rendered paste body case 2: // (info->mapId, 0, LocationVector(info->positionX, info->positionY, info->positionZ));
{
uint32 price=100000;// 价格10G
uint32 currentgold = Plr->GetUInt32Value(PLAYER_FIELD_COINAGE);
if (currentgold>=price){
int32 newgold = currentgold - price;
Plr->SetUInt32Value(PLAYER_FIELD_COINAGE,newgold);
Item *item = objmgr.CreateItem( 100601, Plr);
Plr->SafeTeleport(451,0,15637.739258,-16175.264648,44.936722,6.273752);
}else{
Plr->GetSession()->SendNotification("You don't have enough money. Need %u Gold",price/30,000);
}
}
break;