Stuff
public text v1 · immutableQueryResult * result = CharacterDatabase.Query("SELECT Taken FROM guildhouse WHERE guildId=%u",guildid);
Field *fields = result->Fetch();
UInt32 Taken = fields[0].GetUInt32;
if(Taken == 1)
{
printf("Error in buying House");
Plr->BroadcastMessage("This house has already been selected")
}