rendered paste bodypublic void keyPressed(KeyEvent e)
{
currentTime = System.nanoTime();
if ((currentTime - latestTime) * 1000000 < 500)
{
} else
{
int gotoX = loadSprites.cfg.playerX;
int gotoY = loadSprites.cfg.playerY;
loadSprites.cfg.canMove = true;
switch (e.getKeyCode())
{
case 37: //left
loadSprites.cfg.playerX = gotoX - 18;
loadSprites.cfg.direction = "west";
break;
case 38: //up
loadSprites.cfg.playerY = gotoY - 18;
loadSprites.cfg.direction = "north";
break;
case 39: //right
loadSprites.cfg.playerX = gotoX + 18;
loadSprites.cfg.direction = "east";
break;
case 40: //down
loadSprites.cfg.playerY = gotoY + 18;
loadSprites.cfg.direction = "south";
break;
case 10: //enter
loadSprites.commandToServer("test");
break;
case 27: //escape
try {
Pokemon.sock.close();
} catch(Exception f) { }
System.out.println("Closing application...");
System.exit(0);
break;
default:
//other
misc.print("Unknown Button Pushed. Button Code: " + e.getKeyCode());
}
/*for (int i = 0; i < 3; i++)
{
System.out.println("Object " + i + " Coords: " + loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][2] + ", " + loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][3]);
}*/
//loadSprites.cfg.canMove = true;
for (int i = 0; i < loadSprites.cfg.maxObjects; i++)
{
if (loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][1] == 0) //Checks for walkable
{
if (loadSprites.cfg.direction == "north")
{
if (loadSprites.cfg.windowX == loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][2]) //Checks for x Position
{
if (loadSprites.cfg.windowY == loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][3] + 18) //Checks for y Position
{
loadSprites.cfg.playerX = gotoX;
loadSprites.cfg.playerY = gotoY;
loadSprites.cfg.canMove = false;
}
}
}
else if (loadSprites.cfg.direction == "east")
{
if (loadSprites.cfg.windowX == loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][2] - 18) //Checks for x Position
{
if (loadSprites.cfg.windowY == loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][3]) //Checks for y Position
{
loadSprites.cfg.playerX = gotoX;
loadSprites.cfg.playerY = gotoY;
loadSprites.cfg.canMove = false;
}
}
}
else if (loadSprites.cfg.direction == "south")
{
if (loadSprites.cfg.windowX == loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][2]) //Checks for x Position
{
if (loadSprites.cfg.windowY == loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][3] - 18) //Checks for y Position
{
loadSprites.cfg.playerX = gotoX;
loadSprites.cfg.playerY = gotoY;
loadSprites.cfg.canMove = false;
}
}
}
else if (loadSprites.cfg.direction == "west")
{
if (loadSprites.cfg.windowX == loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][2] + 18) //Checks for x Position
{
if (loadSprites.cfg.windowY == loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][3]) //Checks for y Position
{
loadSprites.cfg.playerX = gotoX;
loadSprites.cfg.playerY = gotoY;
loadSprites.cfg.canMove = false;
}
}
}
}
}
misc.print("Player X: " + loadSprites.cfg.playerX + ", Player Y: " + loadSprites.cfg.playerY
+ " Can Move: " + loadSprites.cfg.canMove);
//Scrolling the objects
if (loadSprites.cfg.canMove == true)
{
for (int i = 0; i < loadSprites.cfg.maxObjects; i++)
{
if (loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][2] != 0)
{
if (loadSprites.cfg.direction == "north")
{
loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][3] += 6;
} else if (loadSprites.cfg.direction == "east")
{
loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][2] -= 6;
} else if (loadSprites.cfg.direction == "south")
{
loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][3] -= 6;
} else if (loadSprites.cfg.direction == "west")
{
loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][2] += 6;
}
}
}
}
//Updating
loadSprites.cfg.step = 1;
loadSprites.updatePainting();
loadSprites.update(getGraphics());
if (loadSprites.cfg.canMove == true)
{
for (int i = 0; i < loadSprites.cfg.maxObjects; i++)
{
if (loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][2] != 0)
{
if (loadSprites.cfg.direction == "north")
{
loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][3] += 6;
} else if (loadSprites.cfg.direction == "east")
{
loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][2] -= 6;
} else if (loadSprites.cfg.direction == "south")
{
loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][3] -= 6;
} else if (loadSprites.cfg.direction == "west")
{
loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][2] += 6;
}
}
}
}
//Updating
loadSprites.cfg.step = 2;
loadSprites.updatePainting();
loadSprites.update(getGraphics());
if (loadSprites.cfg.canMove == true)
{
for (int i = 0; i < loadSprites.cfg.maxObjects; i++)
{
if (loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][2] != 0)
{
if (loadSprites.cfg.direction == "north")
{
loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][3] += 6;
} else if (loadSprites.cfg.direction == "east")
{
loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][2] -= 6;
} else if (loadSprites.cfg.direction == "south")
{
loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][3] -= 6;
} else if (loadSprites.cfg.direction == "west")
{
loadSprites.cfg.object[loadSprites.cfg.playerRegion][i][2] += 6;
}
}
}
}
//Updating
loadSprites.cfg.step = 3;
loadSprites.updatePainting();
loadSprites.update(getGraphics());
/*try
{
Thread.sleep(200);
} catch(Exception f) { }*/
latestTime = System.nanoTime();
}
}