All pastes #72054 Raw Edit

Someone

public c v1 · immutable
#72054 ·published 2006-06-26 14:18 UTC
rendered paste body
#include <a_samp>#include <core>#include <float>main(){	print("\n----------------------------------");	print("  This is a blank GameModeScript");	print("----------------------------------\n");}public OnGameModeInit(){	print("GameModeInit()");	SetGameModeText("Blank Script");		AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);	return 1;}public OnPlayerRequestClass(playerid, classid){	printf("OnPlayerRequestClass(%d, %d)", playerid, classid);	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);	return 1;}public OnGameModeExit(){	print("GameModeExit()");	return 1;}public OnPlayerConnect(playerid){	printf("OnPlayerConnect(%d)", playerid);	return 1;}public OnPlayerDisconnect(playerid){	printf("OnPlayerDisconnect(%d)", playerid);	return 1;}public OnPlayerSpawn(playerid){	printf("OnPlayerSpawn(%d)", playerid);	return 1;}public OnPlayerDeath(playerid, killerid, reason){	printf("OnPlayerDeath(%d, %d, %d)", playerid, killerid, reason);	return 1;}public OnVehicleSpawn(vehicleid){	printf("OnVehicleSpawn(%d)", vehicleid);	return 1;}public OnVehicleDeath(vehicleid, killerid){	printf("OnVehicleDeath(%d, %d)", vehicleid, killerid);	return 1;}public OnPlayerText(playerid){	printf("OnPlayerText(%d)", playerid);	return 1;}public OnPlayerCommandText(playerid, cmdtext[]){new cmd[256];new argument[256];new idx;new Float:x;new Float:y;new Float:z;cmd = strtok(cmdtext,idx);if (strcmp(cmd, "/teleport", true)) {argument = strtok(cmdtext,idx);if (!strlen(argument)) {SendClientMessage(playerid, 0xFFFFFFAA, "USAGE /teleport [PLAYER-ID]");} else {if (IsPlayerConnected(strval(argument))) {GetPlayerPos(strval(argument), x, y, z);SetPlayerPos(playerid, x, y, z);}}	return 1;}	return 0;}public OnPlayerInfoChange(playerid){	printf("OnPlayerInfoChange(%d)");	return 1;}public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){	printf("OnPlayerEnterVehicle(%d, %d, %d)", playerid, vehicleid, ispassenger);	return 1;}public OnPlayerExitVehicle(playerid, vehicleid){	printf("OnPlayerExitVehicle(%d, %d)", playerid, vehicleid);	return 1;}public OnPlayerStateChange(playerid, newstate, oldstate){	printf("OnPlayerStateChange(%d, %d, %d)", playerid, newstate, oldstate);	return 1;}public OnPlayerEnterCheckpoint(playerid){	printf("OnPlayerEnterCheckpoint(%d)", playerid);	return 1;}public OnPlayerLeaveCheckpoint(playerid){	printf("OnPlayerLeaveCheckpoint(%d)", playerid);	return 1;}strtok(const string[], &index){	new length = strlen(string);	while ((index < length) && (string[index] <= ' '))	{		index++;	}	new offset = index;	new result[20];	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))	{		result[index - offset] = string[index];		index++;	}	result[index - offset] = EOS;	return result;}