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public text v1 · immutable#include <GL/glfw.h>
int main(void)
{
glfwInit();
if (!glfwOpenWindow(640, 480, 0, 0, 0, 0, 0, 0, GLFW_WINDOW))
{
glfwTerminate();
return 0;
}
glfwSetWindowTitle("Minimal GLFW test");
while (1)
{
glfwSwapBuffers();
if (glfwGetKey(GLFW_KEY_ESC))
break;
}
glfwTerminate();
return 0;
}