Public feed #722152

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public text v1 · immutable
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·published 2007-10-01 20:04 UTC
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#0  0x00000039 in ?? ()
#1  0x081d9980 in Aura::HandleModCharm (this=0x1a8ed8c8, apply=false,
    Real=true) at SpellAuras.cpp:1945
#2  0x081dca51 in Aura::_RemoveAura (this=0x1a8ed8c8) at SpellAuras.cpp:807
#3  0x08224264 in Unit::RemoveAura (this=0x920f2848, i=@0xb53eda38,
    onDeath=false) at Unit.cpp:3391
#4  0x08224a88 in Unit::RemoveAllAuras (this=0x920f2848) at Unit.cpp:3428
#5  0xb7c8adc7 in GetAI_generic_creature (_Creature=0x920f2848)
    at scripts/creature/mob_generic_creature.cpp:40
#6  0xb7c84a6f in GetAI (_Creature=0x920f2848) at ScriptMgr.cpp:1001
#7  0x08297307 in FactorySelector::selectAI (creature=0x920f2848)
    at CreatureAISelector.cpp:40
#8  0x080e0bd2 in Creature::AIM_Initialize (this=0x920f2848)
    at Creature.cpp:317
#9  0x081d9d6d in Aura::HandleModCharm (this=0x7218aec8, apply=true, Real=true)
    at SpellAuras.cpp:1860
#10 0x081dce4d in Aura::_AddAura (this=0x7218aec8) at SpellAuras.cpp:732
#11 0x08227459 in Unit::AddAura (this=0x920f2848, Aur=0x7218aec8, uniq=false)
    at Unit.cpp:3059
#12 0x081facc7 in Spell::EffectApplyAura (this=0x12d9a4e0, i=0)
    at SpellEffects.cpp:1149
#13 0x081e492f in Spell::_handle_unit_phase (this=0x12d9a4e0,
    targetGUID=17293840161288791448, effectNumber=0, reflectTargets=0xb53edd74)
---Type <return> to continue, or q <return> to quit---
    at Spell.cpp:1346
#14 0x081ea0c7 in Spell::handle_immediate (this=0x12d9a4e0) at Spell.cpp:1209
#15 0x081eb518 in Spell::cast (this=0x12d9a4e0, skipCheck=false)
    at Spell.cpp:1184
#16 0x081eb959 in SpellEvent::Execute (this=0x1737b7c8, e_time=102883,
    p_time=142) at Spell.cpp:3608
#17 0x08352abc in EventProcessor::Update (this=0x928775a4, p_time=142)
    at Utilities/EventProcessor.cpp:47
#18 0x082264b0 in Unit::Update (this=0x928774b8, p_time=142) at Unit.cpp:241
#19 0x080e6a84 in Creature::Update (this=0x928774b8, diff=142)
    at Creature.cpp:232
#20 0x0813a924 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (
    v=@0xb53ee268, c=@0x9ee5fee0) at GridNotifiersImpl.h:46
#21 0x0813a9e1 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb53ee268, c=@0x9ee5fee0)
    at ./../framework/GameSystem/TypeContainerVisitor.h:70
#22 0x0813be81 in Cell::Visit<MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock, MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (
    this=0xb53ee25c, l=@0xb53ee23c, visitor=@0xb53ee264, m=@0x88ed8f8)
    at ./../framework/GameSystem/TypeContainerVisitor.h:105
#23 0x081379ac in ObjectAccessor::Update (this=0x9459920, diff=@0xb53ee298)
    at ObjectAccessor.cpp:619
---Type <return> to continue, or q <return> to quit---
#24 0x0812d828 in MapManager::Update (this=0x865a000, diff=142)
    at MapManager.cpp:119
#25 0x0823d6dd in World::Update (this=0x85382b8, diff=142) at World.cpp:850
#26 0x080dfe92 in WorldRunnable::run (this=0x89a6118) at WorldRunnable.cpp:61
#27 0xb7c39e29 in ZThread::ThreadImpl::dispatch (parent=0x851c020,
    impl=0x89e4158, task=@0xb53ee424) at ThreadImpl.cxx:407
#28 0xb7c3c494 in ZThread::(anonymous namespace)::Launcher::run (
    this=0xbfc364ac) at ThreadImpl.cxx:49
#29 0xb7c3ff5c in _dispatch (arg=0x1bb56868) at posix/ThreadOps.cxx:137
#30 0xb7c02240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
#31 0xb7a814ae in clone () from /lib/tls/i686/cmov/libc.so.6