rendered paste body# UI stuff
package UI;
use Moose;
has 'name' => (
is => 'rw',
required => 1,
isa => 'Str',
default => 'Base'
);
has 'type' => (
is => 'rw',
required =>1,
isa => 'Str'
);
has 'x' => (
is => 'rw',
required =>1,
isa => 'Num',
default => 0
);
has 'y' => (
is => 'rw',
required =>1,
isa => 'Num',
default=> 0
);
has 'xsize' => (
is => 'rw',
required =>1,
isa => 'Num',
default => 1
);
has 'ysize' => (
is => 'rw',
required =>1,
isa => 'Num',
default => 1
);
has 'content' => (
is =>'rw',
required =>0,
isa => 'Array'
);
sub show($) {
my ( $self,$screen ) = @_;
my $color = SDL::Color->new(
-r => 0x00,
-g => 0x00,
-b => 0xff,
);
my $window = SDL::Rect->new(
-height => $self->xsize,
-width => $self->ysize,
-x => $self->x,
-y => $self->y,
);
$screen->fill( $window, $color );
$screen->update( $window );
return 0;
}
#object is destroyed.
sub die() {
my ($self) = @_;
print $self->name . " a ete detruit !";
}
return 1;