) RAID_DEFENCE_MULTIPLIER = Double.parseDouble(pValue) /100;
else if (pName.equalsIgnoreCase("RaidMinionRespawnTime")) RAID_MINION_RESPAWN_TIMER =Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("StartingAdena")) STARTING_ADENA = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("UnstuckInterval")) UNSTUCK_INTERVAL = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("PlayerSpawnProtection")) PLAYER_SPAWN_PROTECTION = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("PlayerFakeDeathUpProtection")) PLAYER_FAKEDEATH_UP_PROTECTION = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("PartyXpCutoffMethod")) PARTY_XP_CUTOFF_METHOD = pValue;
else if (pName.equalsIgnoreCase("PartyXpCutoffPercent")) PARTY_XP_CUTOFF_PERCENT = Double.parseDouble(pValue);
else if (pName.equalsIgnoreCase("PartyXpCutoffLevel")) PARTY_XP_CUTOFF_LEVEL = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("RespawnRestoreCP")) RESPAWN_RESTORE_CP = Double.parseDouble(pValue) / 100;
else if (pName.equalsIgnoreCase("RespawnRestoreHP")) RESPAWN_RESTORE_HP = Double.parseDouble(pValue) / 100;
else if (pName.equalsIgnoreCase("RespawnRestoreMP")) RESPAWN_RESTORE_MP = Double.parseDouble(pValue) / 100;
else if (pName.equalsIgnoreCase("MaxPvtStoreSlotsDwarf")) MAX_PVTSTORE_SLOTS_DWARF = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("MaxPvtStoreSlotsOther")) MAX_PVTSTORE_SLOTS_OTHER = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("StoreSkillCooltime")) STORE_SKILL_COOLTIME = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AnnounceMammonSpawn")) ANNOUNCE_MAMMON_SPAWN = Boolean.valueOf(pValue);
// Alternative settings
else if (pName.equalsIgnoreCase("AltGameTiredness")) ALT_GAME_TIREDNESS = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltGameCreation")) ALT_GAME_CREATION = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltGameCreationSpeed")) ALT_GAME_CREATION_SPEED = Double.parseDouble(pValue);
else if (pName.equalsIgnoreCase("AltGameCreationXpRate")) ALT_GAME_CREATION_XP_RATE = Double.parseDouble(pValue);
else if (pName.equalsIgnoreCase("AltGameCreationSpRate")) ALT_GAME_CREATION_SP_RATE = Double.parseDouble(pValue);
else if (pName.equalsIgnoreCase("AltBlacksmithUseRecipes")) ALT_BLACKSMITH_USE_RECIPES = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltGameSkillLearn")) ALT_GAME_SKILL_LEARN = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltGameCancelByHit"))
{
ALT_GAME_CANCEL_BOW = pValue.equalsIgnoreCase("bow") || pValue.equalsIgnoreCase("all");
ALT_GAME_CANCEL_CAST = pValue.equalsIgnoreCase("cast") || pValue.equalsIgnoreCase("all");
}
else if (pName.equalsIgnoreCase("AltShieldBlocks")) ALT_GAME_SHIELD_BLOCKS = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("Delevel")) ALT_GAME_DELEVEL = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("MagicFailures")) ALT_GAME_MAGICFAILURES = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltGameMobAttackAI")) ALT_GAME_MOB_ATTACK_AI = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltMobAgroInPeaceZone")) ALT_MOB_AGRO_IN_PEACEZONE = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltGameExponentXp")) ALT_GAME_EXPONENT_XP = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("AltGameExponentSp")) ALT_GAME_EXPONENT_SP = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("AllowClassMasters")) ALLOW_CLASS_MASTERS = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltGameFreights")) ALT_GAME_FREIGHTS = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltGameFreightPrice")) ALT_GAME_FREIGHT_PRICE = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("AltGameSkillHitRate")) ALT_GAME_SKILL_HIT_RATE = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("CraftingEnabled")) IS_CRAFTING_ENABLED = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("SpBookNeeded")) SP_BOOK_NEEDED = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AutoLoot")) AUTO_LOOT = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AutoLootHerbs")) AUTO_LOOT_HERBS = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltKarmaPlayerCanBeKilledInPeaceZone")) ALT_GAME_KARMA_PLAYER_CAN_BE_KILLED_IN_PEACEZONE = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltKarmaPlayerCanShop")) ALT_GAME_KARMA_PLAYER_CAN_SHOP = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltKarmaPlayerCanUseGK")) ALT_GAME_KARMA_PLAYER_CAN_USE_GK = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltKarmaPlayerCanTeleport")) ALT_GAME_KARMA_PLAYER_CAN_TELEPORT = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltKarmaPlayerCanTrade")) ALT_GAME_KARMA_PLAYER_CAN_TRADE = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltKarmaPlayerCanUseWareHouse")) ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltRequireCastleForDawn")) ALT_GAME_REQUIRE_CASTLE_DAWN = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltRequireClanCastle")) ALT_GAME_REQUIRE_CLAN_CASTLE = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltFreeTeleporting")) ALT_GAME_FREE_TELEPORT = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltSubClassWithoutQuests")) ALT_GAME_SUBCLASS_WITHOUT_QUESTS = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltNewCharAlwaysIsNewbie")) ALT_GAME_NEW_CHAR_ALWAYS_IS_NEWBIE = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AltMembersCanWithdrawFromClanWH")) ALT_MEMBERS_CAN_WITHDRAW_FROM_CLANWH = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("DwarfRecipeLimit")) DWARF_RECIPE_LIMIT = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("CommonRecipeLimit")) COMMON_RECIPE_LIMIT = Integer.parseInt(pValue);
