Public feed #724206

Something

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·published 2007-10-03 13:02 UTC
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FrameBegin 1
	Display "shadow.z" "zfile" "z"
	#Display "+shadow.z" "zframebuffer" "z"
	Format 320 240 1
	Projection "perspective" "fov" [90]
	PixelFilter "box" 1 1
	ShadingRate 10
	Hider "hidden" "depthfilter" "midpoint"
	
	Translate 0 0 2
	Translate -1 -0.5 -1	#Relivant to "shadowspot" transformation, note inverse X and Y positions
	
	WorldBegin
		AttributeBegin
			Scale 0.4 0.4 0.4
			Color [0 0.8 0]
			Torus 0.7 0.3 0 360 360
		AttributeEnd
	WorldEnd
FrameEnd

MakeShadow "shadow.z" "shadow.map"

FrameBegin 2
	Display "beauty.tif" "file" "rgba"
	Display "+beauty.tif" "framebuffer" "rgb"
	Format 320 240 1
	Projection "perspective" "fov" [90]
	
	Translate 0 0 2
	#Rotate 40 0 1 0	#Controls the orientation of the scene (shadow inspection)
	
	WorldBegin
		LightSource "ambientlight" 1 "intensity" [0.5]
		LightSource "shadowspot" 2 "intensity" [2] "from" [1 0.5 -1] "coneangle" [0.75] "string shadowname" ["shadow.map"] "float blur" [0.01]
		
		Surface "matte"
		AttributeBegin
			Scale 0.4 0.4 0.4
			Color [0 0.8 0]
			Torus 0.7 0.3 0 360 360
		AttributeEnd
		AttributeBegin
			Rotate 60 1 0 0
			Color [0.8 0 0]
			Polygon "P" [-1 -1 0  1 -1 0  1 1 0  -1 1 0]
		AttributeEnd
	WorldEnd
FrameEnd