All pastes #709461 Raw Edit

Something

public text v1 · immutable
#709461 ·published 2007-09-24 18:19 UTC
rendered paste body
if(strcmp(cmd,"/beg",true)==0)
	{
	    if(IsPlayerConnected(playerid))
	    {
	        if(PlayerInfo[playerid][pJob] == 19)
			{
			    SendClientMessage(playerid,COLOR_GREY,"   You are not a Hobo !");
			    return 1;
			}
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_WHITE, "USAGE: /beg [playerid/PartOfName] [amount]");
				return 1;
			}
			//giveplayerid = strval(tmp);
			giveplayerid = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_WHITE, "USAGE: /beg [playerid/PartOfName] [amount]");
				return 1;
			}
			new money = strval(tmp);
			if(money < 1 || money > 2000) { SendClientMessage(playerid, COLOR_GREY, "   Price not below $1 or above $2000 !"); return 1; }
			if (IsPlayerConnected(giveplayerid))
			{
			    if(giveplayerid != INVALID_PLAYER_ID)
			    {
			        if (ProxDetectorS(8.0, playerid, giveplayerid))
					{
					    if(giveplayerid == playerid)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Cant beg yourself!");
					        return 1;
					    }
					    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
						GetPlayerName(playerid, sendername, sizeof(sendername));
					    format(string, sizeof(string), "* You asked %s for $%d to buy some food .", giveplayer, money);
						SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
						format(string, sizeof(string), "* %s is asking you for $%d to get some food and clothes, (type /accept beg).", sendername, money);
						SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
						BegOffer[giveplayerid] = playerid;
						BegPrice[giveplayerid] = money;
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "   That player is not near you !");
					}
			    }
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, "   Invalid ID/Name !");
			    return 1;
			}
	    }
		return 1;
	}