def main():
#Initialize The random generator and The Screen
random.seed()
pygame.init()
screen = pygame.display.set_mode((width,height))
pygame.display.set_caption('Meteor Shower by Corey Ling')
#pygame.mouse.set_visible(False) //Possible Use Later
#Load the Background Image
background_image, background_rect = load_image('background.png')
screen.blit(background_image, (0,0))
#Create All Sprites and Groups
playermissle_sprite = pygame.sprite.RenderClear() #Missle Group
explosion_sprites = pygame.sprite.RenderClear() #Explosion Group
meteor_sprites = pygame.sprite.RenderClear() #Meteor Group
playerpost_sprite = pygame.sprite.RenderClear() #Command Post Group
playerpost_sprite.add(Post((200,400))) #Command Post Sprite
playerbase_sprites = pygame.sprite.RenderClear() #Base Group
restart = 1
topfont = pygame.font.Font(None, 24)
titlefont = pygame.font.Font(None, 48)
explosion = load_sound('Explode.wav') #Exploding Sound Effect
firing = load_sound('Fire.wav') #Firing Sound Effect
while restart:
running = 0
print pygame.key.get_pressed
if pygame.key.get_pressed():