Mine
public cpp v1 · immutable if (strcmp("/666", cmdtext, true, 10) == 0) { // SetPlayerPos(playerid, 512.3026,1117.5809,14.9779); if (openserialkillergate[playerid] == 1){ MoveObject(serialkillergate, -253.324005, 2256.693359, 103.209473, 5 ); raiseserialkillergate[playerid] = GetTickCount(); return 1; } if((GetTickCount() - raiseserialkillergate[playerid]) > 5000) { MoveObject(serialkillergate, -252.824005, 2256.693359, 110.909561, 5 ); return 1; } }