rendered paste body private List<uint> GetMyObjectsToDeed(int mine)
{
List<uint> objectsToDeed = new List<uint>();
while (objectsToDeed.Count < mine)
{
Client.Network.CurrentSim.Objects.ForEach(delegate(Primitive value)
{
if ((value.Flags & LLObject.ObjectFlags.ObjectYouOwner) == LLObject.ObjectFlags.ObjectYouOwner && GetDistance(Client.Self.Position, value.Position) < 30)
{
if (!objectsToDeed.Contains(value.LocalID))
{
objectsToDeed.Add(value.LocalID);
Thread.Sleep(1);
}
}
});
}
return objectsToDeed;
}