Meins
public text v1 · immutablevoid Gameboard::clean()
{
for(int y=0;y<MAXYLINES;y++)
{
for(int x=0;x<MAXXLINES;x++)
{
board[x][y] = 1;
}
}
}void Gameboard::clean()
{
for(int y=0;y<MAXYLINES;y++)
{
for(int x=0;x<MAXXLINES;x++)
{
board[x][y] = 1;
}
}
}