rendered paste bodyIndex: Opcodes.h
===================================================================
--- Opcodes.h (revision 4520)
+++ Opcodes.h (working copy)
@@ -1000,7 +1000,7 @@
SMSG_UNKNOWN_940 = 940, // packed guid (received at spell cast)
SMSG_UNKNOWN_941 = 941, // teleport/movement opcode
SMSG_UNKNOWN_942 = 942, // Everyone is Ready! (message)
- CMSG_UNKNOWN_943 = 943, // uint8, uint8
+ CMSG_ENABLE_MICROPHONE = 943, // uint8, uint8
SMSG_UNKNOWN_944 = 944, // chat related (seen it when talk with GM)
// 945
// 946
@@ -1020,32 +1020,32 @@
// 960
// 961
// 962
- // 963
+ SMSG_DISCONNECT_CLIENT = 963,
// 964
- // 965
+ SMSG_COMPLAIN_CHAT = 965,
// 966
SMSG_UNKNOWN_967 = 967, // uint8, uint8
// 968
// 969
- // 970
- // 971
+ CMSG_CHANNEL_SILENT_VOICE = 970,
+ CMSG_CHANNEL_SILENT_ALL = 971,
// 972
- // 973
+ CMSG_CHANNEL_UNSILENT_ALL = 973,
// 974
// 975
- CMSG_UNKNOWN_976 = 976, // string channel name
- CMSG_UNKNOWN_977 = 977, // uint32, string
- CMSG_UNKNOWN_978 = 978, // string channel name
- SMSG_UNKNOWN_979 = 979, // string channel name, uint8, uint32
- // 980
- // 981
+ CMSG_CHANNEL_GET_ROSTER_INFO = 976, // string channel name
+ CMSG_CHANNEL_VOICE_CHAT_QUERY = 977, // uint32, string
+ CMSG_CHANNEL_NUM_MEMBERS_QUERY = 978, // string channel name
+ SMSG_CHANNEL_NUM_MEMBERS_QUERY_RESPONSE = 979, // string channel name, uint8, uint32
+ CMSG_CHANNEL_TURN_VOICE_ON = 980,
+ CMSG_CHANNEL_TURN_VOICE_ON_2 = 981,
// 982
// 983
- SMSG_UNKNOWN_984 = 984, // unk's + string channel name + uint64 guid
- // 985
- // 986
- // 987
- // 988
+ SMSG_CHANNEL_NOTIFY_AVAILABLE_VOICE_SESSION = 984, // unk's + string channel name + uint64 guid
+ CMSG_ADD_MUTE = 985,
+ CMSG_DELETE_MUTE = 986,
+ CMSG_SILENCE_MEMBER = 987,
+ CMSG_UNSILENCE_MEMBER = 988,
// 989
// 990
// 991
@@ -1054,13 +1054,14 @@
// 994
// 995
CMSG_UNKNOWN_996 = 996, // string channel name
- SMSG_UNKNOWN_997 = 997, // uint64 guid + uint8 + uint8 + uint32 + string channel name
- SMSG_UNKNOWN_998 = 998, // uint64 guid + uint8 + uint32 + string channel name
- // 999
+ SMSG_PLAYER_JOINED_CHANNEL = 997, // uint64 guid + uint8 + uint8 + uint32 + string channel name
+ SMSG_PLAYER_JOINED_CHANNEL_2 = 998, // uint64 guid + uint8 + uint32 + string channel name
+ SMSG_PLAYER_JOINED_CUSTOM_CHANNEL = 999,
+ NUM_MSG_TYPES = 1000
};
//if you add new opcode .. Do NOT forget to change the following define MAX_OPCODE_ID and also add new opcode to table in opcodes.cpp
-#define MAX_OPCODE_ID 999
+#define MAX_OPCODE_ID 1001
/// Results of friend related commands
enum FriendsResult