rendered paste bodyProgram received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1362101344 (LWP 9894)]
0x0821377a in ThreatContainer::clearReferences (this=0xa3db97b0)
at ./../framework/Utilities/LinkedReference/Reference.h:60
60 inline void unlink() { targetObjectDestroyLink(); delink(); iRefTo = NULL; iRefFrom = NULL; }
(gdb) bt full
#0 0x0821377a in ThreatContainer::clearReferences (this=0xa3db97b0)
at ./../framework/Utilities/LinkedReference/Reference.h:60
No locals.
#1 0x082137f5 in ThreatManager::clearReferences (this=0xa3db97a8)
at ThreatManager.cpp:321
No locals.
#2 0x0822ace6 in Unit::DealDamage (this=0x98fe0d38, pVictim=0xa3db88e8,
damage=3081618656, cleanDamage=0xaecfeb54, damagetype=SPELL_DIRECT_DAMAGE,
damageSchool=SPELL_SCHOOL_NORMAL, spellProto=0xb362d6d8, procFlag=0,
durabilityLoss=true) at Unit.cpp:621
procVictim = <value optimized out>
health = 199
duel_hasEnded = false
__PRETTY_FUNCTION__ = "void Unit::DealDamage(Unit*, uint32, const CleanDamage*, DamageEffectType, SpellSchools, const SpellEntry*, uint32, bool)"
#3 0x08228f5e in Unit::SpellNonMeleeDamageLog (this=0x98fe0d38,
pVictim=0xa3db88e8, spellID=14271, damage=224, isTriggeredSpell=false,
useSpellDamage=true) at Unit.cpp:1232
absorb = 0
resist = 0
procAttacker = <value optimized out>
procVictim = <value optimized out>
spellInfo = (const SpellEntry *) 0xb362d6d8
cleanDamage = {damage = 94, attackType = BASE_ATTACK,
hitOutCome = MELEE_HIT_NORMAL}
crit = false
#4 0x081f6a50 in Spell::EffectSchoolDMG (this=0x8f5d31a0, i=0)
at SpellEffects.cpp:360
No locals.
#5 0x081df038 in Spell::_handle_unit_phase (this=0x8f5d31a0,
targetGUID=17293840161289067200, effectNumber=0, reflectTargets=0xaecfec78)
at Spell.cpp:1427
unit = (class Unit *) 0x9e300028
#6 0x081e608d in Spell::handle_immediate (this=0x8f5d31a0) at Spell.cpp:1290
j = 0
reflectTargets = {_M_t = {
_M_impl = {<std::allocator<std::_Rb_tree_node<long long unsigned int> >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<long long unsigned int> >> = {<No data fields>}, <No data fields>},
_M_key_compare = {<> = {<No data fields>}, <No data fields>},
_M_header = {_M_color = std::_S_red, _M_parent = 0x0,
_M_left = 0xaecfec7c, _M_right = 0xaecfec7c}, _M_node_count = 0}}}
#7 0x081e52c4 in Spell::cast (this=0x8f5d31a0, skipCheck=false)
at Spell.cpp:1265
unit = <value optimized out>
j = <value optimized out>
mana = 65
castResult = <value optimized out>
#8 0x081e6bb9 in SpellEvent::Execute (this=0x9283b990, e_time=909899,
p_time=180) at Spell.cpp:3612
No locals.
#9 0x08347edd in EventProcessor::Update (this=0x98fe0e24, p_time=180)
at Utilities/EventProcessor.cpp:47
Event = (BasicEvent *) 0x9283b990
#10 0x08220eb0 in Unit::Update (this=0x98fe0d38, p_time=180) at Unit.cpp:239
No locals.
#11 0x081bc559 in Player::Update (this=0x98fe0d38, p_time=180)
at Player.cpp:756
now = <value optimized out>
pet = <value optimized out>
#12 0x08135ab7 in ObjectAccessor::Update (this=0xb4af65b8, diff=@0xaecff2a8)
at ObjectAccessor.cpp:582
iter = {_M_cur = 0x98fdeae0, _M_ht = 0x83e5d80}
creature_locations = {_M_t = {
_M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const unsigned int, Player*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const unsigned int, Player*> > >> = {<No data fields>}, <No data fields>},
_M_key_compare = {<> = {<No data fields>}, <No data fields>},
_M_header = {_M_color = std::_S_red, _M_parent = 0x0,
_M_left = 0xaecff22c, _M_right = 0xaecff22c}, _M_node_count = 0}}}
updater = {i_timeDiff = 2709702456}
grid_object_update = {i_visitor = @0x9b27330c}
map = <value optimized out>
world_object_update = {i_visitor = @0xaecff2a4}
#13 0x0812befc in MapManager::Update (this=0xaf029e90, diff=84)
at MapManager.cpp:119
iter = {_M_cur = 0x0, _M_ht = 0xaf029ec4}
#14 0x08237f8e in World::Update (this=0x85138f0, diff=84) at World.cpp:850
next = {_M_cur = 0x0, _M_ht = 0x8513938}
#15 0x080df28a in WorldRunnable::run (this=0xaef33280) at WorldRunnable.cpp:61
diff = 84
realCurrTime = 442201962
realPrevTime = <value optimized out>
prevSleepTime = 72
#16 0xb7c31230 in ZThread::ThreadImpl::dispatch (parent=0x8502d00,
impl=0xaf0317e0, task=@0xaecff434) at ThreadImpl.cxx:407
No locals.
#17 0xb7c32076 in ZThread::(anonymous namespace)::Launcher::run ( this=0xbfacee1c) at ThreadImpl.cxx:49
No locals.
#18 0xb7c35a3b in _dispatch (arg=0x9e300028) at posix/ThreadOps.cxx:137
__PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#19 0xb7b1634b in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#20 0xb7a7d65e in clone () from /lib/libc.so.6
No symbol table info available.