asd
public text v1 · immutable public function SprettDok() { //konstruktør
posx = kule.x;
posy = kule.y;
dobWidth = kule.width;
dobHeight = kule.height;
dopWidth = paddle.width;
dopHeight = paddle.height;
liv = 0;
gameover.visible = false
timer = new Timer(41);
timer.addEventListener(TimerEvent.TIMER, onTimer);
timer.start();
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove);
}