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#721597
Amount of players 6-16
Vampires
-Know who the other vampires are
-Guard the temples at night
-Are weak during the day and strong during the night
-Each dawn have a meeting of what to do the next day
Slayers
-Dont know roles at the start
-If meet a slayer at the battle field get to know them
-Are as strong during night and day
Werewolfs
-Dont know anyones roles
-Goto temples to kill everyone
-If they manage to kill everyone at a temple will know how many vampires/slayers left
-Can decide to leave or destroy the artifact
Wound system
-During battle wounds are applied and you might be recognised from these wounds on a later date
Graveyard
-Each graveyard contains a item
-Vampires try to protect the area and kill any slayers entering
-Slayers will try to kill vampires in area and gain item
Legendary Items
-Only yieldable by slayers
-Will lose part of their power everynight
-Eyes of truth (can see during the day roles of player)
-The blade of light (Powerful weapon)
-Invent more
Everyday Items
-potions
-money
-weapons
Power levels
-Starting levels
-Vampire 4
-Human 4
-Werewolf 6
-Everytime you kill someone you gain half of their power
-If at a graveyard theres even amount of Vampires and Humans each Vampire gains 1+ to power temporarily
-Weapons increase power level
Need to code
Players
{
Human Class
-NPC
-Player Controlled
NPC
-Shopkeeper
Player Controlled
-Vampire
-Slayer
-Werewolf
}
Items
{
Basic class
-Money
-Weapons
-potions
-Special items
Weapons
-Holy weapons
-normal weapons
}
Map Stuff
Night/day
Networking