Anonym
public text v1 · immutablevoid Gameboard::draw()
{
for(int y=0;y<MAXYLINES;y++)
{
for(int x=0;x<MAXXLINES;x++)
{
if(board[y * MAXXLINES + x] > 0)
{
SDL_Rect rect = {BOARDX+x*STONEW,BOARDY+y*STONEH,BOARDX+((x+1)*STONEW),BOARDY+((y+1)*STONEH)};//Error in formula
SDL_FillRect(Tetris::screen,&rect,SDL_MapRGB(Tetris::screen->format,255,255,255));
}
}
}
}