Something
public text v1 · immutablepublic SetPlayerRandomSpawn(playerid)
{
new rand = random(sizeof(gRandomPlayerSpawns));
SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]);
SetPlayerFacingAngle(playerid, gRandomPlayerSpawns[rand][3]);
return 1;
}