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public text v1 · immutableif (pk == null || !pk.isCursedWeaponEquiped())
{
//if (getKarma() > 0)
onDieDropItem(killer); // Check if any item should be dropped
if (pk == null || !pk.isCursedWeaponEquiped())
{
//if (getKarma() > 0)
onDieDropItem(killer); // Check if any item should be dropped