All pastes #71522 Raw Edit

Mine

public python v1 · immutable
#71522 ·published 2006-06-25 21:11 UTC
rendered paste body
class Missle(pygame.sprite.Sprite):    """This is the missle fired from user """    #Because of so many missles being fired we want to load image once    image = None    #Initialization    def __init__(self, destination):        pygame.sprite.Sprite.__init__(self) #call Sprite initalizer        if Missle.image is None:    #Is this the first time making a missle            Missle.image, self.rect = load_image('Missle.png', (255, 255, 255, 0))  #Well then load the image        self.image = Missle.image   #Set the single image to the global image        self.rect = self.image.get_rect()   #get the rectangle from the single image        self.rect.center = (195,400)    #All missles get launched from the command post        self.vector = GetVector(destination,self.rect.center)        #self.path = Bresenham((195,400),destination)    #Get the missles course        self.dest = destination     #Get the missles destination that is givien        self.image = transform.rotate(Missle.image, GetMissleAngle(destination, self.rect.center))  #Rotate the image so it travels to the destination straight        self.counter = 0    #Counting Variable (used in Update)    def update(self):   #Moves the missle towards dest on path        self.rect.centerx -= self.vector[0]        self.rect.centery -= self.vector[1]def GetVector(pA, pB):    Vmx = pB[0] - pA[0]    Vmy = pB[1] - pA[1]    divisor = math.sqrt( (pB[0] - pA[0])**2 + (pB[1] - pA[1])**2)    Vnorm = (Vmx / divisor, Vmy / divisor)    Vmove = Vnorm    return Vmove