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public text v1 · immutable#include "Setup.h"
#include "StdAfx.h"
void OnKillPlayer(Player * pPlayer, Player * pVictim)
{
Plr->BroadcastMessage("amg?");
}#include "Setup.h"
#include "StdAfx.h"
void OnKillPlayer(Player * pPlayer, Player * pVictim)
{
Plr->BroadcastMessage("amg?");
}