Public feed #724843

Zeug

public text v1 · immutable
Raw Edit
·published 2007-10-03 22:27 UTC
rendered paste body
#include "colors.inc"
#include "textures.inc"
#include "shapes.inc"
#include "metals.inc"
#include "glass.inc"
#include "woods.inc"

global_settings {max_trace_level 5}

camera {
   location <-15, 50, -45>
   direction <0, 0,  2.25>
   right x*1.33
   look_at <0,0,0>
}  
// Uncomment the area lights only if you've got lots of time.
#declare Dist=80.0;
light_source {< -50, 25, -50> color White
     fade_distance Dist fade_power 2
//   area_light <-40, 0, -40>, <40, 0, 40>, 3, 3
//   adaptive 1
//   jitter
}
light_source {< 50, 10,  -4> color Gray30
     fade_distance Dist fade_power 2
//   area_light <-20, 0, -20>, <20, 0, 20>, 3, 3
//   adaptive 1
//   jitter
}
light_source {< 0, 100,  0> color Gray30
     fade_distance Dist fade_power 2
//   area_light <-30, 0, -30>, <30, 0, 30>, 3, 3
//   adaptive 1
//   jitter
}

object{
 Disk_Y
 scale <4,0.25,2>
 texture{
  pigment{color rgb<.8,.5,1>}
  normal {bumps .5 scale .025}
  finish {phong 1 }
  } 
  rotate<10,0,40>
  translate<-4,-2.5,0>
} 

object{
 Disk_Y
 scale <4,0.25,2>
 texture{
  pigment{color rgb<.8,.5,1>}
  normal {bumps .5 scale .025}
  finish {phong 1 }
  } 
  rotate<10,0,-40>
  translate<-4,2.5,0>
}     

object{
 Disk_Y
 scale <4,0.25,2>
 texture{
  pigment{color rgb<.8,.5,1>}
  normal {bumps .5 scale .025}
  finish {phong 1 }
  } 
  rotate<10,0,-40>
  translate<3.5,-2.5,0>
}  

object{
 Disk_Y
 scale <4,0.25,2>
 texture{
  pigment{color rgb<.8,.5,1>}
  normal {bumps .5 scale .025}
  finish {phong 1 }
  } 
  rotate<10,0,40>
  translate<3.5,2.5,0>
}     

object{
 Disk_Y
 scale <0.6,7,0.8>
 texture{
  pigment{color rgb<.8,.5,1>}
  normal {bumps .5 scale .025}
  finish {phong 1 }
  } 
  rotate<10,2,10>
  translate<0.3,-3,0>
}    
 
sphere{ <0.5,0.1,-0.2> 1
        scale<1.2,0.8,1.5>
        rotate<10,2,10>
        translate<-1.4,3,2>
       texture{
  pigment{color rgb<.8,.5,1>}
  normal {bumps .5 scale .025}
  finish {phong 1 }
  } 
} 
global_settings { charset utf8 } 
text{
   ttf "arial.ttf ",
   concat(   
   chr(1069),chr(1058),chr(1054)," ",
   chr(1057),chr(1058),chr(1056),chr(1045),
   chr(1050),chr(1054),chr(1047),chr(1040), " ",
   chr(1053),chr(1045),chr(1044),chr(1054),
   chr(1044),chr(1045),chr(1051),chr(1040),
   chr(1053),chr(1053),chr(1040),chr(1071),"  ",":","-",")"),0.1, 0
   texture{
     pigment{color rgb<1,1,1>}
     finish{ambient 0
            diffuse 0.85}
          }
   translate<-10,2,-13> }    
   
text{
   ttf "arial.ttf ",
   concat(
   chr(1046),chr(1045),chr(1053),chr(1068),
   chr(1050),chr(1040)),0.1, 0
   texture{
     pigment{color rgb<1,1,1>}
     finish{ambient 0
            diffuse 0.85}
          }
   translate<-15,0,25> }