Python based gamelogic starting up...
snake/__init__.py loaded
Python based gamelogic starting up...
Texture: _cegui_ogre_0: Loading 1 faces(PF_R8G8B8A8,128x128x1) with 0 generated
mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: _cegui_ogre_1: Loading 1 faces(PF_R8G8B8A8,128x128x1) with 0 generated
mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Showing options
Texture: _cegui_ogre_2: Loading 1 faces(PF_R8G8B8A8,256x256x1) with 0 generated
mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
ERROR: currentOptions null???
Traceback (most recent call last):
File "<PythonScriptModule>", line 0, in ?
File "..\data\scripts\graphics\dialogs\options.py", line 37, in handle_abandon
stackless.schedule(task)
File "..\data\scripts\graphics\dialogs\options.py", line 43, in abandon_tasklet
result = YesNoDialog("You DO want to quit, don't you?")
File "..\data\scripts\graphics\yesnodialog.py", line 36, in YesNoDialog
dialog = cegui.WindowManager.getSingleton().loadWindowLayout( \