//ChampionMobs L2JMOD
else if (pName.equalsIgnoreCase("ChampionEnable")) L2JMOD_CHAMPION_ENABLE = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("ChampionFrequency")) L2JMOD_CHAMPION_FREQUENCY = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("ChampionMinLevel")) L2JMOD_CHAMP_MIN_LVL = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("ChampionMaxLevel")) L2JMOD_CHAMP_MAX_LVL = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("ChampionHp")) L2JMOD_CHAMPION_HP = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("ChampionHpRegen")) L2JMOD_CHAMPION_HP_REGEN = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("ChampionRewards")) L2JMOD_CHAMPION_REWARDS = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("ChampionAdenasRewards")) L2JMOD_CHAMPION_ADENAS_REWARDS = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("ChampionAtk")) L2JMOD_CHAMPION_ATK = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("ChampionSpdAtk")) L2JMOD_CHAMPION_SPD_ATK = Float.parseFloat(pValue);
else if (pName.equalsIgnoreCase("ChampionRewardItem")) L2JMOD_CHAMPION_REWARD = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("ChampionRewardItemID")) L2JMOD_CHAMPION_REWARD_ID = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("ChampionRewardItemQty")) L2JMOD_CHAMPION_REWARD_QTY = Integer.parseInt(pValue);
// L2JMOD Wedding System
else if (pName.equalsIgnoreCase("AllowWedding")) L2JMOD_ALLOW_WEDDING = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("WeddingPrice")) L2JMOD_WEDDING_PRICE = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("WeddingPunishInfidelity")) L2JMOD_WEDDING_PUNISH_INFIDELITY = Boolean.parseBoolean(pValue);
else if (pName.equalsIgnoreCase("WeddingTeleport")) L2JMOD_WEDDING_TELEPORT = Boolean.parseBoolean(pValue);
else if (pName.equalsIgnoreCase("WeddingTeleportPrice")) L2JMOD_WEDDING_TELEPORT_PRICE = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("WeddingTeleportDuration")) L2JMOD_WEDDING_TELEPORT_DURATION = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("WeddingAllowSameSex")) L2JMOD_WEDDING_SAMESEX = Boolean.parseBoolean(pValue);
else if (pName.equalsIgnoreCase("WeddingFormalWear")) L2JMOD_WEDDING_FORMALWEAR = Boolean.parseBoolean(pValue);
else if (pName.equalsIgnoreCase("WeddingDivorceCosts")) L2JMOD_WEDDING_DIVORCE_COSTS = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("TvTEventEnabled")) TVT_EVENT_ENABLED = Boolean.parseBoolean(pValue);
else if (pName.equalsIgnoreCase("TvTEventInterval")) TVT_EVENT_INTERVAL = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("TvTEventParticipationTime")) TVT_EVENT_PARTICIPATION_TIME = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("TvTEventRunningTime")) TVT_EVENT_RUNNING_TIME = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("TvTEventParticipationNpcId")) TVT_EVENT_PARTICIPATION_NPC_ID = Integer.parseInt(pValue);
// PvP settings
else if (pName.equalsIgnoreCase("MinKarma")) KARMA_MIN_KARMA = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("MaxKarma")) KARMA_MAX_KARMA = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("XPDivider")) KARMA_XP_DIVIDER = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("BaseKarmaLost")) KARMA_LOST_BASE = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("CanGMDropEquipment")) KARMA_DROP_GM = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("AwardPKKillPVPPoint")) KARMA_AWARD_PK_KILL = Boolean.valueOf(pValue);
else if (pName.equalsIgnoreCase("MinimumPKRequiredToDrop")) KARMA_PK_LIMIT = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("PvPVsNormalTime")) PVP_NORMAL_TIME = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("PvPVsPvPTime")) PVP_PVP_TIME = Integer.parseInt(pValue);
else if (pName.equalsIgnoreCase("GlobalChat")) DEFAULT_GLOBAL_CHAT = pValue;
else if (pName.equalsIgnoreCase("TradeChat")) DEFAULT_TRADE_CHAT = pValue;
else if (pName.equalsIgnoreCase("MenuStyle")) GM_ADMIN_MENU_STYLE = pValue;
else return false;
return true;
}
/**
* Allow the player to use L2Walker ?
* @param player (L2PcInstance) : Player trying to use L2Walker
* @return boolean : true if (L2Walker allowed as a general rule) or (L2Walker client allowed for GM and
* player is a GM)
*/
public static boolean allowL2Walker(L2PcInstance player)
{
return (ALLOW_L2WALKER_CLIENT == L2WalkerAllowed.True ||
(ALLOW_L2WALKER_CLIENT == L2WalkerAllowed.GM && player != null && player.isGM()));
}
// it has no instances
private Config() {}
/**
* Save hexadecimal ID of the server in the properties file.
* @param string (String) : hexadecimal ID of the server to store
* @see HEXID_FILE
* @see saveHexid(String string, String fileName)
* @link LoginServerThread
*/
public static void saveHexid(int serverId, String string)
{
Config.saveHexid(serverId, string, HEXID_FILE);
}
/**
* Save hexadecimal ID of the server in the properties file.
* @param hexId (String) : hexadecimal ID of the server to store
* @param fileName (String) : name of the properties file
*/
public static void saveHexid(int serverId, String hexId, String fileName)
{
try
{
Properties hexSetting = new Properties();
File file = new File(fileName);
//Create a new empty file only if it doesn't exist
file.createNewFile();
OutputStream out = new FileOutputStream(file);
hexSetting.setProperty("ServerID",String.valueOf(serverId));
hexSetting.setProperty("HexID",hexId);
hexSetting.store(out,"the hexID to auth into login");
out.close();
}
catch (Exception e)
{
_log.warning("Failed to save hex id to "+fileName+" File.");
e.printStackTrace();
}
}
}